FoonLudum Dare ExplorerLD47 → No Room For Mistake

No Room For Mistake

By jack-i

View on ldjam.com

CategoryRankScoreCount
Overall16212.5520
Fun15502.4421
Innovation16532.0021
Theme16072.3921
Graphics15071.6021
Audio11031.0017
Mood15281.8820

Comments

beeguy 2020-10-05 18:52

It's ok. I feel like the level design could be improved on a lot as every level feels pretty much the same. level 8 spawns you right above the death zone which is a really cheap way to kill the player. The controls are also incredibly slippery and the momentum in insane so it's really hard to control. I also broke the timer mechanic somehow, it stopped ticking down after a while. Overall it's alright.

fraxle 2020-10-06 12:19

Level 8 was unfair, but I really like the idea of the velocity going up, very nice.

2020-10-06 13:01

yo yo yo GRAPE level 8 was ez you noobs. This is a great game fools. 10/10

2020-10-06 13:06

Best game ever GRAPE GRAPE GRAPE GRAPE GRAPE G>RAPE GRAPE

2020-10-06 13:42

THIS IS A STRONG MESSAGE

2020-10-06 13:43

THEY WILL NOT UNDERMINE THE SOVIERITY OF OUR COUNRTY

2020-10-06 13:43

I WILL SACRIFICE MY LIFE FOR PAKISTAN

etrealjunior 2020-10-07 09:51

I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

sertu 2020-10-07 11:50

It was pretty fun but movements are a bit too slide i feel like and the timer keeps counting towards minus which i feel like shouldnt happen

integrated-rk 2020-10-07 11:52

I liked the idea but the mechanics can be improved and looping back to first level each time you die is kinda unfair there should be checkpoints

jetyh 2020-10-07 11:54

It is fun once you learn the levels and can speed through the levels although I'm not a fan of the inconsistent start where some levels begin on a platform and others start with a drop, slowing down the momentum of the game. However, that's a minor grievance and it's still a fun little game.

minibetrayal 2020-10-07 11:54

Fun, in very, very, very small doses. Rage game indeed.

tino 2020-10-07 11:57

Cool fun simple and efficient concept. Well done. First thing I would improve? hmmm maybe fixing/changing what it takes so that we don't get stuck to the left wall.

jonrei 2020-10-07 11:58

There seems to be some friction issues, I assume caused by a slippery physics material. It causes the player to fly off to the distance sometimes haha. Tune that and youll have a nice game, it sort of teminds me of 10 second ninja.

shugor 2020-10-07 12:00

I feel like a lot of thought was put into making the level designs teach you something, and then immediately counteract and undo that lesson. It may seem simple initially but i think it's quite cleverly organized in the regard of a maze game. Only thing I wish was different was how velocity can build up when you're pressed against a wall, that killed me way too many times. Good job!

2020-10-07 13:07

GRAPE

theceases 2020-10-08 15:18

Good Job, fun game. Tho u should check the player spawns cuz on one u just fall to the bottom.

purpoappo 2020-10-09 21:06

This game is pretty nice, but I don't think the timer works.

adhesion 2020-10-26 23:46

Fun little platformer, though the slipperiness took some time to get used to. I realize the frustrating difficulty is probably intentional but it mostly was just annoying trying to progress through the game - particularly the levels where you just immediately fall into the pit, just having to memorize which levels those are isn't much fun. Think I got to 15 before giving up. This could be pretty cool with some more gameplay & level design work, nice job.

lychee 2020-10-27 08:04

I liked the short levels! The controls were a bit slippery, and I noticed sometimes I would accelerate into the edge of the screen and get stuck on it. Needs a bit of tweaking, but I think it's an idea that you could develop!

yword 2020-10-27 08:58

Cool, simple but very challenging! My best level is 16... ^_^

kazatan 2020-10-27 14:00

Aptly you described it as rage inducing :grin:

I enjoyed it, although I didn't like the levels where you started right over a gap! That felt too punishing!

I liked the quick levels and it's simplicity was a plus 👍