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Riphitter

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥unbeLEAFablejam5073.603.023.463.794.423.853.033.99

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Riphitter

Riphitter leaves an average of 25.0 feedback comments each event.

LD51 — Every 10 seconds (25)

Box Pushing Training Sessions: 10 Seconds Intervals by exofrenon 2022-10-21T22:28:36Z ♥ 1

Really Enjoyed this game. took me a round to figure out the goal but once I got it I had a blast. I could see this working well on a bigger map , maybe with some powerups. Lots of fun

Record=120

10 seconds or less by DrunkardWolf 2022-10-19T02:14:12Z ♥ 0

pretty cool idea. great use of the theme. Wall running was a bit tricky at times (jump seemed perpendicular to surface instead of keeping the forward momentum) and the aim sensitivity was a bit high (thank goodness for adjustable gaming mice!) but I eventually got through all the levels. Really like the "alternate paths" not the way you're originally facing when you start. Had to play through a few times to really get them down. Including developer times was a nice little push to finish faster or find a better path. really liked the wrist watch UI and I was Definitely grateful for the aim assist at those speeds . great work for 48 hours

THE_MACHINE_KNOWS_HATE by HexyVexy 2022-10-07T22:18:43Z ♥ 2

I really enjoyed this game. a single flash of light in an otherwise dark platformer was a great use of the theme. really tests your memory and precision. Blue lasers getting added when the light kicks on was a great addition. Broke my ankle more than I would like to admit but I had a blast doing it. Really cool game. Would love more levels.

Egg Salad by wheelsx 2022-10-05T21:39:49Z ♥ 2

pretty neat idea. Interruptions ever 10 seconds was a good mechanic and finishing them early to get back was a nice touch. If you plan on working on this more, maybe add a few more minigames, since the frequent timer makes them get repetitive quickly . Who know cooking could be so much work!

T&T - Trips & Ticks by Pentaworks 2022-10-05T21:23:54Z ♥ 3

Very cool Idea. Similar to a game idea we pitched when coming up with ideas. Having two scenes you go back and forth between was a nice touch.

10s Bar Brawl by Cedric86 2022-10-04T22:51:18Z ♥ 3

Cool use of 2d and 3d like we used! switching up the fighting style every ten seconds was a good use of the theme! give it a little polish and you'll really have something

Out To Pasture! by RaspbarryGames 2022-10-04T22:45:58Z ♥ 1

I enjoyed the surface of a round planet mechanic, though it made visibility low. it was fun to herd the sheep none the less!

Last Days of Atlantis by ccollider 2022-10-04T19:39:32Z ♥ 0

Very cool game. building a city that slowly gets swallowed by water has a lot of potential

10 Snekonds by YogurtTheHorse 2022-10-04T17:45:53Z ♥ 3

Very cool use of the snake mechanic. ramp up in difficulty is nice . final level is so tough! really enjoyed this game

Find the Rocket by quabmara 2022-10-04T16:22:13Z ♥ 0

Fun little top down, I liked the different game modes that got cycled through enemy AI had some spawning issues every now and then it seemed like

Burger Rush by defilerzero 2022-10-04T16:12:53Z ♥ 1

Fun Quick Paced game! I always ended up getting finger tied and getting fired. Just like a real job! great concept

Blink by JUSTCAMH 2022-10-04T15:55:52Z ♥ 1

What a cool concept! love the use of sound effects to help you known where you are when your eyes are closed. Great length for a jam game too! good job

Rusher Crusher by Oleksandra 2022-10-04T15:12:25Z ♥ 4

Incredibly satisfying game. Super fun to play , and I imagine even more so on mobile. With a little polish I could see this really taking off.

Great art, Awesome Music, satisfying gameplay . Upgrading between rounds was a great way to push "ok one more round". I was really surprised how many levels there were. Though the first round of them was always a wash, waiting to spend your money from the previous level. Maybe have upgrades on the next round button too.

Breaking the pixels into cubes was a nice mechanic . I wish your truck had the same behavior when you lost .

The game felt really polished and aside from an occasional gunfire animation when I couldn't fire the art style worked really well together

I could see this becoming a great mobile release . Amazing work

Resource: Remixed by Phillip Scott 2022-10-04T14:03:38Z ♥ 1

Fun little game. Surprisingly a lot going on for the short dev time. It was hard to see a theme even though I know a lot of things were changing. Perhaps a notification every time that rolls over or something to draw your attention to the 10s more would be helpful. Fun little game though. Great work

Shipanic! by WilloXs 2022-10-04T13:48:56Z ♥ 3

Fun little management game. I like the little course correction UI on the boats. I lost abruptly a few times . I wonder if a boat came in from the top left and hit the island off screen. Though Possibly I just didn't see a boat in time. I could see this have a bunch of potential with different levels and boats. Maybe even a chaotic couch coop

Barely Something Barely Somewhere Every Ten Seconds by shreemp 2022-10-04T03:19:37Z ♥ 2

Cool Work in Progress! we also had to deal with pathfinding for a bunch of our game. I like the animations and the music was pretty cool too. Keep up the good work!

The Blood Tree by strong99 2022-10-04T02:25:04Z ♥ 0

Graphics are pretty neat and I enjoyed the background music, though the loop seems a bit off. Definitely wanted a few runs at this but the restart button lead to a white screen. Just had to refresh the page

Type Train by aevek 2022-10-04T01:26:42Z ♥ 5

Awesome! another 2D in 3D Game like ours! Managing a train like that was a lot of fun and using cards at the stations what a nice touch. Overall Art looked amazing and I just wish I could keep up with the timer so I could get farther! but I'm improving!

Deep Down There by juna8001 2022-10-04T01:14:51Z ♥ 2

This game was really good. great art style and lots of things to juggle. would translate very well to a couch coop

Land of 10,000 Corns by supercannon 2022-10-04T00:54:29Z ♥ 2

Loved your Game Description. game was pretty fun, Enjoyed the 10 seconds of light mechanic. I definitely wish I had more matches or could see a little better in the dark at least. overall cool idea. lots of potential

Gnomageddon by Nikolaj 2022-10-04T00:19:47Z ♥ 0

Gnome Speed Ahead! What starts as a difficult defense, soon turns the tide as more and more gnomes join the fight. I enjoyed playing this and it has a lot of potentially

Sandcastles by paloobi 2022-10-04T00:08:22Z ♥ 3

A perfect chill relaxation after a long 72 hours Jamming. I love building sandcastle and I like how they slowly melt away with the waves. Best place to build sandcastles are down at the water

The Spacetime Contraption by Craig King 2022-10-03T23:59:47Z ♥ 2

Cool use of the Theme! I liked how the setting is 10s but how you play stretches it out . I wasn't always sure what to do next but I had fun trying to figure it out!

Call It A Day by Stenyin 2022-10-03T23:46:28Z ♥ 5

This was a fun game! we pitched around night and day cycle when we were planning . I liked the tutorial too. just wished you could throw a bone you were holding when day hit. GreatMap!

The Flock and the Flood by vgel 2022-10-03T23:21:29Z ♥ 2

Had a lot of fun with this . rising sea levels was a cool mechanic . Sad to see the heard go. good music!