Idle Hands by Saryah 2024-04-17T12:03:51Z ♥ 2
Interesting idea that you are a demon "helping" people, it was very fun to find all the different items on the map. The dialogs are super funny!
Foon → Ludum Dare Explorer → Users → universeflow
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Mixed Signals | jam | 336 | 3.69 | 3.67 | 3.29 | 3.76 | 4.11 | 3.71 | 3.78 | 3.72 | |
| 2024 | 55 | Summoning | 👥 | Sumo & Ning | jam | 402 | 3.73 | 3.63 | 3.66 | 4.14 | 3.79 | 3.23 | 3.44 | 3.66 | |
| 2021 | 48 | Deeper and deeper | 👥 | Granny Goes Deep | jam | 500 | 3.77 | 3.83 | 3.29 | 4.08 | 4.00 | 4.24 | 4.48 | 3.58 |
universeflow leaves an average of 30.7 feedback comments each event.
Interesting idea that you are a demon "helping" people, it was very fun to find all the different items on the map. The dialogs are super funny!
I love these types of games, takes me back to the times when I played Age of War as a kid! The small sprites are super cute, especially love how the skeletons turn their face.
Nice story, loved the music! Unfortunately, I expected space to make the text faster and so I missed out on some dialogs because I accidentally skipped it.
Really cool atmosphere, felt like actually being on a ship! Especially the sound balancing, when you get out of the ship and the water gets really loud, was a nice touch.
Funny idea and interesting interpretation of the "summoning" theme. Would be cool to add some more puzzle elements to make the gameplay more interesting. Quack!
Really creative idea and execution! The art style is simple and fits the game well. Seems well balanced, not too hard, not too easy. Well done!
Fun concept, nice art style, love the great & cozy music and sound effects!
Really interesting idea to be the "bad guys" in a tower defense game. Well fitting art and atmosphere!
Since you're using Unity, have you tried looking into WebGL builds? I think your game could work well in a browser too!
Interesting, intuitive and fun gameplay loop, I really enjoyed collecting the materials and then crafting minions to protect the forge! Art style is simple and fits the game well. Only thing it needs is a bit more content to keep it interesting over time, such as ways to upgrade your forge or your minions.
Wow, great art style! Took me a while to understand the gameplay, because there is no in-game tutorial. I didn't know you can zoom out and scroll, for example. In hindsight it's obvious though, since it is an RTS game after all. Gameplay is also a little slow. Otherwise, great idea and concept!
I like the cute aesthetics and writing style. Interesting concept to spawn them by drawing shapes. I also think a skip button for the tutorial would be good, as I had to watch it again when I wanted to try playing again.
Funny intro, had me guessing what the game would be but it turns out it's satanic laser pointers killing flies so that you can eat your sandwich! The gameplay takes a bit getting used to and could use a better explanation, it also sometimes only tells you the controls with a controller (e.g. to go back to menu it had the menu button on Xbox controllers, but not which key you should press on the keyboard). Otherwise fun game and it's interesting that you managed to add a whole translation system in a jam game!
Cool idea and nice puzzles! The art style is nice and simple, I like the contrast of the activated blue circuits against the rest of the game. I think it could be extended to add more levels and make a really fun and challenging game. At first I did not understand that you can click the paths to turn them on, would be good to have a hint/tutorial explaining it.
Cute! I like that you also decided to have a cook as the main character (we also did in our game). The idea of collecting recipes before knowing what to collect and summon is interesting and makes for a good puzzle. Unfortunately, the movement is a bit wonky and makes it hard to control the character. Not sure if this is on purpose, but I did not really find a way to control it well.
Fun spin on a mining game with interesting bounce physics. I especially liked the shop/"deck building" aspect. Wish it had a feature to deploy all goblins if I want to. Maybe it would be good to add a timer to incentivize quick decision-making.
The art and animations are top notch! Gameplay is a bit simple and repetitive, but something that could easily be extended later on. Would be great as a multiplayer game with local co-op!
