FoonLudum Dare ExplorerUsers → justking144

justking144

Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2025 58 Collector Pocket Monster World Collector Adventure jam Humor 4.70

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalThey Devour Signalsjam4633.523.474.024.302.752.773.02
202558CollectorPocket Monster World Collector Adventurejam3323.593.693.043.951.554.703.52
202557DepthsDigging Wormsjam3.504.504.003.002.002.504.00
202455SummoningConjuring Critterscompo3242.842.563.063.362.792.102.61
202354Limited SpaceOne Step Furtherjam11362.211.862.171.942.761.812.52
202353DeliveryIdle Deliveries compo2083.503.423.253.473.423.603.13
202251Every 10 secondsPig Clickercompo4532.762.652.42
202250Delay the inevitableIdle Invaderscompo2.752.502.753.502.502.002.002.00
202149UnstableCalm Waters jam3.203.303.104.003.203.002.623.37
202148Deeper and deeperPress "P" To Fight The Final Bossjam2.251.642.641.573.141.712.922.78
201945Start with nothingNothingness jam1.004.002.00
201740The more you have, the worse it isFlowers + Bombsjam11442.382.183.002.811.64
201739Running out of PowerENERGY-Xcompo2.002.002.003.003.002.002.00
201738A Small WorldProtect your farm jam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by justking144

LD40 — The more you have, the worse it is

Electrical Overload by Skosnowich 2017-12-06T03:49:52Z

Graphics look really good, but the controls are a bit finicky and it took me a while to figure out how to play

Super Awesome Mage Power Ultra Magic Madness by CocaPasteque 2017-12-04T00:43:59Z

Amazing title screen

Randomly Relentless Rumble by Frederika 2017-12-07T05:07:42Z

I CAN FLY!

Pretty fun concept, though the gun's a bit of a nightmare to controll

Litter Burg by LandoSystems 2017-12-07T06:46:53Z

There's a lot going on, but it seems like a really cool game with a lot of work put into it

Leukos Fight by Enimal 2017-12-04T00:42:29Z

Sound and art are really cool. Love the pulsing

Great game, but it could use an end screen

Cursed by Kerr 2017-12-07T06:52:10Z

Playing on Safari and the screen is black once it loads

Carnage [ Board Game ] by Kerdelos 2017-12-06T21:21:38Z

Definitely wasn't expecting a board game here, but it seems fun and you definitely put a lot of work into designing the rules and art

A Boy and His Card by sorlok 2017-12-06T04:41:01Z

Looks really good, and the comment seems really funny, but it won't load on itch

Santaur's Special Delivery by tweedle 2017-12-07T05:20:13Z

320! Took 3 tries to avoid getting killed, but worth it!

Fun game

I Felt Your Presents by sikosis 2017-12-05T21:35:13Z

Art style seems fun, but the link doesn't seem to work

CARnage by Rolle 2017-12-06T19:50:48Z

Took me a while to get the hang of the controls and spent most of the first are off the track, but it's a lot of fun and looks really good. Love the screaming and glad it's not just a single type of scream

Pixel Cartel by automatonvx 2017-12-06T21:25:53Z

Plays really well and I love the art style

Only issue was that quest announcement was too hard to read with the background color

Super goblin tower by uchiro 2017-12-05T22:06:21Z

Not sure how high i got, but I passed the purple sky and reached an orange sky. Keep trying, but I can't seem to lose anymore

Ice beam seems a bit too powerful, but the game was a lot of fun, and I really liked the art

One day I will reach the orange moon

Jingle Bells Defense by Kyrv19 2017-12-06T19:59:40Z

Nice game. Controls are really good and the bounce back from the gun is really great

You may want to limit the player's movement space. Once he gets too low the camera gets weird

Also, I fell off the edge

Shear Panic by marjie 2017-12-07T06:49:52Z

Looks really cool, but keeps crashing on my browser just as it finishes loading

Not Worthy of a title yet. by Anton Einarson 2017-12-05T21:27:27Z

Link doesn't work

Ultra Ninja Vs Falling Zombies II: New Hope by gaspard 2017-12-06T04:07:36Z

Lot's of steps to install, but truly the greatest title any game has ever been blessed with

