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Reuh

View on ldjam.com

Category Medals

YearLDThemeGameDivisionCategoryScore
πŸ‘₯ πŸ₯ˆ 2018 42 Running out of space S. O. Nic Adventure jam Humor 4.60

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsπŸ‘₯Rappel the Porterjam5303.423.264.274.073.513.453.573.32
202046Keep it aliveπŸ‘₯Ultimate Platformerjam1.001.001.001.001.002.004.002.50
201842Running out of spaceπŸ‘₯S. O. Nic Adventurejam2023.783.633.583.753.003.434.603.78
201739Running out of PowerπŸ‘₯ULTIMATE PROSELYTISM & MIRACLES SIMULATOR 2017: THE MOVIE THE GAMEjam2623.603.403.753.232.983.214.103.42

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Reuh

Reuh leaves an average of 9.0 feedback comments each event.

LD57 — Depths (5)

The Depths of Planet Z73 by LanaLux 2025-04-09T12:19:07Z ♥ 0

Very impressive for a compo game :O Great atmosphere, nice visuals, and fun to play too! Well done!

Align The Sea by CursedEmbassy 2025-04-09T11:57:11Z ♥ 3

Love the intro art :) The concept is alright, tough it gets repetitive after a while (maybe a bit too slow?).

Deeper than the depths by Tiger00746 2025-04-09T11:16:48Z ♥ 0

The game doesn't load for me, and there's nothing on the itch page...

Helluva Ride by Lazar Cvetkovic 2025-04-09T11:14:21Z ♥ 2

Love the visuals and presentation. But the collisions with the walls are pretty frustrating. Took me a few tries to understand that I had to avoid the items, not collect them x)

It's That Deep by jazzydingo 2025-04-09T10:59:03Z ♥ 2

After two confused playthroughs and looking up what β€œI’m Going On a Picnic” was, I think I understood the concept (the first rule was about the last letter, right?) - but since there's not that much objects to choose from it's easier to brute force than think about it. An example of a puzzle + solution would have helped. Nice sound design and mood!

LD42 — Running out of space (1)

Crowdy Planet by arche-san 2018-08-15T19:19:41Z ♥ 1

Fun game, I really love the mechanic! I probably killed a few thousands crowdies while trying to contain the blue plague :D. Great graphics, fitting sounds. It got too repetitive for me at the 4th cycle, there is no difference between each cycle right? With some more variety, this could become pretty addictive. It's more about filling space than running out of it, though. Great game.

LD39 — Running out of Power (21)

Planet Nanadoo: Quest for the Powered Fruit by MrTroy 2017-08-17T16:29:46Z ♥ 0

I love the voxel graphics. Nice music and simple but balanced gameplay.

As other have already said, the movement is a bit too fast and aiming is a bit frustrating - but theses don't distract that much from enjoying the game.

Well done!

Zombie Rush by Duck_Games 2017-08-17T16:19:03Z ♥ 1

Fun little game! The humor was nice. I'm sorry I cheated, but I had to try :p Good job!

You Are Mech by Captain Laserstorm 2017-08-17T16:07:39Z ♥ 1

Fun game, but it feels a bit repetitive. It would be nice to have more enemies variety.

Good job!

Thunderstorm by NNNIKKI 2017-08-17T15:52:55Z ♥ 0

Nice gameplay and idea, and you even managed to put 3 game modes! I though the graphics were OK. Good work!

@sumgamstudio works fine with Wine.

After the Crash by Nalozyc Shade 2017-08-17T15:36:58Z ♥ 1

Interesting experience. Well written story. The changes between story and gameplay and the slippery controls were sudden and surprising, but it actually make the car accident feel even more helpless. Some graphics during the story part might be nice, but still a good work overall. Well done!

Travel by madsj 2017-08-17T15:21:18Z ♥ 1

Awesome graphics and sounds. Controls are maybe a _little bit_ floaty, but the game feel pretty polished otherwise. A fun shooter overall. Well done.

Devious Plant Commando by Marcenat 2017-08-17T15:12:14Z ♥ 1

Good music and sounds, and fun to play. Maybe ammo was a bit scarce, but I've never been good at shooters. Managed to get to the boss by avoiding a lot of plants.

What I really liked was the concept, it is a very interesting use of the theme! I probably wouldn't have noticed it if I didn't read the description, so it would have been nice to show it in a more obvious way in-game.

