FoonLudum Dare ExplorerLD54 → Firewall

Firewall

By javve, nevyn and mascoll

View on ldjam.com

CategoryRankScoreCount
Overall3543.7926
Fun4363.5826
Innovation2173.8126
Theme1614.2526
Graphics2454.1327
Audio3433.5624
Mood3773.7524

Comments

mascoll 2023-10-02 07:53

Firewall Boxart.png

robert-li 2023-10-02 22:18

This is soooooooo polished!! the feel of the jump, even the frame rate of the animations! You guys did a wonderful job on recreating a NES game! My friend and I had a blast! Good job!

wendel-scardua 2023-10-03 01:10

Oh, another NES game, and not from one of the usual "culprits"... You should consider submitting it to this year's NESdev Compo jam :)

diego-teran 2023-10-03 06:03

Felt really good to play, had some good fun with the team

matthartley 2023-10-03 08:37

I think it's amazing to make a NES game in this amount of time, and it felt really polished. Great job!

mascoll 2023-10-03 09:10

@robert-li @diego-teran Thank you for your kind words!!! So glad you had a fun time with you friends!

@matthartley It was a challenge, but so much fun! We where all new to the "platform" and old school gaming comes with some interesting constraints around saving memory. Nevyn and Javve learnt how to code NES in assembly during the jam and actually coded the whole cartridge environment. I'm so impressed with them!

mascoll 2023-10-03 09:12

@wendel-scardua Making a NES game was so much fun! Do you know if the NESdev compo is open for us submitting games from another JAM?

magalix 2023-10-03 09:22

Impressive challenge and result. Well done

nash 2023-10-03 10:47

Very impressive to see a NES game made during the jam. Extra props for the trick you did to get the music playing!

wendel-scardua 2023-10-03 13:05

@mascoll yes, the compo is very open, not only it's fine to submit games from another jam, you can even start making a game before the jam officially "starts". As long as it is an original NES game and it fits the requirements stated there (*), it's fine :)

(\* requirements are mostly about size (up to 64KB) and specific mappers; submitted games have a chance to become part of a physical multi-cart in the future (**), and the requirements make sure everyone's games are supported and fit on it)

(\*\* but the cart isn't guaranteed - and in fact because of various reasons they are still preparing the cart for the 2019 compo...)

mascoll 2023-10-03 15:22

@wendel-scardua - Oh fun! Our ROM should easily fit into the requirements! I think we might add some polish and fixes and join after LD is done!

Thank you for the tip and info!

teashna 2023-10-03 20:59

This is soooo cool. The fact you did everything from scratch and gave yourselves game SIZE constraints is crazy and deserve a 5 stars overall.

Good game guys!

agent-peterson 2023-10-03 21:07

This was a great idea and you really hit the nail on the head for the NES aesthetic! It would have been nice to have some more polish on adding sfx as well perhaps an enemy AI. great job!

branquelo 2023-10-03 21:15

I never thought i would see a game in a Jam that was made for a old console. It really looks like a game that would lounch on NES haha. Congrats to you guys

vincent7 2023-10-03 21:44

Really nice! Loved the technical constraints. Super in line with the theme. The name of the game is also very well found I think

moonlightbomber 2023-10-04 00:40

Nice. Another NES game in LD. Hope you can have actual cartridges of your game made.

gamedevtraum 2023-10-04 01:08

Controllers feels very good, wish I had a friend to test it :cry: Great job!

nocardia 2023-10-04 08:27

retro is the best!!!!

valentinwb 2023-10-04 13:15

Super cool game ! I just wish there were some 8-bit sfx for when I bash the other player and the wall burns him alive CRSHHHHHHHH. Anyway it's amazing that your game looks so polished with the technical and time restrictions you had. Congrats !

mascoll 2023-10-05 19:11

@valentinwb - thank you for your kind words! There are sfx just like what you mention that has been made. Though implementing sound effects had to give way to the time constraint. We are planning on making a continued version after LD where we add some of our mvp 2 plans (sfx included!) and hopefully burn our own cartridge!

nevyn 2023-10-05 21:58

Change log

**2023-10-05**: In the original version, there was a bug in the movement code, where you sometimes wouldn't change movement velocity when going from moving left to right or vice verse, which led to you just drifting into the fire. Very frustrating. Two lines of assembly was added and a new build published after LD53 deadline to get rid of this annoying bug (which to our understanding is [acceptable in the rules](https://ldjam.com/events/ludum-dare/rules), with this notice).

pious 2023-10-08 04:33

Pretty innovative! Definitely felt like I could be playing an old NES game. The pixel art is very cute and I'm impressed with the limitations you adhered to. Good entry!

bluedandelion 2023-10-08 19:03

Cool game! I love the old NES retro graphics! If you were to send this back in time no one would even notice. Great Job team!

justking144 2023-10-08 19:09

Love the attempt to mimic old school NES games with the gameplay and graphics, and the fact that you made it a 2-player game. That's pretty rare in jams and I really liked it.

The walls closing in were a great implementation of the theme and worked really well with the combat

alexandru-barbanoua 2023-10-19 23:12

the graphics are unique and the gameplay, my colleague and I had a lot of fun with your game, thank you, continued success