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Radar Runnings
Radar Runnings
By tenthousandfireants
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD59 | Ever |
|
| Overall | 836 | 2.48 | 30 | 1.7 | 6.2 | |
| Fun | 788 | 2.57 | 29 | 7.5 | 16.0 | |
| Innovation | 783 | 2.59 | 29 | 7.5 | 17.9 | |
| Theme | 727 | 2.93 | 31 | 14.0 | 22.0 | |
| Graphics | | | 1 | | | |
| Audio | | | 1 | | | |
| Mood | 819 | 2.44 | 28 | 2.3 | 9.1 | |
Comments
theoratkin
2026-04-20 04:48 ♥ 2
I read your devlog on Itch.io, interesting concept! I feel like a compass would be potentially useful, because I kept losing myself when trying to turn to the direction the radar briefly passed by. But I was still able to find both the nice green blob and the evil red blob (which promptly destroyed me) 😁
umaiit
2026-04-20 07:10 ♥ 2
Nice and cute game overall! I think the completeness could have be higher.
carrerino
2026-04-20 09:50 ♥ 2
Very nice! I like it so much! ✌️
bonedaddy
2026-04-20 11:32 ♥ 3
~~This game has potential, in a kind of Sim City like way. It took me a while to figure out how to add groups and drag the light (names, not graphics). It could also be clearer how to beat a level, because I'd get the pass time met but only once did I beat a level. I'd like to play more if I knew what counts as level complete, it's fun!~~
Great game!
Thank you all for the valuable feedback! I definitely think I will make time next month to add more and finish this game!
2026-04-20 23:40 ♥ 0
I don't really know what is happening there. 😅 Game.png
theoratkin
2026-04-21 00:43 ♥ 3
@bonedaddy it seems you accidentally left a comment meant for a different game 🙂 https://ldjam.com/events/ludum-dare/59/traffic-jam
shu-wen
2026-04-21 03:38 ♥ 2
Great game!
tbk-david
2026-04-21 04:44 ♥ 2
Neat little concept. I'd love to see it developed further.
ricna
2026-04-21 05:22 ♥ 2
I'm not sure what I played, but was fun to paint the map :). PS: The VSync is burning the GPU, disable if there's no options.
nikiroz
2026-04-21 08:41 ♥ 2
664mb oh god. It’s a shame I couldn’t run the game on my system.
bonedaddy
2026-04-21 11:39 ♥ 2
@theoratkin Gah you're right I did. I was so confused when my rating on that other page didn't show up. Sorry about that! Thanks for pointing it out
tanjou
2026-04-21 16:52 ♥ 1
Sounds like a cool concept, would love to play this on web or Mac (;v;)b
dywanix
2026-04-21 17:06 ♥ 1
fun idea!
eugenik
2026-04-21 19:38 ♥ 1
I really like the premise of using the radar to guide you while keeping your actual vision limited. It creates a cool sense of suspense when you know something is out there, but have to navigate toward it blind. Great concept for a game jam!
gil4
2026-04-22 11:45 ♥ 1
Interesting concept! One thing I'd suggest is adding some hints/explanation to ease the player into the beginning of the game, but of course it's totally understandable for a jam project to lack things like that. Well done!
snk
2026-04-22 15:40 ♥ 1
Nice game! I liked the idea of the rotating radar, so navigating through the map is not only a matter of direction but also rotation. The limited view on what's in front of the player is very nice. I got kind of a scarejump when I encountered the first enemy haha :)
Overall nice job! I'm looking forward future development (:
jerrywest
2026-04-24 08:13 ♥ 1
I think the game could be improved further.
ionhaven
2026-04-26 20:43 ♥ 1
Really neat little concept. I liked the radar mechanic and the limited vision made exploring feel tense in a cool way, especially when you suddenly run into something hostile. Feels like a jam prototype with real potential, I’d definitely try a bigger version.
csnxs
2026-05-04 00:15 ♥ 1
I think I get what you're going for, it could be an interesting mechanic, but there's not much of a game here...