MerchantQuest by ItsBamboo 2019-10-09T18:53:23Z ♥ 1
Nice graphics. It was interesting to play
Foon → Ludum Dare Explorer → Users → chakramgl
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 🤖 | 👥 | AIST: Absolutely Irrational Sapper Technology | jam | 462 | 3.53 | 3.74 | 3.08 | 3.68 | 3.89 | 3.75 | 2.81 | 3.34 |
| 2020 | 47 | Stuck in a loop | 👥 | Hell machine | jam | 2.00 | 2.50 | 3.00 | 2.00 | 4.00 | 3.50 | ||||
| 2019 | 45 | Start with nothing | 👥 | Defris | jam | ||||||||||
| 2017 | 39 | Running out of Power | Cyber Hell Cleaner | unfinished | |||||||||||
| 2017 | 39 | Running out of Power | 👥 | Cyberhell Cleaner | jam | 245 | 3.63 | 3.61 | 2.74 | 3.29 | 4.37 | 3.45 | 2.21 | 3.79 | |
| 2016 | 36 | Ancient Technology | Into The Ground | jam |
chakramgl leaves an average of 4.8 feedback comments each event.
Nice graphics. It was interesting to play
Very beautiful pixel art. The game is fun, and keeps in the streaŃŚ. Great work. + Likes for the Construct 2))))
This game is worthy of the first place. Amazing pixel art, gorgeous flow and cool sound. OMG 9.9999 / 10 (there is a very slight bug with character's movement, which spoils the whole mood). It's really amazing. Thank you dude))
Very cool art. I can not believe that it was done in 3 days. Excellent work
Very fun game. I like the pixel art. I adore managers of this type
Good runne. Excellent flow
Cool game. Great game design. Quickly get into the game stream. GJ
wooooooooooo!!!
Good game. I like this pixel art.
LD59 — Signal (7)
ANALOG TUNE OVERRIDE by Arryos 2026-04-23T10:17:40Z ♥ 3
Wow, our games really do use a similar mechanic. I’d even say I only used one of yours, haha. In reality, though, we had a lot of similar ideas for enemies as well (for example, changing color over time), and we also wanted to add small puzzles to the levels that could be solved by switching colors. But with only three days, we simply wouldn’t have had time to finish all of that, unfortunately.
Your implementation is amazing and really inspiring. This core mechanic truly has huge potential for expansion. You created great puzzles, I liked the level design, and I want more levels XD. Thanks — excellent project.
Hooked by echerry 2026-04-23T06:32:45Z ♥ 3
An awesome game. I love the pixel art, visual style, gameplay, sound design, and atmosphere. Simple and self-contained, yet with huge potential for expansion. This is an example of an ideal project for Ludum Dare. Amazing!
Look, I Made A Thing by duckmaniac 2026-04-23T05:57:48Z ♥ 2
Funny, cute game. I like the visual style — it’s the quintessence of chill.
The Light House Keeper by kenevil1 2026-04-22T16:31:16Z ♥ 5
Great atmosphere and a familiar combat system. The music and visual style really enhance the mood. I like that the main character fights with a ship anchor.
It was hard for me to see what was going on — the visuals are not very clear, and personally I felt there wasn’t enough feedback from the game, especially in combat.
Special respect for the voice acting!
Too Many Goblins! by Tykki19 2026-04-22T06:18:24Z ♥ 2
I really liked the idea, and I imagine it was quite challenging to implement. The visuals look nice, but it would be great to add more “indie-style” feedback so that things like taking damage are easier to notice—for example, when you're focused on another group of goblins. Though maybe it’s intentional to make the game more challenging. In any case, the tower defense implementation is very original. Great job!
Cableman [a rhythm game] by rucksack 2026-04-21T14:15:46Z ♥ 2
I think this is one of the best uses of the theme in a rhythm game. The game is clear from the start, and there’s nothing that gets in the way of playing. For me, it’s a really fun game with a great vibe and an awesome soundtrack (this track is very catchy and immediately pulls you into the flow). I’ll be humming it tomorrow. Looking forward to new levels. Super!
Signal Dungeon by rhewid 2026-04-21T09:03:11Z ♥ 1
A cool game that could have been made in a couple of days. Personally, I find that surprising. The pixel art is cute—not always very readable, but it looks nice, and I can appreciate that since I do pixel art myself—I liked it.
As for the gameplay, it’s fairly challenging right from the start, but after a few attempts it gets easier, and the overall difficulty becomes moderate and manageable, aside from some unusual moments (for example, I couldn’t quite figure out the pattern of the rotating saws, etc.).
Regarding the use of the “Signal” theme in the game, I’d say it feels more like a wave/spell/echolocation (I even once made a game with a similar mechanic, like the one used here), but overall I’d consider it acceptable.
Great job!