Can you give me a hand gesture? by She Wrote 2025-10-08T23:33:27Z ♥ 1
Clever concept ๐
Screenshot 2025-10-09 013218.png
Nice artwork and chill music!
5/5!
Foon → Ludum Dare Explorer → Users → Mascoll
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | ๐ค | ๐ฅ | Siege Engineers | jam | |||||||||
| 2026 | 59 | Signal | ๐ค | ๐ฅ | Beacon of Hope | jam | 77 | 4.10 | 4.05 | 3.94 | 4.10 | 4.67 | 3.60 | 4.05 | 4.17 |
| 2025 | 58 | Collector | ๐ฅ | For the Herd! | jam | 81 | 4.03 | 3.65 | 3.99 | 4.50 | 4.41 | 4.05 | 3.44 | 4.21 | |
| 2025 | 57 | Depths | ๐ฅ | Unearth | jam | 218 | 3.83 | 3.78 | 3.60 | 4.29 | 4.38 | 3.83 | 3.39 | 3.86 | |
| 2024 | 56 | Tiny Creatures | ๐ฅ | ONE MILLION MICROSCOPIC KITTENS | jam | 388 | 3.69 | 3.58 | 3.79 | 4.45 | 4.26 | 3.87 | 4.11 | 3.97 | |
| 2024 | 55 | Summoning | ๐ฅ | TrollDoom | jam | 121 | 4.07 | 3.92 | 3.85 | 3.73 | 3.91 | 3.43 | 3.97 | ||
| 2023 | 54 | Limited Space | ๐ฅ | Firewall | jam | 354 | 3.79 | 3.58 | 3.81 | 4.25 | 4.14 | 3.57 | 3.75 | ||
| 2023 | 53 | Delivery | ๐ฅ | Carry On | jam | 2.78 | 2.67 | 2.78 | 3.72 | 4.50 | 2.75 | 2.56 | 2.67 | ||
| 2022 | 51 | Every 10 seconds | ๐ฅ | Dubious Arcade | jam | 205 | 3.89 | 3.98 | 3.84 | 4.21 | 4.16 | 3.81 | 4.07 | 3.69 | |
| 2022 | 50 | Delay the inevitable | ๐ฅ | Battery Low | jam | 106 | 4.06 | 3.71 | 3.67 | 4.08 | 4.54 | 4.18 | 3.16 | 4.12 | |
| 2021 | 49 | Unstable | ๐ฅ | Dubious mushrooms | jam | 349 | 3.81 | 3.35 | 3.73 | 4.38 | 4.00 | 4.00 | 3.20 | 3.85 |
Mascoll leaves an average of 7.8 feedback comments each event.
Clever concept ๐
Screenshot 2025-10-09 013218.png
Nice artwork and chill music!
5/5!
Super cool artwork and music and excellent game-mechanic with the heads!
Amazing game! Super well executed and polished! Extremely clever game mechanics with the different parts! Crazy impressive that you not only managed to pull off the look and (hilarious) sounds but also super competent puzzles and level design during the Jam! Great work 5/5!
(Big_Kahuuna in stream)
Super Zen experience. It took me a run to get a hang of that the tiles came in different constellations (user error ๐) but when I figured that out this is such a nice time!
The Art design and sounds are on point and the feeling when you kick off a combo hits you right in the dopamine!
Super submission! 5/5!
We had the same game idea! Super cool to see another take!
Great execution! I really like how the sheep behaved in the flocks! I like the audio - Lucky for you to have a dog and sheep to record - we had to do the noises ourselves! ๐ ๐
All in all well executed! 5/5!
Beautiful pixel art and super nice atmosphere! Is that you doing the wind sound? The flock behaviour of the sheep feels really good (We also made a sheep-dog game, so I know the woes ๐). The falling animations and the single sheep out on it's own island where a laugh! Great job! 5/5!
Excellent game! A real dopamine feast! I was just going in for a quick test but ended up unlocking the whole skill-tree!
5/5!
Super well running also at very high sprite-counts. I loved the chain effects you unlock in the endgame! The upgrade system is super engaging and had me continuously going "just one more game..". I have murdered SO many slimes!! ๐ฑ
The risk-reward mechanic with choosing to spend stamina on kill or collect is fun!
If you choose to develop this further, some quality of life additions might be: - The ability to see (but not interact with) the upgrade screen in the in-game settings/pause menu to check what slimes you are focusing on. - A small marker in the end-state screen on the "upgrade" button when you have upgrades unlocked so you get back to playing faster if you don't have anything to unlock. - Expand on the music selection, it's not a bad choice currently, but I turned it off 20 minutes in as it got a bit repetitive. Super nice that you have a music mute though!
Also - I Found a small bug in the endgame where you can unlock Grey slimes by going negative dark blue slimes: Screenshot 2025-10-07 130947.png
Great artwork and fun game-loop! I liked the combo-system and how the animals had different behaviours you could time! The animal calls where super cute! Super solid entry! 5/5!
Super clean mechanics and controls! Love the CRT-filter! 5/5 stars!
This is a Masterpiece!
Squeezing this one out within the Jam-timeframe is very impressive! Super cool graphics!
