Gridlock by MaggardJosh 2026-04-20T16:48:08Z
This was really simple, and just as great as simple. I loved it. The style is also really nice
Foon → Ludum Dare Explorer → Users → Tanjou
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | 灯台の見守り — Lighthouse's Vigil | jam | 92 | 4.05 | 3.72 | 3.81 | 3.98 | 4.26 | 4.11 | 3.07 | 4.26 |
This was really simple, and just as great as simple. I loved it. The style is also really nice
It's like Zelda with Click!!!
Developer of culture!
It would be pretty cool to have a web build, it would facilitate more people giving ratings and people who don't use Windows to play :( the concept looks pretty good tho!
So charming. Very clever usage of the theme!
Extremely well built atmosphere here.
How could I almost miss another incredible lighthouse game? The idea was incredible and the gameplay very fluid! Amazing work!!!!
Absolute cinema!
Great mood and surprisingly good music!
Fantastic. Reminded me of a few games I like but the rock paper scissors mechanic is very unique and engaging. The mood is the best here.
THIS IS SO CUTE
Beautiful work on the visuals and it's pretty fun to play too! Very whimsical
The visuals are ABSURDLY good and the music is great!
The game is quite challenging but probably one of the best entries I've seen until now. Great work!
Very solid entry. Pretty cool atmosphere, and I love synth wave.
Great vibe!! I would suggest reducing the size of the view of the game in itch in the configurations :3
This looks really good, but the mouse isn't working well on web :(
@fabelay hey! I tried both Safari and Chrome on Mac. It partially works until something happens in game. I might try to replicate again after I wake up
@fabelay finally managed to play, Chrome, Mac, with trackpad!
Awesome idea and experience. Very moody. The walking/running sound effects were a little uncomfortable, but the entire rest is great! xD
Really great aesthetics and sense of immersion.
I like the atmosphere! Animation is also pretty sweet!
I really like the humor and mood. Refreshing to see a point and click game here! A small nitpick is that characters seem to have different pixel proportions, but it doesn't take from the quality of the game!
Fun 5/5! Pretty clever way of using the theme too!
Really fun concept, but no audio appeared for me :C
Really great mood!
THIS LOOKS SO GOOD!!!!! It would help to be able to try this on web, or have a build for other OSs, but maybe the game is too heavy ;v; Great job!
Pretty cool game, reminds me of old flash games from my country (I'm Brazilian :D)
The music and vibe is immaculate, great job
Makes me want to see more from your work
Nice way to handle the theme! Good job!
This looks amazing, could really use a web or Mac build!!!!
I really like the concept! I feel like controls could work a little faster to make it more dynamic, but the idea is pretty fresh
Very funny and engaging game. I loved the personality given to the elevator. I definitely got stuck lol
I'm going to be sincere. This is probably my favorite entry until now. I really really like the gameplay mechanics! The maritime vibe is something I really love, and the reference to the lofi art was really cute. Full 5 stars for me, easy. Amazing work, would love to follow you if you have social media!
Really cool entry! But just like in real life, I think this game requires a lot of motor coordination, which I unfortunately do not have lol
Fantastic vibe and cool challenge. I really liked the concepts.
Plus, you guys have a great logo and team name :D
Pretty cool atmosphere and concept overall! As the above, figuring out how to handle the signals was a bit hard!
Really cool concept, an interesting cyber atmosphere was present, and a pretty clever challenge!
Finally tried this! One of the most creative ideas in the jam. I played on Mac and it was pretty smooth. It was a bit hard to figure out how it works, and I felt the pacing a bit slow. But the idea is sincerely incredible, I would love to see a full game made out of this.
I really like how the UI effects pop. The vibe reminded me a bit of the bullet hell mode of Nier Automata. REALLY COOL game!!!
I really like the mood and the swinging mechanic, but the lighthouse was a bit hard to figure out, and the objective was a little counter intuitive. A good experience nonetheless!
Simply beautiful. Amazing work! Was a bit hard to get the hang of it, but t'was a fun ride.
Extremely fun and surprisingly well polished!
This is REAAAALLY cool! I love the concept! The mood is simple but on point. The graphics are also pretty impressive, and the upgrade system is a great touch!
