alexander0153 2017-08-01 15:24
Very nice entry! The game is extremely polished and feels ready for publishing on the app store. It's super addicting and after a bit of practice, I managed to score 4620 points.
Foon → Ludum Dare Explorer → LD39 → Coffy
By nickzangus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 184 | 3.73 | 43 | |
| Fun | 121 | 3.73 | 43 | |
| Innovation | 350 | 3.17 | 43 | |
| Theme | 691 | 3.00 | 43 | |
| Graphics | 62 | 4.43 | 43 | |
| Humor | 179 | 3.12 | 42 | |
| Mood | 191 | 3.65 | 43 |
Very nice entry! The game is extremely polished and feels ready for publishing on the app store. It's super addicting and after a bit of practice, I managed to score 4620 points.
I gotta say, this is a cool twist on match-3. These games aren't my thing, but there are definitely people that would really like this! Clean design and solid controls:)
I found your entry because of Gamejolt's Twitter and I think it is my favorite so far. Me likes polished games and talented game devs.
A blast. I normally hate match-3 games but this one was great. Very clever adaption.
Really felt fresh despite being based on an old formula, really impressed by the polish! In the end I didn't really pay attention to the orders and just matched as fast as I could and did pretty well... Maybe a bit too forgiving? Love the art!
Took me a moment to get the gist of it and then I was happily addicted but the time limit stresses me out on these types of games, like that 10000000 game, but that's just me. My GF would absolutely love this though. Very polished too. Great work.
Awesome, really fun mechanics, but hard for first few swaps. Graphics are just epic, they are simple, yet very clear and interesting. Also the in-game tutorial is fun, not annoying and explains everything.
I'm not a big fan of match-3-like games, but the polish here is impressive.
For some reason, I couldn't click anything when playing the game fullscreen on Linux, but it worked just fine windowed. (Another Unity game for this LD had the same problem, so it's probably either Unity's or my computer fault...)
What a great game! Had lots of fun while playing it, the graphics and the sound match perfectly and loved them both! Only thing is after a while I just stop looking at the orders and focused all my attention on matching tiles. Anyway, loved it, awesome jog!
What I liked the most:
1. Great visuals and audio 2. Customers is an interesting adding to the match-3 mechanics
What confused me a bit:
1. Why can't I swap two tiles? 2. Too many customers at the start, at the end I started to swap tiles randomly
Nice game nevertheless, thanks!
Hi @coauctor, thank you for your feedback! 1. Because I've tried to distance from the usual mechanics as much as possible. 2. During a Ludum dare event it's always difficult to calibrate the difficulty level of your game, In the future I will decrease the number of customers at the beginning of the game.
You would update the link type to say that it support more than windows :)
:( I have to watch an ad to play this? Yuckky
@jezzamon I forgot it, I'll do it now thanks! Sorry for the ad, I will remove it from the game page as long as voting is in progress (they are enabled by default).
Although it's far from innovative it's a very solid game. It's rare to something so polished during a jam, a welcome change. I absolutely love the music, it's terrific! I feel like the difficulty ramps up very quickly.
The concept is perfect for a puzzle game... 5/5 absolutely nice, ready to go on play store
This is a quite polished game with an original 3-switcher game mechanic!
Likes: - phone sized, bite sized, game to go; much like I love my coffee! - nice, slick graphics - interesting swapping mechanic - great short tutorial and fun gameplay - relaxed music
Try differently: - one of the tutorial steps got stuck for me (I had to rapidly try to switch the milk until it finally did what I wanted) - i takes a lot of practice to get good at swapping... the initial learning curve is quite steep. :)
Overall: - polished, completed game - nice innovative mechanic! - now I want a coffee...
Awesome idea! Loved the graphics and the tutorial was awesome.
Super nice work for 72 hours, really impressive.
I needed a bit more of a tutorial. It wasn't immediately clear how things switched to me (though, admittedly I don't play this kind of game very much), but 2nd playthrough it made more sense.
I got a "Forbidden" when I tried to run the web version. Might have to do with my privacy settings conflicting with the site.
Nice game, the swap by 3 mechanics is quite confusing but we can get used to. However I feel the customer part of the gameplay doesn't matter that much in the end since you seem to need a bit of everything at anytime. That's neat graphics and a subtle enough music, the game feels quite polished. Good job!
Amazing game, very well polished. I think you can already launch it on mobile devices! I would really like to see a post jam version of it. Good job
Wow, perfect game, one of the most polished I've seen there. It is fun. Innovative idea to a known mechanics. Thumbs up! If you did this from scratch, I'm impressed.
The main mechanic seems to go against my intuition - I often have to switch three, and then switch four, but all I really wanted to do was to switch two. Just like @coauthor, I found myself panicking and then eventually swiping randomly. Perhaps it's just not for me. (Overcooked is similar in nature and isn't for me either, so it wouldn't be a fault of your game.)
Regards graphics/animation, implementation and polish, it really shines, and it's clear a lot went into it because it looks great! It looks to be designed for phones, so I will hope to see it on the stores very soon. :smile: I know people who love to panic and who I would recommend it to! :thumbsup:
Things I liked - clean graphics - simple music - intresting mechanic after figuring it out
Things for improvement - oddest match 3 I have ever seen, had a hard time figuring it out - wasn't clear what matches customers wanted - seemed to split your focus to much going between trying to figure out what customers want
Solid, well polished. I'm a sucker for match3 games, so it was an easy sell, but I dig the art style and concept.
Too bad that I am quite bad in this genre. Got overwhelmed really fast by the orders. ^^ Really impressed that you could produce such a well polished game during the game jam. The graphics and the music match really well. The control felt also very smooth.
Positive: * Nice graphics. * Enjoyable gameplay.
Negative: * I don't see the jam theme here. * At the end you just move tiles randomly hoping to deliver the ingredients correctly.
Nice entry though, congrats.
I like it. I think a mobile port of this game could do very well in the mobile-sphere. It's simple, cute, but not that easy. Good job on the game!
Got to say I love the music too!
Great game. I loved it.
What a very polished game! It could totally be a phone game I'd play. The tutorial part is very welcome :) The music is chill and animations are super fluid. Not that much to say in fact, I had no bug!
I find the 3-tiles minimum a bit hard, it forces you to do really strange 5-tiles movements, then 4, then 3, just to move a tile, so I was really destabilized at first, and it broke a bit my experience I must say, as I was trying to move one tile, but I completed lines with luck because moving 5 tiles makes a huge chaos in the grid ^^ So I had the feeling to not really control the game, and mostly move big lines just to have the luck to fulfill one. Timers are very short and it becomes difficult very quickly. So short timer + weird 3 tiles min put me on frustration ^^
Anyway, it removes nothing from the polished an enjoyable game you did, congrats :)
amazing and very polished game! A really nice derivation of the match-3 type of game. Just familiar and different enough to make it fun.
I like how simple it was while remaining challenging. Nice take on the match 3 style. Not sure how it related to the theme exactly. The graphics are perfect and the sound is great!