Foon → Ludum Dare Explorer → Users → Kazatan

Kazatan

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353DeliveryDrone Dropcompo1973.553.553.184.343.523.502.122.91
202149UnstableProfessor Unstable's Chemical Combustioncompo1343.783.584.134.183.303.152.303.06
202047Stuck in a loopPortal Pete: The night-time Sheepcompo2113.583.283.163.624.023.523.353.36
201945Start with nothingWitch's Cauldroncompo3293.233.063.122.953.413.382.802.86

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Kazatan

Kazatan leaves an average of 26.5 feedback comments each event.

LD53 — Delivery (11)

Perfect Delivery by JulienLussiez 2023-05-18T17:43:01Z ♥ 1

The graphics are totally fine - more than that - they're good! There was a breakout mobile hit called doodlejump that used a similar hand drawn aesthetic. I think there's a big section of gamers that would be totally happy playing a game like this.

Panic Potion by Tugaryn 2023-05-09T12:35:29Z ♥ 1

I couldn't get out of level 1 😢 I wanted to though because I thought there was a decent game under there. If you could aim and throw with the mouse that would make a big difference to me.

Pizza Come: Deliverance by mira 2023-05-09T12:31:40Z ♥ 3

I enjoyed the game. If you had a bit more time it could be a nice idea to visually differenciate which pizza you are holding on your player. I found it difficult to remember which mode I was in - it wasn't natural for me to look at the bottom left. Also, it would be nice if it were more obvious whether the pizza is in your box or out in the world by looking at your player. There may be some subtle differences but they were too subtle for me if there were any!

Well done 👏🏻

Cargo Cove by superjai 2023-05-08T15:47:19Z ♥ 2

I enjoyed the game and played it through to the win. I found it a touch easy and I think I would have prefered controls where left/right turn your ship slowly as opposed to `a` goes left, `d` goes right etc. That might make it more 'ship-like'.

Regardless the gameplay was fun and so I will be rating this very highly. 👏🏻

Pizza Friday by Phlip45 2023-05-08T13:49:26Z ♥ 1

I like roll & write games generally - I sell one! 😁

If took a little while for me to fully understand the rules of the game. I guess you don't have a lot of space for rules on the game sheet itself but it would have been nice to have an example playthrough sheet (2nd screen in the digital version) with an example of in-play. I'm more of a visual learner so seeing how the game is being played would have probably given me all the info I needed to play it myself. Explaining roll & write's is the most difficult aspect I find. I don't know if that's the same for you?

So nice mechanic. Nice way of incorporating the theme. Congrats on your entry 👏🏻

Zero gravity delivery by island-jam-2-group-3 2023-05-08T13:33:44Z ♥ 1

The colour switch mechanic was a nice addition. I managed to make a few towers before an impossible set of boxes flew at me (two of different colours from the same side at about the same speed). Congrats on your entry 👏🏻

Sole Deliverer by FoggyDude 2023-05-08T13:28:32Z ♥ 1

It took me quite a while to work out I could right click the plank to retrieve/destroy it. I liked the puzzles and weirdly I prefered having the planks destroy themselves after a set amount of time. That meant I didn't have to do it myself with the mouse! I got very close to the end I think (The Finish Line, going up the two steps on the far left after riding Will's cart). Unfortunately I got my plank stuck a step above where I was and couldn't right click it 😢

The graphics were proper oldschool and the music and minimal sfx suited them and the game in general.

Congrats on your entry! 👏🏻

Croc Crate Consignment by aschab 2023-05-02T07:40:15Z ♥ 1

I found the version embedded in LDJam to be working for me. Congrats on the game - it plays pretty well. I wish the arrow updated a bit quicker when you pick up a box or get to the next delivery point. I felt I had to hang around or drive in circles for a little bit (half a second?) and with the ghosts it made the game feel a little more sluggish. The driving and the core loop was fine though. Good work 👏

Dante's Delivery Service by Scott Steffes 2023-05-02T07:20:43Z ♥ 6

I enjoyed your game. The night time twist was certainly a surprise and was a great addition. Like another reviewer I felt the daytime was a bit slow. I think you could have maybe added lots more packages to deliver and just allow that part of the game to be a bit of a speed rush (lower the money you receive for each parcel for balance).

I had a few technical issues as the game doesn't seem to 'keep' the mouse in certain scenarios. In full screen I could not turn past ~180 degrees. The turning felt a bit fast in general for me - but that might just be my preference.

I found the road arrows and bounce pads to be occasionally useful but I didn't feel like they were necessary for the game.

I saw three types of enemy - I don't know if there were more because I didn't get further than the 3rd night 😆

Overall I liked playing the game and thought it nailed the theme 👍🏻 👏

Mailman Madness by AndideBob 2023-05-02T07:02:57Z ♥ 2

I enjoyed cycling around the town. I really liked the sound and music - I know you didn't enter the sound category but you picked well. The dead ends (cul-de-sac) are the hardest part. Several times I turned down those and lost my multiplier! Thanks for the game 👍🏻

Fast Parcel Service by clemall 2023-05-01T18:24:06Z ♥ 1

I enjoyed playing your game. I thought that the physics based gameplay was a neat idea. Thanks 👏🏻

My best was 867kg.

