[You can play my game here in case the post doesn’t show my link: https://fruittea.itch.io/lifeisfleeting-newharvest](https://fruittea.itch.io/lifeisfleeting-newharvest)
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I just want to add that there's definitely issues with this game that I just didn't have the time to fix up. Here's some of them:
Some error/correction messages will just now disappear There's some weird visual bugs when going between scenes The NPCs you're supposed to advance your relationship with are absolutely tiny though they have big hearts to help them stand out at least There's no walk audio because I forgot to add a state for keeping track of it The pause menu has no dark background, I didn't have time to even throw one on The volume slider doesn't really work as well as it should, if at all There are no physical collisions on anything to prevent the player from walking through them Sometimes tilled soil will just untill itself when crops are growing on them The selected slot on the hotbar can be difficult to make out
Harvesting has AOE... this is now a feature
Other worthwhile mentions:
If I had more time, I would redo all character sprites including the player I would also add in more animations and interactions with the environment Some tiles don't tile terribly well with each other because of a lack of time I kept forgetting I needed to have gifts selected to use them and it began to annoy me, I think with the short format game jam games have, it's a bit too tedious
I definitely felt limited by Construct 3 this time as things I wanted to do were limited in how I could go about it, making those things take a fair bit longer
All that said, it was a solo project and I'm quite pleased with what I got done. I was beating myself up about not being able to enter the compo but with doing so many new things and the game only being in a state where you can actually play it from start to end at the last minute.
Anyways, looking forward to seeing what others came up with!