FoonLudum Dare ExplorerLD59 → Signal Garden

Signal Garden

By kenforest

View on ldjam.com

CategoryRankScoreCount
Overall14.5831
Fun394.1331
Innovation264.2731
Theme114.6231
Graphics64.7533
Audio
Humor
Mood64.5932

Comments

hexela 2026-04-21 12:34

A very solid game. I enjoyed it a lot. Really loved the idea of a 3D incremental game. Good job. Found a funny bug when game crashes if you collect 1.000.000.000 on phone.

toshiy 2026-04-21 14:08

i love you. so much.

nnican 2026-04-21 14:09

Wow, the game is beyond any praise

tanjou 2026-04-21 14:19

THIS LOOKS SO GOOD!!!!! It would help to be able to try this on web, or have a build for other OSs, but maybe the game is too heavy ;v; Great job!

2026-04-21 14:44

I was hooked for quite a while, it's an interesting game. Good graphics and gameplay. It's amazing how well the author did in such a short jam period...

2026-04-21 14:44

I was hooked for quite a while, it's an interesting game. Good graphics and gameplay. It's amazing how well the author did in such a short jam period...

vlad-len 2026-04-21 14:53

I like this art style, very immersive

allax 2026-04-21 16:21

Very good style, the balance seemed a little strange, or I didn't understand something, in any case, a very solid game

hardytryer 2026-04-21 16:55

Great game! The visuals are top-notch as always from you! First-person incremental games are going to be a big trend this year, so I’d definitely consider making a similar project for Steam. Too bad I’m not smart enough to set up the plants properly and reach 1 million signals.

steinhks 2026-04-21 17:18

Wow, this is just brilliant, the graphics are a 12/10, the gameplay is addictive—it's my favorite game from this jam so far

mr-kvinter 2026-04-22 05:51

A beautifully polished game. The mechanics are really interesting and refreshing in the world of incremental games. I was really happy to see the second room! :D

garyglhf 2026-04-23 07:32

здорово получилось. Атмосфера звуки, арт все на высоте.

stisdan 2026-04-23 12:58

First-person incremental is such a fresh idea and the visuals are genuinely stunning got hooked way longer than expected

colverok 2026-04-23 20:07

It's a really cool game, I enjoyed it, interesting gameplay, beautiful art, music and most importantly the vibe <3

ninjacatz 2026-04-24 08:36

Крутая идея и реализация! Несмотря на темную атмосферу, окружение и звуки наоборот показались мне приятными и успокаивающими. Ещё нашел утку, которую можно пожамкать, и она издаст звук, но не понял, считается ли это за сигнал (в тот момент игры уже вся комната была в них). Концовка тоже показалась забавной xd

Был незначительный визуальный баг, когда насекомые после удаления растения оставались кружиться.

Overall - Сильная заявка на кубок Ludum, отличная работа!

jankfank 2026-04-24 09:13

The ending was so promising) Great game. I'd like to play extended version

shernik 2026-04-24 16:16

The experience was great, but the signals flying off into the wall, no matter how you put the plants, made you feel like you were doing something wrong, and it was a little unnerving.

2026-04-24 19:15

Looks very nice. I also like the sounds and general feel of the game. Only the wobbliness of camera could be less intensу, especialy in the store.

2026-04-24 19:15

Looks very nice. I also like the sounds and general feel of the game. Only the wobbliness of camera could be less intensу, especialy in the store.

nexusasx10 2026-04-24 22:50

This is the most beautiful game I seen on this jam. This style is something. Sound is awsome too.

pragmascript 2026-04-25 09:51

This was beautiful. Thank you

hoarime 2026-04-26 17:01

the moths got tired of pollinating the plants and ate all of them they crawled into my arms and are now spreading maggots through my veins what do i do now

anszwa 2026-04-28 19:05

I dont know what they were feeding you back then, but its a shame I didnt get the same thing. You are a gifted game developer with a natural eye for aesthetics and game feel.

While playing, I immediately thought that you must have also made Metal Undergrowth before I even checked. I discovered that one during the last game jam and was completely blown away by it too! And this one is every bit as good as that one, congratulations on another fantastic project!

paulsams 2026-05-02 08:43

It's a good idea, and I've enjoyed playing for a while. Well done! There is management (which you can spend a long time), but you can even simple play. There is simply nothing more to say.

zidan-banan 2026-05-03 18:24

photo_2026-04-24_17-00-03.jpg

cat-in-hat-games 2026-05-06 12:51

At first, it felt pretty strange. I didn’t really get it—I even wanted to complain. It seemed like a weird connection to the theme (though I should note, the visuals are amazing).

Then the next phase kicked in—I realized it’s actually a fun, addictive incremental game.

After that, I tried to break the game and ended up looping the bonus plants. I noticed that this case is actually handled—there’s a cap of 64 signals (which is great) for basic plants. Though I didn’t fully understand how it works, since with other chains it can go up to 512.

For a long time, I didn’t notice the numbers above the door acting as a global goal. Honestly, replacing plants/creatures is very неудобно. You have to check first, then delete, then go pick a new one. It would be much more convenient to:

pick what you want go to the desired spot replace it This whole “you can’t pick it up because there are no free slots” thing feels unnecessary.

Continuing that point: to reach a million, you basically have to remove everything and rebuild properly from scratch. You can’t reposition already placed, purchased objects. Sure, you can rotate them, but major mistakes with expensive plants can happen right at the start. For me, even 100k would’ve been more than enough as a target.

I also felt there was a lack of tools or objects for intercepting signals outside of plants. Yes, you can run around the room catching them with the phone—but that becomes tedious in the later stages.

Overall though, it’s really enjoyable. And the fact you made this in three days is genuinely impressive. I’m just sharing my experience—thanks for it.

Oh, and one more thing. I left the game running in the background to farm signals. When I came back a couple of hours later, I had reached over a million. I opened the door and… nothing. I was about to get annoyed, but it turned out the game had just frozen.

The catharsis hit when I took the elevator down and saw THAT. And honestly, in that complex farm setup, I would’ve liked to interact with it a bit more. I get that it’s more of a joke—and a way to show how far the game could theoretically expand—which is great. So yeah, you definitely achieved the intended effect.