Coffy by NickZangus 2017-08-02T18:49:54Z
Wow, perfect game, one of the most polished I've seen there. It is fun. Innovative idea to a known mechanics. Thumbs up! If you did this from scratch, I'm impressed.
Foon → Ludum Dare Explorer → Users → Richard Jedlicka
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Crops on fire | jam | 287 | 3.65 | 3.76 | 3.75 | 4.29 | 3.15 | 2.67 | 3.05 | ||
| 2019 | 44 | Your life is currency | Stay alive! | jam | 819 | 3.16 | 2.87 | 3.71 | 2.94 | 1.88 | ||||
| 2017 | 39 | Running out of Power | Batt(l)ery | jam | 650 | 3.00 | 2.85 | 3.44 | 4.03 | 3.55 | 2.56 | 2.60 | 2.84 |
Wow, perfect game, one of the most polished I've seen there. It is fun. Innovative idea to a known mechanics. Thumbs up! If you did this from scratch, I'm impressed.
When I read this is a "keyboard destruction" game, I thought it will be boring. But surprisingly this is real fun, at least in the beginning. Everything fits together very well, the controls and game response to it, sounds, visuals. It is so minimalistic but it is just enough. I really like it. I like the idea of running out of power by straining the runner. After a while of playing it starts to be repetitive, but it can be the same when running real marathon :-D Hey, good job!
Wow, this is really cool game. I like almost every aspect of it. The idea of mixing signals seems very innovative to me. However, it is hard, at least for me as non-skilled signal engineer :-D.
The negative is you have fulfilled the theme by adding a game time limit only, which doesn't directly affect the game most of the time, it will just end ... one time. The next thing, which can be improved is platform arrangement, for a better movement between them and the placement of the connection pins, some of them must be connected when jumping, which causes sometimes the wire loss when missed.
Really good job!
I like this game. It reminds me a game books I read when I was young. The writings are well done. Good job!
Fun game! Decent, but good humor (yes tax looks dangerous :-D). Quite good graphics. Good audio. Only one thing, I think the game is rather about the avoiding obstacles then running out of power.
Wow! Fantastic game. The orbiting mechanics is really interesting, but it is hard to manage though. I like it, thumbs up! This game has a huge potential, keep working on it. Good job!
That is really scary. I've played it twice, first I encounter the creature, awful. The next time, something killed me in the dark just right after I turned off the flashlight. The atmosphere is great, sound too. Only thing, I dont know what should I do. Why there is a charge cell, where is the metal door lock, I'm just confused a scared to play it again :D
I would like to rate the game but I can't get through the idea mini game, it is extremely hard. If the gaps were a little bigger ...
Interesting idea. But missing game principles (no scoring, losing or winning), nevertheless it has a potential. This would we best played with a stylus, mouse is clumsy.
Hey, good game. It is fun, i like it. Visuals are great. Good job.
My suggestion is to make a mouse pointer more visible, the system mouse pointer is hard to see when there is big action on the screen. And after some time of play it seemed the movement keys stop working, I could move only in some way (e.g. up, down), but maybe it was just before the fury ran out.
Hey, this is funny :-D "Mom, look, I'm in the game". Blowing into the microphone, very innovative, I like it, but it makes me dizzy very quickly, so the game is quite hard :-D. Simple, but enjoying and funny, good job!
@neowhoru, yes it needs more playtesting to find the appropriate configuration to be balanced and well playable.
@xsior, this game is an experiment. I like the idea of a game which is a competitive, where both players are opponents, but they also have to be somehow cooperative by maintaining the battery to be able to win. The game probably need to be better configured and balanced, maybe there can be more game elements giving the player the advantage over the other. The long time in sleep mode was intended as a punishment for draining the battery as a motivation to keep it charged, but maybe this is not necessary, i will shorten it probably in the next release.
@viliar the heart isn't decreasing slowly for the start, it is decreasing the same speed all the way. Maybe it just looks so.
yeah and the sound making isn't my strongest point :-)
The graphics is great. It is well playable. Unfortunately no sounds. It is well made.
The download link is not clickable, should be fixed by adding 'http://'.
Interesting. Beautiful graphics, professional voiceover. Untypical combat system, but not much challenging, I was always clicking the attack button and never loose (but this you can improve much in the future). Even though the actions has cooldown which supports the theme, I wouldn't even mention it if you hadn't written it in the description. I encountered two bugs, inactive non-positioned (spreaded legs and hands) figures, one below the stairs and the second the final enemy in the tower. I'm not sure if I should start a fight with the last enemy, but I did, but nothing can be done only voice narrative continues.
