Love Letter by MoonAgent 2019-10-14T22:01:25Z ♥ 0
Very nicely put together!
Too hard for me though - I raged out at level 6... The killer tiles could definitely be a bit more forgiving, surely the edges shouldn't be deadly?
The music annoyed me at first, but then it grew on me... 🍃
LD46 — Keep it alive (12)
Lumina Vitreus by lilkrit 2020-05-11T15:45:10Z ♥ 0
Very bloomy indeed! Agree that the spinning platform was slightly tricky, but it didn't take too long to figure out.
The last moment right at the end where I had to pick up the item and insert it into the reactor vividly reminded me of ALIEN-8 - after seeing your entry I would definitely do loads of bloom if I ever tried to remake that!
[Alien-8](https://www.youtube.com/watch?v=eDhSH-GJDqE)
Lifeline by mlkvr 2020-05-10T10:06:02Z ♥ 1
Cool idea! Nicely captures the late-90s adventure game feel.
Space Jam by ReallyQbert 2020-05-10T09:43:57Z ♥ 2
Much better than my first LD attempt - heck probably thank my first three LD attempts! So great job!
Did find it a little bit too easy: once I stopped dodging and taking potshots to just spam shots at large clusters of enemies I could generally still easily find enough energy to keep myself comfortably alive. Also discovered that colliding with aliens often recharged energy as they still drop energy on death.
Something extra to shoot for like a number of kills or high score would've been nice to motivate players to keep going a bit longer.
In The Flesh by LandoSystems 2020-05-09T16:35:40Z ♥ 2
Great idea.
Boss fight was cool!
Only complaint: as some people already, noted the jump felt a bit off, but the punch was great and very satisfying.
Farm Life by jomoho 2020-05-09T16:23:55Z ♥ 0
Great job!
I couldn't keep up with the poo in the compo version, but in the jam version the addition of the wheelbarrow makes it just barely manageable to keep the whole thing going. I also invented poo-soccer as a way of trying to deal with two pieces of poo at once.
Guardian Duty by robotabc773 2020-05-09T15:52:56Z ♥ 0
Great entry - I quite enjoyed that!
Perhaps a bit too easy for those that read about how to get mana back, but I'm not going to complain too much about that - many more games to go play...
Some sound effects would've been great, but other than that, great job!
Plantsitter by FloYams 2020-05-09T15:38:05Z ♥ 2
Didn't find this peaceful at all - it was hectic from the start with more people demanding me to take more plants when I already struggle to keep one alive!
Perhaps the game's pacing could benefit from being slower paced, maybe even turn-based? Let the player do whatever they want at their own pace and choose when to go to the next day.
Great job on the polish though!
Lightest Dungeon by gagouman 2020-05-09T15:15:16Z ♥ 1
I got 890 in 65 weeks!
Felt a bit grindy and lacking in variety, but nice to see something a bit more strategic or with RPG elements.
Seemed to be more saving the princess than keeping the princess alive - maybe you could use the princess's health to drive the player to risk more dangerous missions, would also be nice if you had a bit more variation than just pass / fail - maybe get the reward but lose a hero or something like that.
Leif Kellenberger's Tazing Challenge by pudding 2020-05-09T14:45:13Z ♥ 2
That was indeed hilarious!
Loved it in spite of everything that's wrong with it in terms of controls. It might also be a bit long at 15 points to win and it's unfair that eliminating the enemy team doesn't give an instant win to the player as well.
Great effort!
Passing Flame by FallingFlatStudios 2020-05-09T14:21:02Z ♥ 1
Nice little game! Loved the fact that the light radius got reduced as you ran out of flame. Music was very atmospheric.
Felt at times either too easy or too hard (once they are too close to you there's nothing you can do).
Keep the GameBoy alive. (on GameBoy Advance) by Timo Strating 2020-05-09T14:11:16Z ♥ 1
Wow very interesting! I can get to about level 5 or 6, but then stuff happens too fast for me to follow, so didn't get beyond that. Level select rather than playing through the previous level again would've been nice for seeing more of the levels.
For Ducks' Sake by Rolph 2020-05-09T14:06:09Z ♥ 1
Great work - very nicely polished. Loved the gnomes and the ducks - the gnomes look so happy when they manage to grab a little duckling!
Some more gameplay would've been nice, but nevertheless very good for the tight deadline.