FoonLudum Dare ExplorerUsers → Tykki19

Tykki19

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202659Signal👥Too Many Goblins!jam2573.813.763.393.593.742.763.17
202558Collector👥Build-A-Botjam374.174.294.053.974.093.103.81
202455Summoning👥Candles of Doomjam6723.483.273.483.763.872.803.52

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Tykki19

LD55 — Summoning

Spirit, are you there? by namnam 2024-04-16T18:16:04Z

Superb! The atmosphere was top notch and also the controls. Many great details and speech lines. Audiowise a little bit more humanlike speech voices would be just pure honey for the experience. Great job!

Bail Out! by Historymaker118 2024-04-16T09:06:44Z

Many times simple is good and so is here! THis could be expanded to even something bigger!

Sticky walls were ok but the walking felt like lag.

Riot in Hell by tthe 2024-04-15T20:26:51Z

Looks really great but I was not really sure what I was doing. I tried to click/press all buttons to be strong on the right side.

Booster Pack Brawlers by Bytomancer 2024-04-16T05:15:43Z

I liked spawning things with cards. I focused to just do that on home base and to buy booster packs.

Photographic Memory by Adam Konig 2024-04-16T05:08:54Z

Coherent experience with great and unique style!

Summonion by KeithSwanger 2024-04-16T08:38:35Z

Yes, I made him cry! I mean... It's sad...

Really liked the mechanics combination with many things to focus on!

Summito by RoughSkin 2024-04-16T11:26:36Z

I was really positively surprised with this one. Really cool to think those combinations. I think this game has some real potential for a bigger game in a form or another.

Trial by Combat by Gravityflip 2024-04-16T08:00:12Z

Nice experience and I loved the difficulty curve. This time Devin was too much!

Thundersnow by Bluepir 2024-04-16T05:02:56Z

Nice looking game with interesting mechanics. The hammer throw could be even faster?

BLOOD DRIVE!! by Saffwong 2024-04-15T18:32:14Z

When changing to fullscreen mode it was much easier to play and it was pretty fun too!

Cat Good, God Bad by yigoo 2024-04-16T11:10:18Z

Oh my those visuals as stunning! I like how it is like reading cartoon and just interacting with it.

I don't know if I broke however it as I got car siluettu on right and lot of blue on left and I cannot come up solution to move forward with.

Impatient God by dardasaba 2024-04-15T18:56:48Z

It was good that I noticed on second time playing that with P you can open instructions as the initial intructions went pretty fast. I think there was really clever visual style!

Remnant Revival by subzerofusion 2024-04-15T19:32:50Z

Great game! It was first of course difficult to understand how to play but I spawned some minions to fight. Not sure how to spawn different ones but I was able to forfeit with meat...

Diemancer by WorldOfMush 2024-04-16T04:42:26Z

Instantly really inviting game and it's fun to upgrade your die. Even the simpliest audio would do miracles.

Spring Summoner by twist 2024-04-16T04:55:30Z

Interesting idea for the game which is supported with lovely name. When I understood to walk it was really interesting and I really felt the ground crumbling!

Summoner by WildCodePlay 2024-04-15T20:44:28Z

I really enjoyed the game. Well done!

GO GET IT, JEEVES! by dozabie 2024-04-15T19:09:11Z

It served what it says. I was just wondering if really it was not possible to change the item after taking wrong one? Also there were a couple brownish drinks which were maybe too similar visually.

Candles of Doom by Tykki19 2024-04-15T18:43:02Z

I see there seems to be confusion with controls. Idea is that Downers come with candles to lit the pentagram and you need to arm the Towners with water (hold the LMB on Sacred Fish to create water) or to wake them up (click LMB on Sacred Bell) when they are turned.

Candles of Doom by Tykki19 2024-04-15T18:59:07Z

I see top secret hint is needed: All water drops need to be filled with separate presses. This way you can have bigger water storage for Towners to fetch.

Candles of Doom by Tykki19 2024-04-15T19:35:47Z

Hi Kateryna! You need to press all water drops full separate (3 long presses)

Candles of Doom by Tykki19 2024-04-16T07:06:19Z

Thanks for the feedback @khaotom. Clearly you got the basic mechanics!

Candles of Doom by Tykki19 2024-04-16T09:13:00Z

@ilya-zadonsky Oh my, real life hack found! I have to try it! :v:

Candles of Doom by Tykki19 2024-04-16T17:38:17Z

@gravityflip That's fair point. We had some bigger plans with more visual approach but maybe next time. Thanks for playing!

