brandsma 2022-10-03 23:54
Love the way how you interact with the game. Also the 10 second interval works well with a constantly changing level.
Foon → Ludum Dare Explorer → LD51 → Resource: Remixed
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 514 | 3.58 | 78 | |
| Fun | 793 | 3.14 | 78 | |
| Innovation | 619 | 3.26 | 78 | |
| Theme | 1178 | 2.52 | 78 | |
| Graphics | 146 | 4.27 | 78 | |
| Humor | 848 | 2.33 | 67 | |
| Mood | 623 | 3.40 | 75 |
Love the way how you interact with the game. Also the 10 second interval works well with a constantly changing level.
I did not find the theme but the graphics looked nice and I got the flying around and picking resources part. Fun game but some feedback would be to make it all a bit faster :)
@hoeleboele Yea I was playing with the speed for a while - there is a upgrade that increases it. The theme is that new things spawn or move every 10 seconds. Also there are events that happen every 10 seconds but I did not do a great job of showing them - thanks for playing!
it is a good game even though there is not much game play. Luv how u have done a lot in such less time. appreciaciate the efforts
This game looks great, but I'm not sure how it fits the theme.
What a polished feeling game! The pace of the game could be accelerated a fair bit, I felt like Im playing the game on slow-motion (yes I got the speed boost and "no energy drain on move" upgrades really early) HAHA The goals could also be made clearer in-game itself, so that I know why I'm collecting the stuff! Overall, the game is very calm and chill, and definitely very pretty :D
The robot movement is smooth and nice, I like the graphics and environment animations
Nice graphics and sounds. This is a feelgood game without stress. A place to enjoy life a bit =)
@henrik-ganard Thanks for the kind words, exactly the feel I wanted to give!
Incredible art, well done! Concept is interesting too. Overall everything looks well polished
Cool idea! I was a bit confused at first why my robot was so slow, i think some feedback would have been nice (like 0 low energy text blinking in red for example). The game is quite relaxing after a while, sound design is nice, I farmed and got all the upgrades, it took me a really long time to find the purple "lock" though I don't know why :weary:. Good job!
@julialalart Thanks for playing! Yea it was on the list but kept getting moved down for other things :) I wanted to have text popups for the events with a countdown etc - but you know how it goes!
Ooooh look a cool shader idea :D:D
Graphics and sound effects are good. I played 10 or 15 min and I didn't find all of the key items. The robot was kinda slow to react to where I wanted it to move (took forvever to turn around) and the wierd blue bubbles teleported me away from where I was going.
Looks great, but it's a bit slow to play
Nice chill game. Graphics were good. The dissolve effect looked cool and fit the style. Liked how you slowly branch out to the different paths that you get to choose. Played about 10 minutes, had fun. Nice Job!
relaxed point and click game. i'd like to see a little more challenge here but still looks very impressive (especially how it looks) for so short amount of time
Fun little game. Surprisingly a lot going on for the short dev time. It was hard to see a theme even though I know a lot of things were changing. Perhaps a notification every time that rolls over or something to draw your attention to the 10s more would be helpful. Fun little game though. Great work
Very nice, pleasing to the eye graphics and VFX, especially pleased that it is a web build. The gameplay is uncomplicated but addictive, the sound design is also good, by all accounts a great game
I am a winnar! This game was super cute and impressively polished, especially when consider it's a game jam game. o:
It took awhile to get used to the handling - not something I expected to say for such a "casual" point and click game but I did spend way too much time at first trying to "correct" my robot.
By the end though it was so beyond relaxing, just letting the pathing do its thing and it really felt like I was there to support our little friend instead of BE that friend. I enjoyed myself greatly - thank you.
Great atmosphere and graphics. I didn't quite understand what to do but I had a good time even if I wasn't able to finish it.
Really fun atmosphere I was not quite able to figure out the last lock but the sound effects and world were really well done.
This is a very fun game! I really like the graphics and its quite balanced for being randomised and its quite addictive :D I think the 10 second timer could be utilised slightly more interestingly, like if the level blocks shifted or moved every 10 seconds but overall really good work :)
Very pretty game though there doesn't really seem to be any real danger. Very chill, pretty and relaxing :)
I like the gameplay loop, even if I feel it needs some additional element to avoid getting too boring after a while. I also felt the camera was doing its best to give me seasickness :/
@sbackman Thanks for playing - playing with the speed was something I kept meaning to do
@saxops1 Thanks, I really tried to make the game look nice and be relaxing
@grandblood Glad you enjoyed that effect was really fun to play with!
