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Robertthebastian

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Games

YearLDThemeGameDivisionRank
202353DeliveryWhat's The Deal With...?extra

Feedback left by Robertthebastian

Robertthebastian leaves an average of 13.0 feedback comments each event.

LD53 — Delivery (13)

Tentacle Delivery by Cloistered 2023-05-17T17:36:16Z ♥ 1

Cool game! As others have said the perspective of the camera made it a bit challenging at times but overall I had fun, a good Jam game - will be interesting to see if you expand an polish it, could be a fun mobile puzzler. Good Job!

SPACE.FARER by MartinK 2023-05-17T14:17:56Z ♥ 1

Awesome, I liked this one a lot. The ship uprades seemed like they could go on forever! Really cool concept, would be interesting to see it polished up and worked on further. Good Job!

Fetch Quest. A small text adventure by Patrick Abernathy 2023-05-06T09:54:35Z ♥ 1

Very fun, I love interactive fiction - I could see it expanded with the journey through the forrest etc. once you have the map. Good Job! Also, how deep are my pockets!? Screenshot 2023-05-06 at 10.51.41.png

Delivery Squares by Elementary 2023-05-06T09:39:17Z ♥ 0

Cool concept, I like the idea to integrate the minimap into the game the way you did. Good job :)

DeliveryQuest by RaggedyJam 2023-05-06T09:34:31Z ♥ 1

Cool minigames - the third is my favourite, it's a challenging concept that makes you really want to finish. Would be cool to expand on it. Good Job :)

Man with a Van by kankje 2023-05-04T19:36:47Z ♥ 4

I really love this game, probably my favourite of the jam so far and definitely one I will come back to. The visuals are really nice and it's a really well polished game, the strategy has just the right amount of depth for a casual game and gives it great replayability. I am in agreement that with some more features this could be a really popular mobile game. Also I feel it deserves a mention how true to life the delivery process of just yeeting the parcel in the houses general direction really is. Good job guys, great entry!

FEED CRUNK by Claybro2021 2023-05-04T19:12:32Z ♥ 1

Really cool game, I loved the mood of it, the visuals and the (horifying) audio tied together really well. The movement was a bit tricky at first but once I had got used to using the speed dynamics it started to feel more fluid. I had fun, good job all :)

Days on the Lake by nardandas 2023-05-04T18:55:37Z ♥ 2

This game really TOOK OFF when I got the fly upgrade (sorry...) - Seriously though I loved the upgrade system, they really felt like they made a diference. I also really liked the controls / movement and once I got a few engine upgrades I pretty much just spent the whole time boating around, it was kind of mesmerising, especially with the water trail fx / shader that was really cool. Good Job :)

Package Quest: AI Adventure by mathead 2023-05-04T18:15:43Z ♥ 1

this is really cool honestly, I was a bit dubious about how the recent AI boom might affect game jams but I think this is a really good application of it in my opinion. It's a really cool concept and I had a lot of fun playing around with it. Good job! also thank you for the Mac build :)

Onboard Hell by Blublu 2023-05-04T14:53:04Z ♥ 3

Really fun. Well executed concept, it's challenging and has a lot of replay value - I will be coming back to this one. The visuals are great and the music fits in well with the theme. The physics have been implemented really well, and even though the controls are challenging they are consistent and not at all buggy.

I do agree with @dissonance-generator about introducing auto-delivery, I think especially because the mouse position is the flight direction and your brain is already thinking about moving the mouse to the appropriate exit point having to click into the planet feels a bit weird.

Great game though, good job all round :)

earthmover by dishwand 2023-05-04T14:18:48Z ♥ 1

This is a really fun puzzle game. It's super challenging but it makes it feel all the more satifying when you complete a level. I didn't quite get to the end, I got to the same level as @zungryware however I feel I will for sure be coming back to finish it. Some funny lines from the the person in the box (Bell I think?) and I think the choice to forego a musical theme for quiet atmosphere paid off. Good job, a great entry all round!

I do feel really bad for Bell swishing around in that little metal box though...can't be comfortable!

Stork inc. by quabmara 2023-05-04T12:57:04Z ♥ 1

Cool game. The theme / mood was nice and consistent musically and visually. I felt like I was a 1980s air-traffic controller. I played it through quite a few times and it was a nice chill, relaxing game even though the consequence of a mistep is literally corporate infanticide...

My current high score is 91 points thanks to an absolute boeing 747 of a bird named Elon Stork #9525 who was able to carry TRIPLETS 114 freakin storkmiles. good job guys :)

Personal Delivery Conglomerateā„¢ by chybby 2023-05-04T12:36:41Z ♥ 1

I really like this game. It's a cool concept and is well executed. I like the organisation side being quite open and not too prescribed it made me feel like I could actually improve upon my time by trying out new ideas and learning from previous rounds. I liked the hint system as well, reminded me of games like Not Tonight and Papers, Please... The randomisation of the names & addresses was a nice touch, it added another dimension to the organisation as it meant I could come up with mnemonic devices to remember where I put things. Even on day 3 the boxes were still unique (yes I checked...). The controls are fun and are really tight as well which isn't always the case with physics based controls, I didn't find them frustrating or objects not interacting how I would expect. I enjoyed yeeting boxes across the room in a panic when they weren't what I needed... If you're looking to build on it more, you could think about including an in-level time management component like the old time management flash games like diner dash - where customers would get angry and leave if you take too long.

Good job! And also thank you for including a mac build :)