FoonLudum Dare ExplorerUsers → RaggedyJam

RaggedyJam

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353DeliveryDeliveryQuestjam8673.313.373.023.522.892.872.652.81
202352HarvestReap What They Sowextra

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by RaggedyJam

LD52 — Harvest

Exploding Carrots by aucguy 2023-01-26T06:10:59Z

I like the old sound affects and pixel sprites The game was fun, satisfying to play and was a cool idea. I got 128 carrots.

Harvest From Your Success by jk5000 2023-01-26T05:57:18Z

That felt kinda strange. Great music and nice feel I like how the plants and trees bounce around. I also liked the mood change that happens. Great choice in visuals there simple and work great. Well done putting together such an experience. Got the good ending on my first try.

A Grim UFO by interface 2023-01-25T10:28:04Z

Loved how the game responded to everything I tried to do like how the start where I beamed up the wrong person to introduce the list and the tutorial that added the new mechanics and suggested new ways to play as you went along. Also liked the bonus cleanup mission and other bonus missions. It had quite simple mechanics/gameplay that worked well and got. I would also like to suggest an idea of being able to dodge some of the projectiles and regen health in some way to make it feel perhaps a little like a bullet hell so that the game can progress into an exciting chaos as it gets harder. Great job it was quite fun.

Harvest Hewn by bwalter 2023-01-27T02:15:36Z

This was amazing its heaps of fun and has heaps of play time for a game made in such a short time. Nice music and audio, sweet visuals the approach for which really fit the kind of game it is. It has good challenge and allows you to improve to become OP which is super fun. The movement you get from certain items and the change in attack from new weapons make it so you can build a strategy as you progress. This was fun and I'd love to play more.

Feast of Gévaudan by hunttis 2023-01-27T07:18:52Z

Heaps of fun the indicator was a nice call as I found a peasant that was hidden in a bush. The music fit and sounded nice voice overs where a nice addition and pretty smart for when your sneaking around without them knowing, makes things more fun. Only other comments I would really have is it was quite short and that when there are few peasants left it might be nice to have an indicator as to where they are from afar or maybe some other development that would change gameplay and avoid having the last bit be just wandering around till you see the last people.

Feast of Gévaudan by hunttis 2023-01-27T07:18:53Z

Heaps of fun the indicator was a nice call as I found a peasant that was hidden in a bush. The music fit and sounded nice voice overs where a nice addition and pretty smart for when your sneaking around without them knowing, makes things more fun. Only other comments I would really have is it was quite short and that when there are few peasants left it might be nice to have an indicator as to where they are from afar or maybe some other development that would change gameplay and avoid having the last bit be just wandering around till you see the last people.

Watermelon Rush! by Cole and Jordan Studios 2023-01-26T08:52:32Z

Good game that I got lost in when playing till I made it to the end. I liked being able to change the path that the watermelons had to take although I was able to find a major exploit where you can block the left side of the exit wait till the watermelons go through most of your defenses on the right then open up the left side by selling turret and blocking the right side you can keep repeating this making them go back and forth endlessly maybe I had convenient world gen though. Great job.

Watermelon Rush! by Cole and Jordan Studios 2023-01-27T01:29:30Z

@cole-and-jordan-studios I understand I'm not sure how you would get around it without moving what I found so fun and unique about the game (influencing/building the path the enemies have to take) and yeah I loved it.

Harvest 31 by AMastryukov 2023-01-27T01:04:40Z

This was awesome. Nice work on the voice acting, visuals where very solid and sound affects were nice. Going through it all and discovering the story was quite engaging. I failed the first time I played by thinking the second time I slept I would just sleep for one day then didn't have any food. I got to day 31 I think I finished it but I spent I while just looking for something else then died by trying to break the game. Great job.

FARM 64 by Bongard22 2023-01-27T09:14:46Z

Huge fan visuals and the voices and music where fun. The level design was great and interesting. I liked the idea behind growing your currency, health and ammo in box's but I felt that it was to slow with not enough pay off. I got frustrated with how the progression felt slow and with how the combat felt. Seeing as the combat seems chaotic perhaps to work with that it would be nice to have enemies drop small boost for the player often like a little bit of health more damage or an armor recharge. To add to the combat also maybe some more focus on priority targeting for the different enemies like going for targets that drop more boost's or weak ones that do more damage.

