applejollygarden 2026-10-19 21:45 ♥ 2
WOW, really cool atmosphere the game has. Love it
Foon → Ludum Dare Explorer → LD60 → Moth in the Machine
By kedikat
🤖 AI-Assisted
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 56 | |||||
| Fun | 56 | |||||
| Innovation | 56 | |||||
| Theme | 56 | |||||
| Graphics | 57 | |||||
| Mood | 56 | |||||
WOW, really cool atmosphere the game has. Love it
Solid jam experience! Simple, intuitive, and very well put together. Left full ratings across all categories! We’d really appreciate it if you could test out our game too when you have a minute! Keep up the great work!
Absolute cinema
HOLY POLISH! Insanely enjoyable ASMR! And some novel HUD ideas :)
huuuuuge scope for a game jam, first i've ever seen!!! really cool environment and loved the design idea&story&art&everything 😄 omggg ellerine sağlık kedi ablam ❤️
cool atmosphere and theme. impressive this game could work in browser. good job!
Incredible game, beautiful graphics, chill audio and vibe, great theme fit, not crazy stressful, good amount of stuff to manage, really great work!
Forecast sent: 04:23 Hurricane warning: 04:50 Boats safe: 11 of 11 Tubes replaced: 8 Moths caught: 28 Time halted: 7m
Maybe the game was inspired by a certain "bug" in 1947 ? Well played :-)
I'm impressed by the overall quality, from the intro to the tutorial guide, everything is georgeous very well done, surely you'll want to continue this game further
Great job, your game is amazing! I loved playing it, super cool
Haha you had me so convinced the ANI was real tech I was surprised with the text at the end saying it's fictional. Really nice job with the overall atmosphere. I did find the cursive a bit hard to read, probably because of the size, so I really appreciated the other text and highlighting to help me know what to do next. The solid tutorial and camera pans at the start really help make the game feel polished. Good job.
Neat little experience. I do wonder why moths seem to love my relays so much, but maybe there's historical accuracy I'm not aware of with older unsealed relay clusters. Either way made an interesting mechanic. Nabbing those suckers was a bit frustrating at times but it felt good to nab them as they circled the relay frame.
Tube types felt like a missed opportunity for some interesting mechanics there; you just had to keep stocked on all three types and never had to think about it other than mindlessly topping up every so often.
Story and flow were nice. Sets a good mood too. I managed to finish without much trouble.
Wow. Just wow. Playing it at 1:30 AM was a great decision of mine. Runs butter smooth, looks great and the game tells nice story and made me learn new stuff on top of everything? Absolute banger! Loved every minute of it. !
Very atmospheric and beautiful scene that tells a nice story. My only complaint would be that the text one the notes in the top right were hard to read due to the font choice. Great job!
Really great polish and attention to detail for a game jam! The constant chatter of the machines, rain, etc really pulled me in deep. What engine was this made in? It really performed great for such nice fidelity. The custom loading screen also was a nice touch that set my expectations really high from the start.
Beautiful graphics! The environment looks impressively realistic, and the lighting adds so much to the atmosphere.
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It wasn't much of a game, but certainly a very nice cinematic experience. I felt a bit like I was clobbered over the head with the instructions (UI, subtitles, in-game-world instructions, biro notes), which I understand for this sort of "short film" game you need to keep the player on rails, but still annoyed me. The "Markers" accessibility option being on by default should perhaps been a prompt before the game started.
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But windows are ok? 😛
Out of curiosity I just left the tutorial running for awhile before finishing the game and indeed nothing changes.
Honestly... wow, the atmosphere is incredible! The sounds are so pleasant, I’d love to just open the window and listen to the rain, but I’ve got work to do.💔 The opening sequence and the story were a particularly pleasant surprise, really delightful~
An incredibly interesting and well-polished experience. Thank you for making it!
Absolutely beautiful, I cannot believe how well in ran in my browser. Very cool stuff. Perhaps a little easy so it felt more of an interactive narrative than something I was changing the outcome of but very immersive and impressive.
reaally beautiful game. Graphics are amazing, core loop COULD BE difficult to understand but hints throughout the game made it intuitive. Storm is a cool idea. But I think if it was hurricane that inevetably were getting closer to station, and player was forced to hold the station all 24 hours even if it meant death - that would be dramatic. Music is beautiful, atnosphere is goated. Overall great game for jam!
nice melodic play, very good visuals. a bit of a stretch to get to the end through that monotonous quarter where almost nothing happens. Maybe the best game i saw this jam. You are definitely gonna place high up there in the top X. Good job, well done. Keep making more.
