wevel 2023-05-01 15:13
Fun game. I like having to deal with gravity to move around. It would be nice if you could get upgrades to give you more fuel, or show the direction of where a parcel will need to be delivered.
Foon → Ludum Dare Explorer → LD53 → Onboard Hell
By mortith, blublu, Aendawyn and reo-silmetal
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 232 | 3.92 | 47 | |
| Fun | 236 | 3.81 | 47 | |
| Innovation | 366 | 3.60 | 47 | |
| Theme | 107 | 4.38 | 49 | |
| Graphics | 425 | 3.93 | 49 | |
| Audio | 203 | 3.87 | 48 | |
| Humor | 814 | 2.71 | 41 | |
| Mood | 445 | 3.69 | 46 |
Fun game. I like having to deal with gravity to move around. It would be nice if you could get upgrades to give you more fuel, or show the direction of where a parcel will need to be delivered.
I was a little confused at first, but the more I played the more I picked up on it. Great graphics and cool physics based game!
Took me a second to get the hang of, but it has a fun gameplay loop. I absolutely love the graphics and audio!
This is almost like a better version of the concept for my compo game lol so I might be biased but I really enjoyed it. I was a little confused when I lost the first time since I wasn't watching the timer, something to highlight it when its getting low might be good. The markers to show the direction of your next delivery were a good idea, not sure if I would have known where to go otherwise. Great entry!
graphics are super cool! really enjoyable after a short time of introduction hehe.
Really fun game! I liked the concept and the art. Managing gravity and energy was a nice combination that kept the game engaging.
That was very challenging, especially fighting the gravity of some of the planets to land the parcels before the time ran out.
One thing that might be cool, if you flesh the game out beyond the current jam version, would be some sort of mapping, so if you could see which systems were near each other, you could plan routes to deliver.
ld53_04.jpg
really challenging! loved the music, but perhaps the sound the ship makes a bit too loud/sharp. loved the artwork too!
Nice game! The inertia of the spaceship adds to the challenge of the game. The graphics are great.
Very enjoyable game! The theme was applied perfectly, the graphics is really nice, and gameplay (once you understand it) is terrific... Nice job! :)
Nice game! I think an improvement could be to put the distance to the planet, I was often going wayy too fast lol
very nice game... very nice way of using all physics chapters from school... i liked the game
I really liked the different planets and the physics, it feels really nice. Was confused at first, since i thought the timer was the distance to the planets xD. After I understood better, it played really well.
I like that you need to be careful about fuel since you're penalized when it hits 0 (takes longer to charge), it's a fight between maneuvering the planets/escape their gravity and reaching the destination quickly with fuel. Great job!
Really nice concept, i liked how you snapped to the planet but sometimes it could be very hard to land due to the extreme speed you can have, so maye a indicator of how far away the destination is would have helped to prepare andslow down for an easier landing. The art and music are also very nice.
Oh, it's very simple, and it's very cool! I couldn't stop, played again and again! 5/5!
Very cool! it's so easy idea, but thats interesting and wanna play again and again
Nice work! Fun little and simple game, I really like the little gravity fields
I absolutely adore this game, and the physics engine is a major reason why. It creates a real sense of urgency when you're accelerating too quickly. Keep up the great work!
Oh yeah, I got the world record! (for now)
This was a lot of fun. The planets all having unique names was a lovely touch. The punishment for running entirely out of battery power is a *bit* harsh, but you know what? it's fair, dang it!
I recorded myself playing to provide as much feedback as possible.
https://www.youtube.com/watch?v=QP-wzsR2-RU
Very solid entry! The art and UX were definitely on point, and the music helped to set the stage for "exploration". I appreciated all the work that went into polishing the experience, and would have loved it if the pickup indicators while docked at a planet pointed in the direction of the destination. I think some punishment around hitting asteroids also would've been cool, as would pickups for restoring your energy between planets. The game locked up for me in Chrome on MacOS when I hit submit, so I didn't get to go on the leaderboard. :sob: But again, well done here! :tada:
Thank you all so much for playing our game and providing some feedback ! We're not quite sure what we'll do with this game post jam, as we already have another game in development, but if we continue working on it, we'll try to implement your suggestions !
And @100th-coin, congrats for the top score, it's funny to see that you had a completely different strategy than @blublu :)
@wevel @jared-lomangino @steven-garberg @swordfish @kabura @johnnysix @evilgeniusdance @chaoli @tomeyro @martenscedric @dummy432 @pedrohpf @cowgummiboy @psychozz @frick @larryv @aschab @100th-coin @bloodyaugust
Great work on this game! Managing fuel was a fun bit of challenge and I appreciated the color coding of the different packages.
What do you think about adding a way to tell distance on the waypoint UI?
Keep it up!
Amazing concept! Quite greedy move on my side wanting to deliver many packages at once, surprised to see there were no punishment if I failed to deliver some, maybe there was and I didn't realize of it. Love the name of the planet, quite nice to see that each one had a different name.
I struggle a bit with gravity and fuel management at first, but once u get the hand of it, it gets a lot easier to deliver each parcel.
The game's cover art, art style and general aesthetic feel are on point! I also really like the slick interface, like when the icons pop up from the planet. I also appreciate that hitting planets (no matter the stupidly high speed) doesn't explode or game over you.. which it does in other space delivery games hehe! Also the idea of having a battery for propulsion is super cool too!
Very well done! I might've appreciated a version of this game that had a little bit more fuel. Or perhaps i should get some more dicipline and lay off the throttle :D My favorite game in the jam thus far!
I really enjoyed the feel of the ship and graphics! Great entry! I just had fun driving around and exploring :-)
That music really fits your theme! I love it!
Gravity seems a bit too harsh, esp when there's some planets that you don't have the thrust to directly lift off of... and there's not much of an indicator as to which planets those are until you're already stuck on them! It also took me a couple of plays just to figure out that I had to click the deposit package button and that it wasn't getting auto-delivered when I booped the target planet. Auto-delivery might make sense?
Love the music!
I really like the art direction and the super intuitive controls. Had a lot of fun playing it. As others already said, I think a distance number on the navigation makers would make a nice addition to the otherwise already very clean and clear UI.
Very nice game, I enjoyed it especially with the gravity.
Very cool game, dealing with inertia and graviy reminded me a litle bit of Outer Wilds lol
Really fun. Well executed concept, it's challenging and has a lot of replay value - I will be coming back to this one. The visuals are great and the music fits in well with the theme. The physics have been implemented really well, and even though the controls are challenging they are consistent and not at all buggy.
I do agree with @dissonance-generator about introducing auto-delivery, I think especially because the mouse position is the flight direction and your brain is already thinking about moving the mouse to the appropriate exit point having to click into the planet feels a bit weird.
Great game though, good job all round :)
Nice game, I enjoyed it too much, very funny :)
Loved the orbit mechanic, gave it some nice depth so you couldnt just fly straight at your target if you got close to another planet!
Nice game. it's took me some time to handle the speed and inertia but the gameplay is good. The graphics and music are good. Well done !