Good work!

Light in the Dark by Tuomo 2017-08-17T14:07:30Z ♥ 1

Great atmosphere and graphics. The collapsing floors are a bit hard to notice and I often fell when I stopped on them to crank the lantern.

Still, it was fun to play, fit really well with the theme, and the talking pictures in the tutorial were a nice touch. Well done!

β–² c i t y β–² by sanguine 2017-08-17T13:46:46Z ♥ 0

Nice and fun idea. Really went into panic typing mode when random events appeared, still managed to survive 169s. Well done!

PutOuter by ginger9 2017-08-03T15:24:02Z ♥ 3

Really nice and quite original concept. Only lacks some sound and maybe some more visual information. (And yeah, the checkpoints were useful)

Fun little game with nice puzzles. Well done.

Flower by skippuku 2017-08-03T15:08:36Z ♥ 1

I think the graphics really fit well with the mood. Nice music, nice story, great experience overall. If only it could be a bit longer :( And transitions instead of displaying "loading" maybe?

Great work.

OxenOut by Dragwa 2017-08-03T10:22:39Z ♥ 1

Nice graphics and sound, and really fun gameplay. Couldn't defeat the boss. Good job!

Abstract Demon by Knowledge 2017-08-02T18:21:17Z ♥ 1

Interesting concept! I didn't expect the abstract graphics, but the puzzles were enjoyable.

A flashing colours warning may be useful.

Tesla Siblings by Linky439 2017-08-02T18:10:30Z ♥ 2

Nice graphics and music.

It's a tetris-like, but it's a solid tetris like. Good job.

Giuseppe's Kidnapping by VEGACIDE 2017-08-02T17:54:13Z ♥ 3

Love the mechanic of the screen fading out. This, the music and the grey & red graphics really create tension! Trying to optimize your movement as you see less and less the screen...

And the level design was well done. Challenging and with the difficulty gradually increasing.

If you plan on improving the game later, please add level saving. I went too far and my window closed, now I really want to finish the game but D:

All my points to you (well, except humor, but...).

Blackout by 100th_Coin 2017-08-02T17:26:06Z ♥ 2

Very good use of music (and great music)! Loved the enemies design, graphics, the controls, and gameplay.

I don't really know what could be improved here ahah... maybe some sound effects when you hit an enemy or level down?

My highest rated game so far. Good job!

Powered By Coal by LiquidBrain 2017-08-02T16:51:03Z ♥ 2

The tutorial was way too wordy... well, I skipped it halfway.

I still have no idea what "T" means, but I was hooked! The user interface is really easy to use, game mechanics were simple but addictive. The level is really simple but short enough to be entertaining until the end.

It also feels way more polished when playing than what the screenshot showed.

It would benefit from a few visuals effects here and there, and most importantly a shorter tutorial. To avoid the "text dump" effect, you could display tooltips or add something to the UI which says what means what, what is produced and needed, etc. during the game instead of before. The mechanics are pretty intuitive (at least for me), so explanations shouldn't be forced on the player.

"Toot toot"!

Long Distance Runner by easy82 2017-08-02T15:55:59Z ♥ 1

I love the graphics and music here.

If the no-exit situation were fixed (or you added a way to regain willpower) I would have easily spent way more time than I should playing this :D

Professional Protesters by MartinTristan 2017-08-02T14:02:21Z ♥ 1

Oh hey another clicker. Funnier than mine though :p

The protesting reasons are gold, the art nicely matches the humor, and the tutorial works.

It started getting repetitive (and my hand started to hurt...) at the free work sign though, and the music is WAY TOO LOUD. I was using headphones, ouch...

Still, with a bit more variety/abilities it will be a very solid game. Good job!

Coffy by NickZangus 2017-08-02T11:39:53Z ♥ 1

I'm not a big fan of match-3-like games, but the polish here is impressive.

For some reason, I couldn't click anything when playing the game fullscreen on Linux, but it worked just fine windowed. (Another Unity game for this LD had the same problem, so it's probably either Unity's or my computer fault...)

Elemental Conflict by dankar 2017-08-01T11:19:14Z ♥ 3

The interface was a bit confusing at first. I lost a couple times because I thought my action would trigger before the enemy's turn. Some visual feedback to show what happens and when would be helpful.

But the idea and gameplay were cool, and it was pretty fun to play once I understood how to read the screen.