Fun fact: I found your game because our game Sumo & Ning got the `sumo-ning-2` slug on ludum dare, so I was wondering who the first `sumo-ning` is :D
Wow this is really deep (haha, get it ;)) for being made in such a short time! also stands out from the many other drill games in this LD by adding a puzzle/city builder aspect to it!
Cute sounds and graphics and a fun concept with funny physics! Very interesting idea and odd/contrasting ending :) Only problem I had was that sometimes bombs would spawn right where I fell out of my room into the dream haha
The style of this game and the itch page is very nice and nostalgic! The game itself is simple, but awesome for something that was made in only 14 hours!
Very fun and innovative idea! I have not owned a cat but this gives me a feeling for what it's like having a cat as a programmer :D
Cool concept but the sound effects are a bit harsh and loud, which does not fit the rest of the game's mood as it is otherwise quite relaxing :)
The graphics are soooooo amazing, wow!
Seems very interesting! Especially with the game being made in React! However, I cannot seem to see the cave, only buttons to stoke flames, gather wood, check traps, etc, any ideas?
Very nice and simple 3d graphics, love the style! Gameplay also feels pretty good, but it's quite hard (at least for me)!
Interesting take on the theme ;) The music is pretty nice but quite loud, would be nice to be able to turn it down. Also, the controls are a bit hard to get right at first. Otherwise great work!
Very interesting idea and great art style! The gameplay was not too clear to me at first, but once I read the text on the itch.io page I understood it.
The art style and sound effects really give off that vibe of using computers back in the day. Awesome setting and very interesting gameplay!
Such a nice game and great artstyle! Making NES games in game jams seems rare so it's nice to see someone taking up the challenge :)
the art is awesome but I somehow cannot manage to do the first jump :( I figured it out it's space instead of the up key to jump higher
I have never felt so relaxed in my life before! ;) interesting and super fun concept and game play!
Very nice graphics, super polished, and great gameplay! 5/5 stars overall!
This game is awesome! 5/5 in everything, and made in pico-8 too <3 but there was a bug that I turned invisible and it kept scrolling
Really fun idea with the "jam" game, the physics are weird but it makes it super fun especially with the jam sprite flying around!
LD59 — Signal (56)
SOMEONE IS LISTENING by Maocaroni 2026-04-25T06:11:34Z ♥ 2
very cool that you made a narrative style game, they are quite rare in jams! and the hand-drawn graphics really add to the horror atmosphere. I generally don't like horror games, but this one was well done :)
AGENTS RHYTHM & RAID by Nadia Pixel 2026-04-25T06:08:13Z ♥ 0
very interesting to use rhythm sections to decode signals and learn new abilities :) I personally found the attack hitbox a bit weird (maybe it's too small?), I'm glad you added the skip option because sometimes it was way too hard for me haha
Harmonic by Whiteowl4399 2026-04-24T16:50:46Z ♥ 1
yay another music game! making the signal with cards is a fun and innovative way to do combat. I especially love that you show the formulas that make up the waveform :)
Semaphore Euphoria by Papaver 2026-04-24T16:44:27Z ♥ 2
fun little game, the in-game tutorial was great, I also love how it was set at a school to make you feel like you're learning before you get into the actual game :D something I disliked was that if I made a mistake I'd still have to finish the level before I could try again, that was a bit frustrating as I sometimes accidentally did something wrong and then it already registered the wrong letter. I would have preferred if it just didn't register and then I had to try again.
Criminal Does Not Dream of Wizard Boy Policeman by havearollonthefloor 2026-04-24T16:36:33Z ♥ 1
very interesting idea, it's fun to draw the shapes in different colors. somehow I always wanted to switch lanes with the up/down arrow keys, so maybe that's something that could be added later :)
Smoke Show by Crygos 2026-04-24T16:33:25Z ♥ 3
a really interesting way to make a rhythm game (we also made one, nice to see that there are so many rhythm games in this jam, I love it!) and a very innovative interpretation of the theme. it's not that easy to get into, I didn't realize that you have to hold the buttons, at first I thought you have to press them on beat, but once I got the hang of it it was fun :)
灯台の見守り — Lighthouse's Vigil by Tanjou 2026-04-24T16:28:17Z ♥ 2
such a great aesthetic, I love this interpretation of the theme "signal". the game is fun and well polished, graphics are amazing, sounds are great (did you do the voice lines yourself? they are also cute), well done :)
Signal Garden by kintsugi 2026-04-24T16:25:01Z ♥ 1
I like the idea, it's definitely very original and innovative, but it's also very hard. It would have been good to add a couple simple levels at the beginning to get the basic concepts, maybe introduce only a few nodes at once, not all of them at the same time.