Candles of Doom by Tykki19 2024-04-17T05:04:40Z

@0mbre @shawn-beck @stanov @civ92 @josion @life-creator @uvwar @merb1000 I hear you! I'm glad you took the time to play and give the feedback. Thanks so much!

Candles of Doom by Tykki19 2024-04-17T13:03:59Z

@piero-pbes-studio 'Candle of Doom' for your efforts mate! downer candle.png

Candles of Doom by Tykki19 2024-04-18T19:08:41Z

@stefan-funke Thanks for detailed description! Indeed there seems to be a need for an enhancement and maybe even to chance to fill all drops with one long press.

Let's see what future brings for this.

Dungeon Internship by Dams333 2024-04-15T20:00:10Z

I agree the style is great but clearly I'm not a master of runes. :(

Blood Rite by LetsSnack 2024-04-16T07:52:58Z

Really great and coherent game. Could be evolved something bigger!

The wizard penguin by leozero 2024-04-16T04:49:03Z

Really enjoyable game where you do key stroke patterns to protect yourself. Fast click were not registered but could be on purpose.

Wizmorph by shwooken 2024-04-16T08:16:40Z

Solid tower defence with cute graphics. Unfortunately I faced some lag with web version and I didn't know why there was movable main character. I just bought towers and set them on the map.

LD58 — Collector

Cut to Pieces by Sheepolution 2025-10-07T11:46:07Z

This gem hits all the nails! From the start the art and sounds sold it. The game mechanics took some time to figure them out but it was worth it!

Fish Feud 2 by Phobos001 2025-10-07T13:55:40Z

OMG I was so confused with the controls which was sad as the shooting felt good as I was still able to to hit something. Tempo music.

Interstellar Repossession Service by firellon 2025-10-07T14:53:45Z

Neat idea. I was in beginning maybe too lazy to move as I felt I got better when moved more. I think the world and the mechanics could carry even bigger game. Crunchy!

Photo Tamer by MestreRothLD 2025-10-07T11:34:04Z

I don't normally play this kind of cute cozy games but I loved it! Really has a world to be excited about!

TeamSquirrel LD58 by fritzendugan 2025-10-08T19:47:20Z

Difficult to test alone but tried to keep both in same place to see them both. All teeth were not clear at first and those boxes to interact with. Impressive to see online multiplayer in jam like this!

Outward by chuckeles 2025-10-07T15:58:13Z

Base for something great! Basically incremental game as it is. Style is coherent and enjoyable. Chill.

Outward by chuckeles 2025-10-07T16:19:13Z

I was about to say that I can smell the Sok pop but only in a good way. We actually did on last jam indirect controls and were excited about that experiment. I see you have good ideas right there!

Gold Finder by Curtis Pelissier 2025-10-07T11:15:49Z

They say I'm pure gold so I take it! I enjoyed this chill cozy game!

Tiny Museum by Keith Wang 2025-10-07T08:46:31Z

I didn't really what to expect but it was like an incremental game. Really fun to get a lot of leaves! Maybe I was just paying attention but I didn't notice I have really control on what I get when I buy a piece and how it will affect?

Pick it up, Bippy! by milq 2025-10-07T08:54:07Z

Really clever game with challenge (even too much for my platforming skills). Nice amount of content for this amount of time.

Purarger Collector by thyoi 2025-10-08T20:00:37Z

Indeed style that keeps on giving. Also good initial world building. Had some challenges with burgers but got a couple and sticker mastery! Nice entry!

Boarder by Brandsma 2025-10-07T15:18:14Z

I was frankly surprised when I first got back and saw huge family gathering! Not sure if bugs to mention but I saw on the right one huuuge tree and something food flew into places where couldn't get. Smooth entry without game breaking bugs.

Build-A-Bot by Tykki19 2025-10-07T09:09:48Z

I would say challenge and the real fun starts on Day 3 when getting a full not rusty robot should not be a valid tactic anymore

Build-A-Bot by Tykki19 2025-10-07T17:45:56Z

@frib Sorry for your $ 1000 loss! We just wanted to leave that chance in. Some regret for not rewarding with the day replay possibility. Still huge thanks for playing!

Build-A-Bot by Tykki19 2025-10-07T20:48:02Z

@azahara @preef @chikendeath @absolushzero @bumble @curtis-pelissier @k1ruko @space8 @egrassah @marcherin @aquanim @milq @keith-wang @truedat @phobos001 @patatje @mj12 @blackcat508 @roitchie @ather @bracula @frib @chuckeles @jawdan @mackelio

I just wanted to thank you all from playing and rating!!!

