Excellent game! A real dopamine feast! I was just going in for a quick test but ended up unlocking the whole skill-tree!
5/5!
Super well running also at very high sprite-counts. I loved the chain effects you unlock in the endgame! The upgrade system is super engaging and had me continuously going "just one more game..". I have murdered SO many slimes!! :scream:
The risk-reward mechanic with choosing to spend stamina on kill or collect is fun!
If you choose to develop this further, some quality of life additions might be: - The ability to see (but not interact with) the upgrade screen in the in-game settings/pause menu to check what slimes you are focusing on. - A small marker in the end-state screen on the "upgrade" button when you have upgrades unlocked so you get back to playing faster if you don't have anything to unlock. - Expand on the music selection, it's not a bad choice currently, but I turned it off 20 minutes in as it got a bit repetitive. Super nice that you have a music mute though!
Also - I Found a small bug in the endgame where you can unlock Grey slimes by going negative dark blue slimes: Screenshot 2025-10-07 130947.png