LD49 — Unstable (8)

Treacherous Tower by Zettabit 2021-10-07T12:07:43Z ♥ 0

6963. An improvement on tetris in my opinion! I found that by blocking the sides off early on, I could easily build up without risk (solongs I was quick enough to grab each piece).

I enjoyed playing the game 👍🏻

A puzzle with a cube and lazers by A.Bond 2021-10-04T10:32:20Z ♥ 0

I'm unsure if this is what i'm supposed to see (Windows 10, Chrome, on itch.io): bug-cube-and-lazers.jpg

If it is - I don't know what to do 😆

The Vortex by Liam 2021-10-04T10:29:24Z ♥ 2

I enjoyed playing the game. It was quite challenging but well voice acted and with a good level progression. 👍

One thing with platformers like these - I would probably try and build in a little more tolerance for the controls and make it 'biased' towards the player. By bias I mean keep the hit boxes slightly smaller than the visuals - I don't mean make it easier! You can make the visuals bigger to compensate 👿! It just gives a nicer feel to the player.

By control tolerance I mean things like allowing the "jump" to happen shortly _after_ you've left the ground. Sometimes a player's fat fingers can't press the A and W keys at identical moments and so giving a little tolerance again makes the game controls feel tighter.

Congrats on your entry 👍

UNSTABLI by ALAN001 2021-10-04T10:13:22Z ♥ 1

Here's the error in the chrome console if it helps you find the cause 👍

err-alan006.png

Badly Designed Cargo Delivery Pad by jka 2021-10-04T10:10:49Z ♥ 1

It ran well for me in Chrome, Windows 10. I enjoyed the game a lot too. For me, level 1 and 2 were way harder than 3 & 4. Level 5 I stopped on because I couldn't complete it in one trip and it was so far to fly back without any cargo!!

I had the same "issue" with the help text. It's not that it didn't clear after stage 1 - it did. It's that I couldn't see how to get to stage 2! The "Press space to advance level" text was hard to read and covered by the help text 😆

SFX were spot on for the art style.

I thought this fit the theme well - despite how infuriating it is trying to train your brain to press left to "go right" 😆

Unstable Rapids by poisondart00 2021-10-04T09:43:39Z ♥ 1

The hidden rocks are the ones that get you!! 😫😄

That's quite a lot of 3d work to get out in one weekend! Congrats!

The game played well. I wish that you had maybe three lives though! 👍

Unstable Vampire: A Text based Infinite Runner by Dobryn 2021-10-04T00:05:43Z ♥ 2

I enjoyed it, and just as a response to the Anonymous poster above - there are more than three things that happen! It took a while to get used to it but it was fun.

Unstable Landing by schwede 2021-10-03T23:09:46Z ♥ 2

Infuriating 😡 ... in a **good** way! 😁😁😁

It took quite a few attempts to get anywhere near a landing but eventually nailed it.

I liked the graphics and the sound effects fit with the style.

I got 78% on my 3rd successful landing.

Nice game 👍🏻

LD47 — Stuck in a loop (22)

Goop Loop by jitspoe 2020-10-27T14:17:11Z ♥ 1

Very cool mechanic although I really struggled with controlling it consistently! I'm sure with more time and refinement it would seem very natural - or some tutorial levels which explain & practice the most used movements.

Cool sound effects - and nice use of the tension building effects near the cliff edges 👍

A top entry! Well done!

Evolooption by WiseClock 2020-10-27T14:08:53Z ♥ 0

Loved the narration! The game got pretty difficult and seemed quite random by the end.

I actually enjoyed the nuke "twist" 😆 Although I did stop playing once I hit that 🤣

Well done 👍

LOOP by Akai_Pixels 2020-10-27T14:07:38Z ♥ 1

Works nicely - it's a proper little game this!

I found it was quite garish to look at (with the offset pixel effects) but I think that's probably because i'm on a large PC monitor instead of the target low res device!

TIME MACHINE by stuartrules 2020-10-27T14:05:12Z ♥ 1

I enjoyed the first few levels (up to level 4 I think) but it maybe got a bit samey after that. The mechanics worked pretty well except I assumed I would have to jump on another past self's head to get across some gaps and that felt a bit dodgy in terms of physics (sliding off them).

Good concept and generally well executed with just a few things that could be improved with more time. Well done 👍

Tum-Tum: An Unexpected Diet by Maxime Barre 2020-10-27T14:03:21Z ♥ 1

Nice little game mechanic which works well. Fun art style. Well done 👍

INSIDE THE LOOP by aerloth 2020-10-27T14:02:15Z ♥ 2

I really enjoyed it although I never quite managed to understand my controls. If I wait, I can stand on the ceiling but if I go sideways I fall down.

I'm guessing the disorientation is intentional, and for that I shall say you succeeded!

No Room For Mistake by Jack I 2020-10-27T14:00:40Z ♥ 0

Aptly you described it as rage inducing 😁

I enjoyed it, although I didn't like the levels where you started right over a gap! That felt too punishing!