@nickpick Yea I agree about the challenge, I wanted to add proper puzzles but just ran out of time
@riphitter I totally agree an event popup thing was planned by heh game jams :smile:
@mrhumannn Thank you so much for the kind words!
@otterfaelure Thanks for playing and I am super glad you enjoyed this!
@gettingrekt Thank you for playing - the onboarding was cut (annoyingly) glad you had a good time!
@aderpychickenstudios Thank you for playing!
@r3l0ad1 The original plan had the blocks move etc, but could not commit to it due to finding a way to control randomness - perhaps clusters of blocks or something? Thanks for playing!
@picusbgames I wanted to try a game with no "health bar" its far less puzzle like than I had planned - Thank you.
@tinysalad I agree, about needing more elements, the camera!? with the teleports? I meant to make a transition for this, Sorry! Thanks for playing
Very calming and relaxing game, I like it! And I don't think it shoud be more challenging, let it be that way. Wonderful art and sound work!
Graphics are clean and I like the relaxing gameplay. The UI should use icons and should show what resources I'm missing for a given upgrade.
Cool style, hard to keep track of all updates but nice game!
Update your windows build jeeez.
I really enjoyed this one. I'm a sucker for resource management. I did find that a fair amount of choice on what resources I picked was gone. I spent most of my time moving around from lock to lock, and the pink "portals" ended up being more confusing than fun. Despite that, I really enjoyed it. Well Done!
A Really fun Concept, and the Game really does look amazing. Sadly it kind of felt like i could just move around aimlessly collecting everything on the way without really thinking. Also the Pink thingies were quite annoying some times blocking your path to the Key without a way around. But over all really great concept.
This was good fun! I thought the art was stunning, and I really enjoyed progressing, upgrading my robot's powers and unlocking new parts of the map! My only real criticism would be the camera, I would have liked to have been able to rotate it around to see where I was going a better.
I love it
Lovely little game. I loved collecting the resources and getting upgrades. It ran surprisingly well on my old 2015 MacBook! I was really impressed with the draw distance. The blurring in the distance was a nice touch, as well as the cutaway to solve the issue of having the character go behind an object.
My one critique would be that it was hard to tell what the colored bubbles did until stepping through them or getting close enough to see the arrows floating in them. The purple ones were a bit disorienting at first, but once I knew the map better, I didn't mind them and was even able to use them to my advantage!
Movement felt off-putting at times (especially when it caused me to run into teleport fields lol), but I really enjoyed the exploration and how satisfying resource collection felt!
Incredible work, there is so much to do! The art and effects are all great.
The 10 second timer resetting the resources and things around the world made the collection of resources feel quite arbitrary and lessen the impact the player has on the world. Exploration was then less important , why go anywhere else if I have it all around me? Of course, you have to collect the things to win the game but that separates the main game loop from the players main goal.
Insanely well-polished, especially for 3 days, well done!
@sayurinyooko Glad you enjoyed, Thanks for playing
@djtequila Thanks, Agreed on the icons - the whole UI was placeholder, just didn't get time to circle back :smile:
@martin183 Thanks, yea there are a few of them - better UI next time :wink: Thanks for playing
@autogibbon Next time don't be social and Jam with me :rofl:
@capitals Yea the portals were meant to be both a fun exploration thing and a hinderance - it didn't come off as much as I wanted, think it need some more thought - Glad you enjoyed it, thanks for playing
@cowgummiboy Awww such kind words, thank you!
@alex-de-la-cour Thank you - yea that is a good point!
@ciolac-svetlana :heart:
@salohcin894 I really tried to optimise and learn how to squeeze performance, glad it helped you! The cutaway.... I will need to practise that as it can be a little temperamental - yea the bubbles needed more time, Glad you enjoyed and thanks for playing!
@weston-goggins Agree, I need to practice that more - Thanks for playing!
