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How the Moon Got Its Colors
How the Moon Got Its Colors
By carraka, RadonKalmor, SheldonZS, Dissonance Generator and Marppuli
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 344 | 3.66 | 26 | |
| Fun | 340 | 3.50 | 26 | |
| Innovation | 363 | 3.35 | 26 | |
| Theme | 788 | 2.72 | 26 | |
| Graphics | 218 | 4.10 | 26 | |
| Audio | 101 | 3.97 | 25 | |
| Humor | 468 | 2.71 | 25 | |
| Mood | 155 | 4.02 | 25 | |
Comments
This was such a cute game! I loved the aesthetics and the lore, it felt like a classic folk tale. It was so satisfying to slowly see the color come back into the world. My favorite part was using the RMB to suck in a bunch of tears at the same time. Overall just nicely made :)
joscco
2025-04-08 20:24
I love the idea of recreating the depth of colors and the dreamy atmosphere. Very relaxing for in between, but at some point I was just flying around pressing the right mouse button without dodging the shots. More items that you have to return the color to would be great! Great work!
I enjoyed the mood you created with your artwork and sfx! I was smashing the right mouse button a ton :) Constructive feedback: I think the collision layers might need to be tweaked because I would sometimes get stuck among the cows. Also, for the LMB attack, I don't think the projectile launches based on the direction you face.
Great work! I enjoyed this alot.
mamboman
2025-04-11 19:26
Very relaxing game play. The cows sound great :)
I had fun collecting up tears and eventually catching the moon. I like the ambition with the adaptive music, and it works well, but more of the time spent on audio could have been used to get more actions and interactions covered with SFX. Thinking about how to telegraph the tears' attacks before they happen might make for a player experience that feels more fair, and allows the player to anticipate what will happen better. Well done on submitting a fun game!
mod-wiz
2025-04-11 19:39
I loved the atmosphere and ambiance and just like a @threegoldeneggs @joscco and @alphabetasoup i used right mouse button for much of time, its very overpowered. Music is pleasant, very relaxed and poetic game overall and its also very polished, except i had some collision problems with those cows, i was stuck and tears were too. Stuck I also enjoyed the color changing mechanic, how color becomes more vibrant with time.
While i really enjoyed aesthetic and mood i feel this game somewhat lacks in gameplay department, i wish there was some gameplay twist or more depth in mechanics. Strongly interested in post-jam version. results
Beautiful game! Bringing color to a gray world is a great idea. I love the story.
Using the right mouse button is a bit problematic, sometimes it brought me the browser's right mouse menu instead of sucking in the colors and the controls got confused after that for a while.
This was really cute! I enjoyed it a lot! It was fun to watch the game change as I progressed. I didn't get much use out of the LMB attack because it seemed a bit random in how it'd shoot out, but I didn't have trouble completing the game. The ending was very cute. Nice job!
Daww, very cute! Nice art style, and I love the subtle color shifting. The gameplay is also pretty fun. The musice is really great. BUT, let's not overlook the true masterstroke. The cow sounds. 🤌
mod-wiz
2025-04-11 19:52
Bug report. Looks like moon doesn't come out after second playthrough without completely restarting game
Very stylish game! It was cool to see the color come back according to how much of each color tear was collected. The buildup of the effectiveness of each ability was fun, especially with the yellow vortex able to suck up all nearby tears quickly by the end. The percent ranks at the end encouraged me to play again to get 100% in all the colors. Having only the cows have collision was a bit funny, I can see an idea where you can go through obstacles once you have matching colors in an expanded version to make traversal easier. A lot of focus on the audio component, it came out very nicely! Good work!
@toppervideogames Something like half of the team are orchestral musicians; audio is all I'm here to focus on :smirk:
moony-91
2025-04-12 09:10
Nice game! I like how the world is first all grey and that it slowy turns into a colorful world by collecting tears. I didn't understand exactly what I was supposed to do, I collected tears and the color came back, but why are they shooting at me, while it doesn't do me any damage? And was I supposed to get at a certain spot to finish the game? Other than that, I really enjoyed playing your game.
eugenik
2025-04-14 11:43
Pretty fun games, with good audio and graphics !.
gossian
2025-04-18 14:10
Cute game! I liked powerfully sucking in all the nearby tears - that felt very satisfying. Great that you managed what is essentially a complete game, well done!
ditam
2025-04-18 15:33
A beautiful entry! Just as I was about to give up on it ever ending, the moon appeared out of nowhere! I finished it in 5:55 with all colors at 100% - but I'm not sure what actually triggered the ending. Is it something you have to find on the map? Or a certain number of tears you have to collect?
It could use some quick balancing: I got all 3 upgrades in the first ~20 seconds, then I spent 5 minutes just chasing tears. The sucking whirlwind is clearly overpowered, once you get that, there's not much point to using any other skill. Is the cooldown supposed to be just a couple of seconds? I think that could easily be increased 5 or 10-fold.
regmont
2025-04-19 15:10
some collision problems here and there, the ui was a bit funky, but the visuals were really nice and it was pretty fun
hexstart
2025-04-19 21:14
The art is very pretty, and I liked how the color slowly restores over the course of the game. Gameplay itself is a bit janky, movement and shooting/getting hit could feel better. Here's my attempt
moon.png
The ending was cute :crescent_moon:
shasaur
2025-04-23 20:54
Amazing art and fun gameplay. It had a very beautiful idea and story, reminds me a little bit of The Little Prince :)
fraanns
2025-04-23 22:23
Nice game. The collision with the cows sometimes was a bit weird, but otherwise a beautiful game.