The Lamplighter by SelkieHarbour 2022-10-04T16:16:36Z ♥ 1
I like the mood of the game. It's a cool idea having a lantern on a timer and using it to light up the path. The atmosphere has good storytelling, but the gameplay is a little repetitive and overall pretty easy.
Very cool game idea! We also made a game that experiments with light every 10 seconds, we'd love for you to check it out! https://ldjam.com/events/ludum-dare/51/stormlight-manor
LD53 — Delivery (3)
Fed Up Delivery by Sarah Alexa 2023-05-08T21:08:24Z ♥ 1
Our game has the same name! I like the use of perspective where it looks like you are looking through the truck as you drive around and throw the boxes. The boxes are a little finnicky, it's not easy telling where they are going to land when you throw them. I also couldn't really understand what qualified as an "oopsie". Very cool game!
The Ferryman by Lomby 2023-05-08T20:59:34Z ♥ 1
Very bold doing a point-and-click adventure for a jam, and this manages to evoke a lot of mood and atmosphere with what is available. As you said it's a shame you didn't get to implement more, as what you have is pretty cool so far. I didn't love that the game ended when I got to the ferryman without the coin, it felt like the kind of thing I should have just been able to keep looking for after meeting him.
Overtime at the Tetromino Factory by Tim Sims 2023-05-02T14:12:25Z ♥ 3
Cool idea for multitasking two things at once, but both tasks are pretty one-dimensional. It's easy to let the tetris blocks fall very slowly without worrying about them, and assembling tetrominoes you can basically make only lines if you want to. I think this game could use some sort of pressuring mechanic, like you have to meet quotas of certain types of blocks. I also felt like the notes broke the flow of the game. But cool idea and good job!