Wi-Fix It by DaniSerranu 2026-04-24T16:21:13Z ♥ 3
very cool graphics and animations, this game feels so polished! I love the win95 aesthetic :)
FOREIGN FREQUENCY by dvan1337 2026-04-24T16:08:09Z ♥ 2
I love the UI in combination with the sounds, really makes you feel like you're sitting at an old computer decrypting messages. it would have been even better if the font was rendered in a pixel perfect way, the text was always a bit blurry/hard to read, but maybe that is intentional?
Broken Jukebox by Pimeko 2026-04-23T09:10:30Z ♥ 1
this is one of the most fun games I've played so far in this jam, I might be biased a bit though because I love games that incorporate music in some way haha
Screenshot 2026-04-23 at 11.09.17.png
is 30 clubbers the max? I definitely saw some say "I will leave" but I didn't check if they actually did
DIG_POD by a333 2026-04-23T08:51:25Z ♥ 1
I love games with pixel physics, very well done. just a small suggestion, but when mining you always fall down a little bit and use a tiny bit of health, which is a bit annoying. I know you can just fly up a bit to cancel it out, but it's tedious to do that - might be better to only cause fall damage when falling for longer distances
also, this is uncommon for jam games, but for this game I actually felt it was a little bit too easy, especially beating the boss, not a big problem though, the game could always be expanded later :D
Data Routing by StormSword 2026-04-23T08:26:46Z ♥ 2
very cool idea, I just found it a bit hard to predict where it will go while recording, so it always required some trial and error to get it right
Among Six by nOuChi 2026-04-23T08:12:34Z ♥ 0
cool idea and art style! the tutorial was continuing a bit too fast for me, I wasn't able to finish reading the text before it already went to the next slide, maybe let us manually press to continue
Ship Happens by Cambryx 2026-04-22T15:05:54Z ♥ 6
this is a very polished and fun game! I really enjoyed how well the music, sound effects and art vibed together. I noticed there seems to be an issue sometimes where ships are not docking properly (I think it detects when you drag to the edge of the radius, not inside it), so I sometimes had ships at the dock but not doing anything. I also had a bug once where the ship just kept going and crashed into the island, although I dragged it properly to the circle and it even made the "ding" confirmation sound. Besides these issues it's an amazing game though :)
Space Pawn Space Shop by bjornstenlund 2026-04-22T14:56:14Z ♥ 4
very cute hand-drawn art style!
POKER FACE by T4RAN 2026-04-22T13:29:52Z ♥ 1
nice to see you did submit it @t4ran :D love the idea of reading their faces to see if they're bluffing, a bit similar to the concept we went for but in a completely different genre
Captain Distress by HexStart 2026-04-22T13:23:26Z ♥ 1
I love the style and mood of this game :) it's a cool puzzle
COPYTHAT by PPKO 2026-04-22T12:06:38Z ♥ 3
fun idea and as a visual learner it was quite easy for me to pick up the alien language :D I also love the aesthetic of the game
PS: does the alien officer say "what you want?" it sounds like that to me
Effigy of the Sky Lords by Purrseus 2026-04-22T11:54:51Z ♥ 1
I love the art style, I wish it had some music to go with the underwater theme (sad that you ran out of time before you could add some!), but otherwise the atmosphere is perfect! I also like how the characters are talking in animal crossing style. Selkie is my favorite character ;)
Journal of Poisonous Experiment by Aquaaa 2026-04-22T11:12:55Z ♥ 2
Very cool seeing all these alien plants, but I am not sure how I am supposed to figure out which tags go where, there is not much feedback on what's correct or not. I am also stuck on the same plant as @alexander-stepanov
WEB DIVER by mshrmgirl 2026-04-22T11:08:52Z ♥ 1
I love the unique aesthetic of the game. The text messages were very helpful but they are a bit hard to read being blue text on a blue background.