Sounds like a cool concept, would love to play this on web or Mac (;v;)b
Somehow the itch link is broke?? The style reminds me of Lain, I really wish I could play this in a web build or Mac!!!!!!
I've finally played this, and I'm quite surprised by how well you managed to make a short horror story with such impeccable presentation. Of course, the gameplay was simple, but it engaged me enough. Also, quite superb voice acting! I also tried to do some in my game, and I think it really adds to the jam. This became one of the best games I've played this jam, congratulations for the work. I'm looking forward to your next projects.
Simply impeccable! An incredible sense of mood and art, and the gameplay is pretty fun.
I tried checking your twitter in your profile link but it's not there, do you still have it? Would love to follow your work
Looks really nice, but could really help if there was a web or Mac build (;v;)b
That's a pretty good art style! I like simple games with challenging concepts.
Pretty cool twist on Balatro! Love the presentation
I LOVED this theme usage! The execution is spectacular and really fun! It's such a simple concept, but I really enjoyed playing it! Great job!
Pretty spooky. I like usable phones in games xD
Pretty good idea, reminded me of Balatro, and the visual style is superb.
Great entry! I loved how you put bits and pieces of melancholy. The atmosphere reminded me a bit of Among Us. I liked the variety of activities. I noticed a bug that I was allowed to finish day before or in the middle of doing tasks, but besides this, great one!
Super engaging and thoughtful. The level of polish is also very admirable! One of the best games I've seen in the jam!
Yes! Please upload :pray:
Very thoughtful usage of the theme, I really like it.
Also the BGM is a great vibe.
Really cool concept! Simple and clean, uses the signal concept pretty literally, in a good manner. Reminded me of Deltarune Chapter 4. Hard mode was indeed hard
Bountifully humorous
I really like the movement! Gameplay loop is simple but good
Spectacular, I loved the art style and the simplicity of story. Great job
Superb perspective work
The controls are a bit hard but a nice twist on the signal matching mechanic!
Very cute and charming game!!! And a very interesting usage of the theme :)
Really wish I could play this on the web or Mac (;v;)b
I really appreciate the feedback everyone! I wish I had some time to adjust the timing of the movement, maybe for a post-jam fix :eyes:
A tip for the boss: try to defeat it fast! The mechanic should be similar to other enemies! :eye:
cc @saering @strainer @timo5034
Thank you all for the very kind words. I'm looking forward to testing more of your games too! I am likely going to improve it with your feedback after the jam ends!
Answering a few points from above: @gtgg There is actually a pause button with menu functions if you press ESC! Did you try that? @dmitriyci I actually work in the games industry for a few years, but I still haven't released a full indie game by myself (this is the first, yes). I do have two other games being worked on for the longer term, hopefully I can finish them in this lifetime :innocent:
@oeuegha Hi! It's not necessarily enemies that block the light, it's just debris!
Regarding stage selection, the difficulty is based off of the phases of the moon, food and rain, so adding a stage selection would have been hard at the time.
I appreciate the feedback in anyways!!! We might have a post Ludum Dare update!
Thank you @universeflow !!!
The voice lines were recorded by my wife (@ Pangami on Twitter), she's grateful for the comments :3
Thank you all deeply for the comments!
@euler-moises thank you for the comment! The circles blocking the light are debris from the sea being carried by the water! They're supposed to be part of the challenge :smile:
Real great art! Would be nice to have a web version
One of the most complete experiences here! The visuals are superb and the mood is just amazing! Congrats on the work, truly! One thing I don't know if it's a bug - after dying past a checkpoint, acorns doesn't seem to be persisted.
Pretty cool concept, a bit brutal gameplay!
Great art and great theme usage as well!
Really cool concept, wish there was a web or Mac version :C
I had the very same problem with audio! xD I couldn't find a proper solution, so I removed the effects from my web build and left for download only. I'll see if I can try this in another device soon!
My blue sky is @tanjou.bsky.social !
I managed to play it on Mac! Truly fun experience with a great mood. There was a bug where I couldn't see the traffic light's object but I could see the light, so it was enough to play. Good job!