Just for your info that if you beat the Day 1, then you beat the AI. I just tested with AI multiple times and its high-score was 4 robots on Day 1. Test Case closed.

Build-A-Bot by Tykki19 2025-10-08T09:09:59Z

@snowpriestess I have been waiting this comment to arrive that Day 5 would be completed. Congrats and thanks for playing!

Build-A-Bot by Tykki19 2025-10-08T09:59:32Z

@olddog Thanks for playing and bringing ideas to the table! Indeed we had more ideas for varied robots but jam... Maybe in future...

Build-A-Bot by Tykki19 2025-10-08T10:03:43Z

@coderaurus Indeed tables can be utilized when preparing to the next day as no-one cleans them for the next day. Thanks for playing!

Build-A-Bot by Tykki19 2025-10-09T10:45:02Z

@le-don I agree that re-start opportunity per level would be ok even when levels 1 and 2 are quick ones to beat and get up with the speed. Thanks for feedback and playing!

Build-A-Bot by Tykki19 2025-10-09T13:29:41Z

@cartmouse Thanks for the feedback and playing!

I have been watching our GIF and thinking that it could be that when hovering bot on spot requiring to turn its arm to other side it could just do it on that hovering moment. Well, good enough... maybe...

Build-A-Bot by Tykki19 2025-10-11T10:21:11Z

@wouter52 Indeed the arm thing could be clearer but we wanted to at least automate that part to keep controls simple.

Alarm sound was finally set to last 5 secs and it might be late for big moves but at least to do those last actions and not to just end without notice.

Big thanks for playing!

Build-A-Bot by Tykki19 2025-10-17T15:03:03Z

@torcado Thanks for playing and the feedback. That idea about more situational pricing hasn't come up before but indeed would be something to consider!

Build-A-Bot by Tykki19 2025-10-26T08:26:33Z

@wouter52 Pretty great have to admit! We tried our best to enhance from previous year and it went better than we thought.

Congrats for your success too!

Build-A-Bot by Tykki19 2025-12-01T12:30:15Z

Sorry for the late ping but we have a Christmas spin-off out with more mechanics if you are interested!

[Santa's Botshop](https://tykki19.itch.io/santas-botshop)

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@azahara @preef @chikendeath @absolushzero @bumble @curtis-pelissier @k1ruko @space8 @egrassah @marcherin @aquanim @milq @keith-wang @truedat @phobos001 @patatje @mj12 @blackcat508 @roitchie @ather @bracula @frib @chuckeles @jawdan @mackelio @danicoredj @jim-jagers @ciphereo @snowpriestess @olddog @coderaurus @aviv-levy @franklyn01 @lizziea @euler-moises @le-don @cartmouse @naru @wouter52 @f1krazy @torcado

Rujum Jare by Yoav Kagan 2025-10-07T15:50:56Z

Very well done! Nicely have got the smooth control over the stones. Reached 10m and then accidentally hit the pile, well...

Drunkink by voidsrc 2025-10-07T14:07:37Z

I really liked the premise, style and atmosphere. Would have hoped some rating and more ink. This world and mechanics could be taken as a base for a bigger game!

Beat the Mall by LizzieA 2025-10-07T11:29:48Z

I had time first to know what to collect but when got it then it was fun. Some issues to run game directly here and to re-focus on scoreboard input field after taking focus away from it. Also once stuck on a shelf without way to release myself. Overall polished style and clear goal!

Collectorogue by HappySealGames 2025-10-07T14:46:47Z

I dropped cat to end of lava area and there it went. Didn't see it anymore but lost items from table (also hit them down by myself!). Neat idea and great visuals!

Pimp My Nest by Damyyr 2025-10-07T13:41:36Z

Great visuals and humor included. The finding part was innovative in the way it was used but I was left missing some system preventing me from spamming in the search phase. The actual nest building phase was actually really fun and challenging but 100% was reached!

Coinstorm by Ali_golden_bug 2025-10-07T15:07:56Z

Really enjoyable small incremental game. I still have to mention 2 things that I would change. First to pause or clear the coins when time ends as feels bad to see those coins going away when no control. Also total amount of coins would be good to show in stats screen or if want player always to check upgrades then just open that instantly after the time ends. Still have to say this was simple and clean take on this theme. Well done!

LD59 — Signal

AIST: Absolutely Irrational Sapper Technology by chakramgl 2026-04-21T16:53:42Z

OMG such a nice brain twister. I like it so much that I would like to see it extended. Nice visuals and all. Maybe some stats would be nice to see at the end if it was endless runner.

