Snack Summoner by Air Dinghy 2024-04-26T12:00:51Z ♥ 1
Nice little game. Congratulations on your first Ludum Dare. It's also first time for me :). Voice acting goes nice with the game and like the simple animations you used. Good Job!
Foon → Ludum Dare Explorer → Users → WildCodePlay
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Dice Killer | jam | 515 | 3.58 | 3.45 | 3.82 | 3.42 | 3.82 | 3.36 | 3.06 | 3.37 | |
| 2024 | 55 | Summoning | 👥 | Summoner | jam | 1042 | 3.13 | 3.00 | 2.85 | 3.25 | 3.11 | 2.50 | 3.07 |
WildCodePlay leaves an average of 15.0 feedback comments each event.
Nice little game. Congratulations on your first Ludum Dare. It's also first time for me :). Voice acting goes nice with the game and like the simple animations you used. Good Job!
Nice little game. I needed a second try to fully understand what should I be doing there :D. I like the challenge. I think that it's little unfair that game is basically based mainly on the speed of clicking. I would like more a game where I need to think more and value more the resources. But of course this is just my personal preference. Thank you for the game! :) Untitled.png
Wow I loved to play this simple quest. Reminds me the style of Finding Paradise which is my most favorite game. I liked the ending that it was not just "yey you finished quest!", but actually there was a big party ;).
And the piano had nice sound xD.
Wow that was really fun. It took me about 3 minutes to finally summon the ultimate attack xD. I love the humor used in this games. Graphics, SFX, music goes together really ,really well. Firstly I didn't catch that I need to go through the summoning circles :). Also the speed effect was 💗
I also got stuck on level 3. Impressive game regarding the technologies used here (senior web developer here ;) ). Some SFX + Music would make this game even better. Also, I'm missing some level design, because the levels are not changing in any way except the machines are broking faster xD.
I got to the 7th floor. I liked the procedural generation of the level, but after some time it started to be repetitive. I had no problem with unreachable doors. I didn't use right mouse click much often because I didn't see the point. I could should and evade really easily and there was no point in spawning my own monster. Also I was afraid that my monster will stay in some area and kill some others and the key would spawn there and I would need to travel back where I summon my monster :).
Because nothing can actually kill you I just ran through all obstacles, took coins and then created a super confused replica :D
Nice and old. Very hard because you have practically just one life then the level starts from beginning. The turrets look rather week, maybe some upgrade would be welcome (they could aim for example).
I god 110000 most :D. They are very scared and their movement is sometimes unpredictable :D. For me it's fine of what you can accomplish in 3 days. If you would like to continue work on this I'm missing some features like: - the more you kill the more special skills you could posses - types of invokers with different HPs - maybe mana + spells implementation - music + SFX
I liked the story you included in the description. That could be an intro to the game.
Interesting idea, summoning protective/damaging stuff. But I didn't see the point. Heads of the 3 protectors went down but I'm basically immortal (web version). I can't see anywhere what is actually the goal of this game.
Wow I loved the theme and the music. And it was quite challenging. I didn't pass through level 4 because I already closed and reopen the tab multiple times :D. Some button like retry is really missing. Overall I like how you design levels, you have to think very carefully what the correct moves are.
The movement was pretty funny. Hard to control, but in the end it was worth for the single glass of water xD. At least I read comments first and figure it out what to do. I have this symbol also in [my game](https://ldjam.com/events/ludum-dare/55/summoner) :)
Web versions are not working completely. The PC version works, but in a small window (I have 2560x1600px monitor). Game looks very nice. Polished graphics. But the attack system doesn't work so I would like to see how would it work when complete. I love the music, really nice! Graphics + SFX + music goes very well together. Also I would like the idea that the battlefield could change based on the monsters attacks. gameplay.png
I like the experimental idea and the way how I can move star and change the star to smaller one - then it looks like the star traveled to far away galaxy :). Almost it looked like the moving star can be friend with every star or galaxy created.
Hah! That was funny :D. Just destroy everything ASAP to not keep me waiting!
Nice little game, I was missing some guidance about why I need two flutes at all :). Because I could use Q + E right away.