Really nice graphics and atmosphere! The silence after finishing the game and closing the tab feels so wrong after being conditioned to listen for when it would go silent to fix it :)
5/5 for graphics! the only issue I noticed was that the logbook didn’t seem to display properly when I clicked on it
i cant believe u made all this alone in 72 hours thats just nuts bro insanely good visuals and the plot is js a cherry on top keep it up bro ill be glad to see more of ur games
Very good job!
I would say I was a bit confused about everything I was doing, and since I felt like I had to be quick and efficient, it was a bit difficult for me to take the time and properly read into the story.
The mood and graphics are excellent though, and the setup pretty neat!
Interestingly same idea as my game, old computer with tubes, but your graphics is amazing and much better, fun to play.
This is an incredible game. Hard to believe that such a thing can be created in 72 hours.
Full plot, cutscenes, sound, not to mention models and so on.
The hardest thing for games of this genre is to convince the player that this boring repetitive work is really important. And you managed to do it. The overall atmosphere, the worry for loved ones, the understanding that people's lives depend on how fast you catch a moth...
Amazing game! Congrats!
Raining at night where I'm staying. Was planning to play a quick game real quick and go to sleep, end up finishing the game and marveling at the quality. You got this finished, for a 3 days game jam??!?!? With full plot, very well modeling and the sound effects. Really loved watching the rain and the ending, letting the moths go and looking back at the actual history of such a story was really an amazing experience. Usually fixed process of the same job got me bored real quick, but this game showed me how hard (super hot temp) it is to put through such a job and how it can be to worry for those whom we lost contact on the see, how time is gold and can actually save lives. Really well polished game, really like it, well done!!!!
Incredible work on this, everything felt so polished. Loved the story and really felt the tension as the hours ticked closer and closer to 5am. I came in just under the wire at 4:27am or so. You did great at introducing the stakes and keeping me running around trying to keep everything working. A really solid game entry overall, kudos!
Felt incredibly complete and polished. The atmosphere and even the tension were palpable. I was relieved to learn that everyone had made it safely ashore.
I missed part of the notes that show up at the upper left edge of the screen because I found the font somewhat hard to read, but there were enough other hints to always guide me to what needed to be done next.
This almost doesn't feel like a game jam game with how high quality it is. Admittedly the walking to destination and hold mouse button gameplay isn't the most fun, but everything else from the graphics, mood, audio, and the story is very polished! The hints were almost necessary for me in order to play, but if it continued through several days in the game, maybe start having the player figure out and learn how everything works to the point where they become an expert on how the system works and it becomes routine. A very polished entry, well done!
It's a very atmospheric game. I'm not usually a fan of games where you have to maintain various devices, but this one really hooked me.
Great atmosphere. The vacuum tubes system is definitely a good idea.
Atmospheric game with lovely visuals!
It seems crazy to be able to achieve such a level of polish for a game jam. I had some trouble reading the notes in the top-left corner. Excellent game and atmosphere.
What a fascinating concept! 😭❤️ I love the atmosphere and the historical setting. Being alone at night, keeping an old vacuum-tube computer running while a hurricane approaches, sounds like such a unique and immersive experience. The little details, like the moths coming in through the window and the phone calls bringing news from outside, make the world feel so alive. I love how the old technology is such an important part of both the gameplay and the story. Amazing work! 🌧️💡
Lovely game! I found the moths a little hard to catch before they messed with the machine, but I guess that's quite realistic 😅 Overall great concept and execution, congratulations!
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Sincerely astonishing entry! The level of polish is sincerely absurd. The atmosphere was amazing and on point. I felt like a great part of the job was the hinting system, and it was nicely done.
I loved playing this! It was a little hard to see the guide sometimes, but otherwise it was really nice and atmospheric to play.
Wow, just wow! I honestly didn't expect a game about keeping an old computer running to be this interesting. Such a unique concept, and the atmosphere is really something else. Genuinely surprised me, great work!