FoonLudum Dare ExplorerLD40 → Fire Tornado

Fire Tornado

By Edword, eduardolm, BeatrizHC and Daskary

View on ldjam.com

CategoryRankScoreCount
Overall10012.9222
Fun8602.9524
Innovation5693.1623
Theme8393.0624
Humor5003.0723
Mood9342.7323

Comments

nate-wec 2017-12-04 03:25

A cool little find and seek kind of game, I can see the fun in running around spewing tornados and killing spiders, This follows the theme quite well, more tornados harder to do things. I can see this going somewhere, more levels more vacuum weapons and this could be a very fun game

seththefirst 2017-12-05 11:44

NIce game... Sound effect would have a great impact into this game. Really liked the idea, and the theme implementation.

Congratz.

justking144 2017-12-05 21:49

Love the video trailer. It helps advertise the game, and made me curious to try it.

Wasn't a big fan of the art style, but it was consistent which is really important

played very well

magnega 2017-12-05 21:50

Fun little game! I love the spinning effect when the bugs get stuck in tornadoes.

Sound would really help, and maybe increasing the movespeed of both the player and the bugs would make the game flow a bit better? Right now it feels a bit sluggish.

xahell 2017-12-05 21:54

I liked the mechanic, the implementation is a very good quality, small bug with some crates, but nothing game-breaking.

Some sound would be a plus, and some more elements to work with.

Bump!

naminuz 2017-12-05 22:01

Very nice tutorial, the level design is sweet, I can't say I like the invisible walls however. Well done :thumbsup:

ekilibr 2017-12-05 22:22

Firenados strike back! It's a pretty original take on the theme, and shooting tornados can't be else than cool :)The placement of fire pits could have been more penalizing, but making a lot of them pop at the same time make it "worse" anyway, well-fiting the theme. Good job!

wrexialmt 2017-12-06 12:18

Love the fire + tornado mechanic and the cartoony art style, but really dislike how damn slow the character is and the "out of bounds" invisible walls.

jclight 2017-12-11 09:02

Good concept with tornado.

gama-croma 2017-12-25 17:01

Really enjoy the tornado mechanic it adds skill. I can see it being expanded into a whole set of elemental damage types and rock paper scissors style enemy combat where you have to balance difference types of damage for different types of bugs/monsters.

mrphil 2017-12-26 04:38

I really don't like that you are monitizing jammers reviewing entires, it's very tacky. I'm all for people releasing a post-compo version and charging money, just not on your entry that needs judging.

gruhh 2017-12-26 12:26

I liked the mechanics of attack, I think the game has potential.

Gostei da mecânica de ataque, acho que o jogo tem potencial. :flag_br:

gustavo-christino 2017-12-26 13:24

I can walk above the waters! Hahahahah.

Within the level I felt quite lacking in sound.

There is not much guidance from where the crystals are (it seems that I have to join three) ends up making the exploration of the map a bit tedious, because the movement is always the same.

I suggest you put a form of running in addition to the walk.

gassasin 2017-12-26 13:25

Nice little game i like it. Art is pretty nice too keep it up:)

edword 2017-12-28 21:34

@mrphil the game is hosted in gamejolt, we don't have the option to disable ads afaik. Happy to do so if there's a possibility at all.

mrphil 2017-12-28 21:41

@Edword I see, that's understandable. I'd suggest checking out itch.io to host next time, they have non-monetized options..