FoonLudum Dare ExplorerLD48 → Underground Chaos

Underground Chaos

By lombax

View on ldjam.com

CategoryRankScoreCount
Overall8912.2821
Fun8961.6021
Innovation7382.6821
Theme8682.2821
Graphics4993.3621
Humor5951.9420
Mood8291.8921

Comments

candlebird 2021-04-26 18:15

I mean you pretty much summed up what I was going to say in your description. There's a lot going on in the game and I'm sure that, given more time, you could have turned this into a really interesting! Don't get too down on yourself because the actual idea behind this game could be a hidden gem. Overall, just good job getting something posted! Most people don't even make it to this part!

kirbloid 2021-04-26 18:31

There was a lot of charm in the sprites and animations, and the wall walking/digging really throws you for a loop of what digging "deeper" is. Really impressive for the scope of the compo!

bodaciouslycrazy 2021-05-01 03:08

The animations for the enemies are impressive, and I wasn't expecting the "walking on walls" mechanic. Other mechanics probably could have used more time though, but it was still enjoyable.

staircase27a 2021-05-03 15:21

Definitely an interesting idea, hopefully you can make it into a game of some form after the jam.

bentglasstube 2021-05-03 16:19

The graphics of the player and enemies are really well done. Other than that, it seems still pretty rough as you mentioned in your description. I think the biggest hurdle for my enjoyment, though, was how slowly you moved. It wasn't at all clear what I was supposed to be doing, either, especially since the enemies just wanted to fight each other and didn't seem to effect me at all.

In any case, great work on the graphics and the wall walking as an amusing surprise.

r2d48 2021-05-07 07:09

Graphics and animation pretty well done. The rest of the prototype seems unfinished.

aeveis 2021-05-09 05:29

Interesting mechanics, I liked that you could walk on any surface orientation, could see some interesting puzzles come from that perhaps, with making shorter (or longer?) paths. I would've liked the walk speed to be a bit faster, but I like all art you were able to get in with the character and enemy animation. Keep up the good work!

pierce-brooks 2021-05-12 03:35

Eager to see where this could lead to next!

ruthiepee 2021-05-17 15:35

I really love the frog sprite and its walk cycle, that's my favorite part. Movement is too slow and obviously the game is missing some things like you said. But the fact that you can walk up the wall is really cool. PS: Is your file a zip file within another zip file? lol

matthewrobo 2021-05-17 22:54

Wait, this is definitely an interesting basis for a game. I already had fun screwing around with the warping mechanics and the digging pathways.

Don't be hard on yourself because it's unfinished, be happy that you have an incredibly strong basis for a game.