Amazing music!
Good humour!
Plenty of water!
Morally dubious Uncles!
5/5 stars!
Fun little game! Well made and nice looking! It could be interesting to try out how the game feels if you can climb up again also? Then the player gets a little more agency to work around the situations where you are stuck between 2 mines and the next dig is chance?
Great artwork and sound! Super cool idea with making a bossrush game! Only feedback is that finishing a boss could always do with more juice in the overworld map after, but that said it was signaled absolutely ok as is. 5/5 stars!
Absolutely amazing assets! Crazy cool pixel art for the sprites and especially the background-tiles and maps! Music and sounds are on point! I mean, you have a pretty stellar track-record, but you REALLY need to add a banner or screenshot to your LDJam-page to showcase your great looking game or people might miss this absolute gem! Fun game-loop as well and novel concept! Amazing work! 5 stars!
Nice game-loop and enjoyable and challenging mechanics! Great work!
Absolutely brilliant assets across the board! The pixel art is soooo nice! Stressful but fun! It feels a little too close to home with spending more money on toys than expenses! ;) :P What a submission! I applaud you! 5 stars!
Amazing presentation! Beautiful art and kicking tunes! Game concept was super clever! The amount of non-symbol prompts in the start could probably be reduced some. But great submission!! 5 stars!
Thank you for your feedback, especially in this circumstance! The important thing is to participate and pick up fun new some learnings and skills - Don't be discouraged! Scope and time-management is the hardest thing, especially when you are a solo dev! I'm going to follow you here and I look forward to see what you make for the next LD! <3
Beautiful graphics, amazing soundtrack and a great little game overall! I had so much fun! A next step would maybe to add target hype numbers to reach to get a win-state that isn't also a failstate! Then you could have progressive arenas that require more and more hype to please and also unlock additional (even more showy) gladiators! Haha just my mind spinning off on features which I think is a mark of a really good game-concept. (And I know! - not feasible within the JAM scope) ;) With the scope in mind this is an amazing achievement! Great job!! 5 stars!
Super cool game and especially cool how the game-platform works! Great job!
Great assets and clean design! I especially like the little summoner in the room! I feel that the balance between the different economies was a little obtuse when it came to how each unit affected the progressbars, though that might have been due to a bug + user error - only half of the summons had info text when hovered and I did accidentally skip a page in the tutorial. ๐ I also didn't grok that I had to press space bar to be able to place the summons with klick. Either way - Excellent work and especially for a solo! Awesome submission! Great work!
Fun game! I enjoyed seeing what would pop out from my summoning circles! Amazing illustrations - I would've loved to see some of them during the exposition text in the beginning as well! Also I had the hardest time figuring out that the summoning book was where I had to click the first go - Maybe make the book larger and more center of attention? Either way - Fun submission! Great work!
Absolutely brilliant!!! First of all - fantastic art, music and trimmings. But just the gameplay and concept is ingenious! Also a super smart narrative conceit! Fantastic entry!! The solution for the three horizontal lines in the garden had me literally exclaiming the first two words of this review out loud! 5 stars across the board! Great show!!
On theme and I love the monster design! Also nice music! The view angle could maybe be a little more zoomed in but overall I had fun spawning and combining. I couldn't really interact with the shop between levels. Don't know if it was a bug or possibly I wasn't able to parse what my interactions did? (I was playing the web build and you did warn ahead of time so it might just be on me). Good work!
Fantastic game with clean artwork and intoxicating gameloop! Amazing work!
Beautiful artwork! Really love the illustration style! (@khan - you should add any art related socials you have on your LD user page. People might be interested seeing more of your work ;) ) I really liked the persistent vanquished enemies and the knocked down bystanders!
Super fun as well!
Only feedback would be that I would prefer that the matches ended as soon as one player has two wins - At that point the last round is just a waste of time really. But that's just a personal preference. :)
Great graphics! Nice music and sounds! Good take on the theme. I had a lot of fun!
The love-child of pacman and tetris. I love it! Some nice thought behind the palette choices and fine spritework!
Cool effects! Nice game!
Nice game! Cute cat!
Nice graphics and cool take on the theme. Hard game!
Great take on the theme! Had fun! Like the colour palette!
Super cool entry! Love the palette. Great idea and execution!
For 5 hours this is amazing! Super good work!
Cool submission! Nice music! :)
Cool (and stressful) little game!
Great atmosphere, super moody, and cool use of the theme!
Fun entry! Out team was also considering a Maze game at one point!
Super nice graphics! Evokes a cool mood. :)
Cool idea!
What a masterpiece of a game - The visuals and feel where really nice and the CONCEPT of the thing! Amazing! Just the neverending gallery mechanic is impressive in itself. THis is ridicolous to have made over the Jam-time. I am in awe!
Super cool pinball-esque game! Really nice chunky graphics and cute little characters. I had a lot of fun!
Wow! Just Wow. Amazing game - Insanely crisp and easily read graphics, cool soundtrack, great sound feedback and great game-feel. Knocked it out of the park on this one!
