FoonLudum Dare ExplorerLD53 → Obeyzos

Obeyzos

By bentglasstube

View on ldjam.com

CategoryRankScoreCount
Overall3133.1222
Fun3152.9522
Innovation2553.1522
Theme3682.9522
Graphics1973.5722
Audio2702.8522
Humor1423.1821
Mood1753.4120

Comments

iamdavidmt 2023-05-01 13:36

Interesting game! Love the art, love the fog of war - the enemies built a lot of suspense, not sure what was supposed to happen at the elevator, got stuck at the sequence game. Maybe could use a tutorial - Good job!

clemall 2023-05-01 14:57

Interesting game with a nice touch of humor. The sound effect of the alarm was quite loud though. Really cool game, thanks :thumbsup:

ddesigndude 2023-05-03 02:53

Fantastic gameplay concept and it was well executed! I only wish I could have a run button unless there already is one and I did not know how to use it. It would also help to know which workers I talked to already but I guess that's the challenge of the game is to remember which ones were talked to so you don't risk talking to them again and getting caught.

Regardless, it's a funny and challenging game and I also love the addition of propaganda posters and the door mini game.

shane-gadsby 2023-05-08 01:35

Really great aesthetic, like another commenter said, the fog of war was really great, super reminiscent of old rogue-likes!

alchemic 2023-05-11 07:09

The stealth gameplay was solid, but the boss fight was a bit strange. I think more interesting level design in the maze would have helped a lot, it being just a literal maze makes it feel repetitive, and there's no difficulty ramp so it's just kinda easy the whole time. I like the pixel art!

justking144 2023-05-16 04:19

The stealth gameplay was really cool and I loved the fog of war mechanic

The enemies were terrifying but their blaring got annoying very fast even with volume turned way down

bentglasstube 2023-05-16 06:04

Regarding the blaring noise when the managers see you, that's an unfortunate bug but in the spirit of the jam I decided to leave it in.

josh-bothun 2023-05-18 06:05

LOL i was not expecting the bezos bullet hell surprise, that was a hilarious (and impossible) ending. Nice job

valmontechno 2023-05-18 07:42

Cool game. When you go down to the bottom of the screen, the camera doesn't center and you don't see what's in front of you.

chromaticgray 2023-05-18 14:37

Nice graphics. Love the small size. Stealth is well made I shat my pants first time I heard the alarm. Wasn't able to finish the level. Good job!

amarokczukay 2023-05-18 16:33

i was a bit sleepy before playing your game. that sound effect woke me up! i like that you used a fog of war for this kind of game, it's kinda original!

cheesepencil 2023-05-18 17:04

i loved the art style

thesmellofoxygen 2023-05-18 17:43

Wacky little game. Kept changing the script and kept things interesting. I liked the fog of war in the first section, but I think a few more reeducators might have made the challenge a little nicer there. I figured out what to do on the elevator button (just like Bop It!), but the sequence lasted a little longer than I'd have liked. The boss battle was funny, but the amount of projectiles he spits was literally impossible to dodge. I liked that the amount of workers in the union determined your HP in the battle, but even with a lot, I could not have won except that I used an exploit. There's no collision on the right side of the screen but it still seems that coin projectiles don't fly past the edge of the screen, so I would just leave the boss fight until it calmed down, slide back on screen, shoot a couple times, leave again, and repeat.

Funny, and effective mixture of game modes. Laughed at "NILE" and "Green Source" spoofs.

bentglasstube 2023-05-19 03:34

Thanks for the feedback everyone. I am glad that people seemed to enjoy the mix of games I crammed into this one. The first stage was supposed to be a Spyhunter type driving game where you drive the delivery truck to the warehouse but I ran out of time to add it. I know the game is kind of a mess but I am happy to hear people got some joy from it.

> There’s no collision on the right side of the screen but it still seems that coin projectiles don’t fly past the edge of the screen, so I would just leave the boss fight until it calmed down, slide back on screen, shoot a couple times, leave again, and repeat.

Ha, this is incredible. I must have made an error in keeping you on the screen for that edge.