Coffy by NickZangus 2017-08-03T12:40:58Z
I like it. I think a mobile port of this game could do very well in the mobile-sphere. It's simple, cute, but not that easy. Good job on the game!
Got to say I love the music too!
Foon → Ludum Dare Explorer → Users → Mr Marcgenesis
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | Electric Castle | jam | 302 | 3.54 | 3.75 | 2.86 | 3.75 | 3.33 | 2.97 | 3.05 | 3.31 |
I like it. I think a mobile port of this game could do very well in the mobile-sphere. It's simple, cute, but not that easy. Good job on the game!
Got to say I love the music too!
Cool twist on the asteroid genre. I laughed at the explosion sound! I'm sad that there was some music in the menu but not in-game though :(
The puzzle aspect of the game is great. I like those kind of game, very relaxing... on mute. The music while you play is too exciting and upbeat for my taste. It would have been beneficial to have a more mellow tune. Overall a good entry for LD though because it is quite fun! Congrats!
Great game! The kind of game that would be fun played split screen 4 players. The sounds were fun, and the graphics feel polished. Good job!
Not bad for a Sokoban type of game. The power implementation is a nice twist, making you think before acting. It would work well on a mobile device. Good job!
I feel like it is a game because I had FUN "playing" it. I am glad you did this for the LD39, it shows was kind of different things you can do with a theme. I would have never thought of a musical game. Props to you!
Awesome game! The kind of game I would like a proper release for it. I'm a big Mega Man fan and I had the same vibe from it. Excellent job!
I like the graphics and the gameplay. Good job!
Lovely graphics and the sounds are great, but music would go a long way to create a better mood. The lighting effects are nice!
Good job to all of you. The graphics and animation are lovely, and although I am a tad tired of clicker games, this one fits the theme and is quite original!
Very unfortunate that you didn't finish your game. I think you should continue working on it because I feel like it's a little game that could do well on mobile. Don't give up!
Overall a really good game that feels complete. Could have used some music but the other sounds are great and the gameplay is fun.
I hate those bandits though. Why won't they let me ride my train in peace??
I WANT MORE!
I've always been a fan of NES-type platformers. The old Marios, the Mega Man... especially Mega Man! And this game gives me the same vibe. The sounds, the graphics (very talented graphic designer!), the tight controls. I'm just glad the check points are at each entrance instead of midway.
Please, please give this game some love and continue developing it. Lots of potential.
Graphics are nice, I like the animation overall as well. I wasn't sure if there was a way for me to regain fire or health... so I just ran around evading monsters until I was game over. It think the style would be very fitting for an adventure game! Keep up the good work and well done.
Mood is great and the whole submarine thing is different. Unfortunately saw a few bugs that prevented me from continuing without restarting (fell through the console while trying to stand up, got stuck in a crate...). The music and sounds add a lot to the mood too. Good job on your first jam!
Reached situation 15. As soon as I saw the cover, I knew I wanted to try the game. Well done on the graphic and the music! The effects seemed random sometimes, but the humor offsets the negative effects. Cool game overall!
Like Pac-Man in space. The concept is nothing to scream about, but the execution was well done and the concept of being in the gameboy screen zoomed-in is a nice touch. Good job!
Lovely little game. Congrats on the release.
Graphics are nice! UI could use some improvement but the environment is great. Like @shinmera, I couldn't jump to another car but at one point I jump on one, the bus exploded, and I got catapulted waaay up high and I could see a farm far from my position.
I'm just sad I didn't get decapitated in a tunnel.
I don't like coffee, but I liked this game quite a bit! Graphics are on point, controls are tight and it fits the theme perfectly.
For whatever reason though, the sugar always ended up at the bottom of the cup.
Assets were well made and the overall ambience of the "dungeon" was great. I felt like the Wizard wasn't losing his energy fast enough and I was in no rush to save him. I could just run around in circle while fighting a monster here and there and the door would open at one point without taking too many risks.
Well done on the main menu screen and the loading animation! Loved that detail.
Cool little puzzle game! The darkness plus the fact you can still continue and win is a nice twist. Bats are assholes. Musics could use a little less repetition but nonetheless a really solid entry! Good job!
You should be proud, very proud of your first Ludum Dare! The game feels complete, and it quite fun to play. The game would have benefited a lot from some background music, but overall great game! :)
Spectacular game! Top ten material for sure. The mood is incredible, and the whole "old tv" shader greatly adds to the effects and sci-fi elements.
Got rescued, continued to explore, went under the ocean and lived the rest of my life as a fallen hero! Liked the graphics quite a bit.
Great game! I enjoyed the little story and the graphics are cool. I feel like the "low vision" mode is a bit too low vision, especially since the monsters can spot you from further than that and they follow you around.
Well done everyone, a good rating that is well deserved.
@jose-alvim and @domrein : I fixed the link... turns out I didn't made the game "public" on itch.io. Rookie mistake.
Thanks everyone! The game gets quite difficult at level 5, but there are only 6 levels... and level 6 is more puzzle than timing. Although since you are running out of power I guess the whole game should be considered a "timed puzzle"!
Hey @krathya, any more information on the bug? Would love to fix it for future updates.
@justine-griffin, noted. Thanks for your feedback!
@connorses, I completely agree... I had soccer tonight with the kids and didn't have time to change level 5 afterwards before the submission time was over. I would have probably made it a bit easier :(
Then again, in a small game like that, having one very tough level - that you can win - makes for a proud moment :)
Thanks for the feedback @snowy! I uploaded a fix for the bouncing pad and adjusted the music volume at the same time. Keep in mind that the desktop version is more balanced. No clue why the HTML5 version doesn't behave the same.
@branquelo the HTML5 version is not balanced at all. For whatever reason, the sounds behave differently than in the desktop version :(
Cool game! Made me feel like I was playing one of those hardcore simulations from back in the DOS days. No manual, no tutorial, just you and your brain. Definitely a game worth exploring.
P.S: Right-click the main menu made the game #priorities