Dwarven Delve by fronwewq 2020-10-09T13:14:58Z ♥ 1
same as what sop-the-turtle said. when i first entered the game, omg no, not another candy crush kinda game. but you supriced me with a new twist to the three in a row game meta.
Foon → Ludum Dare Explorer → Users → Lombax
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Underground Chaos | compo | 891 | 2.29 | 1.61 | 2.68 | 2.29 | 3.37 | 1.94 | 1.90 | |||
| 2020 | 47 | Stuck in a loop | The Lost Frog | compo | 614 | 2.44 | 2.00 | 2.64 | 3.10 | 2.96 | 2.19 | 2.22 | 2.31 | ||
| 2019 | 45 | Start with nothing | A Fishermans Friendly Island Builder | compo | 477 | 2.70 | 2.48 | 2.80 | 3.46 | 2.90 | 2.26 | 2.52 | |||
| 2019 | 44 | Your life is currency | The Bloody Merchant | jam | 1005 | 2.89 | 2.61 | 3.00 | 3.14 | 3.06 | 2.64 | 2.69 | 2.73 |
Lombax leaves an average of 27.0 feedback comments each event.
same as what sop-the-turtle said. when i first entered the game, omg no, not another candy crush kinda game. but you supriced me with a new twist to the three in a row game meta.
nice, this game looks realy well made. im not that fan of memorizing games, but gg. for those that like these kind of games should enjoy this aswell.
huh, nice. the game actualy have different "endings" based on clues you find?. using the theme in that way was quite funny actualy. something weird happened on my first playthrough, all buttons were squished together realy realy close, so i could only see the text of the last button. i tried to play the game again and the buttons were fine. so not realy sure how that happened. tested with microsoft edge and chrome with two different screen resolutions and buttons were fine. just a once in a hundred bug i guess.
omg.... i got so motion sick i actualy threw up right after i finished pi's failure map. i didnt read what the controlers were so i played withour rotating untill the 4th map i think, the on where you have to rotate. i have never gotten motion sick from playing a game, ill give you an extra star on every point. fuk... my tummy hurt so bad T_T
realy nice game. some level were definetly more challenging then others, but a realy interesting game. didnt get any bugs on the web version.
realy lovely game. this kind of puzzle is my kind of game. i played through the entire game i think, i ended up with some dots dissapairing with only 3 left and one triangle dot as in the beginning, so i guess it reset?
realy cool consept.
i realy like puzzles like these. the stuck in a loop was realy strong in the beginning as you expanded upon the first map the more trophies you got.
haha nice ending, let them money fly. the music actualy fit disturbingly. well
.... im speechless.
hihi. realy fun take on the theme. is the speed abit low on the player?, i couldnt survive unless i constantly jumped?
realy cool game. watched the youtube video first, and it was realy interesting to see you when you describe your thought process during ludum dare. it gave the game a stronger relation to the theme. realy gj.
interesting take on the theme :D, its interesting how the mind sometimes "trick" us into doing stuff.
that was... uhm iteresting. stuck in a loop, generation after generation. i didnt realy understand where i should click to make stuff happen, i clicked on every and it didnt feel like anything did anything except mouse click? click on edge of the wheel to run faster and click on the guy to go slower. i didnt find anything more then that. interesting game tho.
nice game. i was luckily enough to cut the corret wire on my first playthrough. may rngesus be with you all :D i didnt pay that much attention to the conversations, so if the clue was there gg.
nice game. nothing much to add realy, gg.
realy cool game. the gameplay didnt realy show the theme that well, but i can see some the game showing it through the wording, of "Not enough" and the "puppet master". you are being trapped in constant trials of the puppet master, and him never being pleased by your "work", he keeps giving you more trials. stuck in a loop of trying to keep the master pleased or to finaly be free of his string. i might be wrong but that was atleast what i got from it while not looking that deep into it. so the theme do fit realy well in that regard, but its not that clear if all you do is look at the gameplay. ill give you a bonus star on theme if i could.
i tried so many times, with low and high weight, but never managed to get to the end, even if i sprinted for the end, mostly died cuz zombiefied. one time i saw the screen becoming realy dark and a biiig bright white orb was infornt of me, but i died before i could get to it. nice game.
nice game. starting to fall behind at 150, and completely dead at 185. realy fun game, fits the theme aswell.
woaaa, that was a realy good game. spooked me abit when i first heard the clap sound xD. it was realy difficult to light all the things.
tbh, the game actualy looks quite good. even tho its simple, it got something to it, which fit quite well together.
