landosystems 2019-10-08 03:20
Nice work, it's a little on the tough side (I had a hard time getting past level 3 after several attempts). Cute art style, overall a decent little missile command-like!
Foon → Ludum Dare Explorer → LD45 → Virus Jones
By eduardo-scheffler and bernardex
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 761 | 3.24 | 50 | |
| Fun | 609 | 3.19 | 50 | |
| Innovation | 910 | 2.69 | 50 | |
| Theme | 1082 | 2.25 | 49 | |
| Graphics | 399 | 3.77 | 50 | |
| Humor | 336 | 3.17 | 50 | |
| Mood | 938 | 2.79 | 49 |
Nice work, it's a little on the tough side (I had a hard time getting past level 3 after several attempts). Cute art style, overall a decent little missile command-like!
Love the Kurzgesagt-like graphics, i would love to see the other viruses shot too! even randomly just to feel like we are not alone : ) also it letf like there is something wrong with hitboxes but i am not sure what
I found it a bit hard and was not sure if I was doing right thing in shooting. Liked the idea and was fun to play.
@landosystems Thanks for your feedback! We're glad you liked it! We will eventually add some sound FX and visual feedback to work the game feeling!
@demuss Thanks for the comment! Kurzgesagt really have some astonishing visuals for telling stories, we were indeed inspired by them for the aesthetics. Regarding the viruses shot, it's a really cool idea, thanks for sharing it! We might add it in the future polishment. Also, we'll look into the hitboxes. Thanks for the feedback!
@monish-vyas Thanks for your comment. We tried to make the game as hard as possible :p We will look what could make the shot to feel more responsive, thanks for sharing your thoughts!
Really tough game. Was it just me or was the shooting a bit bugged?:) It felt like my 'bullets' would fly through the enemy without hitting them! Nice game though, well done!
concept and art are good, I also like the theme. But it was a bit frustrating that it had either a delay in the hit registration or just no hit at all
@paulius @bananabobbert i believe it's like missile commander and only the explosion kills the incoming bullets, not hitting them with your bullets
Way too tough IMO. Also way to many particles (it was very distracting). It also seems like the hit registration was off. Maybe after a few playtest fixes it could be good but I could never get past level 1 :(
Thanks a lot guys, your comments are really helping us to identify important aspects of this game!
We'll also deliver to you a little gift from the dev team very soon :)
@paulius Hey man, thanks for your comment! We are really looking into it, as our design decision was not to kill the enemies with the bullets, but rather with the explosions, just like the original arcade genre. Our plan is to solve this issue in the next version released with visual and sfx feedback to compensate the expectation of bullet hits, as most of them aren't working as intended :)
@bananabobbert Thanks for your sharing your thoughts! Indeed, we understand your frustration! We've found a bug going on with the explosion collision radius, and our plan is to deliver a fix in the updated version of the game very soon!
@benpeterson Hey Ben! Yeah, that was our decision to keep that! Due to time limitation, the game release lacked the proper working of some visual/sfx feedback to indicate that, which the predecessor arcade versions did successfully. New version coming out soon, with some of this features working properly to solve the issue!
@rocktavious Heyo! Thanks for your impressions of the game! We understand your comment regarding the difficulty! We believe that the updated version of the game, which is coming out soon, is going to help a lot to address this issue. Also, we found a little bug in the hit collider registration (just a tiny cockroach!) which caused the indicated problem. We hope you can beat level 1 in the upcoming version! (:
Managed a score of 750 on my 5th or 6th try.
Is it based on missile command? https://www.youtube.com/watch?v=nokIGklnBGY
That game seems to have had many ideas for dealing with the excessive that you have discarded, for example only having one base that can fire, so effectively only one life... That combined with using one quarter of the vertical space on the screen for the units you're defending and fast moving enemies makes for requiring very quick reaction times!
Still, this may have some potential - it's very nicely polished! Good entry.
Don't see much of a connection to the theme unfortunately...
Hey guys! @demuss @paulius @chaotikza @rocktavious @benpeterson @monish-vyas @landosystems @bananabobbert
Thanks a lot for your feedback! We have uploaded a new version of the game, considering everyone's evaluation from the last one. Hope you enjoy it if you give it a try (:
@chaotikza Thanks for your thoughts! In the new uploaded version we took your consideration and, for now, have updated the shot's speed to balance the reaction time required! We think this should solve the issue (: We'll look into your other thoughts in future patches!