Finsternis by Jo Bettaque 2026-04-22T07:40:26Z ♥ 4
one of the most polished games I've seen so far here! fun game with great visuals, sound effects and music!
Mess It Up! by Shiyuue 2026-04-22T07:08:17Z ♥ 1
gameover-screenshot-20260422-090725.png
very fun to have the cat move around and destroy things, I wish the cat would move a little bit faster to make it even more chaotic!
Read My Signal by Shivvvy 2026-04-22T07:05:13Z ♥ 2
such a cute little game, it's fun to try to read their signals and figure out what they need, a bit similar to our idea of reading emotions in people's faces when dating :D
lost in head by ROWLING 2026-04-22T07:02:53Z ♥ 0
very good to have a tutorial video for those people that aren't good at puzzle games (me) :D
really love the atmosphere and art style!
MEGAHONK by kuviman 2026-04-22T06:59:08Z ♥ 1
it's just like driving on the highway at peak times in real life! (except for the megahonk hehe)
very fun little game!
B.O.B.O by miles2099 2026-04-22T06:55:57Z ♥ 2
Screenshot 2026-04-22 at 08.55.08.png
Not sure what's going on, but I seem to be having an issue with the web build (Chrome on macOS). The buttons don't line up with where I'm pressing either.
No Signal by detectiveLosos 2026-04-22T06:53:41Z ♥ 3
the game actually jumpscared me, damn! something I would suggest to add is a gamma configuration at the beginning, it was very difficult to see anything at all for me on my monitor, I think it needs to be calibrated to a point where you can barely see it but still see it well (a lot of dark games do this kind of calibration at the beginning).
Flag Fanatic by sebastianscaini 2026-04-22T06:50:06Z ♥ 2
ohh I love how you made an edutainment game to learn about actual flag signals. It's definitely difficult if you've never done it before. Might be too much for a jam game, but I think it would be good to add some sort of tutorial in the beginning, where a few flags are introduced with hints on what they mean. For example, you could have it spell out "flag" and put F L A G below the signals, then make another word with these same signals, like "lag". Every time a new letter is introduced, it could show a hint. Always tricky to make an edutainment game simple enough, fun, and still teach you something :)
Hold The Signal by Dywanix 2026-04-22T06:44:42Z ♥ 0
I'm actually surprised there are so many "signal tower" games but that there aren't more tower defense games in this jam. At first I didn't realize you have to stay in the circles to increase your signal. I like the idea of having a stronger signal to increase your towers' strength, but I wish the signal mechanic was incorporated more in some way, not just moving to a certain location.
Signal Slasher by Tkap1 2026-04-22T06:39:41Z ♥ 1
I like the mechanic of only taking actions when the button is green, it's an interesting concept! I just didn't fully understand when the button turns green, is it time based? It might be good to use music to give a signal when the button turns green, like on every beat, so that it is easier to tell when it will happen.
dearest friend by Aurel300 2026-04-22T06:34:58Z ♥ 1
very cool story and art, I love the narration, it adds so much to the atmosphere of the game!
Laser Beat by Gotlib 2026-04-22T06:31:31Z ♥ 2
I love how you also incorporated music in the gameplay, I also tried to do something similar with the music in our game :) just something I noticed, the music seems to stop after playing for a while
Operation Alien Translation by Sheepolution 2026-04-21T15:29:33Z ♥ 1
very cool art style and idea! I loved the cutscene at the beginning :D
Signimal by FrowsyFrog 2026-04-21T14:54:12Z ♥ 1
such a cute game!