I liked the quick levels and it's simplicity was a plus 👍

Pogo Knight by TheWinrawr 2020-10-08T08:49:40Z ♥ 0

The game is really good but the controls went against my usual muscle memory! 😆 I don't know what it was about them but with jump and slash being the same button I consistently used them at the wrong times. For me a seperate slash and jump would have been much easier to control.

The graphics, music and sound effects were really spot on. The music could be a touch quieter compared the the sfx but that's a minor gripe. They were very fitting to the game and the art style.

Overall very nice 👏

The Infinite Parable by BenSlaney 2020-10-08T08:41:10Z ♥ 3

Very enjoyable! Everything seemed right for an escape room and the puzzle 'inputs' were well done. I didn't get part of one puzzle and so I guessed the last digit - you can continue guessing after you've failed three times but before you're kicked out the game 😬

Nice work 👏

GravLoop by AvatarGreggles 2020-10-06T16:04:45Z ♥ 2

Very nice game. I found the jetpack to be a tiny bit floaty - I would have liked a little bit more control at slow speeds because I hit a lot of platforms flying up. I almost made it to the top but kept running out of time by a few seconds so didn't quite finish it. I liked the fuel container mechanic and how that helped your progression. I think I would have preferred if the enemies meant you lost time instead of fuel though. It was very punishing - if I hit one enemy I knew I couldn't win and had to wait 20 seconds to start again.

Graphics, music and sound were good. A few more sound effects for the enemies would have been great.

Overall a nicely polished game, well done! 👍

Time Saver by Daniikk1012 2020-10-06T15:46:55Z ♥ 3

Played on Windows:

Very smartly made game. Everything worked nicely and the mechanics were very good. I liked the time bubble - it took me a couple of goes to work out what it meant.

Once I got the hang of it the difficulty was fairly easy but it took me 10 minutes to play which I think is perfect for a ludum dare game.

Graphics were mostly very good and the sounds effects that were in the game were good too although some more would have been nice! I'd have liked a message "You Win!" at the end 😁

Well done 👏

Run by MindJink 2020-10-06T11:03:40Z ♥ 1

Nice game with good atmosphere!

I found the ghost leading me to be quite... fast... although I never lost it so I don't know if it's moving at a speed relative to myself or I just managed to keep up!

I liked the thunder effects and the music was haunting and fit the theme.

I completed the level on the second run but never had to interact with anything so I don't know if that's intentional or some features were cut during build or if I was just lucky! 😆

Nice work 👍

PolyFury by Dom Harris 2020-10-06T10:18:10Z ♥ 1

Nice game. Definitely one of the best bullet hell games i've played so far in this jam, and I think most of that comes down to finesse and polish!

The menus are a bit bland but most games on here don't even have menus so i'll definitely mark you up rather than down for giving us the option to change volume!

I didn't find if there was a quit button from within the game other than Alt+F4? 😬

The movement seemed quite fast at first but I managed to win on my second play and it was a close win - so i'd say the difficulty was almost perfect for me. The camera and other little effects (tilting etc) probably made it feel even more exciting and were clever additions 👍

Music and sound effects were very apt - they worked well!

Congrats on making this in such a short amount of time too! Not even using the full compo time 😁 👏

My Last Wish by BDenis 2020-10-06T09:00:14Z ♥ 1

Ok so first off the game is really dificult! I don't know if you became pro at it because you played it lots but it took me several minutes and about 40 attempts to make it to the first black circle.

Then getting to the second was easy with the invincibility, but when I realised you could only have invincibility _or_ strength I stopped playing.

The gameplay ideas are good and make sense and the sound effects are decent. Congrats for making it in the time frame and my biggest suggestion for next time is to start the game easy and increase the difficulty 🙏😁

Don't Go by ubershmekel 2020-10-06T08:38:36Z ♥ 1

I really enjoyed the concept. It's hard for me to mark it as fun because I liked the experience but as it's so alien to me it gets quite frustrating. I'm certain that that is the effect you were going for and so I won't mark it down despite my lack of pure 'fun' 😬

I think it would be good if you kept a version up with the 48h build - with bug fixes of course - but adding things like the piano feel like a bit of extra polish that are great but not strictly within the 48h limit. I've seen many people before have an extra link to a 'compo' version and an 'extended'/'improved' version.

Good work and thanks for making this!

Defuse in under 5 by Darylsteak 2020-10-05T13:55:43Z ♥ 5

I love the art style and the game play. Had been waiting for this one since I saw it yesterday.

The first couple of plays were more like muddling through, as it isn't immediately clear what will give you the information you need. A short tutorial where you have very easy levels would be great.

Art is lovely. Love the style and the colour palette.

Music is appropriate and fun and the sound effects are just enough.

All in all good job, well done 👏

Danger Beat by rhoff95 2020-10-05T13:29:50Z ♥ 2

Very very good. I'm not that bad at bullet hell and I couldn't beat the 90bpm mode though 😕 Could do with toning down the difficulty slightly I think.

Music was very good, and the graphics were really nice too 👍 😁

Time Ghosts by healthire 2020-10-05T11:19:41Z ♥ 1

Very nice puzzle game. I think it gets hard pretty quick but that could be fixed in the future by splitting up the levels a bit. It's quite overwhelming to start with!

The graphics are good, the gameplay is excellent.