Blood Harvest by RomeRomey 2023-01-26T10:04:35Z

Great visuals, audio and the gameplay is fun. The effects/response of harvesting and attacking enemies is really nice and satisfying. Nice work.

Cosmic Sweep by Jammin 2023-01-25T09:19:52Z

Amazing Graphics and sound the mood was also phenomenal. Unfortunately didn't feel like there was much to do and felt uneventful. The sound was again awesome and with the parallax affect it made me want to go out further and explore but then got lost and found nothing. Loved the artwork and style of the game along with where it put me would love to see more.

Agent 001 by Maytch 2023-01-26T07:44:18Z

Absolutely loved it had heaps of fun playing around with the cool concept of the wiring to fire or harvest. I liked the music visuals and feel of the game. I really hope this idea could become more of a game for me to play later on with some focus on different ways to use the wiring. I also thought it was cool that I could harvest things from people while they were still alive even though it didn't seem to have much purpose here. Great job I hope to see more!

Harvey D. Bones by Flying Dog Fish 2023-01-25T13:25:16Z

Got to hunt down cats riding scooters as death on a skateboard whilst Cthulhu is chasing me this game really speaks to me. Had some decent challenge as Cthulhu was very hard to avoid until I made a game plan. I like the decisions made for the visuals and the music was great. Was nice and fun with great mood well done.

CCCPop & juice (Урожай Поп и сок) by LoicLeGrosFrere 2023-01-25T11:53:22Z

I like the shaders, graphics and style of the game along with the music and mowing down random things it made for a quirky and fun vibe. Sometimes the controls felt a bit annoying and there wasn't too much to the game but at least there was a goal to complete in the end. Nice job.

Loot Chachos by Kiddy 2023-01-22T09:10:55Z

Sweet visuals nice sound and the effects that respond to you using a mechanic feel satisfying. Initially figuring out the mechanics though had me confused and I didn't know what I was doing for a while. I was also a bit confused by when I would get a game over. Overall it was nice and had great art/mood.

World's Best Soul Harvester by SephoWepho 2023-01-27T01:25:04Z

Great job it has awesome mood, feel when playing and visuals. It was also good at resetting me when I messed up which I did alot and knowing when I needed a reset. Having the guy in the bag to offer dialogue throughout also made things more engaging. At times it was hard to see if a path should be taken as you could see far perhaps it would be nice if you could stop the character and move the camera around just a little to see what's around. Overall I loved it nice work dude.

Soullector by milq 2023-01-25T14:08:32Z

Great music and feel the game had awesome mood behind it. The textures for the background were also nice and I did have some curiosity driving me to find out what's next so that was nice. I didn't really enjoy the auto shooting of enemies just by being close to them as the only thing I was then doing is mainly walking. I also thought that there was too much backtracking through empty rooms. Because of the great audio and simple but nice visuals I'm sure it would of been very fun with just a little more for me to do when playing it. Also the wizard dude was kinda mean the first time I saw them.

Celestial Wheatfields - (Roguelike Farming Game) by ludovic-moge 2023-01-21T08:18:30Z

Awesome game with great visuals, music and purpose behind what your doing. Was satisfying and fun to collect the wheat and to get the upgrades when progressing. Stopping to swing your weapon felt a bit off to me. Combat was lacking some it would of been nice to hear more of the battle music seeing as it sounded dope although the surprise that came with the initial engagement was cool. Just finished the game with I think 3 seconds of oxygen left. I loved it great job.

Scythefall by Carei 2023-01-25T12:42:32Z

Felt real fun with some simple mechanics. The minimap was a good idea and I liked how the scythe indicated when the skill was ready. It got quite hectic at times. Explored for a while but never found anything new which would have been nice I was hoping that at some point I could use the bones to buy something. The dynamics with the enemies evolving and more being spawned was a good idea and felt fun/exciting although maybe some variety in enemies would have been nice as well. Great work I had plenty of fun playing it.

