FoonLudum Dare ExplorerLD47 → Loop Runners

Loop Runners

By schraf

View on ldjam.com

CategoryRankScoreCount
Overall2523.5136
Fun2253.4736
Innovation3383.2336
Theme2493.7336
Graphics2123.6136
Audio1343.5536
Humor1633.0633
Mood2613.2733

Comments

dmac 2020-10-05 02:22

Played well for me, I like how the other guy starts to catch up after a while. I wasn't sure what the "coin" sounds were trying to tell me...

schraf 2020-10-05 13:08

@dmac - Thanks for playing. The coin sound is when a Jammer scores a point by passing a Blocker.

pandakipu 2020-10-05 20:29

Good idea this mix between Mario Kart and a roller derby :) weldone

jmoocow2003 2020-10-05 21:34

Not sure if it's just me, but the controls seem off. For some reason when I get to the bottom of the track (especially bottom right), it forces me to go right and it feels like I'm fighting to go left and up again, which slows the character down considerably. Should probably mention I'm playing the web version of the game, and haven't tried the windows one.

Other than that, this is a pretty good game, I like the art style and music :)

kirbloid 2020-10-05 22:20

The opponent kicks my butt but that's okay because this game's music, sounds, and graphics are just so pleasant. The power ups and general bumpy-racing were a lot of fun and this game makes me wonder how so many kinds of other abilities and tracks could be done for it. Great job!

schraf 2020-10-05 23:04

@jmoocow2003 Thanks for the feedback. Yeah, that bottom right of the track was a pain point, I have a bug somewhere with the collision. I am forcing the directions allowed to move to keep everyone going counter-clockwise, not sure if it was really the best choice.

schraf 2020-10-05 23:07

@kirbloid Thanks, yeah the opponent Jammer came out harder than I expected, but I decided to keep them tuned pretty hard. I felt after enough plays it still keeps it exciting.

matchamaze 2020-10-05 23:21

Quite Cheerful! I enjoyed the visuals! It became a bit too repetitive and was not clear what gives me scores, or what is the goal (until I read the instructions)

meek-bits 2020-10-06 06:38

Lovely. It all plays nice together :) Had good time playing your game.

schraf 2020-10-06 13:08

@matchamaze Thanks for playing. With regard to scoring, you get a point every time you pass one of the opposing team's blockers (non-stared players).

100th-coin 2020-10-06 16:00

I love it! The many powerups were pretty cool, and there was a surprising amount of content packed into this tiny loop of a game! Congrats on your first Ludum Dare! Nice work.

amin-jk000 2020-10-06 16:01

I enjoyed it great job :v:

vollfeiw 2020-10-06 16:09

Really fun to play, i love the time lapse, very polished :D

eugenik 2020-10-07 02:40

Awesome.

neowedge 2020-10-07 18:07

Really fun game! I miss a win/lose condition, but it's nice to play! Good entry!

mastasurf 2020-10-07 18:23

This feels like it could have been an old NES/SNES title. I love the art and audio style.

aterlamia 2020-10-07 19:06

Fun to play, it was sometimes hard to follow your own guy especially after you passed a lot of other characters. I like the style of the game and it fits the theme very well

thesnide 2020-10-07 19:06

Super nice! as @mastasurf said, it might be very interesting with many controllers, for a couch fun.

lombax 2020-10-08 20:29

nice game. nothing much to add realy, gg.

eldar 2020-10-09 02:49

This does feel like an old NES game! I also agree that a win condition would be nice (I'm very goal-oriented..). I won thrashed the opponent with a self-imposed 100 point goal:

Screen Shot 2020-10-08 at 7.46.45 PM.png

I didn't quite like that the field doesn't fit completely on the screen, and moves to the left and to the right slightly when you go from one end to another - or did you perhaps do that on purpose to create an effect of motion or something?

ramble-house-games 2020-10-09 03:40

Fun Game. Very simple but well executed.

schraf 2020-10-09 16:46

Thanks @eldar. Yes, I was considering an end, but decided to make that part go along with the Stuck in a Loop theme. If I were to add something I would definitely put in a high score system or sorts as well. I too generally just play to 100. And nice job on that point gap!

With regard to the map size not fitting on the screen, it was more of a time thing. I got caught up in trying to add new items and AI code. I was originally planning on making multiple maps as well. Maybe for another day. :smile:

eldar 2020-10-09 17:45

@schraf Honestly, multiple maps, finite rounds, and achievements/skins/something that carries over between levels might just make this into a title people would get hooked on for hours ;)

bumdag 2020-10-10 01:31

Positives - Musics was fantastic and emmersive - Concept was simple - Graphics were nice

I really like it..I had to stop playing when I realised I was getting very tense. I can't believe this is your first LD. Great work, looking forward to see more of your work.

sacredbacon 2020-10-10 02:32

Music is superb, and the item system has a lot of variety. Well done!

justcamh 2020-10-10 14:20

Heyo, I played your game on stream! Here's the vod if you wanna rewatch; https://www.twitch.tv/videos/765804766

Thanks for submitting your game!

schraf 2020-10-12 18:40

Thanks @justcamh for the review on your stream and feedback. You missed the scoring rule at the beginning, your jammer scores a point every time is passes an opponent's blocker, not once every loop. But in the end, it boils down to going as fast as possible around the loop. I agree about it needing an end or goal of some kind.

aeveis 2020-10-14 04:00

Had fun playing the game! The opponent had a much higher score but I was eventually able to get better and get a better score. There was a good variety of powerups that kept things varied. Could be interesting with multiplayer. Nice job!

jesus-gonzalez 2020-10-24 19:21

Only needed a way to end the game, everything else worked perfectly.