I get 'caught' on the edges of doors sometimes although it looks like I shouldn't. That's a very minor issue.

Loved playing the game although I didn't manage to complete it! 👍

Kruznice by Split82 2020-10-05T11:00:40Z ♥ 1

It really feels like you could come up with your own solutions to each puzzle. Very nice.

Hotel Mobi by TheCreator 2020-10-05T10:22:24Z ♥ 1

I loved the mood you've created in the game. Your use of music and assets has created a really nice experience!

I found it difficult to find the last window to clean. I mean, I guess I shouldn't worry given the obvious needlessness of it all 😆 Nice touch with the 'last visitor' date 😁

Cool 😎👍

Cashier Every Day by schwede 2020-10-05T09:51:01Z ♥ 1

This was frustrating - in a good way!

It took a couple of passes to start to find the right angle that the barcode scanned at. I mean - that sentence is awesome because it shows that you've captured some of the essence of the cashier job!

It got pretty difficult I thought but the gameplay mechanics of pick, rotate, swipe were solid. I may have preferred a more granular rotation - as in slowly rotate it around the center whilst you hold down the button instead of the angle snap rotation but I don't know how that would have affected the gameplay.

Graphics being hand drawn gave it a fun look and colourful. I'd have loved more expressions on the customer faces - they made me laugh 😁

Sound effects were minimal but totally as expected. It would have been great to have some background music too!

Overall I thought it was a fun experience and a solid LD entry 👏 👍

Magical Marissas Troubles with Time by TheseusInABottle 2020-10-05T09:42:26Z ♥ 1

Oh god. Please get that sound out of my brain 😆 😁 It was very catchy!

Enjoyed playing the game - it was a really good length and I completed the wand on the third loop. My 'speed run' score was 29 seconds remaining 👍

The aesthetic is hand drawn (to go with the voiced music!) which I like. The gameplay is smart and the physics are about right - everything behaved as I expected. There were no bugs although the cut where the music replays is a little harsh!

Congrats on your LD47 entry!

LD45 — Start with nothing (65)

Mr. Nothing by schwede 2019-10-15T20:07:12Z ♥ 1

Like the concept. Really hits the theme, well done 👍

I had two challenges! The first was, when he's invisible, movement is very difficult. Unlike @odeyalko my movement did not match up to my cursor and because the camera has easing (slowly moves to your position) it gives the sense of a lack of control. Maybe if the camera was fixed on my characters position that would feel nicer - but make the game easier.

The second issue was I fell through the floor when making a jump near the end of the second to last level. I just restarted the level with R and it didn't happen the next time. Probably just a collision detection issue with the speed I was moving. Continuous Collision Detection would help with this.

Background music was nice and ambient and I liked your vocal sound effects. I made it bro!

Virus Jones by Bernardex 2019-10-15T19:55:46Z ♥ 1

Hi @bernardex i enjoyed playing the game but I wondered if i'm playing the version submitted for the game jam, or the updated version? If I was playing the game jam version then I will rate it but if it was the updated one then I think you're supposed to keep the two versions separate so that the original version can still be rated.

Truth of Nothing by Ty Victorson 2019-10-12T12:22:35Z ♥ 1

Hi @ty-victorson i too cannot find a windows executable in the zip

nothing-truth-ofn-nothing.png

Now That's What I call 2.5D / Oceanarium 2 Engine by drclementshimizu 2019-10-12T12:13:14Z ♥ 0

@almost they're completely bonkers 😆 would love to see how it played!

Nothing Ventured by David Bocek 2019-10-12T12:08:09Z ♥ 1

@heta @xitaro @fabula-rasa @david-bocek I found the game on gamejolt. The url is just missing an id: https://gamejolt.com/games/nothing_ventured/443471

I've confirmed this is the right game as the other games by this gamejolt account match the previous entries by this ldjam user 👍

So to the game, it's playable as a little control demo at the moment. The controls are responsive and it looks like there's a variety of skills which look interesting.

There's obviously quite a bit missing to make it a full game. Only being able to destroy trees (eventually). Not being able to change your skills after you pick them up. And not having any idea of controls (Standard twin stick shooter, space is your 'super' ability).

I noticed one issue you might want to look at, the direction your bullets travel in is currently also using the y coordinate. Meaning, if you aim very close to yourself you hit the ground. Generally in these games it's just the x & z coords that are used. Simple fix is to set the y coordinate on your bullets motion to 0 or to the height it starts at depending on how you're doing motion 😃

Your SFX are really nice 🔉

King of Nothing by notapixelstudio 2019-10-11T13:26:05Z ♥ 3

Very cool idea! I like the rhythm game element as it forces you to make quick decisions and make mistakes. I think that's a really important aspect. Nice work 👍

Colour Shot by HumphreysMedia 2019-10-10T14:53:00Z ♥ 1

Looks good and has nice simple gameplay. I would also prefer it if you could click anywhere to shoot in a direction - it's quite difficult to do well using a laptop touchpad 💻

I only managed to score 75 ❌️ 😆

Delta Test Site by Derek Volker 2019-10-10T13:10:37Z ♥ 1

I have to say I didn't have any issue with the jumping per se. It wasn't something that came to mind. I really think this is a well executed game with some nice extra components (the modes).

