agent-p 2026-04-21 00:15
Fun game! A tutorial would be helpful as it was kind of hard to figure out the projectile signal mechanics from first glance. Bt super innovative and cool! Keep it up!
Foon → Ludum Dare Explorer → LD59 → GlorpCorp
By jonaso, Maren Holm, icebell, torbsaudio, and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 11 | 4.36 | 21 | |
| Fun | 20 | 4.22 | 20 | |
| Innovation | 1 | 4.68 | 21 | |
| Theme | 2 | 4.89 | 21 | |
| Graphics | 5 | 4.76 | 21 | |
| Audio | 9 | 4.47 | 20 | |
| Humor | 16 | 4.47 | 19 | |
| Mood | 7 | 4.59 | 18 |
Fun game! A tutorial would be helpful as it was kind of hard to figure out the projectile signal mechanics from first glance. Bt super innovative and cool! Keep it up!
I like it! A quite colorful approach on the theme <3
Haha, 100% hit into the theme :) Sound affects of mumbling is so fun. Though it was hard to control the sattelites on my trackpad, maybe my skill issue. Overall nice!
Super satisfying game with a really lovely audio/visual aesthetic! I'm glorping out right now!
Such a great soundtrack! I'm a huge fan of maj7 chords. You did a really clever job interpreting the theme! The audio is awesome — all those meows, haha, so good! Thanks for the experience.
Really fun and a great mod to play
Glorp again!? Don't mind if I do
glorp.png
The art style and sound effects are unique, and it's a lot of fun to play. However, the movement and rotation of the satellites are a bit hard to control. It would be more convenient if they could be controlled using both the keyboard and mouse.Overall, it fits the theme very well and is highly innovative.
love the music, sound effects and the concept, very cute game :)
This is gangsta, yo! The cute alien voices and the soothing melody, packed in a bubbly and colorful world. I might not be goop enough to ascend to the very top of glorpcorp, but thats alright, I had fun!
Mimimi mimimi mi mimi mimimimi Thats glorp for Wow!! Such a creative and well made game!!! Gosh i SUCK tho
Really cool! Lovely style
Screenshot 2026-05-08 235048.png
Took a couple of goes but got the hang of it I think, I had a bit of trouble with rotating the satellites so I dragged them around to scoop up the signal and then bounce them between satellites and to eventually get them to the desired location. Really fun to do though, especially when tying to balance multiple signals pinging around at once. Really enjoyed and will definitely be playing again.
Cute and fun game! I ended up steering my satellites with reckless abandon, ramming them into the planet to gobble up signals then moving the satellite across the planet to deliver the signal personally. Just like real life! I especially liked the UI, which had really cute art.
Woah, very polished experience! I really liked the audio and the music! Very enjoyable minigame, feels like a hidden gem!
Absolutely love the graphics and the vibe of this game! The UI, the sprites, the animation, all of it comes together to make one of the best-looking games I've seen this jam! The music was also really fun and catchy, and the use of a dynamic soundtrack was a very nice touch! Though, I did encounter a crackling in the HTML version that I've experienced before when syncing dynamic audio in Unity. It was annoying, but I understand the standalone version was probably fine.
For the gameplay itself? I really couldn't get my head around it. Some more instructions on how to best use the satellites, or some more feedback to understand when and where the signals are, might have helped. It seems like I was meant to collect the full signal all at once before bouncing it around the planet? Which isn't what I think of when I picture a real-time phone call. But even then I'm not too sure if that's right.