Enjoyed this a great deal! Not sure how it ties in with the theme, but I enjoyed it. Probably my favorite game of the jam so far. Well done! Capture.PNG
Heyoo @superunknown thanks for your sharing! As is seems, we have a new score record!! We're glad you enjoyed it (:
Funny game, was just a bit derivative of Missile Command. Very simple concept, gets very tricky. Not bad, but I'm not too certain how it relates to the theme too much.
How did you get so much smart balance!??!?!?
That's a cute little game! The gameplay definitelly reminds of missile command. And kudos for polishing on the graphics side! It looks pretty )))
Neat little game, I love the graphics and sound.
The art for the game is just adorable. I loved the sound effects too. I didn't make it very far into the game (lvl 4), but it was enjoyable.
Very nice! I loved the graphics and sound. It was pretty hard, though. Couldn't pass the 2nd level. :upside_down:
Very Nice! Love the graphics and how you made it seem so cool!
Great update! I managed to get to level 16 and get a score of 2640. i felt like the punishment / regrowth rate was perfectly balanced, I'd screw up and lose something and it would feel like a real setback but i knew i could rebuild. bumped up the rating by a lot great job
Hi @bernardex i enjoyed playing the game but I wondered if i'm playing the version submitted for the game jam, or the updated version? If I was playing the game jam version then I will rate it but if it was the updated one then I think you're supposed to keep the two versions separate so that the original version can still be rated.
Heyoo! Nice!
@sillyman987 There are a few actions you can do to increase your Smart Balance! Comment in other games from the jam, rate them, provide feedback, interact with other people! If you rate a lot of other jam games, smart balance increases a lot for a short period! When the team does it together, it can rise up very quickly. We're glad u enjoyed the game too (:
@invader Thanks a lot! We're glad you liked it!
@fizzpowmike1 @aridesei Heyoo! Thanks a lot! I recorded the SFX in my room, and the programmer did it shine! Also, thanks for your thoughts on the graphics (:
@sheepdog123 Thanks yo! We're really glad u liked our game's aesthetics! We agree that the game is hard, but it was intentional! XD
@benpeterson Whoa! It seems we have a new score record! But... pics or didn't happen xD Anyway thanks a lot man! Your feedback helped us a lot in this update!
@kazatan Thanks for your thoughts regarding the game! We're glad you enjoyed it. Currently, what everyone is able to play right now in our page is the updated version of the game! We respect your opinion regarding this matter, and in order to clarify this & prevent any misunderstanding, we are keeping the patch notes in both URLs!
Nice job! It's hard a little to play on a trackpad. The second level is my limit :) I feel like Osmosis Jones!
The sound effects are hilarious! Very satisfying when destroying the enemies and hitting that perfect chain reaction =)
Nice little defense game. Being killed in one hit feels a bit rough. I really enjoyed causing chain reactions with my shots!
Nice game with good difficulty but a bit repetitive for me maybe a couple upgrades for the shoots or something similar could be great. Good job
Heyooo!!
@lokhmaty hahahha nice! I wonder how difficult that might be... this is a feature very interesting to think in a "point n click" driven game. It didn't come to my mind earlier, thanks for the feedback (:
@brandon-anderson Thanks man! We've had a lot of fun during the their implementation! Also nice to hear about the chain reaction, it looks like our collision hit boxes are now working as intended.
@nocity Heyu, thanks bro! We understand your point here. When we were conceptualizing the game, we wanted it to be as tough as possible, because we wanted an "arcade" approach. Also, nice about the chain reactions, which we see as a positive feedback on the fixed explosions and collisions.
@aderix Heyooo! Thanks for your thoughts! We will take a note on this, we liked very much your idea about upgrades or such. Initially we discarded this due to the jam short time. We are now listing development ideas for this game, and this one will be added too!
fun game abit hard tho
Great little game. Graphics are good, and I loved the sound effects.
Nice game! I really liked the graphics and sound effects, and how polished everything seems. Great job :).
I reached level 6 with about 1050 points. When I started the game, I didn't think I'd start againand again and again. It's very funny and addictive, I'd say. Cool interpretation of the theme, didn't see anything like that. Plus for the hand-drawn graphics and funny sounds. Good job :)