BufferMAN: Hack 80's style! by Akryllax 2017-12-06T19:46:28Z

Had a bit of trouble with the controls, but the game looks absolutely amazing

Hope you keep working on it

Heist of Kharon by KabalaTrance 2017-12-05T21:26:32Z

Interesting concept, and I really like the graphics

Really love hard mode being there

Hell Venture Tycoon by healthire 2017-12-06T23:28:37Z

Took me a second, but it was a lot of fun and looked really good

The Invasion of Robots by Swifttech 2017-12-06T04:09:38Z

Timelapse was a really great addition to the page

Flowers + Bombs by justking144 2017-12-05T22:03:22Z

As the light gets bigger, you can find flowers more easily, but are also more likely to trigger bombs

Flowers + Bombs by justking144 2017-12-05T22:49:54Z

sry about that. i tested it on a really powerful computer

Flowers + Bombs by justking144 2017-12-06T19:37:59Z

that was intended

LUGO by Bonelazy 2017-12-05T21:41:46Z

Gotta be careful around Lego

Was really cool, but I had a hard time figuring out how to work it

Energy by daviddiagonza 2017-12-04T00:50:35Z

great sound

99 Bottles by Technomancy Studios 2017-12-05T22:31:53Z

Great game. It made me want to have a beer.

I'm going to go do that and then play your great game again

Super Treasure Hunt by goudcode 2017-12-05T21:45:58Z

Option menu is a nice touch. Makes it feel very polished

Controls are a bit confusing, and it'd help if they were on the page

Loved the art, but the light seemed way too bright

Speed Journey by Kyle Pham 2017-12-07T07:16:16Z

Crazy hard game, but definitely beatable after a bit of practice

love the sound

Mine Games by danman113 2017-12-07T07:20:03Z

Kept hitting myself with my own bombs. lol

but seriously, was really annoying when enemies appeared an inch away from me with no warning

RedCell by kkneville 2017-12-06T03:55:39Z

Really love the graphics and the jump, but controls don't seem to allow jumping and moving making it hard to get over the pits

Will by Thy Duck 2017-12-06T03:52:57Z

Really well made page

Graphics look great and it plays really well

Lil' Justin's Fame Escape by spierek 2017-12-06T19:42:10Z

Loved the aesthetic. Gameplay kinda remind me of Gal Gun

Played really well

Money Talks by Kyoute 2017-12-06T21:40:12Z

Wasn't expecting a visual novel, but it was really beautiful and I had to give it a shot

Really enjoyed the story as well.

Theme - The Game by Cubeeo 2017-12-07T07:27:44Z

This game confused and angered me 5/5

Fire Tornado by EduardoLM 2017-12-05T21:49:32Z

Love the video trailer. It helps advertise the game, and made me curious to try it.

Wasn't a big fan of the art style, but it was consistent which is really important

played very well

Stealy by Grentacular 2017-12-06T04:37:26Z

Loved the leveling system. Can't believe I played it till I maxed out every stat

Really great game, though the maze was way too hard in the beginning

Small glitch when I had just under the max weight. I moved super slowly and couldn't stop moving even after letting go of the keys and couldn't drop anything either. It eventually let me drop something, but i was panicking and the cops were on the way

Too Much Time [LD40] by prxmer 2017-12-04T00:43:23Z

link seems broken

Secret by WiseClock 2017-12-04T00:56:08Z

Wish making friends was this easy IRL

Interesting concept and the colors work really well

Bunny Bumpers by Clay 2017-12-05T21:33:23Z

Love that you included a video trailer to show off the gameplay, though they probably didn't need to be that long. Trailers should quickly show off the main features of your game that you want to show to encourage players

LD48 — Deeper and deeper

Run, Glim, Run! by Neshtyak 2021-05-18T16:06:55Z

Fun game. Took me a few runs to figure out what I was doing (I should've read the menu lol), but it was a lot of fun once I did. Hit a score of about 800 woohoo