hmmmmm. the game kinda seems almost complete. a solid entry. if you rushed the tiny hourglass items, you could finish in 1 reset :D
nice. first puzzle-ish game ive played this ludum dare. the game pointed me in the direction i needed to go, so never got lost. all around, quite enjoyable game.
i know time is limited during ludum dare, but i kinda missed some explore for clues kinda moments. it was go there, do that. i personaly like exploration, so adding moments where you are lost and you need to go around and look for where to go next wouldnt necessarily be a bad thing, in my opinion.
lol, on the first level i didnt know how the game worked so i just ran around shooting the boss, then i noticed the small me spawning and copying my movement and such. was a disaster but managed to beat the first level even after all those mistakes. second level i just stood still and walked back abit every now and then and my clones kill the boss for me :D same on the last level xD. two games in a row that have player input copied. realy fun concept tho
realy fun, and feels quite polished. i felt abit lost when i were in the 4th circle. any thoughts of adding a "minimap" showing the circle/ring you are in?
that was a cool little game. fit the theme quite well
im getting some icy tower vibes xD. nice game.
nice game. fit the theme quite well. its on the easy side, but doesnt matter. it does have potential if you decide to develop this further.
why put a circle on individual things when you can put one circle on the entire screen xD.
i cant believe i actualy got scared by the guy at the "exit" ..... im such a pussy -_-
aiaiai, 254 turns later T_T. its realy "simple" but it does fit the theme.
hmmm, nice game. came to the level with two boxes that was high up in the air. after the chimney part or whatever its called. i managed to kick the box into the spawn point of the chicken and the box never respawned.
nice, first game that ive tested that have actualy made a "mechanic" out of stuck in a loop. @tpsy i kinda thought the game was just slowed down so that we could click on stuff in the invenstory?
hmmmm, first game that ive tested this far to have a intro scene :D. dont realy have to much to say, gg. intro scene was nice tho xD
used the link @sop-the-turtle linked to.
the game actualy is quite fun, but it took abit time to fully understand how the buttons affected the different roads and stuff, understood it alot better on level 2. for some reason level two was alot easier xD
Me: mission accomplished, over.... General: what mission?, over.... Me: the entire floor is covered in spikes, over....
nice puzzle. i see some clockwork inspiration xD. 3rd level was actualy pretty challenging. gj on managing to make that and have it work in the 48 hours.
the movement change when player changes room were realy disoritening. i know ppl have mentioned it but playing the game for 10 min and that truly was disorienting.
nice nice. nice music/sound. i actualy found the turnbased movement, and timed attacks, to be quite interesting. i came to lvl 9, and couldnt handle the back and forth to get the medal T_T. i guess there is no end? and that its generated and just more and more chests/keys? giving full health on level completed is way to kind xD
uhm hiho. i couldnt open the game. i got a error message, then when i clicked ok the .exe file deleted itself from the folder.
wuuuuuut... where is the graphics rating, audio?. you would have scored quite good on those. even mood. personaly, even tho i only have 1 sound effect in my game, i would still want ppl to rate my sound xD, even if i didnt add anything with humor or mood, the ppl playing could see/feel something i totaly missed. score doesnt realy matter.
but, its a nice complete game. just a jump "bug" or a feature, depends if it is intended or not. nothing to say on the graphics or sound or movement, all were nice.
i cant move with wasd anymore, can only turn with mouse. but look at all these beutiful sheeps. its lagging abit now, im not sure how many there are now, might be 200-400 of them now T_T. you sure they are not rabbits?
i find this game super addicting. i like puzzles and this is one i would definetly download for my phone when i go out traveling. gj ๐ถ ๐ถ
realy nice ui. gj ๐ถ
wow. this had realy good gameplay. i like parry mechanics. this got some realy good potential. ๐ถ ๐ถ
wow realy nice graphics, and the shooting feels realy good, realy responsive movement and shooting. gj ๐ถ ๐ถ
nice game, nothing to say realy. if you add more variety of some kind, this will be a great game. like a harder rock that needs a focused beam to break, so maybe a crystal that absorbs 2 beams and shoots a purer beam or a focused beam. idk just something. but its realy good for being made in 48 hours. gj ๐ถ ๐ถ
wow, a realy atmospheric game. loved it.
