From Hell's Heart by randomhuman 2024-04-17T22:25:27Z
It's a neat game! Some lines of Lore would have been nice though. Still, a decent shooter in an impressively short time!
Foon → Ludum Dare Explorer → Users → Alessandro2024
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Summoner Armin's Bad Day | jam | 844 | 3.33 | 3.14 | 2.40 | 3.45 | 3.61 | 3.38 | 3.22 | 3.53 |
It's a neat game! Some lines of Lore would have been nice though. Still, a decent shooter in an impressively short time!
Neat puzzle game! I would have liked it if the puzzles were harder, but it was nice anyway. The timer does add some pressure :)
At first I didn't recognize that the lines on the page were puzzle pieces and it took me a while to notice the red star and the circle, but once I did the pieces fell into place. Well done and certainly innovative, different than the other games!
I think when using AI art as part of a Game Jam you should credit it clearly on the page, just cause it's not entirely obvious to everyone playing the game. Aside from that it is a neat concept, very different from most other games, an interesting change of pace! I do agree with @KrummSakura about the Micromacroscope.
Maybe the best one I've played so far! Incredible that this was finished on time as part of a game jam! Truly far more polished than the majority of games from jams, and really fun! I've played this way longer than most.
The first round I lost by only 100 Money, the second round I got over 200k Money, every skill over level 200 and then the game started lagging so I couldn't finish the 6th day xD I loved it, very nice look and feel to the game!
It was sweet and chaotic, thank you!
interesting concept! The puzzle rooms were well made, and the fact that you elaborated on the idea and still completed the game within the time limit is impressive. I also liked the writing.
Actually a surprisingly fun game! thanks!
Pretty neat! I think the battlefield could be a little bigger, but it's an interesting concept, having to keep your eyes on so many things at once!
Would be even better if the bullets bounced as well, at least once. Took me a while to realize your supposed to bounce the cannon from edge to edge to maintain your speed. Maybe the cannon could interact with the ducks by pushing them or something, not just by shooting, but that's just an idea. Neat concept!
What's the wizards name? Is he the original ollie?
It's pretty nice and glitchless, I think the damage multiplier should scale more when combining onions, to account for time lost and the chance of losing upgraded onions, otherwise nothing to improve :)
Reminded me of that old mobile game where you combine elements, but combined with a narrative and a character on a map, neat!
Excellent fun game, gets you hooked!
A neat Idea, I think this could actually be really entertaining, but more variety is needed, and instead of just fulfilling orders it would be nice to also just create the cats you want yourself. And if they'd then hang out on your screen or do something. Like this you just keep typing and it goes nowhere. But thank you for this cat creator, it's certainly an original idea!
Neat game! I wish it was a little easier, maybe if the key strokes caused the notes, Idk, well done!
Nice!
Really cool game! Only reason I stopped playing is cause I want to try out more games, but I could really spend some time just playing with this one, especially with expanded content :)
To be honest not a very interesting game. You did a good job at getting it to work properly tho, and the design is neat.
Fun, but it needs some pressure on the player. Right now it doesn't matter if all troops die, I can just wait a little and summon more and stronger ones. Maybe if the summon area was shrinking, or if the enemy could repair their towers, there would be some pressure to perform well. Entertaining game tho, thank you!
Neat! The pickaxes were a little weird to use but otherwise solid enough. Cat sounds are always a plus
Great to see a Dr Seuss inspired game, although mixing it with a slight horror tone was a strange choice. Definitly very original and I liked all the gobbletops and their art. Thank you!
Really beautiful and amazing art, I love every single frog design! I just wish the recipes were less guesswork and more logically determined, maybe with clues or something. Cute!
A neat, story based game, thank you!
It's a petty you don't allow ratings for audio because I loved the music! The game is neat and fun, but some sort od handbook that explains how the various monsters work would have been a very good idea. For a long time I had no idea what to do when enemies reached the last row, it seemed like inevitable game over because my monsters wouldn't fight them. Even now the only solution I found was to have the magma monster explode next to them. Anyway, neat game!
Neat!
Interesting game! I would have played it for longer if there were more levels, good work!
Nice gameplay! Would be nice to have some elements carry over into the next round, so you don't always start from scratch.
neat base defender, it could use a feature that prefents enemies from spawning right behind the top corner, as it is very close to the edge. Or if the enemies didn't move in a perfectly straight line that could also help. Solid concept!
Good job, although I think it could be a little more forgiving. Excellent designs btw!
Impressive work! excellent art!
interesting work, I couldn't get past the level with the two ice walls, idk if it was my mistake or there was a glitch.
Neat, but avoid invisible walls next time. Still, good job, and reminded me of undertale :)
The game works quite well and is quite fun, thank you
I could run up the hallway directly at the supervisor and back again without being spotted, but when I stepped into rooms he saw me through the walls. Matny Gnomik is a fun little thing but it didn't really help. I think the game is simply not complete yet, but a neat idea. The art looks fun though.
Surprisingly fun considering that there is literally no content, but I kinda enjoyed it anyway xD got almost fivehundred ducks but the lag was getting bad lol
I didn't get any audio, but I see you left the ausio category for rating, was did it not work for me or is there no audio included?
That must have been so much effort to make! Unfortunately the hitboxes and strike range are off and the movement still needs polish, but very impressive for a Game Jam game, and I love that there is variety amount the enemies like this! Also the bossfight was sweet, a victory message of some sort would have been nice, to give some closure.
Neat game, although I would have wished for better movement controls. Sweet art!
Hi, it was really cute! Like many others, I soon got overpowered and then stuck, surrounded by my allies, unable to die because no enemy could get close xD the best part are the cute graphics!
Team:
Game Director:
Alessandro Langosco di Langosco
Digital Artist:
Afshin Gholami
Authors:
Susanna Litmanen aka vadelmakarhu
Mohammadamin Sadeghizad aka amindodo1998
Amirali Alinia
Lukas Adlassnig aka LHA2401
Special Thanks to: Syed Asad Ali Hasani
Well made! The controls might work better with "wasd - space bar - e" but once I got used to these they were no problem. I wonder if anyone made it past 2:30, I feel like after the 2 minute mark your buddies die faster than you can summon them, but it's a very fun and engaging game