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GandalfTheGod

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Seesaw Kingjam814.144.123.923.864.204.082.713.83
202047Stuck in a loop👥LoopGamejam5703.653.573.503.714.033.572.863.70
201945Start with nothingSpace Timejam3.604.093.204.093.102.253.50

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Mood vs Overall

Comments by GandalfTheGod

LD45 — Start with nothing

Space Time by GandalfTheGod 2019-10-18T09:46:12Z

Accidentally kept it on draft mode on itch.io, oops!

LD47 — Stuck in a loop

Day in the Life of an Ordinary Turtle by NoahRo 2020-10-12T20:12:42Z

Really enjoyed the art and music on this one (song do be a banger, art is great). The game fits the theme really well, good work!

Purgatory Hospital by riwmd 2020-10-12T10:47:16Z

Couch kinda op I took it around and just won the game haha

Really enjoyed the ending on this one, good work!

Tone by Akio 2020-10-12T10:33:03Z

Really fun platformer with an interesting mechanic! Loved the level design on some of the levels and see a lot of potential for some spicy mechanics that could be implemented (e.g. zone that speeds up the color loop).

One thing of feedback I can offer is that the color loop could be put a bit closer to the player so that they eyes aren't darting back and forth too often

Orbit by ZEN 2020-10-09T08:57:42Z

Fun little game, just wish there was a speed up button because you sometimes just get stuck in a loop of waiting for fuel just to clear the last asteroid

Path to Nowhere by goldenXD 2020-10-12T02:58:56Z

Heads up, if you move in the clockwise direction none of the enemies target you

LD49 — Unstable

Heat Death by zeta0134 2021-10-08T05:34:45Z

A really fun platformer entry! Love the pixel aesthetic a lot.

My biggest complaint however is waiting to walk after basically completing a level, I think it'd be fine to allow the player to regain their ability to walk when they touch the ground, I think that wouldn't affect the levels but would increase player QOL

Seesaw King by GandalfTheGod 2021-10-10T20:26:36Z

@joonamo Actually no aim assist! You just figured out how to aim it with your own gamer skill :)

Seesaw King by GandalfTheGod 2021-10-13T20:26:27Z

@Hawkin I had 2 friends make separate tracks for the game! One's soundcloud is here: https://soundcloud.com/user-720064223, and the other one hasn't set up their music streaming yet.

Seesaw King by GandalfTheGod 2021-10-17T03:20:36Z

@willoxs Yup you beat the game! Wave 26 is the final insane wave (depicted in the last picture) and it loops. It's supposed to be extremely difficult unless you have a super synergistic build, and it seems you created a really nice synergistic lightning build based on how turquoise you are... congrats on being one of the first people to beat Seesaw King :)

Lovecrafting by Concker_88 2021-10-05T21:57:52Z

Absolutely love the idea, reminds me a little bit of Potion Craft with the novel but super fun crafting system! The art and feel of the game is gorgeous as well, it's great what y'all have put together!

Main issue is the cards flying off the screen, every time I'm about to craft a named creature the cards fly off the screen and I lose :( Should definitely look into this bug because it is game breaking.

A smaller bug is when shrinking or gaining stat bars it seems that sometimes the indicators will point to the wrong stat, but definitely appreciate the QOL of pointing to the stat anyways!

Smaller design things I would consider: it would be nice to have the stats be a little bit more distinct, maybe color code them? Sometimes when things get frantic, all the icons appear similar since they are all the same color scheme and it would be easier to figure out which stat is which with a little bit more differences. It might also be nice to sort the stats on the card based on the order of the stats in which they appear, because sometimes you see some stats but they are in the wrong order.