My only issue was the level design - not visually - but the layout. I think the challenges you were presenting were good, but the levels involved a lot of 'boring' time as well as 'interesting' time. My opinion is that you want to maximise 'interesting' time as much as possible. For example on the first level, you have a deep drop that means if you're at the bottom, it takes a long time for the lift to come and get you. The level could have worked mechanically with just a small drop - enough for you not to be able to walk out. Another instance I felt a bit bored was trying to get on the elevator next to the first 'enemy' you meet. That elevator requires a precisely timed jump to get on it but if you fail the jump you just have to wait for 10 seconds. The interesting jumps are at the top of the level, the jumps which are recovery jumps should be kept easy, i think.

Thankfully the whole game was put together well and my feedback is just a minor comment. Whilst standing around I was enjoying the 80s style music 🎵 😎 Well done 👍

Candy War by azrou 2019-10-10T12:44:56Z ♥ 0

An enjoyable bullet hell style game with a good ramp. The pumpkins were too difficult on a laptop as the touchpad wasn't so easy to aim with! The gameplay is fluid though and the sound effects good. I don't mind the game being hard but that will appeal to a smaller group 👍

Deserted by Pio 2019-10-10T12:35:24Z ♥ 1

The start of a survival game. I liked that you had rabbits jumping around which gave some life to the island, a crafting system in place, and an end goal (even if that goal was quite easy). The mouse problem @bytinggames mentions is the same for me, it would be great if you could lock the cursor whilst you're not in the inventory instead of it being visible and moving.

I think it would be interesting to see where this game could go, given you've deliberately kept the island quite small (which i think is a good thing). Maybe you could progress from small island to small island trying to get home. With each one presenting a new challenge such as the hostile animal you ran out of time to make.

I think this is quite a difficult genre to build in 3d in a few days so congrats on that!

A Field of Flowers by KeithSwanger 2019-10-09T12:09:19Z ♥ 1

Very relaxing and beautiful. It took me a while to realise I could pick up the seeds - or rather, i was trying to pick them up by clicking on them whilst i still had the sun 'equipped'. The music and visuals work very well together. Fine job 👍

Nothing In The Way by JediNeeson 2019-10-09T12:02:41Z ♥ 2

Nice puzzle game. I didn't see a single physics issue and actually I just wish there were more levels with more things!! 😆

Little Something by Meta-link 2019-10-09T11:50:06Z ♥ 1

Lovely concept, very innovative, the graphics are very nice. The main character is well crafted.

I'd love some way of seeing what other's have done more obviously. I struggled to find a specific piece of art or collection of things which I went "That's cool". I did think the whole concept was cool though. It's probably just some extra controls like have already been mentioned - zooming out or rotating for example.

Lands of Kingdom by MouthlessGames 2019-10-09T11:41:39Z ♥ 1

I love the gameplay idea. I loved Settlers 2 and this has a nice vibe like that. I got stuck because I don't know where the Hunter should be? I assumed it would need Plains but that doesn't seem to work:

Screenshot 2019-10-09 at 12.37.17.png

It took me a while to realise I could build extra roads by clicking on an existing building. And I don't know why buildings can't be built next to each other?

It's a really nice little system and game, the music is nice, the sfx are ok (a few too many beeps when the system is getting bigger).

Well done 👍

SHOCK by Ossi 2019-10-09T08:18:38Z ♥ 0

Well imagined puzzle game. It could have done with some sound, and I felt you could have made more of the potential puzzle elements by making more of the zappers in the levels optional to disable. So you could try and navigate a difficult route or spend shocks opening up an easier path.

I enjoyed playing the game and the graphics were nice. I like the pixel art especially on the electricity itself ⚡️

Scrap Attack by TheseusInABottle 2019-10-09T08:04:01Z ♥ 1

Hey @theseusinabottle, great to see how Scrapy has come on since the first idea phase! Cool mechanic with the different 'scrappers'. I think this is definitely something you could build upon. The controls are quite difficult as A/D can both mean Left or Right depending on which way scrapy is facing. I'm thinking that's just part of the challenge though.

The music loop is great, sometimes short loops get repetetive, but I think you've done really well with this one that it just becomes background ambience. Nice metal SFX created too.

The design of the main character is perfect - as people have said - it's a very cute robot. I think everyone wants scrapy to survive. It's a bit sad when the fuel cell runs out! 🤖

Adventure of Barrel Man by Arthridas 2019-10-08T19:05:54Z ♥ 1

I like the way you get to upgrade the weapon by making a choice after the first level. I assume there's only the two levels? I found the second level much more difficult as I chose 'Gun' and 'Explosive'. The frog things stay so close it's hard to get them blown up!

A Platfomer by ZenriS 2019-10-08T18:54:44Z ♥ 1

Also can't see a dl or play link 😕

@nikita-demidov it looks like that site generates music based on an algorithm. Think it would be a bit of a grey area as to whether it counts as a Content Generator - which would be allowed.

