FoonLudum Dare ExplorerLD59 → Radar Runnings

Radar Runnings

By tenthousandfireants

View on ldjam.com

CategoryRankScoreCount
Overall8362.4830
Fun7882.5729
Innovation7832.5929
Theme7272.9331
Graphics1
Audio1
Mood8192.4428

Comments

theoratkin 2026-04-20 04:48

I read your devlog on Itch.io, interesting concept! I feel like a compass would be potentially useful, because I kept losing myself when trying to turn to the direction the radar briefly passed by. But I was still able to find both the nice green blob and the evil red blob (which promptly destroyed me) :grin:

umaiit 2026-04-20 07:10

Nice and cute game overall! I think the completeness could have be higher.

carrerino 2026-04-20 09:50

Very nice! I like it so much! :v:

bonedaddy 2026-04-20 11:32

~~This game has potential, in a kind of Sim City like way. It took me a while to figure out how to add groups and drag the light (names, not graphics). It could also be clearer how to beat a level, because I'd get the pass time met but only once did I beat a level. I'd like to play more if I knew what counts as level complete, it's fun!~~

jordan-the-human 2026-04-20 13:22

Great game!

tenthousandfireants 2026-04-20 18:28

Thank you all for the valuable feedback! I definitely think I will make time next month to add more and finish this game!

2026-04-20 23:40

I don't really know what is happening there. :sweat_smile: Game.png

theoratkin 2026-04-21 00:43

@bonedaddy it seems you accidentally left a comment meant for a different game :slight_smile: https://ldjam.com/events/ludum-dare/59/traffic-jam

shu-wen 2026-04-21 03:38

Great game!

tbk-david 2026-04-21 04:44

Neat little concept. I'd love to see it developed further.

ricna 2026-04-21 05:22

I'm not sure what I played, but was fun to paint the map :). PS: The VSync is burning the GPU, disable if there's no options.

nikiroz 2026-04-21 08:41

664mb oh god. It’s a shame I couldn’t run the game on my system.

bonedaddy 2026-04-21 11:39

@theoratkin Gah you're right I did. I was so confused when my rating on that other page didn't show up. Sorry about that! Thanks for pointing it out

tanjou 2026-04-21 16:52

Sounds like a cool concept, would love to play this on web or Mac (;v;)b

dywanix 2026-04-21 17:06

fun idea!

eugenik 2026-04-21 19:38

I really like the premise of using the radar to guide you while keeping your actual vision limited. It creates a cool sense of suspense when you know something is out there, but have to navigate toward it blind. Great concept for a game jam!

gil4 2026-04-22 11:45

Interesting concept! One thing I'd suggest is adding some hints/explanation to ease the player into the beginning of the game, but of course it's totally understandable for a jam project to lack things like that. Well done!

snk 2026-04-22 15:40

Nice game! I liked the idea of the rotating radar, so navigating through the map is not only a matter of direction but also rotation. The limited view on what's in front of the player is very nice. I got kind of a scarejump when I encountered the first enemy haha :)

Overall nice job! I'm looking forward future development (:

jerrywest 2026-04-24 08:13

I think the game could be improved further.

ionhaven 2026-04-26 20:43

Really neat little concept. I liked the radar mechanic and the limited vision made exploring feel tense in a cool way, especially when you suddenly run into something hostile. Feels like a jam prototype with real potential, I’d definitely try a bigger version.

csnxs 2026-05-04 00:15

I think I get what you're going for, it could be an interesting mechanic, but there's not much of a game here...