LD56 — Tiny Creatures (13)
Critter Slayer by mode_0x13 2024-10-18T09:35:16Z ♥ 1
Hah, the best ending I saw in this game jam :D (I won't spoil it). Good job submitting your first compo! Even when it isn't polished or great, it's still yours and you make a game which is always very cool! :) Continue honing your skills. Wish you luck :).
Jarred by Tommy 2024-10-18T09:30:56Z ♥ 1
Hah, that was fun! Even when the ants were quite week but the idea was well executed!
Licky Luke by Sharkbait 2024-10-18T09:20:04Z ♥ 1
It's fun and looks beautiful! Reminds me of Ori and the blind forest. But I found it quite buggy, even with the windows version :/.
Motomon by Jawdan 2024-10-18T09:16:08Z ♥ 1
I see where your inspiration comes from ;).
Farmer Friendly Ladybug by Tharinda Kodikara 2024-10-18T09:08:37Z ♥ 1
Hi Tharinda and welcome to your first Ludum Dare game jam! :). Nice first try, simplicity, animations. I even lost a few times in the beginning because I see the collider is not precise enough and it is more like a rectangle around the spider. I would suggest some improvements if you would like to hone your skills further: - make the spider move in a random direction - make the shrink animation when you fall - you can go further like, make levels, obstacles (walls), more spiders or other creatures ;)
Have fun!
Honey for the Winter by adjo 2024-10-18T09:01:19Z ♥ 1
Nice game, but I had a problem with controls, sometimes I was heading some direction, missed the flowers and couldn't turn back and then night hit and my colony died :(.
Niblo and Mubbit by milq 2024-10-18T08:37:27Z ♥ 1
Thanks for the game. So far you have the tiniest creatures I have seen in this game jam :D. The mechanics are little awkward, but interesting. I think the hand would be played much easier with a mouse instead of the keyboard arrows.
Welcome to the Jungle by ejunegao 2024-10-18T08:25:23Z ♥ 1
I don't understand. I was the biggest I could be, then the music stopped playing and out of nothing I lost. Nothing was comming at me at all. I played the web version. Overall interesting and nice pixel art :)
Bugtallion by goodwincek 2024-10-18T08:17:37Z ♥ 1
I see we are not the only ones who come up with new and unique way to dice mechanic. :). Thanks also for your rating. The style and sound somehow reminded me of the Gwent card game from the Witcher III :). 2024-10-18 10_14_49-Arc.png
The Immortals Snails by Dianavi 2024-10-18T08:00:16Z ♥ 1
I was shocked when the snail rocket came to me :D. Overall it was fun. But it wasn't fair that the collisions didn't work for snails as well! :P. Cheaters. Nice music and SFX. And the spinning head was fun :D2024-10-18 09_57_42-Arc.png
Shepherd's Path by SchleuderGames 2024-10-18T07:51:35Z ♥ 1
Nice little game. I particularly loved your art style and the choice of the color palette. Man, but it was hard. Those sheep are so stupid :D. And the whistle mechanic sometimes leads the sheep to me and sometimes away from me.
The Wriggling Path by leckert 2024-10-08T05:32:41Z ♥ 1
It reminds me of Ori :). I love how you teach the player the controls through the beginning of the game (I'll take it to my other games for GJs ;)). This was a really beautiful platform puzzle. I wanted to play it till the end, but for some reason, I couldn't get through this part. According to "map" on itch.io, the circle part should be in the air but it's not. Multiple "R" keys didn't solve this :(. But, I had a perfect time. Some mechanics even surprised me.2024-10-08 07_26_25-Arc.png
Defend Squeeb by The Quinnzite Mushroom 2024-10-08T05:11:53Z ♥ 0
2024-10-08 07_01_29-Arc.png Max score 159 ;). Nice little game. I like the drawing idea for attacking creatures. In the beginning I wanted to move with the guy, but he didn't listen to me :D.
Good job, the music fits nicely with the game. What I was a little bit missing is some VFX for taking damage. In the middle of fighting, I initially didn't even realize I had taken 3 hits already.