Beautiful art style. Innovative gameplay. Minimalistic. I like it, but I have few suggestions. The amount of energy consumed is always the same regardless of the size of the jump. I would recommend to consume the energy proportionally to the size of the jump, otherwise you can use jumps count indicator instead of an energy bar. The next thing is even though I still have a few energy remaining for the last jump and hit the fountain, it is not accepted as "out of power", it is a little bit confusing.
I'm not able to play this. Even though I've installed Unity Web Player it is still displaying it requires it.
EDIT: ahh, I've found you added new link to HTML5 version. It works! :-)
I love the art style. But I'm not sure how to correctly play it. I almost covered all space with nuclear plants, but still lose quite soon.
Unity WebGL Player PowerPlantTycoon.png
Visuals, mood, fun, theme, all great. I really enjoyed it. There could be some keyboard key to take the crashed car back to the road, I stucked this way.
Like it. It is a fun innovative idea. My score 3569.
Very original :-) It was fun. Only the lack of sound. And the score at the end has no meaning (I had no idea if it is a good result or not)
Feels like a polished game. Only quite short. Graphics and audio is well done. Can I use the hammer? :-O
Haha, I like the idea but I'm not sure how to play it well. Even though it was fun. The sounds and voices are great.
Hi, it crashes many times, but without any error message. Graphics looks cool, but I don't know how to play it property, what the symbols mean, what is my life and so on. When I can use my skill. I'm just hitting attack button and after some time I will kill the enemy or the game crashes. It looks promising, just add more explanation.
@limered Maybe it is because you have a different keyboard layout, but I have the keys next to each other, so you can control SDF keys by left hand and JK keys by right one
@sbeif You know, I'm glad I at least got an interesting idea event if it doesn't perfectly fit to the theme. The only connection is indirect, read the description below the screenshow.
@simonl I'm aware of that, I had an intention to do some penalties, e.g. if you don't keep the heart beat rhythm, but I didn't have enought time for it. So try not to do it :-)
@sbeif It seem it is not possible to opt out from rating categories now. But I think I didn't even opted in, weird.
@johnnysix Yeah, sound effect would be great, unfortunately I didn't make it in time.
@simon-rahnasto Congratulation to your score, even though I think got some skill in my game I now died in 70 seconds :D
@cpl1993 I cannot say, maybe some hidden bug, it never happend to me.
@simonl you can try the updated version (see the links), where you can't just smash all the buttons constantly to not die.
@luckyfeathers Good points, thanks.
@cpl1993 I found the problem you mentioned. It is because the time showing above the head is reset properly, but in score was shown game's total running time. Fixed now.
@flying-dog-fish L key is not bound to anything so it is weird. Maybe it just appears it doesn't register the F key presses because it is actually happening when you are pressing too quickly, the time between presses must be longer than 300ms. That is the update, so you cannot press it instantly.
Hi, if I click on a cultist, the "current power" doesn't change, is that the "energy" for which I convert a cultist? Mark the download link as "windows" not "source code", it is confusing and it look like you didn't attach any executables.
Very well done. It is complete game! You would be popular 20 year ago, haha :D It is hard, I didn't make it over the first saloon, I've tried twice, always been killed after the purchase and almost before I changed a weapon :D It is fun, I like it.
@vectrex28 Heh, jak si poznal ze jsem z ΔR? Podle jmΓ©na?
Haha, thats funny. I like it. Great hand-drawn visuals.
Cool and interesting idea. Plays very smoothly. I like it. Find it quite hard especially when the soil starts to disintegrate. Very good entry.
*Why the flower sometimes disappear without producing a ball, it overwatered or it just produces only sometimes?*
EDIT: Ah I think I'm getting into the game :D ... 24 holes, 57 strokes
EDIT2: The soil balls are very hard to use as they do nothing when you don't hit the blank space, I think they could repair the soil around the landing place too, the same as water ball.
It is cute relaxing game. Interesting gameplay idea. Beautiful graphics, nice audio. I like it. It was quite fun.
Wow, this is really cool. Well polished game. I had a fun. Damn chicken, I had to retry 3 times :D, so it was also challenging which I thought at the beginning it wouldn't be. Nice art style and sounds. Well done!
(Only technical issue I see, the sound when the plant is fully grown is a bit distorted.)
Wow this is so cool. I love the art style. It is fun to play. Very polished game. Actually it is great idea to compete in wheat cropping. And there is a fire π check my game I have fires too π
Well well done! This is very cool and interesting game concept. I enjoyed playing. Thanks for this game.
