FoonLudum Dare ExplorerLD47 → Torus The Dolphin

Torus The Dolphin

By walaber

View on ldjam.com

CategoryRankScoreCount
Overall3143.8836
Fun1633.9736
Innovation1403.9836
Theme2184.1336
Graphics3674.0236
Audio4543.5735
Humor2493.6233
Mood7693.4235

Comments

zeonblue 2020-10-05 10:34

It doesn't want to start?

manspider 2020-10-05 10:35

Pretty ambitious concept and it paid off. Love it.

flopo 2020-10-05 10:59

I can't play the game

c1tr00z 2020-10-05 11:23

Controls too hard =( Cant take coin on the palm tree But dolphin animation is so good, love it! And music is groovy (In webgl version ui is broken =( )

walaber 2020-10-05 16:31

I updated the WebGL build, the UI should be working now! framerate might not be great, I'll be uploading an optional windows build shortly (before the jam deadline)

walaber 2020-10-05 16:53

Windows build is up!

red-chilakillers 2020-10-06 00:06

Wow, the graphics are out of this world (pun intended) the controls are great (hard to say for an underwater game) I really enjoyed jumping around and collect all the rings, very fun to play.

everedx 2020-10-06 04:45

Feels soooooo smooth. Congrats on the game, it is really enjoyable.

simpathey 2020-10-06 05:02

I liked the game! Super fun and I got a cool achievement hello tree. I played with a controller and it was easier then keyboard controls. Animation was good! If I were to see this game grow I would want the ring to be thicker, and maybe a super boost so you can make a big dolphin jump across the whole ring.

bicheste 2020-10-06 05:04

BLAST OFF! BLAST OFF!.png

celes 2020-10-06 06:13

The game definitely fits the theme and definitely feels like we're just going in a loop (after all we are stuck in a loop). The controllers for me however were a bit confusing, though I started t get the hang of it but the controllers also felt a little wonky to me still. Other than that though, I really liked the graphics and the song fits too :) Nice job!

saurterrs 2020-10-06 07:08

Nice concept and gameplay. Dolphin is great! Personally, too used to accelerate by contiuosly pressing button, not repeatedly pressing. But the idea that you have literally to swish a tail to swim forward worth it!

anant-ahuja 2020-10-06 07:09

The visuals, music and sfx was great. I couldn't get used to the controls however. I'm assuming it was designed to be played with a controller in mind. But it was still fun doing a 1080 as a dolphin. Really great game.

sven-lowry 2020-10-06 15:20

As others have said, controls were confusing. I kept getting stuck in a loop perpendicular to the world. Graphics and look of the game are great though, love the flip out of water!

riwmd 2020-10-06 15:29

So cool looking game, great idea for the given theme. Loved the narrative!

cargamoni 2020-10-06 15:32

Graphics like Nintendo 64 i love it

nohua 2020-10-06 16:06

Super dolphin is superior to all dolphins.

gentoogames 2020-10-06 20:55

What an insane idea to do for a jam! I love the physics system so much, and creating a creative, engaging, and fun physics system like this for a jam is crazy awesome! Congrats!

clemonades 2020-10-06 20:58

10/10. IGN GOTY. It's silly fun and it's perfect.

eugenik 2020-10-06 22:24

Well done

barelyevengames 2020-10-06 22:51

Pretty fun! Was there anything to do after 32 rings? I couldn't find anything else. I have to say, I spent more time on the final ring above the tree than I did on all the other 32 rings. Great job!

walaber 2020-10-06 23:22

there are a few other achievements, you can check them in the pause menu!

sharkwithlasers 2020-10-08 05:11

I can confidently say that this is the best torus-based dolphin game I've ever played!

I really liked the aesthetics of this game! It reminds me of an old-school pc game. It's very cohesive! (Also the dolphin animations were fantastic!)

I always dig when people experiment with alternative control schemes! The dolphins leaps out of the water were especially cool. I think one thing that was a little confusing to me was how left/right would control the dolphin. I feel like it could either turn the dolphin around (I think that is what it does here) or rotate the dolphin around the torus. I kept imagining the dolphin doing the latter, so I never quite got used to the controls.

Overall, great work!

lychee 2020-10-10 06:26

Really good animation and impressive physics too for a game jam especially! The camera controls were a little wonky but you have an interesting system to build off of if you decided to make more levels. I loved the graphics, and the sploosh sounds as you went out of water too.

monninen 2020-10-10 09:11

Great audio and graphics and playing is fun. Good work

unhandyred 2020-10-10 09:11

Just a plain good time. I mean, the physics, graphics, sound, controls, and level design were all really well done, but I'd say the defining characteristic of this game is fun, which is really what's important in the end

thingus 2020-10-10 09:12

This was fun! Always a fan of messing around with gravity. The controls made more sense once I realised that 'down' was towards the core of the planet, and the achievements gave it a good amount of length for a jam game.

oillen 2020-10-10 20:08

Good combination of theme, physics and dolphins. Personally I would disagree with saying the controls were a problem, to me the camera is the actual weakpoint in the game due to its moves making it a bit difficult to steer. Collected all 32 rings & stayed a while in the orbit. One question how many achievment have Torus the Dolphin? Collected Coconuts(all three of them), got Orbit and collection achievments - did I miss some?

walaber 2020-10-10 20:18

@oillen thanks for playing! there is a pause menu in the game (escape key, and various buttons depending on gamepad type), and in there you can confirm all 14 achievements. once all are completed, some text shows up on-screen to let you know you're done :P

nodesworth 2020-10-13 03:00

Controls look took a minute to get used to but once i did it was very humorous! Great job on all the little achievement notifications! well done!

jitspoe 2023-03-06 12:34

Somebody linked this when I was working on crazy gravity stuff in KOOK, I thought it was pretty wild, then saw it was a walaber game, and I was like, "Ah, that makes sense!" Bummed I missed this when I was playing stuck in a loop games. I feel like it deserved better ratings (especially for innovation). I think this might be the only jam game I've played with achievements like that. Managed to grab them all in a few minutes, which is great pacing for a jam game. For some reason I struggled the most grabbing the coconuts though, haha.