0xwavy 2023-01-08 22:48
This was awesome! Everything from the graphics to the music, to the little sound effects, really well polished. Cool use of the theme too. A really satisfying play, thanks for submitting!
Foon → Ludum Dare Explorer → LD52 → Vacuum
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 66 | 4.04 | 33 | |
| Fun | 203 | 3.71 | 33 | |
| Innovation | 91 | 3.87 | 33 | |
| Theme | 227 | 3.98 | 32 | |
| Graphics | 143 | 4.21 | 33 | |
| Audio | 39 | 4.12 | 33 | |
| Mood | 13 | 4.38 | 32 |
This was awesome! Everything from the graphics to the music, to the little sound effects, really well polished. Cool use of the theme too. A really satisfying play, thanks for submitting!
Very good entry. A good take on the theme. Well done!
Great game! it game me some nostalgia for Solar 2.
Really good game. The art is great, and I like the random level generation/colours.
Sometimes it was hard to tell where the comets were going and the movement felt a bit floaty, but I guess it is space so it's not too bad. I would also have liked a volume slider for the music/sfx.
Overall I really enjoyed the game!
Great art and game mechanics. Fantastic mood !
Holy, the atmosphere here is so nice. Music is chill and gameplay is simple but captivating. Graphics are pretty, that's a really nice game!
Great work. Would love it if the star dust was sucked towards comets and the players planetoid.
You might be able to do it with a particle system or a texture and compute shader then again would it be possible with just small sprite quads?
Maybe you could have competing planets, or black holes.
Visuals and music played nicely together. Nice atmosphere in general. Moving the defense with arrow keys was a bit obsolete. Good work!
Love how the visuals and audio work together to really create a mood in this game. The colors changing with each playthrough made me play it again and again. It took me about a dozen playthroughs to realize how the planets hovering the sun can be used as a defense mechanicm.
Love the vibe and setup. Adding some progression goals or rewards would be my next step.
Very nice, elegant game design. Well done.
Very good game, I like the concept !
A simple concept but very addictive, always retrying trying to clean all the screen. It is very polished too. Nice game, I really like it!
Mood is great in this, loved the audio and art style. Super chill, great entry!! :)
Nice relaxing experience!
I really enjoyed playing your game, it's very addictive and beautiful! 5/5 When you go behind the screen and reappear from the other side, it's very confusing because you constantly need to watch the opposite parts of the screen, especially in the later stages of the game.
It would also be cool if comets moved according to the physics of gravity, swirling around a star, but I understand the difficulties that would entail. :)
Nice experience! The music was great :)
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i was so close :( :(
Wonderful. Everything is perfect. Love the idea, the art style, sounds, gameplay, controls (big plus for gamepad). It is hard though, didn't finish yet. Well done!
I loved the music, it was very calming! The idea, execution, artstyle and overall mood are great! I wish there was more to it but obviously that's already a very good job for a game jam.
Beautiful minimalitic game. Gave me Solar 2 vibes.
very nice game, it was entertaining although the mechanics were very simple and it was nice that it became more challenging over time. I loved the art style and music, and the sound effect when comets were drawn into your orbit. I think a nice addition would have been a variety of object to avoid that behaved a little differently from each other.
Very nice little experience! The nebulae look really great and harvesting one entirely was very satisfying! The little enemies made me take the game slower and I think my time with it was nicer for it. :)
Very polished entry. Great audio design! I loved the music and the little sounds when destroying a comet seemed to weave in to the music perfectly. Also the generated nebulas look fabulous!
Loved it everything about it was a great idea and I was challenged by it some so it was great fun. I especially like how you gain bodies in your orbit to help you out as you grow. It seems like your game could work well with the mechanics from the game I was inspired by Shark Shark where if you collide with things smaller than you than you eat it up and grow larger but if you collide with things larger than you get eaten and lose.