Téloche by Magalix 2026-04-21T14:47:02Z ♥ 5
very well done graphics and sounds for the videos! probably one of the best takes on the theme I've seen so far :D
only thing I would change are the sliders and text, they don't really fit the vibe of the rest of the game. would be cool to be able to directly adjust the antenna by dragging it around
Look, I Made A Thing by duckmaniac 2026-04-21T13:39:05Z ♥ 2
sending signals to aliens is such a unique interpretation of the theme! I also love how you can upgrade your tractor in various ways
Wavelatro by ForsakenAginor 2026-04-21T11:15:29Z ♥ 3
This game is so polished for a jam game, amazing work! I love how you even made the itch page CRT styled to fit the mood of the game :D I'm also a fan of balatro so this game was pretty fun for me!
Rescue Signal by emrod 2026-04-21T11:10:10Z ♥ 1
I love the art style, it's such a cozy vibe! A suggestion would be to make them move *slightly* faster, I know making them too fast would kill the vibe of the game, but it seems just a little bit too slow for me.
The Homing Crows by fabonacci 2026-04-21T11:04:26Z ♥ 1
I kinda get the idea, but I am not sure how exactly I am controlling where they move? Might be good to add instructions, at least in the text description
Mama Duck Hero by runningopenloop 2026-04-21T11:02:14Z ♥ 1
*quack*
Grand Theft Alien by wingy-mammoth 2026-04-21T10:59:42Z ♥ 2
interesting idea but I have no idea how I am supposed to figure out the driving rules, are there hints? :D
Smoke Diss by Andreas Roschal 2026-04-21T10:57:35Z ♥ 2
very polished game - especially the art style, music and sound effects are great! I also love the take on the theme "signals" being smoke signals to insult each other
LEFT ON RED by Lenny Rudeberg 2026-04-21T10:54:47Z ♥ 2
very fun game idea! trying to dodge the balls while at the same time trying to respond to a text message is pretty difficult, as I would imagine it to be in real life as well hehe
GlorpCorp by JonasO 2026-04-21T10:52:34Z ♥ 3
love the music, sound effects and the concept, very cute game :)
DRAW!!! by Alpharius_003 2026-04-21T10:49:36Z ♥ 0
cool idea and art style! you were right, it does feature a similar mechanic to our game with the rhythm-based quick responses :)
GTC Granny Traffic Control by pedsm 2026-04-21T09:18:14Z ♥ 3
any game with a granny as the main character is a great game!! ;)
Foto by MrTurtle 2026-04-21T07:13:03Z ♥ 1
I tried finding the first one but how do I take the shot? I don't see any instructions on which key to use to verify the photo location
Cleared To Land by JHax 2026-04-21T07:06:56Z ♥ 1
cool simulation/puzzle - having three levels that ramp up in difficulty is a nice touch for a jam game! did you make the music yourself too? it definitely gives me airport vibes :)
Hive and Honey Horticulture by Sarah 2026-04-21T06:58:24Z ♥ 2
such a cute and cozy game! I especially love how you can change all the colors
Call Me by MrWarranty 2026-04-21T06:52:11Z ♥ 2
this is such a cool little idea! maybe I'm just bad at puzzle games like these but it took me forever to solve some of the stages, would be nice to include some easier stages with obstacles on smaller maps at first :D
rescue signal by OldDog 2026-04-21T06:47:40Z ♥ 1
ohhh I love these kinds of mining games, it reminds me a bit of that old flash game called "motherload" :D
Pidgerton Agency by rehawk 2026-04-21T06:42:32Z ♥ 5
cute and funny game, awesome that you managed to put quite a few mini games in during the time of the jam!
Shooting Stars in a Blocky Cosmose! by AweSkyBear 2026-04-21T06:39:07Z ♥ 2
such a fun and innovative concept! the music reminds me of "animal crossing in space" and it kinda fits the game's vibe, looking for stars to capture!
Signal Through the Blizzard by anku 2026-04-21T06:19:54Z ♥ 3
cool short story and very atmospheric game, love the weather effects! At first I didn't understand that the circle around the player is supposed to be a signal where you should go next, it only made sense to me when the player mentioned "the signal is pointing to the right but the tracks are to the left" - a possible improvement would be explaining this concept early in the game