Foon →
Ludum Dare Explorer →
LD44 →
Slice Me Out
Slice Me Out
By marcus-gambit
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 273 | 3.31 | 31 | |
| Fun | 195 | 3.34 | 31 | |
| Innovation | 15 | 4.05 | 31 | |
| Theme | 96 | 3.70 | 31 | |
| Graphics | 421 | 2.69 | 31 | |
| Audio | 353 | 2.40 | 29 | |
| Humor | 346 | 2.20 | 29 | |
Comments
nice idea, and well done for your ludum dare entry! I wish I could redo level 2 without starting over level 1 :) the camera moving as "menu" is a good idea for the tutorial, but you want to quickly replay when you missed a level I guess.
@chrisdugne Thank you so much for your feedback. You're absolutely right : the player should not restart from the beginning.
I only wish you had more time to make more levels, because I really like the concept and mechanics! Nice work!
@dan-thompson Thank you !
carraka
2019-05-01 02:23
I love the innovation of this idea. All this is missing is more levels! Very smooth gameplay. Good work!
Great job... I liked the concept and the game play... Very well implemented...
That's fun! Great creative take on the theme. I like the simple keyboard controls. It would be neat to visualize the movement, e.g. thinking of those as being 'fuel' that's burning 1 per square.
Moreeeee levels!
This is a great idea! And fitts the theme perfectly. I wish there were some more rooms :-)
This is a pretty cool and original nice job! The game needs an undo and restart button, and the transitions could be way faster. I hope you keep developing this, it has potential to be a really solid puzzle game!
codesity
2019-05-03 12:07
Thats a cool idea. Sacrifice parts of your body to get into the finish. Like it. Good Work
lombax
2019-05-03 12:36
i like puzzles, so they are abit difficult to score for me, cuz bias :dog:. but some improvements on the visuals (maybe show where there box will land when sliced) and more lvls, then you got yourself a nice little game. it was a good idea to use yourself as a currency to walk in the direction you wanted.
hugzfnr
2019-05-03 12:37
nice idea, woulda loved some more levels :) a cool first step of graphics upgrade could be on the texts I think, a bit of custom style and making them disappear when not needeed. Cheers!
mantou
2019-05-03 13:08
It's a great idea. I'm sure it would be fun with more levels.
This puzzle game has great potential... work on more levels! Would make a great mobile release. Only 2 levels, but I enjoyed playing, and I wanted more.
Could not figure out how to beat 1st level. But I liked the concept, hope you make it into bigger prototype.
This is actually a really interesting puzzle game idea, shame there wasn't time to go further with it The "slice off x tiles of yourself to propel yourself forward x" is really interesting
It would be great if there was some ui element that either told you how many tiles youre about to slice off or how far you would travel.
But I can imagine some really interesting puzzles especially if there were tiles on the level that you could propel yourself into and would attach themselves onto you so you could grow your body :)
nate-wec
2019-05-04 10:58
Great concept, lack of polish and depth. Use this base and make some more stuff with it, cause this could be a fantastic puzzle game! (I feel this game would fit on mobile phones)
veloev
2019-05-04 11:18
Loved the abstract turn on the theme!
quadape
2019-05-04 22:08
Great idea! It's a shame, how short it is. Hope you'll develop it into a full game someday!
Great idea, just wish it was longer!
A very interersting concept! I really enjoyed playing this but, like others, wish it were longer!
m2tias
2019-05-21 04:52
All around good puzzle idea and implementation. I encountered a couple of bugs but they were more cosmetic. I failed the second level and the game started from the beginning. Usually in puzzle games like these, you can try the current level multiple times. The art and sounds were pretty good. The minimalism fits this game very well. Good job :)