Harvest by Tod Semple 2023-01-27T07:05:44Z

Super fun and satisfying all that is here is great some sound affects would make it feel more whole and even though all the visuals when growing and collecting are nice some visual affects could add some to the game too but still a very nice and well finished game without those things.

Puzzle game about farming I think by ChickensioDev 2023-01-25T13:41:35Z

Nice choice in visuals there simple and work well the music also fits great for the type of game it is and sounds nice. On the seventh level I had to think more which I really enjoyed along with having to use some tricks use more steps and make more time pass. I really like the clever idea of taking as many steps as you can to wait for something to grow and be ready for harvest so great use of the theme. I love puzzle games and I am surprised that I could enjoy some of that in a game made in such a short time great job.

The Harvester by Bas van den Berg 2023-01-26T06:38:48Z

Had some trouble trying to hit entities at times and found the celestials a bit annoying but was able to build a strategy of piling them up behind people and use my invincibility to take out several at once so that was nice. Great job on your first Ludum Dare game.

Vacuum by vividfax 2023-01-25T11:00:13Z

Loved it everything about it was a great idea and I was challenged by it some so it was great fun. I especially like how you gain bodies in your orbit to help you out as you grow. It seems like your game could work well with the mechanics from the game I was inspired by Shark Shark where if you collide with things smaller than you than you eat it up and grow larger but if you collide with things larger than you get eaten and lose.

Macrogreens by joshedev 2023-01-26T09:47:15Z

This was insanely impressive and fun. Everything about it was fun and there was heaps to keep things more interesting on top of it with the different characters and the new mechanics from ingredients and events as you progress. Awesome work dudes.

Reap What They Sow by RaggedyJam 2023-01-27T07:42:10Z

@carei, @kiddy, @flying-dog-fish, @milq, @chickensiodev, @jk5000, @aucguy, @bas-van-den-berg, @cobaltjt, @shiny-elster, @sephowepho, @eloraju, @tod-semple

Hey guys Thanks for playing my game and giving me feedback I really enjoyed this jam and playing all your games. I had a fair bit of a challenge getting started and figuring out how to use the theme ended up just making random art then jumping in without much of a plan.

To clear up one of the biggest things that make the game less playable you need to move a certain distance away from where you start till plants start spawning which they do off screen. Things then just spawn randomly and radially around you off screen hay piles less then the plants (level design is one of my weakest points and I also rushed this part).

I still felt some things about this were quite cool in the end and I feel like it would be fun to work further on it.

One last thing here is a game that I thought was amazing and only needs a few more ratings https://ldjam.com/events/ludum-dare/52/harvest-hewn#/comment-929635 this one could use more ratings as well and was quite fun https://ldjam.com/events/ludum-dare/52/harvest-6

Reap What They Sow by RaggedyJam 2023-01-28T03:23:57Z

@pixelstuff yeah the cat doesn't do or mean anything I was planning on having it be some form of competition like they could steal the plants you harvest which you need to somehow deal with. I part way decided to work on something else as I thought it would take to much time for me to figure that out and just left it in at the start.

LD53 — Delivery

Air Delivery by pianoman373 2023-05-03T06:52:05Z

I loved the visuals, audio was nice and suited the game very well. My favorite thing about the game is how your given some exploration to do by finding the packages. It works out great getting to talk to people before and after they get packages and the progression that comes from this is very satisfying.

Storky McStorkface Express by Flying Dog Fish 2023-05-13T09:10:37Z

Plenty of fun and playtime here. I love the idea of being able to turn around with the flappy bird mechanics could make for heaps of fun playing around with momentum. Also great sound affects for the bird flapping its wings.

Orbit Express by BmanStudio 2023-05-06T03:59:35Z

Great fun I love playing with gravity/space controls. Visuals a great do I have the right idea in thinking the MidJourney (AI) means you used AI art? If so for what parts of the game? The music is awesome there's clear visuals for everything and a nice response or feedback for all the mechanics/resource statuses. This was a really impressive jam submission.