@shaunshepherd Thank you so much, yes this problem could be solved by biomes I think, but it is a great observation! Thank you for playing
Beautiful looking game! I loved how the mechanics urge you to explore and make you curios, well done :)
Solid entry, I would buy a full release of this game. The only thing that you could change is the movement of the robot, you could add camera movement or change to move on WASD.
Wow, amazing graphics, but in my web browser it's laggy.
@smilotron Thank you for playing, I am glad that you enjoyed!
@vkaike2 Hah Thanks, camera movement is something I could look into
@pusheeneiro Thank you, Would you might telling me your specs? CPU, RAM and GPU - just so I know
@phillip-scott This is my specs Intel Core i7 7th Gen, 16GB DDR4 RAM, Nvidia GeForce GTX 1050 4 GB DDR5
Great graphic, and great game , thx for the enjoy by playing)
Really cool art style
nice graphics and controls.. this feels polished and overly complex for a game jam.. so many resources.. overall really neat game
was fun to play, good game
Really cool game, good art style and solid gameplay, great job!
Mechanics and art are fantastic! Keep developing it - I would definitely play this game for a long time if there were multiple goals to achieve. I'd personally like a map, or some indication of where to find the next platform/goal.
Wow, really cool! A mini-map would've been nice. I played through the whole game :smile:
It's a really good game. It could have some music and a bigger map to see a little better. You don't teleport unless you're not moving that needs improving. But over all it's a fun game to play, the graphics are amazing. Good job on the game!
Really really nice work on this! Loved the graphics and the way you used the bots beam to harvest materials (really cool vfx there too!) Sound design was great too -awesome job on this!! :D
Wow building a 3d game in 72 hours by yourself was quite ambitious and you pulled it off. It's working in the browser, too, which is impressive. Good job!
This is a really nice game. It looks great, it's very relaxing and I love how you can open up paths to find new places. I do think the game could do with being a little smaller and not having those teleport domes though. I was starting to get frustrated with paths being blocked by the teleports and then not knowing where I was.
Otherwise, great! I really enjoy cartoony games where you casually wander about collecting resources to build towards specific goals and this does that really well. Visual feedback is mostly great, resources are plentiful and it's really clear where you go to spend them. You've managed to do a lot here in 3 days! I love the beams btw, they just feel satisfying to watch harvest stuff!
Love your 3d art style. Point and click controlls feels pretty solid
I did it \o/ haha I really like the 3d, its a busy game because theres no threat you can just take your time ^^ nice submission!
Fantastic job with this one! I'm amazed you pulled this off in 3 days. There is so much going on here, fantastic work with the shaders. I'm surprised to be playing something feels so polished. A job well done!
This is a very solid entry! The base gameplay loop is almost relaxing.
I can also appreciate the work that has been put into small things. For example, many objects have a suddle sway animation. You even took your time to ensure that terrain cannot block the camera view. Very impressive attention to detail for a jam game!
Great work!
wow this game shows so much work, amazing job! i kinda miss the theme a bit, but the overall experience is very nice and peaceful! graphics are great, the whole game is super polished!
Feels like a complete game! The graphics were nice. Bright, colorful and chunky. I liked the shader on the resources when you gathered them, very cool. I think the size of the level was just right. There was plenty to explore, but I didn't get too lost (even though the teleporters were a bit disorienting)
Even though I finished the game, there were a few things I didn't fully understand. What was the purpose of energy? I tried to keep it topped up but I didn't notice any particular downside to having it at 0. Did it make the robot slower?
Also, what was the purpose of the bubbles with arrows going up or down? Were they also tied to movement speed? At first I thought they would charge/discharge my energy, but that did not seem the case.
Despite those minor things, I really liked the game. It was fun and relaxing and I liked building stuff :) I think your idea of making it procedural sounds very good by the way!
@vidarn Thanks for the feedback - yea zero energy makes you slower currently, though in the next iteration I plan on tweaking that a little.
Bubbles are movement speed related - was a last minute addition, and i'm not convinced by them :smile:
Thanks for playing!
@phillip-scott Awesome, thanks! I guess I did figure it out after all then :laughing:
I played it through. What a chill game, very enjoyable to play! :thumbsup:
Very nice art and level design, and a surprising amount of of things to do! Well done!
Took me a while to figure out what to do but in the end I have completed the game.