Sisyphus by Yizhao Jin 2021-04-26T14:47:00Z

A very cool concept. Love how you used the myth of Sisyphus to show gamer motivation and engagement. Second mountain was overwhelming frustrating and third was a cool challenge, but nothing happened when I got the boulder to the top of the mountain

LD49 — Unstable

Devil's Sitter by VPhyre 2021-10-05T05:45:12Z

Game created a vey unnerving feeling and loved how the difficulty increased each day. Made it to the final day, but there were too many items and I just couldn't find that demonic baby. Still a lot of fun to play

Skeleton Crew by ABRDs 2021-10-05T05:19:01Z

Ladder climbing felt a bit weird, but the rest of the gameplay was pretty interesting. I also appreciate the cheat sheet at the top. The game feels like it should be pretty innovative but I just got stuck my first few times I tried

LD51 — Every 10 seconds

Twilight Souls by Yword 2022-10-06T14:42:29Z

Amazing game. Seemed pretty simple at first, but I loved how you slowly oddly in more and more elements of gameplay, especially the blocks affected by stasis.

Virus Attack by notime4games 2022-10-19T22:38:36Z

Cute game

The power-up mechanic is cool, but the player starts off too slow at the beginning and that feels a bit frustrating

Impending Doom of a Thousand Kitties by RalfZ 2022-10-14T21:25:12Z

very cute aesthetics, but it was a bit unclear what I was supposed to be doing at first.

Gem Collector by nervous-composers 2022-10-05T18:14:27Z

Seemed very bland and dull at first, but I was surprised to see how much depth it had with various types of blocks and upgrades

Wish I could have unlocked all the upgrades, but after 38 levels I got the 9999 maze and lost

Come Shell or High Water by ursagames 2022-10-05T18:22:01Z

Loved the various shells the crab could wear. Took me a minute to realize that the sea level was rising/falling every 10 seconds. I thought I was just very quickly moving between different levels.

Factory Manager Hero by mstrp 2022-10-14T21:11:30Z

Keeping track of 2 different conveyer belts was an interesting challenge that pushed me more than I expected

It was kinda hard to tell an i and a j apart especially when rushing back and forth

Pig Clicker by justking144 2022-10-05T20:17:26Z

@schuster it was very clearly a pig...and you'd have no reason to believe it was a cow

Pig Clicker by justking144 2022-10-05T20:19:05Z

@flying-dog-fish yeah 10 seconds is a bit much between clicks (still better than 6 hours lol), and good point about the menu. I should've included an option to close it

Pig Clicker by justking144 2022-10-05T20:20:37Z

@otterfaelure I find something so utterly amusing about you playing the ukulele with a pig in the background. I'm also happy to provide some laughs and I'm truly glad that you liked my game!

Edit: I also enjoyed your crab game

miam by yopox 2022-10-20T14:32:17Z

very fast-paced and requires typing way faster than I can, but I managed to get a chain of 2 burgers. Yay!

Love the art style

ETERNARC by Talops 2022-10-14T21:02:33Z

Really appreciate the difficulty setting because I am not good at games, and I really wanted to see how it ended!

Death stare by Bentekiller 2022-10-05T20:08:26Z

Took me a bit to figure out what I was supposed to do, but it was interesting once I got the hang of it.

I'm still not sure what the time-frame was for the cat opening his eyes so I just dashed across the map as quickly as I could and hoped I wouldn't die

Sunk Cost Fallacy by Mara 2022-10-05T20:58:56Z

Really love the art style, especially when transitioning between levels.

Really cool puzzle mechanic that feels utterly terrifying as the timer counts down

Coronga Strike by elzeu 2022-10-05T19:16:38Z

I'm getting an error

Warning! The following features required to run Godot projects on the Web are missing: WebGL2

When I try to run it on Chrome and a black screen on Safari

Dekasecond Sushi by Fimbululfr 2022-10-05T18:07:41Z

Cool concept but it felt too fast at the start and I struggled to drag the plate onto the conveyer belt Maybe advertise the dish before the plate for it appears on the screen

Santa Ltd. Express Toy Workshop by MTabasco 2022-10-14T21:06:34Z

A creepy and terrifying take on Santa (kinda reminded me of Family Guy's Road to the North Pole).