My high scoreimage_2023-05-06_132909991.png

WORD DROP by MKRaw 2023-05-04T05:13:38Z

Great first impression with the start screen. The music and visuals are great choices. The response when completing a word is very satisfying. I was very slow on my first attempt but then once I got use to it blew threw the second and found that I kept playing for a bit. Doesn't seem to fit the theme to me but great game I had fun.

ON TIME by VirtualMan52 2023-05-13T08:47:49Z

Great puzzles and mechanics here. Humor is also nice and audio was executed well. Some of the puzzles took some time to solve of which is good. It also seems as though there is some nice freedom with how you solve puzzles. Playing through this I had a good time just pressing play to see what would happen if I added nothing then making small changes to see the results so I think the mechanics you have make for some fun trial and error puzzling.

Don't Slip on the Snail Trail by Walnut 2023-05-04T04:58:02Z

Nice visuals and level. It took me a while to get more than just two deliveries done but after that I did have fun trying to get a better score. The red indicator in the compass threw me off as it didn't seem to always point to the target the game became more fun when I started ignoring it and just looking for the beams of light in the sky. I'm curious as to how you did the vehicle and drifting controls.

📯 POSTAL HERO 🏹 by Caca 2023-05-04T06:14:55Z

Awesome game with great controls for every step of the day. Great choice in idea for the sorting and the approach with the delivery. The visuals are absolutely amazing and the simple animations complement them perfectly. The audio is great and fits the game too. Level design is awesome with the portals and all the references to help you navigate and make a path, I don't know how you got that much detail in time. I had heaps of fun, there was plenty of play time and my favorite part was the sorting as it got harder as you progressed. I managed to get a sliver medal.

Shelly's Delivery by arachnid56 2023-05-04T05:43:35Z

This one was nice. My favorite part was the ocean getting darker as you got deeper and the threat of danger that comes from the sharks makes for a very nice feel, not sure what happens if they get you as I always dodged them. Had a moment where there was no fish or background for longer than I liked but that was small. Loved the ending.

Frogivio by milq 2023-05-13T07:40:53Z

Great music, nice puzzles with variety and new thinking required as well as there were a good amount of puzzles for a jam I liked it.

Station Zero : Data Rogue by Arthur Sorignet--Gautrot 2023-05-03T07:33:21Z

Nice visuals here and the music is pretty neat. Controls were difficult/awkward to get used to, had trouble with finding where the goal was as I couldn't figure out how to read the mini map and found it a bit frustrating when drones would sneak up on me out of sight might of liked it more if I found them in my path. The upgrades made things much more fun and I'm not sure exactly how the aiming was done but it seems like it was a great idea to me.

DeliveryQuest by RaggedyJam 2023-05-04T05:26:26Z

@riley9 @xenobey @mkraw @arachnid56 @omrilahav Yeah I guess I could've made the reaction window longer it is just meant to be a pure reaction. There are just three mini games and the third was one I wanted to work out the most as it felt the most creative and unique was anyone able to get the hang of throwing and catching the package also was the control of the bird ok I had trouble getting that right it should be able to keep following the cursor.

DeliveryQuest by RaggedyJam 2023-05-04T05:28:40Z

@mkraw Yeah! the donkey kong barrels are exactly what I was thinking when I made it, in my brainstorming list it has an item that just says DK barrels.

DeliveryQuest by RaggedyJam 2023-05-13T09:16:31Z

@drazil100 its not very long and there is much more to experience as long as you were able to catch it once you pretty much get the whole picture. You just need to do it a few more time then the screen fades to black with a congratulations. I'm glad you liked it I wanted to try to make something creative and out there with I wish could could of been more fun and had some other dynamic or depth to it.

Daring Delivery by RyanAnsberry 2023-05-08T01:13:05Z

Feels good and is pretty fun, makes you want to keep playing to get heaps of deliveries. Some suggestions I think would work for this game adding more time once you make a delivery that way a faster delivery pays off more and drifting (however it is you would do that). I don't know if it was me somehow but I didn't here any audio at all. Overall a fun game.

What's The Deal With...? by Robertthebastian 2023-05-08T01:33:50Z

Loved the rooms flying off as you walked through them. As I went through the game I wasn't really sure what it was I was doing or trying to do. Music fits well.