WonderBot: A Lofty Return by mortusnegati 2025-10-16T17:06:35Z ♥ 2
Well that's cute!
Stuck with 1 dust remaining and I'm not sure it's there - rounding error?
The face on the robot's butt does make it seem like it's going backwards the whole time, but, ok. Glad I'm not the only one to put googly eyes on my robot vac!
LD59 — Signal (6)
Radio MoleBat by ectucker1 2026-05-04T15:05:53Z ♥ 2
Reminds me of that laser chess board game. Cute, and everything works smoothly. I kept waiting for any music to turn up and it didn't :(
Goobers by Alopar 2026-04-24T21:03:07Z ♥ 3
Your graphics and animations are adorable! I wish your music was as much fun. Bird powers feel a little underwhelming against bugs (can't a bird just eat the spider?) but it ends up being balanced enough to make it to a victory screen - felt like I wasn't keeping up at all until suddenly I'd won.
Look for The Signal by Almax 2026-04-24T16:38:28Z ♥ 0
Atmospheric as heck and looks nicely polished for a weekend jam game! But I have absolutely no idea what I'm supposed to be trying to do here. I guess that's wasting time?
Save the Cat by Andrian 2026-04-22T17:19:35Z ♥ 6
Fun concept, very immersive.
AI art, though. Really? Feels out of character with the game itself.
Too Many Goblins! by Tykki19 2026-04-21T21:19:09Z ♥ 2
Fun! This graphic style is perfect for what you're doing here. The signaling mechanic is a new twist on tower defense - and a hard one, when there's multiple streams to deal with! Multiple overlapping towers - esp with the missile launchers in play - seemed to result in wasted overkill flares. Can I target just machine guns vs just missiles?
Fellowship of the Signal Fire by OttoBroccoli 2026-04-21T13:46:08Z ♥ 1
Gondor calls for aid! Yes! I love the concept here and the aesthetic is perfect. Are the music and SFX yours, or from libraries?
Gameplay feels flat - the enemy never seems to present a real challenge when gold production scales so quickly. Maybe if the enemies had a way to steal your gold too?