I managed to satisfy 1 child!

Parasite Assassin by BlueDingo 2022-10-19T22:41:33Z

The colored buildings are a cool way of hinting at the target's location

Shaking Robots Revenge by UnderMountain 2022-10-20T14:29:16Z

Loved the inclusion of the video showing the entire process of making the game

Is this your Order? by martinboue 2022-10-05T20:14:57Z

The map was cool and fun to explore, but some of the collision boxes were a bit weird/unnecessary and this resulted in me losing a lot of time while trying to navigate around

Stormlight Manor by RogueBrain 2022-10-05T18:29:00Z

Great game. Only seeing the map every 10 seconds was a great idea that really made me push my memory to the limit to remember what was around every corner.

I also appreciated the level select feature as this let me see everything the game had to offer

10 Second Traffic by Grandblood 2022-10-14T21:31:52Z

Lack of upgrade information made it a bit unclear about what to do even a few runs in, but the gameplay was a lot of fun and I liked the aesthetic, especially when getting hit by traffic

screen size was a bit weird

Supply Chain by oatsbarley 2022-10-14T21:21:13Z

Very cool look and I loved the sound, but it was very hard to figure out how to play

LD53 — Delivery

Delivery: New Hope by Somnium 2023-05-19T16:59:56Z

Love to see interactive novels in game jams. Well written but sad story. Loved going back and seeing my alternative options

I had to return to see if I could save the teddy bear

Obeyzos by bentglasstube 2023-05-16T04:19:05Z

The stealth gameplay was really cool and I loved the fog of war mechanic

The enemies were terrifying but their blaring got annoying very fast even with volume turned way down

THREE GUYS - Pizza and Cheese by pfeyffer 2023-05-09T05:32:06Z

Welp I'm an idiot lol

I missed the instructions and thought I was just supposed to turn all the lights on/off and then I fully missed that I could rotate the cards

Very fun once I figured out what I was doing. It could've used a bit more of a progression mechanic, like speeding up the cards falling or a timer or something like that

Trailer Trial by drtizzle 2023-05-19T17:23:24Z

Cool physics mechanics and I really loved the low-poly art style but i didn't realize i needed to stop on the goal and i kept driving over the edge lol

Kirk's Food Delivery Game by HacksawUnit 2023-05-09T05:20:54Z

Fun game. I found myself almost exclusively using the arrow keys instead of WASD without realizing which might've made it a bit more challenging than it should've been but I still enjoyed it. Loved the handwritten notes on the map. Very amusing

Delivery Shift by saikai 2023-05-15T18:56:49Z

Didn't run on Safari, but that's pretty common lol. Thankfully it worked on Chrome and I really liked it! It felt like one of those sliding puzzles and was quite challenging

Also loved the art style

Courier Crusaders by UnitedFailures 2023-05-15T19:12:44Z

Love the game's atmosphere, but really struggled in the beginning to figure out what to do. Some of the UI elements were a bit hard to make out as well, which didn't help, but it was still really fun once I got the hang of it

Mortality by gamebuilder 2023-05-16T03:54:25Z

The art style and music were terrifying and ominous.

Took me a bit of time to find both the stars and the key, but I eventually beat the game. Huzzah!

KissKiss Delivery by Jammin 2023-05-16T04:06:42Z

Steering controls were incredibly hard to get working and the NPC's picture didn't match the one on the map, even though their name did. Still an interesting concept

Delivery: Kat Kafe! by AceArcher 2023-05-18T04:41:40Z

Game was fun once I got the hang of it, but the learning curve felt a bit steep. Could've helped if the first few orders were a bit simpler to get me comfortable with the controls and movement

very cute

Delivery Island by Kiddy 2023-05-19T17:14:21Z

Couldn't get it to run on here, but the itch link worked

The game looked and sounded great. The radar mechanic was really cool and I liked the alternate radar types, but the directional one should have followed the player's boat.