realy nice graphics and sound. a funny cute game
damn, got to lvl 3 several times but only manged to do the double bird jump once i was soooo close to complete it i think...... omg that jump is to cruel T_T i would have continued and complete it but i upgraded the player upgrade that costs 0 coins, and the game crashed sadly, so no way that im doing all that again. ill give you 5 star for the theme for this. realy realy gj. ๐ถ ๐ถ ๐ถ ๐ถ ๐ถ ๐ถ ๐ถ ๐ถ ๐ถ ๐ถ
huh (i like playing first then reading helpfull info after if there were something i didnt understand so srry in advance). i didnt realy understand what i were supposed to do at the beginning, so the middle camp got 0 resources left and the enemy stopped sending out ppl so i could just play through with nothing to worry about, the next time, then that was a real fight, i understood that i could send out ppl to steal resources and i could spam spawn horses. it was actualy was kinda fun. i would love some clear indication that you can click on the bases to send out ppl to steal resources. gj ๐ถ ๐ถ when i understood the mechanics this turned into a realy great game
wow, great work. this is a realy nice game, well polished also. uhm the only thing i found was that the small triangles could spawn right under me. at that point when it happened i had been standing still for abit. gj btw ๐ถ ๐ถ
uhm at some point i had 4 stone blocks, but i could not place them in the world. i selected them nothing got placed. i had to go and collect more resources and then make more stone blocks to be able to place them again. just wanted to let you know. i liked the game, only the combat that needed some more work/fine-tuning. other than that gj. ๐ถ ๐ถ
wow. realy nice graphics. gj ๐ถ
wow, a realy realy nice game. puzzles are fun when they are doable. i realy like the simplistic art style. if i could add something i would like it to be longer :D ๐ถ ๐ถ
realy nice game. i would say this got some potential. gj ๐ถ ๐ถ i like the design on the player character. the only thing i would see more of is when a nightmare is born. a nightmare should be dangerious in my mind, so solving a bad dream it would be a fun addition,
oof. when the enemies got strong bullets, they just ate away my health(slime) in big chunks. gj ๐ถ ๐ถ
nice game, those dragons took some atempts to tame. going in a circle around them closing in on them bit by bit worked like a charm. Love the controls. gj ๐ถ ๐ถ
huh. that was a nice little game. gj ๐ถ ๐ถ
huh. was abit uhm uhm, in the start cuz i clicked on almost everything and nothing happened. but when i started understand stuff it were actualy a realy nice game. ๐ถ ๐ถ
holy hell, never imagined that would happen when i got the blue eyes xD. and oof, got scared every time i died :D. i got some "That Time I Got Reincarnated as a Slime" vibes from this game :D? gj realy nice game. ๐ถ ๐ถ so i would actualy have liked that at the very beginning, everything is black, then you move and start sensing the enviourment (going from only darkness, to what we have in the beginning), then you get eyes and can see colors. would make the going from nothing/nothingness abit clearer. but gj, realy nice game.
Nice entry. some realy creative enemies that you made :D gj
nice game, gj.
i realy like that idea. havent realy seen anything like this, nice twist on the theme. ๐ถ
nice game. didnt complete it, but it did feel like i understood how the game worked. gj. ๐ถ
fun little game. dont realy have anything else to comment other then gj :D
interesting. managed to get to 600k humans, then i suddenly died? dunno why, faith was lvl 2. happiness was above 200. oh well... having a small animation running at the bottom of the screen, showing the building of a shrine, or going to war. would make this realy funny, if the small animations are made funny ofc... gj ๐ถ ๐ถ (something "easy" like, running from left to right. a bunch of vikings or something)
wow. this bring me back to my days back in school when i played flash games all day long. :-/ i feel like this game got some real potential, to be an everlasting endless upgrade defence shooter. so enemies become stronger so you need to upgrade your satelites, or turrets or whatever. then this could become a nice mobile game. but still its a realy nice game, even thought its only 1 set of turrets and enemies. gjgj
player 1: me.
player 2: uhm me....
crying myself to sleep every night oWo ๐ถ ๐ถ simple nice game btw :D
realy well made game. gj. cant realy say anything else. it feels quite polished and complete. only that the corner fort meta should be banished from this earth. ๐ถ ๐ถ
wow, realy spooky. realy nice mood that this game have. i didnt get so far, but killed two of the creatures then when i got to the 3rd i managed to lose my will/spark..... :-/
some kind of hints would be realy nice (for ludumdare atlease), if not for the hints from the comment section, i would never have gone past the 1st level. buuuut it may have been your intention that the player is going to solve the puzzle by themselves and explore. great game if that was the case ๐ถ .
hmmmm i think i got some problems with my browser cuz the game lagged abit for me, so i cant realy give a accurate review cuz of that. i also couldnt move the character for some reason, dont know if that was intended or not.