Hi @katamary, the graphics and sounds are great, but I don't understand what should I do. I was just randomly clicking. What are the seed for? Why is the energy moving up and down? What produces energy? What feed does, etc. Can you please describe it more precisely?
And I see this, is it correct? Why is the half of the ground covered by something? SnΓmek obrazovky 2023-01-11 223715.png
Well done. It is fun to play and challenging, works without issues. Only music is missing.
@tutti-ankka 37% is quite good π
@rustynoob yeah, driving combine in high speed is not easy π
@daxic I should mention the driving algorithm was inpired a lot from youtube, more info in the description.
@truechips Haha, a group of arsonists running, hiding in the fields and randomly starting a fire was my first idea :D Unfortunately I didn't manage to fully implement it.
The hell rider as an ester egg seems funny :D Or it might be the Hell defficulty.
@superpokeunicorn Yeah, some sort of grade would be nice addition, I can hire you as level grader to create some reference :D
My best score in Hell π
best-score-hell.png
@noskro Yeah do not play with fire :D ... The difficulties are not actually well balanced, but the Hell is real challenge.
@thesmellofoxygen yeah mee too, not enough time π₯ (low game-making skills actually π)
@hawkin Congrats, great result! I understand the controls are not perfect the thing is the pivotal point of the harvester is in the front, but yes you the steer factor is the same despite the speed which might feel a bit unstable. I'm not sure how it would behave in reality, but I've never seen any harvester driving this speed π.
And to fighting with unity, yeah I'm sure I'll get better in this, I already have some experience with it so it could have been much worse π
Thank you all for a positive feedback. I was a bit concerned about the result after the submission. So I'm happy to hear it turned out well. π
@ditam Yeah I definitely wanted to add audio, but did not manage to do it in time. Ramming the fire before it spreads is not imba imho, it is good part of the strategy especially in Hell difficulty. But I see the easier levels are not well balanced.
@profan Yeah fire cracking sounds, I had exactly this on my plan.
@justin-c Splitting game into levels with different difficulties might be good, but because of the short time I'm glad I added at least the more variants than one.
@lila-pause Yes, obstacles would be great addition to the game I would do it if I had more time.
Hahaa, the audio is spectacular π. Love the graphics too. Simple concept but fun. Unfortunately after a while is starts to be repetitive, I'd like more if the difficulty increases over time.
The art, music and sounds are great. But actually it was fun only in the beginning, later it starts to be very repetitive and also there is no progress of the ship repair so I don't know how long should I take the ideas there. The cover image is lovely and funny :D
This is wonderful! But kinda hard, especialy the hardcore mode. Love the art and music.
Wow, very nice game. The graphics is great. It is fun to play, only thing as others mention the difficulty might be harder and maybe also the creatures could move every turn and attack you, otherwise you can just avoid them.
I don't know if this is a bug or I just dont see some button or what, but I got stuck after leveling up. I can't move anymore, retreat doesn't work. SnΓmek obrazovky 2023-01-10 2239312.png
But still it is very good submission, good job guys.
@daxic Ah, thanks I didn't realize that, it is not so obvious, maybe mention it in the description. I'm going to try it again.
EDIT: Yeah, now it is even more fun, I was fighting most of the time :D
Wow, so much content, high quality, everything is animated, I almost don't believe it is LD submission :D Awesome idea to combine harvest and racing game. The competitive element is that the time shortens every round, right? I think if there are some competitors, who will compete for the crop yield with you might improve the gameplay and make it more fun. Very well polished game.
OMG this is really scary!! Very well done π. I find the son but didn't manage to save him/us. I don't want to try again π π
Visually the game looks great (except the player figure π€). But I don't understand the gameplay I get points whenever I hit the spacebar.
Nice game, I like like the music and the drawings are very nice. Eating mushrooms is funny :D
Haha funny game. And well done. But quite hard. Art style and music (with that apocalypse sound effect) is great.
The most funny thing is the customers eating in music rhythm ππ
PS: the gamepad stick control is inverted (up/down)
Haha, this is cute little funny fun game :D. I love the graphics π. The multi-shots are fun especially when you hit 5 chicken at once. After some time the game starts to be quite adrenaline experience. I got 211 points and ended like this SnΓmek obrazovky 2023-01-15 213000.png
I have found only one flaw, some upgrades are not clear what they do on the first sight.
Very smooths experience, for a compo submittion. Well done!
Nice game. I was relieved when I finished the game because didn't want to think so hard anymore π . Challenging but fun. Nice graphics.