From Nothing by arkinrev 2019-10-08T18:50:32Z ♥ 0

Hey I tried to play this on Itch.io but i don't seem to have any controls. Just see the following:

fromnothing.png

Ping me @kazatan if you think there's a fix or you upload one 👍

Nothing by motormousegames 2019-10-08T11:14:29Z ♥ 0

Itch.io page appears to be loading for me now. 15 minutes of work time gone 😆

really nice concept for a puzzle game. Quite simple and really well executed. Nice pacing of the puzzle elements and difficulty was good. I wonder if there is really a need to hold space for light - given that i ended up holding space 99% of the time, momentarily releasing it for launching. I think you could just make the lighting the default and have space as launch on tap.

Ambience from the music is excellent 👍

Just A Minute by Skalex 2019-10-08T10:47:06Z ♥ 1

Enjoyed the game and the way you gather more information from each playthrough - that captures the Theme of starting with nothing 👍

I would have loved to be able to skip text - maybe only the second and future times i interact with someone/thing.

Good work 😃

Amor Fati by starvingindie 2019-10-08T10:34:19Z ♥ 1

Very much on point with the theme and mood. The graphics are really nice and the music and sfx all fit perfectly. Not much to improve here! It's really good, maybe a tad short, but it conveys it's message well in that time. Well done 👍

Living Forrest by Majadroid 2019-10-07T19:11:49Z ♥ 1

Good game 👏

Liked the music and the sound effects, especially the chomp 😆

Ludum Dare 45 by Trypants 2019-10-07T17:21:46Z ♥ 2

Love the art style, when I first launched it none of the movement keys worked. Also, the hit detection when picking up blocks feels off. Maybe you could change the system to automatically pick up any items in the grid square you're in rather than have to be so precise?

SFX are good for the job they're playing 👍 Music was nice too! Overall a pretty good starting point for a game, congrats!

Egg Problem by Bry 2019-10-07T17:12:53Z ♥ 1

Works really nicely. I think the blue slow down birds are a little overpowered - in that they make everything else so much better. A balance issue like that is not something to worry about in a 48h game jam though! The graphics and SFX were great. Would have been lovely to get some music to go with it! Good work 👍

Nothing On Frontlines by Pavel Ivanov 2019-10-07T16:36:41Z ♥ 2

Really enjoyed playing this. I thought a tweak to the controls might be to be able to select a building using the number keys rather than having to bring up a menu and click to go through each. Or have the scroll wheel scroll through without having to open the menu and a seperate build key to the attack one.

I saw a lot of bullet casings today 😆 I didn't realise how important dummies are until my third run through!

A Fishermans Friendly Island Builder by Lombax 2019-10-07T16:15:55Z ♥ 3

I like how you've expanded on the City Builder genre by forcing you to take an action to even have ground to build your city on. I think that is very in keeping with the Theme.

I liked how you could hook the flotsam with other captured flotsam. That made a nice little mechanic of trying to hook at an angle to capture more than one piece at the time.

It would have been nice if there was more of the floating stuff! I know the game isn't complete yet but it feels like this part of the game could have been sped up a lot if the initial rate of grass and wood was higher.

A good base for a game, I think.

Empty Dungeon by Wevel 2019-10-07T15:59:40Z ♥ 2

Nice take on the Theme and mechanics to go with it! The retro monitor art style is very well done too! I did accidentally assign a few keys wrong - try playing the game with all the directions muddled up 😆 It would have been nice to have a way to reset the game. Maybe have a button or a key available from the start, or registered early on.

Nice job 😃

Bonnie Bones 🧙‍♂️💀 by xUMR 2019-10-07T15:53:11Z ♥ 1

I immediately got the mood of the game with the music. It's all pretty simple but sets a tone in the game which is matched by the choice of graphics.

I found the jumping a bit tricky to time - initially I was trying to jump over all the enemies.

It took me a while to realise I had to input the 'spell' commands whilst simultaneously holding down ⬇️ but when I did the mechanics started to make sense.

Starlight by naltroc 2019-10-07T15:44:47Z ♥ 0

Hey, the web version didn't seem to work well for me! When I rotated my ship I could still only fire towards the bottom right corner! So I just held the button down a lot and eventually it changed through some colours and then I won! Whoop! 😆

The music is lovely 🎵

Zilch by commanderstitch 2019-10-07T15:36:32Z ♥ 2

That main menu! Almost burned my retinas off 🔪👀

I think level 8 was hardest for me, with all the cars going both ways and such low life.

The game is crazy and I think that's just how you wanted it! The graphics and sound fit that just fine too!

It took me a while to understand I could damage the tents in the final level, as they don't show any reaction to being hit the first few times. That would be my one suggestion! That and a warning before that menu screen 😆

Nice work!

Knight of Redemption by Yeomsley 2019-10-07T15:13:27Z ♥ 2

All the components here for a nice little action adventure game. The movement was responsive and I liked the weird enemies 😆

I don't know if there's a way to complete the game. I tried running around the map but couldn't find any specific exit. I like the way damage is visualised on the body of your player. With some textures I think that would look very cool and is a neat addition. Is there a way to jump? That might also help with the spikes!

I did notice that sometimes, when I re-entered a room from the far side, having gone through it once - that the enemies wouldn't always spawn.