but, nice to get some story for once ๐ถ normaly ppl ignore that (me included) and just focus on gameplay. so gg on trying something abit different.
nice nice. realy great management game that fit the theme quite well.
nice game. 48 hours does set some limitations to what is possible to make, and i can see some promise here if expanded upon ofcourse, realy nice art. when i played it first time, the game lagged like a uhm yea (using chrome), when i did it the second time then the lagg was almost entirely gone.
i would like to see some uses for the stuff you make. like a fast growing formula, that you can give to a plant to extract a special pollen or something. ๐ถ ๐ถ
solid entry. funny tutorial. gameplay was ok. but dude, you did sooooooo much in those 48 hours, im almost ashamed that i didnt manage to do more -_- . gg ๐ถ ๐ถ
realy nice game, feels realy polished alrdy. the only thing i would like to be added was a way to escape from the police, so that its possible to prepare a escape route incase anything goes wrong. think of it like someone steeling a purse then running into a alleyway trying to shake off the police, if being discovered ofcourse.
nice game, shooting blobs is always satisfying. but other then that as the title says, something is missing to make this game realy addicting ๐ถ
good game, getting so powerfull upgrades made them worth getting and then being able to go further ๐ถ ๐ถ. nice to see clear indications on next lvl zones.
nice game, feels pretty polished tbh. gg ๐ถ ๐ถ
it got potential, adding some more to it could make this game similar to papers please (so i mean adding some challenges where you need to fugure out if they try to scamm you, lying about hours worked or thir job and so on). im still not sure what the ! button did.
wow good music. hmmm i made around 25 building, but i didnt realy understand what i did ๐ถ, when i felt that i had enough population i made some shops and jobs, but im not sure what the graphs in the lower right is telling me. but the game looks promising. ๐ถ ๐ถ
i like puzzles, so they are abit difficult to score for me, cuz bias ๐ถ. but some improvements on the visuals (maybe show where there box will land when sliced) and more lvls, then you got yourself a nice little game. it was a good idea to use yourself as a currency to walk in the direction you wanted.
graphics were good, the music made the gameplay quite intense. simple and realy fun game. gg ๐ถ
where was the audio T_T ๐ถ ๐ถ
haha that was one crazy Ambulance driver, my hero. driving 1'000'000 miles an hour, "just f-ing move out of the way, you f-ing morons". hahaha super fun game ๐ถ ๐ถ
wow that was suuuuuper creepy.
realy good game. ๐ถ
good art, only managed to get to lvl 18 on my first attempt. started to learn it abit more on my second attempt but ragequit early on ๐ถ there isnt so many games that fit the theme, and i think this will score realy good on theme.
realy good game. i had some problems on the boss with two spinning adds, untill i realised i could just kill the big guy to go to the next lvl.
final boss was good, might have been to kind to give health throughout the fight, didnt die on that boss cuz of that ๐ถ ๐ถ . other then that gj
good game. the magnet was a nice adition. i dont know if the rooms are randomly generated, but i liked the room resigns (combat wise). 2 rooms before the last room were my favorite. gj ๐ถ
interesting gameplay. definetly something you can go forward with. realy nice! ๐ถ i have to say, after i first played this, my mind cant realy stop thinking about it, 7 hours later. there was just something realy interesting about the gameplay. and i do like my puzzles ๐ถ
ooooo, those robots look like the first film bots in ratchet and clank <3 ๐ถ the nostalgia
wow realy good graphics.
cool ๐ถ
nice little game. the dispensors couldnt handle all the gold so it just threw it out again. dont know if it got eaten or not ๐ถ
The Theme Was Realy difficult. but looks like you guys managed to pull through. ๐ถ ๐ถ
nice tower defence, i have playd lots of tower defence and with abit more work this one will be just as good. some clear indication on the range of the turrets would be awesome ๐ถ
LD48 — Deeper and deeper (2)
Memory Dive by Kirbloid 2021-05-07T15:47:59Z ♥ 0
realy nice game, with some more time put into it this will become realy good. pixel art was good. interesting take on the theme. personaly the memory dive was abit simple, but considering the time used realy nice.
Scroll of Sacre Bleu & the Fires of Fiji by staircase27a 2021-05-04T11:44:40Z ♥ 1
o.m.g..... that fragment number 2 was nowhere to be found. got duplicate after duplicate, probably looted close to 20 fragments or something before i finaly got fragment 2. nice catchup mechanic that you can kinda get ahead of the fire, and you use the extra time you saved to grab resources and fragments.