The Packageboat by Jvdwijk 2023-05-15T19:06:17Z

I wasn't expecting to fall into oblivion when stepping out of the boat lol, but the game was a lot of fun once I figured out what I was supposed to do

UNPRESIDENTED by Alyson Betz 2023-05-16T04:12:15Z

Intro page looked funny but it wouldn't run when i pressed play

Elite Tactical Postman Simulator by cattymations 2023-05-15T19:38:22Z

Loved the voice acting, very rare for jams to include them

The game was a bit repetitive but fun

Also, I kept triggering the dialogue to repeat every time I walked into the house in the tutorial level

LD54 — Limited Space

Between the Layers by boddiul 2023-10-14T19:30:35Z

The music and atmosphere created an incredibly unsettling experience. I liked the endings as they offered a lot of feedback on what to do different next time

One Step Further by justking144 2023-10-10T21:05:32Z

@milq I followed a tutorial on making a verlet physics engine in js for the basics of keeping the figures together and expanded off of that, scrapping most of the actual physics and velocity and adjusting the positions over time either with a sin wave or moving things manually. After that, it was mostly trial and error to make everything look and move right. I still wanna add a lot more and make some changes to how things move over time. Plus, I do think the gameplay needs work.

@2thegamechanger clicking speeds you up and after each reset, clicking increases speed by a larger chunk. I originally had plans to make the speed slow down as you approached the top, requiring more and more clicks but I never got around to this

Mechanizyn by Lincolnsalles 2023-10-08T19:36:16Z

I thought the game crashed after beating the second level lol. Still though, despite the simplicity, this is a rather interesting project. the fly and room are really well designed and the limited energy meter is a good way of adding in some challenge.

if I may offer one piece of criticism,, I at first thought that the electric fence was only deadly when the electric animation was playing, but that doesn't seem to be the case. Adding that in could be a good way to add more levels and challenge as the player could only rest on electrified panels briefly before they get turned back on

Island City Builder by AlexTengu 2023-10-08T18:43:39Z

Really liked the game. It took me a second to realize I had to place the building after I selected it lol, but after that, it was very easy to understand. I like how you need to balance the 3 factors to make the perfect island. I managed to get an awesome and 2 goods after a bit of trial and error with the best strategy I found being just to put down as money makers as possible as quickly as possible so I could afford the theater and space port.

Would definitely be interesting if you found a way to create a better way to connect the 3 factors, like income drops if attractiveness is low because nobody is visiting

Also, just noticed that the models for the buildings are really well made but I fully missed them because of how zoomed out I was by default. Would be nice to have zoomed in on them when they were built or something like that

Firewall by Mascoll 2023-10-08T19:09:21Z

Love the attempt to mimic old school NES games with the gameplay and graphics, and the fact that you made it a 2-player game. That's pretty rare in jams and I really liked it.

The walls closing in were a great implementation of the theme and worked really well with the combat

Fairy Tale 2: Big Trouble in Pixie Hollow by Matt Green 2023-10-08T18:53:31Z

Feels like this has the potential to be a very interesting idle game where things run in the background while you're away with notifications each time the giant crushes one of your structures

Animal Teleporting by JamesW 2023-10-08T19:59:43Z

Puzzles are deceptively hard. Not sure how far I made it, but the hippo definitely upped the difficulty level quite a bit.

Maxwell's Demon by TPace 2023-10-14T19:43:12Z

I really enjoyed the 3rd person world exploration to reach the puzzles. It was a nice touch, as were the instructions on the wall. That said, the pixel-art text you used is nice but a bit unpleasant to read over large paragraphs.

The Last Capitalist by dixma 2023-10-14T19:36:05Z

Plays really well with the exception of the camera which is pretty unwieldy

I love the art style.

Caveat Exemplum Optimus by Jason Shapiro 2023-10-08T19:25:16Z

Always interesting and unexpected to see a full text-based game in a jam but this one was pretty interesting.