And just to check, in the screenshot on this page there is intro text - that didn't appear in the version I played. Maybe it was just added for the image 👍

EEPROM by bentglasstube 2019-10-07T14:59:08Z ♥ 1

I'd love to play this but I think i'd need a pre compiled version for Windows 10. Let me know if you manage to get one of those up and I will give it a bash!

Nothing45 by StickyGames 2019-10-07T14:56:20Z ♥ 3

Nice atmosphere in this game! Like the little intro where the lights turn on and you see all the controls on the walls. The graphics have a nice asthetic - some are really good - some of the models animations are a little wooden but not bad for a 48h game!

The mechanics are good. I wish you could interrupt searching bins! And you can fire in to the wall whilst you're searching which is funny (but not very useful 😆). It might be nice to change the controls so that punch and shoot are both on the mouse - maybe use mouse wheel to switch between them, or number keys to select weapon. I find F is a little tricky to use when you're also trying to dodge with D.

Overall, good fun 👍

New.AI by smilewood 2019-10-07T14:49:26Z ♥ 1

Very nice! I love the little frame you're in and the way you have to go about gaining the skills. I think that was a very smart mechanic and piece of writing! Controls were pretty good - there was the odd time I didn't jump when pressing jump near an edge. I think with a lot of platformers - if they require precision - it can feel nicer to the user if you allow a short amount of time *after* the user has gone past the edge, to still initiate a jump.

Good job 👍

J'Accuse! by bobotast 2019-10-07T14:37:49Z ♥ 2

I like these sorts of deduction games 😃 and i love the crazy spaghetti legs 😆

It would have been awesome to have a little background music to add to the tension but otherwise this is a solid little game, nice work! 👍

Invasion by gwinnell 2019-10-07T13:56:51Z ♥ 2

This is great. Enjoyed the puzzle, although it wasn't too difficult once you got the basics. The art and music were really nice. I did notice a little rendering issue when the camera is rotating around. One of the angles looks perfect then as it rotates the sprites clip their neighbours:

gamejolt.com_games_invasion_443322.png

Doesn't detract from what is a really nice game though! Congrats 👍

God of the Elements by Keppu 2019-10-07T13:35:07Z ♥ 2

Oh, humanity!

humanity.jpg

Great puzzle game. Love everything about it, well done 😃

Slinger by Bungalow 2019-10-07T13:22:58Z ♥ 1

This is cool. Love the little character.

I found the controls a little dificult initially. Maybe you could use the same key for jump and sling? Unless you plan a double jump then this would help a lot I think.

Also, the `K` key didn't work for me in the boss fight 😢 I was using WASD + Space + K as my control scheme but had to use Tab in the boss fight. I thought I was doing something wrong!

The Music and SFX are spot on. Overall, very good! 👍

itemless by NachtWitch 2019-10-07T13:02:08Z ♥ 0

This was enjoyable. I liked the way the weapon/tool built up as you added parts to it. I'm not sure if there's an end to the game? I built two layers of wall infront of the dungeon exit and that felt like victory to me 😆

Maybe a run key would be nice? It's quite a large map. And for me, the grid lines are very dark. Maybe you could just do dots in the corners in a lighter colour?

I liked the SFX the bat things make 👍

The Persistent Thief by Darylsteak 2019-10-07T11:09:47Z ♥ 7

I really like this concept. I found that the controls are a bit difficult as they're all over the keyboard and near the movement keys. Maybe you could have mouse wheel (or numbers) change between the two 'weapons' and then they can both launch from the left mouse button. F or E could be a universal 'use' to start hacking, glass cutting etc.

I did get stuck in a bug. The second time I exited the mansion on the right of the screen the screen faded (I think) but then reappeared with me, immobile, at the side. See image: stuck.png

Overall this was a fun game to play!

Build up Speed by CantThinkOfName 2019-10-07T10:49:02Z ♥ 0

Hey @cantthinkofname I downloaded the files but when I run the `StartWithNothing.exe` I get nothing happening. I'm on Windows 10. buildupspeedjpg.jpg

Start Of A Galactic Empire by Ruby Interactive games 2019-10-07T10:42:42Z ♥ 2

Nice start on a city builder / 4x! Quite a *big* genre to go for in 48h. I think you should be pretty proud of where you got to, especially if most of it was in 24h rather than 48!

All the elements are here - it's just a bit of polish that needs applying - pretty much as others have said.

I personally didn't mind the music - it was repetetive but it felt like a nice starting point for a piece.

My base build was 4 pops, 5 farms, 1 factory.

Claimbeer by neowhoru 2019-10-07T10:24:07Z ♥ 3

Nice graphics. I too love pixel art so this is right up my street 👍

I found the 'hitboxes' for transitioning from upper levels to lower to be a little off. It was sending me down holes even when it looked like I was still on the edge of the platform (completely on the edge, by a character's width). That made it a little frustrating some times as I would fall when I didn't want to.

Also there were a couple of platforms on the screen to the right of the flippers I couldn't jump on.