Super cool game! Graphics eminds me of a combination of game-and-watch and gameboy! Took me a little to understand to combine the china as the broken sprite where similar to what happened to them when the bull got to them. But when I had that figured I got hooked. :D
Fun game! There will be NO stopping my ant, thank you very much! ;) It might be nice if the pit-falls that you can't climb out of would insta-kill you instead so you get back to your next run faster!
Great work!!!
Great art! Really like the pixel art in this. Now I just need to get rid of this annoying clown that is trying to talk to me. ;)
Nice collection of minigames! Had a lot of fun! The bike part kicked my childhoods behind though. :D I had some of the games repeat a couple of times, but I guess that just show's it's random. :)
Nice submission!
I found it a little hard to figure out some of the potionmaking, but there was a cute pig so it was ok.
Cool system and well done to implement so much mechanics within the jam time!
SUper nice graphics and good feel to the controls!
The art in your game is absolutely stunning! I love the refraction effect in the glass-bubble! Game-play wise it was super-hard but I had fun playing it! :D The robot is super cute - I think it'd get a long well with the robot in our submission. :D
Interesting choices. I liked the pixelart as well. :D Also really nice writing and tone!
Absolutely stellar concept! Great implementation of the theme (and great game name, sorry about the name snipe ๐ข ). Clever gating of the puzzles as well! I had a lot of fun with this.
Super crisp graphics and really good game-feel! The checkpoint system is really well implemeted! Great work!!!
Amazingly frustrating! Really great game and fun take on the theme. So many little evil details! From the beautifully anoying music to the seemingly carefully calculated little evil measurements. Loved hating it! Great job!!!
Super tight physics and mechanics! Great work!!
I think my mic started picking up my speakers because after a while bob ran by himself. A couple of unclear bear deaths occured, other than that a solid entry. I like the player model!
Absolutely insane submission. So well done, from the menues to the sound to the minigames. I might be super bad, but some of the minigames felt a little TOO hard in the time constraint. But I guess that might just be par for the course with a game in this genre. Cudos to your team!!
Super cool game! Fun and addictive gameplay! My only feedback would be to wish for a little bit clearer indicator for when you have a jump avaliable. Other than that I had a blast! Loved the little detail that you get a differently coloured cat on some of the runs (though what that implies narratively about what happens to the cats in earlier gameplays I don't even want to think about! :O XD )! Graphics are pretty clear overall and the gameplay loop is fun and challenging!
Super cool game and graphics! I think a jump button would have contributed positively to the game-feel as the dash tended to be a bit long. Either that or have the ground pound stop your momentum and push you to the ground for control. Impressive entry!!
Absolutely stunning graphics and animations! Gameplay was clever, though throwing the browns and grays at players early feels like it ramps up the game too fast. Maybe stagger the dificulty early on? Either way it's a fully fledged, fun and engaging game. Amazing entry!
Excellent entry! Love the graphics and I'm super impressed by what you have made during the time alloted! It's overcooked for cultists/witches!
Beautiful graphics and ambiance! Engaging plot intersperced with not too dificult puzzles led to an ending that left the player wanting more. Amazing entry! Great work!
A super refreshing take on mental disorder through a positive lens. Love the graphics (especially the cat walk-cycle XD). Nice little touches, like the cat following and silence until the player starts the music. 10/10 toasters.
While basically a tech-demo it's a cool concept with fitting music. Feels a bitt stuttery when the world builds so close to the player. Maybe let the chunks generate farther off in the distance so that the player can anticipate them more, but to balance make them have larger holes?
Fun game and absolutely great graphics! One feedback would be to have the aim-line go all the way down to the boat. Great work!!!
Super fun take on the unstable theme. I liked how aparent glitches where incorporated into the solutions of the puzzles. I'm not personally a huge proponent of key-spamming mechanics. One suggestion would be to replace it with a quick spelling mechanic (get it?! - a spelling BEE).
Came in to try it. Ended up buiding for an hour. Great game and super good execution!
Nice retro feel! The spritework is impressive! Cool weapons!
Amazing sound and feel! The screenshake in combination with the great sfx really sells the punchiness. Very hard game to put down! Beautiful and clear pixel graphics!
Super fun game, nice graphics and feel and worth playing for the end state alone!
LD60 — Old Tech (3)
Krong by bigwhiteshogun 2026-10-21T01:46:44Z ♥ 2
Amazing pixelart and animations! I absolutely loved the faceplant animation! ๐ Fast-paced and fun game - It plays like sonic but heavier, which makes sense with the giant stone wheel and all! Great work!
Vitruvian Machine by JoeShanahan 2026-10-21T01:44:57Z ♥ 1
Super fun game and excellent art! I really enjoyed how you connected the different inventors to the parts! Great submission!
Leonardo's Space AdVinci by rucksack 2026-10-21T00:30:58Z ♥ 2
Absolutely amazing submission! I love the look of the game, especially the UI and the game is really fun and enjoyable! Super smooth and intuitive gameplay!
Saw your game in the TigerJ Game Jam show and had to try it out! Couldn't put it down until I had finished all the levels!
Screenshot 2026-10-21 022753.jpg
Placenta Mendasium Est!