I'd say my one complaint was that you started too strong with needing to suckle your father. I get the metaphor here, but it's hard to keep up a creepy atmosphere when it starts out that way and I don't think anything else in the game felt that creepy. Maybe a scene of being called to the office could've helped build up the tension, having the protagonist walk down a creepy hall before the reveal of the father.

Puss In Box by iron_head 2023-10-08T19:41:43Z

Great mixture of two different gameplay styles. The cat stacking and the ending were hilarious

This actually reminds me of a game that a friend of mine made in college called wet....well I'm sure you can guess the rest lol

LD55 — Summoning

First Summon by MaxguN 2024-04-29T07:44:22Z

Love the riddles and the cute design of the character and the conversations!

Thalatta's Grand Heist by Silas Reinagel 2024-04-21T08:40:11Z

Love the voice acting and trailer!

The game played really well, and I felt compelled to go for a second run after my first one ended in me running out of time (I blame the fake treasure room, lol). The unreadable text was a nice bit of foreshadowing that got me excited for the thing I'd eventually unlock to read them.

My one complaint would probably be that the doors felt a bit too small, and I was regularly just a bit off-center when trying to go through, which was pretty frustrating given the time constraints.

The Magic Flute: Bee Proud of Me, Dad! by Carraka 2024-04-29T07:06:18Z

Really loved the audio and graphics, but the flower wasn't generating any willpower for me (did I need to unlock an upgrade for that?), which was kinda disappointing because I love idle games and really would've enjoyed the sensation of needing to rapidly click for willpower less and less as I advanced.

Conjuring Critters by justking144 2024-04-19T05:53:45Z

@p-r The birds that fly are primarily aesthetic. Initially, each circle was supposed to summon a different type of animal and create a wild array of dancing creatures in the background, but I only got the birds done in time. I do think they serve a purpose as a sort of distraction that makes it harder to see the path you're drawing, especially on later levels

@ellaris Sorry to hear it got laggy. I didn't experience that myself, but I should've done some more testing to check for that. The code's admittedly pretty inefficient right now and could've used an hour or two of optimization work. As for the difficulty, admittedly, normal probably should've been easy and easy should've been even easier (i stand by misery though).

Thanks for playing and the feedback!

Conjuring Critters by justking144 2024-05-01T19:06:01Z

@kaliuresis I certainly intended the game to be a bit infuriating haha. That actually made it a lot of fun to playtest with friends. As for the game getting easier as you progress, that's actually a pretty interesting mechanic because the game actually gets quite a bit more difficult on the harder settings as the small gaps between lines can't be crossed with the smaller brush

@henk Sorry there was no end screen. I didn't have time to include one so I thought it'd be fun to just give players the chance to summon an endless number of birds

@ty-victorson The birds were supposed to kinda up the difficulty as you went along, making it harder to see what was happening on the circle and possibly tripping you up

@nrankin13 Glad you liked it! The last level or two were admittedly a bit too hard to finish (it took my friend 3-4 tries) because so many of the lines are hidden but I just really loved the visual of the massive circle forming especially when I was play testing it with friends and they all groaned in despair upon seeing it lol

The Saint Of The Great Sorrow by Jonathan Lorenz 2024-05-01T19:35:39Z

Really impressive what you got done in such a short amount of time! There's a great atmosphere here that was really fun/unnerving to explore

Contracts of Hell by Tesseract 2024-04-17T05:09:07Z

Incredibly rare to see a multiplayer game in a jam that actually works! Really interesting concept and I hope you keep working on it!

That Time I Reincarnated Into /.../Trials By Summoning Demons With Unique Powers by Filip Vannfält 2024-04-24T20:21:23Z

Loved the concept and how you set up the tutorial level to fully explain the mechanics to the player.

I think it'd be helpful if there was some variance in how the demons looked, even just a slightly shifted hue could make it easier to keep track of who is who

In The Shadows by Beep Boop 2024-04-29T07:33:12Z

Really fun to figure out all the combinations and what could be unlocked. That said, I thought the raindrop pulses on the map were events happening that I needed to react to.