I finished it without finding the bow or the "fast forward ball" 😆 - it was a nice little game I enjoyed playing 😃

Ultra Quest by 100th_Coin 2019-10-07T10:13:13Z ♥ 2

Loved it. The **intensity** of those boss fights 😆 whoa! 😁

The art style is beautiful and the game played really fluidly. It wasn't especially challenging, I think it feels like the tutorial levels of a game when you're learning how to play. That's not necessarily a bad thing though - I loved the way you incorporate discovery of mechanics. Like the careful placement of the first snowman - so when you hit the target with the rock you also discover that rocks kill snowmen too. Bravo 👏

Gridwords by ixchow 2019-10-07T01:42:42Z ♥ 2

I got very confused at what the rules where. It might be nice to have more of a tutorial/hints on the first few puzzles.

ixchow.github.io_gridwords__3.png

I couldn't get past this 🤔

Looks really nice though 👍

*Edit: I've just got the fact you can move more than one at a time 🤦 *

Word Salad by philliptrudeau 2019-10-07T00:59:01Z ♥ 3

I have to say I found it very difficult - even with your notes on this page! Audio sounded good to me - the music was cool 😄

I'd say slow down the enemies a little, at least to start with, to give the player a chance to make a word to discover how to play.

Star Twit: H. Nothing by ogre 2019-10-07T00:53:04Z ♥ 2

Hah, the title screen did not give away how good a little game this is! I like the progression and the puzzle aspect of it. I assume the controls are somewhat difficult for a reason and I like it. Took 7.5 minutes to complete. 👍

It may be your story by Keseril 2019-10-07T00:42:19Z ♥ 3

This is one of my favourite games of the jam so far. Inspirational. Such a good use of timing and games. Well done!

I think the simple art style works for the game although a few sound effects would be nice and add a lot I think.

Thanks for making this.

Karl and Timmy by Atomic 2019-10-07T00:32:13Z ♥ 2

First things first, love the music track 😁

Gameplay was pretty sweet for such a small game. I like the mechanics you put in there and the graphics worked well. Not 100% sure about the story 😆 but at least Mark got something out of it all 😉

The Void by Norris Eldridge 2019-10-07T00:24:20Z ♥ 2

I liked the feel of this game. It felt like the controls were slightly off, but it might just be the movement speed or a slight animation thing. I haven't managed to kill the void boss 😢

Good work on this though. The minimal color pallette looks really nice and I love the music and SFX 👍

Nightwatch by Brallex 2019-10-07T00:17:48Z ♥ 2

I'm not very good at being two people 😆 although I can see how it would be cool with two.

Music is fitting and retro! Good job!

Grow quickly by congusbongus 2019-10-07T00:13:29Z ♥ 2

Love the music and the game. Found the controls a touch precise, but that just made it feel more like it was playing on a retro machine 😆

Loop to the unknown by dray 2019-10-07T00:09:25Z ♥ 1

Wow, i love the style of the cuts and the switch between comic and 3d and back. I found it quite hard. I missed the tips for a lot of the game. Maybe I need to "Learn to **[F]**ocus" 😆

I also jumped on top of the monster and it span around a bit 😆

Hunt and Gather by Gaz_Ireland 2019-10-07T00:02:55Z ♥ 2

I can see it's not a finished game yet but I like the resource pile models. I think the trees are cool.

No Body by lizelive 2019-10-06T23:54:23Z ♥ 1

That green on pink at the start 😆 I managed to get some armor, but then I couldn't move properly. This game seems a bit mad 😆 I like the running animation with the fluid lean

Scrap Seekers by Gonzo13 2019-10-06T23:46:02Z ♥ 2

Love the scene! I couldn't quite work out how the points worked but I enjoyed elbowing a few scrap seeking hobos all the same 😆

Alone by Becher 2019-10-06T23:40:50Z ♥ 2

Great graphics, i love the style. Simple sound effects and really solid gameplay. I'm not sure if there's an end goal but I can see how the game could expand in future! Nice work 👍

Ludum Dare 45: v0.0.1 (Working Title) by Travis Carlen 2019-10-06T23:27:36Z ♥ 2

Wow, four games in one! I like this minigame take on an idle clicker. Well done 👍

Seven Dwarves Brawl by pfeyffer 2019-10-06T23:20:17Z ♥ 2

Nice little card game. I like the card drawing and flipping animations 😄

Egg Farm by kuviman 2019-10-06T23:17:01Z ♥ 2

Really nice - very much with the theme. Love the little intro bit 👍

Bearly Alive by tayron 2019-10-06T23:12:37Z ♥ 2

I found mom! 😁 I enjoyed playing your game. It seemed a bit strange to eat the polar bears! I liked the Winter progression 👍

Begging Simulator 2019 by lekiy 2019-10-06T23:04:49Z ♥ 2

Haha, i love the voicesque sfx for the talking 😆 Seems pretty difficult to survice, perhaps that's supposed to mimic reality! Graphics are consistent and I like the little musical theme 👍

TinyBeat by Tiberiusuciu 2019-10-06T22:58:14Z ♥ 1

Simple and fun. At the end the text was all squiggly as my eyes were readjusting 😆 Nice work. I thought of it more as a timing game than a musical game.

Mr.Grind by iozsaygi 2019-10-06T22:08:13Z ♥ 2

Love the graphical style, music is a little repetitve but really sets a sense of pace to the game. Fun little clicker! Nice one 😁

Minor potential bug - Gold Per Second is giving me 1 per second and i'm on 4 🤷