Signal Weave by alexhonor 2026-04-22T12:19:22Z

Good idea and execution. Chill atmosphere and great entry overall!

Tiny Signal Lost by Strega 2026-04-22T16:11:46Z

Coherent experience and nicely designed puzzles! Well done!

Radio Silence Gone by Juutis 2026-04-22T16:23:57Z

Honestly just my cup of tea! Visuals on the point and so was the user guidance. Maybe more punch into shooting and we have a winner. Have to ask if that is read 3D or fake as the walls feel great?

Kuiper Space Rescue by Saering 2026-04-21T17:34:12Z

Web version worked just fine! Really fun exploration with unified stylish experience. Thumbs up!

WiFi Trouble by rangoiv 2026-04-21T20:44:38Z

Surprisingly interesting puzzles! Some issues with initial connectivity tiles when resetting. Good amount of levels! I would hate to have router with 1 range...

Signal Repair Team by filgreen3 2026-04-21T17:43:36Z

Polished graphics and sounds. Lot of work behind the mails etc. Well done!

HeliRescue by darkshadow 2026-04-22T05:07:39Z

All are saved! Was really motivating game theme.

Tower Signal by Pierre-Marie 2026-04-21T19:46:20Z

There must be playable for hours which is pretty amazing for game jam. Solid ideas for incremental game. Nice job!

Cleared for Chaos by Reed Molbak 2026-04-22T14:21:42Z

Reminds me about some mobile game that I used to play if I recall correctly. Nicely executed with all bits and pieces that are needed. Congratz!

Too Many Goblins! by Tykki19 2026-04-20T19:43:22Z

@sam-horner Thanks for noticing! It's live now!

Too Many Goblins! by Tykki19 2026-04-20T20:28:49Z

@vanny96 One big thing is the opportunity to re-position the turrets during the planning phase based on indicated goblin signs.

Thanks for playing!

Too Many Goblins! by Tykki19 2026-04-21T16:25:09Z

@pierre-marie I hope your tried to re-position the turrets during the planning phase. Thanks for playing!

Too Many Goblins! by Tykki19 2026-04-21T16:26:18Z

@zamizmi Thanks for playing and feedback!

Too Many Goblins! by Tykki19 2026-04-21T17:00:09Z

@joeshanahan Uu, wouldn't like to be that goblin looking at 10 barrels at same time! Thanks for playing!

Too Many Goblins! by Tykki19 2026-04-21T19:20:02Z

@n-o-x @milana @juutis Thanks you for playing and feedback!

Too Many Goblins! by Tykki19 2026-04-21T20:56:15Z

@bigdippers I'm glad to see finally some real victory evidence. Congratz and thanks for playing!

Too Many Goblins! by Tykki19 2026-04-21T21:00:24Z

@jakob-meier Sir yes sir! We take that critique with open heart! Thanks for playing!

Too Many Goblins! by Tykki19 2026-04-22T04:11:54Z

@dissonance-generator Deployed flares signal to any turret on range to fire there so both types will act. Thanks for playing!

Too Many Goblins! by Tykki19 2026-04-22T04:37:30Z

@boxofcuriosity Wall shooting was something we left in to emphasize the timing of flares even more. Thanks for feedback and playing!

Too Many Goblins! by Tykki19 2026-04-22T04:44:14Z

@kayrum We were thinking also about making the spawning even closer but finally felt pretty good with the built anticipation especially with the bombs and cars cause. Thanks for feedback and playing!

Too Many Goblins! by Tykki19 2026-04-22T06:24:11Z

@chakramgl I agree that there cannot be too much feedback! Thanks for the feedback and playing!

Too Many Goblins! by Tykki19 2026-04-22T09:10:41Z

@loki-drams If you could remember which wave and position of the possible spawn indicator glitch was then could better know. Thanks for feedback and playing!

Too Many Goblins! by Tykki19 2026-04-22T09:49:44Z

@loki-drams Thank you! Generally indeed the indicators are not fully accurate as enemies indeed navigate by taking into account the obstacles so that is something that just happen but I will check it.

Too Many Goblins! by Tykki19 2026-04-23T15:08:36Z

@dwang Thanks for playing and concrete ideas which we really need to concern!

Too Many Goblins! by Tykki19 2026-04-23T15:40:33Z

@pocketdog welcome to battle zone! We were thinking about starting with less turrets but we tried to tune the difficulty otherwise manageable. Thanks for playing and feedback!