SUMOning - Power through Angel by Mia_143 2024-04-21T21:14:45Z

Loved the references throughout the game and the idle nature of combat, but the tab kept reloading due to memory constraints unless I rushed through the gameplay.

Also, Buu was tough as heck. Some of my guys had stats over 100 and he still bulldozed them easily

Cat Summoner by Tod Semple 2024-04-29T07:13:58Z

Loved the gameplay, felt kinda like a rougelike flappy bird (which I kinda wanna make now lol). The story definitely made me laugh

Impatient God by dardasaba 2024-04-24T20:13:41Z

I couldn't get very far, but I really enjoyed what I saw. Using what you've learned along with trial and error to beat the game in less than 90 seconds is a really fascinating concept that you executed amazingly, though I could've used a bit more time lol

Evocation by kanity 2024-04-17T05:17:43Z

Incredibly unnerving game. The audio made me shiver (probably shouldn't be playing this in the dark at 2 am). The game ended up freezing up after i used the raven scroll in the room on the left. I got an error on the screen right before that.

The Witch's Dungeon by Wadlo 2024-05-01T20:09:40Z

Fun game, though i think the starting slime might be a bit too weak to actually last long enough to gather any resources. Took me a few tries to kill and then avoid getting taken out before I grabbed my loot.

Summon Shapes by MMMIU 2024-04-29T07:24:03Z

Really loved the graphics style! Simple, but it got the point across very easily.

Also, this might not have been exactly how you intended it to be played but my most fun attempt (and the only one that ended in victory) was a result of hunkering down on the circle and just spamming shields and triangles. Definitely felt like that made it into a fun and tense tower defense game where I had to keep replacing what had just broken

Frogs of the Round Pebble by Rugg 2024-05-01T19:53:24Z

Really enjoyed the game, but the frog's movements felt really off. Seemed like he was moving too fast for his animation, his animation didn't really turn, and he jumped before his legs really started to move. He also clipped through the ground a lot, but overall, still a really great game

Adiego by cascadee 2024-04-24T20:29:50Z

Really cool idea and while I loved the instructions scrawled on the walls, it still took me a while to figure out exactly what I was supposed to do based on those instructions.

LD58 — Collector

Hatterdashery by Alchemic 2025-10-08T17:58:14Z

Controls were a bit finicky, but i really loved the designs

Pocket Monster World Collector Adventure by justking144 2025-10-09T14:00:01Z

@haayaargh

this is just pure js lol. The dialogue is stored in different objects, some of which contain functions that trigger when they're displayed

here's an example

"opening_choice": { "text": () => `I'm in battle with a wild ${pokemonStats[currentPokemon].NAME}. What should I do?`, "choices": [ { text: "Fight", next: "Fight1" }, { text: "Tell My Monsters to Fight", next: "monsterFight1", condition: hasMonsters }, { text: "Run Away", next: "runAway1" } ] },

I Hath Slain the Dragon! by BryceLTaylor 2025-10-08T18:40:03Z

The best strategy I found was just to bring out one piece at a time so I didn't drop it lol. Very funny concept

Grand Theft Bottle by Croped 2025-10-07T15:16:34Z

Absolutely loved the garbage stacking mechanic in the bag!

Monkey Business by Marcus Otterstrom 2025-10-09T17:29:38Z

Loved the game, though it felt like there were a few too many people walking around the map. Also, I lost a life while just sitting in my cage

Stamp Collector by grid96 2025-10-08T17:46:13Z

The cutting and cleaning mechanics were really cool and unique mechanics that I haven't seen before in a game jam

Black Hollector by CaptAndrey 2025-10-12T18:20:51Z

Really loved the gameplay, but it could have used some more mechanics to increase the difficulty over time

Have a nice Reap by JuanRod707 2025-10-09T17:23:49Z

Very fun game, though I spent too long mashing E to try and kill people, before I realized there were ghosts floating around

Boarder by Brandsma 2025-10-07T15:10:10Z

Love the design and the gameplay loop.

I enjoyed running around the map, but it did feel like my boars died too quickly (i was gone 30 seconds tops), which kinda broke the game. No more boars spawned, no matter how much food I gave them, so a game over screen could've been helpful there or a flashing warning letting me know that they're all dying

Haven's Lake by Flying Butter Studio 2025-10-08T18:37:01Z

Probably my favorite game of the jam so far. Really enjoyed the constant loop of collecting and selling, especially since it kept changing to different mini-games. My only issue was that the first 2 mini-games kept randomly closing on me every few seconds, but i still found them enjoyable

Golden Starfruit by Kamizenki 2025-10-07T15:21:20Z

Nice game. Took me a few tries, but eventually I fot to the end

Tamago Bill by thegrottman 2025-10-09T16:14:56Z

Always love an upgrade system in a jam game!

It might have helped if you had added a timer to the levels since I felt i could just take my time and wait for an easy shot

Total Recall: The Written Fragments by Daniel123 2025-10-12T17:41:51Z

love the feel of this game. very creepy and unsettling

Cursed Labyrinth by Melomaner 2025-10-08T18:03:08Z

Love the voxel graphics

LD59 — Signal

ALDIS by Kyle Farwell 2026-05-06T16:19:43Z

This seriously brought me back to my childhood where i used to play typer shark in computer class (yes, I'm old and that game rocked). Only complaint would be that I sometimes struggled to keep a word going, like I'd do a dot and then it'd disappear before I did a dash, but that might've been on me

Signaliens by martinfernandezGD 2026-04-22T04:59:50Z

Really like the signal mechanics and wish that had been a bigger part of the game

Signal Quest by Slowline 2026-04-21T22:03:38Z

Fantastic game, though it weirdly reminded me of fnaf secret of the mimic lol

INTERSIGNAL by zimny11 2026-05-04T17:19:48Z

I appreciated the tutorial but the explanations still left me feeling a bit confused and could've been worded better and/or included screenshots of the game to better clarify things

Pulse Escape by SinusQuell 2026-05-04T17:33:26Z

Loved the text after every death. It reminded me of Jak and Daxter

Also appreciated that the red block fell instead of disappearing, as this game gave me a chance to jump off it instead of falling to my death.

Long Distance by conduit.games 2026-04-28T13:33:02Z

Very interesting idea, though it did take me a bit to figure out how I was supposed to play it

Crowbar and Sonar by Anthony Katona 2026-05-06T16:13:12Z

Absolutely loved the aesthetic of the sonar wave pulsing through the room

White Static by LianaAvk 2026-04-21T21:57:34Z

really love the vibes and art style but i get this error every time new text loadsScreenshot 2026-04-21 at 5.55.50 PM.png

Stay Tuned by ThinArc 2026-05-04T17:28:17Z

Loved the artstyle for this game. Definitely don't see many games like this in a jam and it really helped up the creepy atmosphere

That said, the game was a bit too easy and I never actually had to use A/D to fight off the ghosts. Might've helped if the ghosts were attacking from a larger range of angles with a smaller signal or the radio had to be tuned to a different frequency for each type of ghost

Mail Cats by kkkyia 2026-05-04T17:14:50Z

Game was a bit buggy throughout (my cat randomly jumped to the top of the screen, died, and just froze upon reaching the flag on the moon), but it was still a fun experience and I liked your art style

Treaty by Nidoprince 2026-04-28T13:37:35Z

Really like the idea but the interface was too busy right at the start. The game would've felt a lot better with a more gradual introduction of all the elements.

Post the signal by ieee333 2026-05-04T16:59:04Z

A really unique idea. I loved it!

SIGNAL: Abyss by fourApril 2026-05-04T16:53:48Z

Very interesting concept, and it was a lot of fun to play, but I found a glitch in my first run. If you keep pressing the jump button while getting hit, you can get stuck in the far right wall, where you're basically invincible. This got me down to about 8000 meters then I got stuck and couldn't go down any further.

Screenshot 2026-05-04 at 12.47.48 PM.png