Too Many Goblins! by Tykki19 2026-04-24T04:35:33Z

@runningopenloop Thanks for playing! Any proposals what that longer play time could include? Longer waves, more level layouts, new enemy types, ...?

Too Many Goblins! by Tykki19 2026-04-24T13:06:46Z

@ottobroccoli Good to hear feedback also from people who actually play TD games. Thanks for playing!

Too Many Goblins! by Tykki19 2026-04-26T08:57:54Z

@purrseus Solid feedback! The parts you enjoyed were something we were also proud of. We would love to of course add more levels and content but that is the pain of the game jam as we know.

It is surprisingly solid in mobile indeed (except the manual reload as not really designed mobile in mind). Not sure if that unit merge was also something because of mobile but it could be turned maybe into a merge feature!

Thanks so much for playing!

Too Many Goblins! by Tykki19 2026-04-26T16:06:54Z

@darkshadow Thanks for the amazing feedback and playing!

Too Many Goblins! by Tykki19 2026-04-28T02:59:52Z

@mrturtle We are glad to hear that our TD interpretation worked for you. Thank you for playing and concrete feedback!

Vice Signalling by Dogshroom 2026-04-22T08:33:31Z

I won't leave review as cannot really play it as the content is cut when trying to play in browser.

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Vice Signalling by Dogshroom 2026-04-23T17:41:16Z

I really like the art and the theme and they drew me originally here. I was so hard trying to focus on hand gestures but I felt it was difficult but what worse I didn't have time to read what they told so I was quite lost. Could it be focused on one type of signals at time and then maybe give a pause to answer? There is still solid idea here!

Downtown Signal by Absolute Garbage 2026-04-22T08:48:04Z

I didn't feel that there was really progress after awhile or clear goal. Day 26 and decided to quit with plenty of resources. I have to say it was really immersive experience and I really would like to play something that minimalistic with just more content. Lovely!

GraveBell by Flinge 2026-04-21T20:52:46Z

Nice core loop with atmospheric style. I tried to focus on economy but cemetery was lost. Well done game jam entry!

Farewell by Termegus 2026-04-21T19:23:04Z

I don't know if I bought wrong upgrades as fireworks went many times out of screen when I would have liked to see them going off more often. I think really clever idea which also gives nice visual reward. Nicely done!

Look, I Made A Thing by duckmaniac 2026-04-21T15:49:29Z

Clearly incremental game. Maybe it was only me being me but I didn't know how to get real progress. My idea was that should clear the lines of the sign and I think I did it finally after buying only more gas and speed but I didn't get new level or so...

Good effort with sounds and coherent visuals!

Pulse-8 by Jacky San 2026-04-22T17:26:25Z

Nice style and further encourages me to try PICO-8 too! Well executed!

Fellowship of the Signal Fire by OttoBroccoli 2026-04-21T16:41:45Z

Good start for the game with clear tutorial but I don't know if I won or not as I managed to create individual signal lines from the initial tower to all others. Just the visual style that I like!

MISSION 404 by KALABHERS 2026-04-21T17:50:08Z

Cool and unique style and so nicely minimalist controls. Well done!

Planchette by Accelerate0814 2026-04-21T20:10:12Z

I was sold on the old phone already! Nice small details and great atmosphere building!

Signal Keeper by IndiePanda 2026-04-22T08:26:44Z

I liked the feel and look of radar so it could be already a base for the whole game! I was not able to find anything with it and maybe arrow keys could have been easier for radar moving.

NORTH-5 by rezonanc 2026-04-21T20:04:32Z

I don't know if it should end at some point but I think I did pretty good job on middle horizontal line and stopping the enemies. My wrists hurt now but at least I got to try some typing game finally. Stylized and really fun!

GIMME TV by pocketdog 2026-04-23T16:21:18Z

Nicely built some story around the shooter (go soccer!)! All the weapons felt pretty similar from efficiency point of view even when visually different and all felt nice. I didn't feel there was much pressure to move so I just basically hold left mouse and hold diagonal direction which worked pretty efficiently. Still good amount of content and coherent experience for a game jam!

Link the Shrink by TOSHIY 2026-04-21T16:06:23Z

Art is really inviting! One thing I noticed was that when I automatically set game into full screen mode (browser) and it cut the content (guides) from both sides and I only later understood it. I want to believe it was the only reason I did poorly...

Glitched Signal by Jamope_ 2026-04-21T17:22:43Z

Well done! Unique and interesting radio mechanics as an interesting way to do discovery! Good mood too!

Radioblet by Dwang 2026-04-22T16:05:30Z

Chill game with easy to pick mechanics. Solid entry!