FoonLudum Dare ExplorerUsers → Riphitter

Riphitter

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥unbeLEAFablejam5073.593.013.463.794.423.843.033.99

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Riphitter

LD51 — Every 10 seconds

The Blood Tree by strong99 2022-10-04T02:25:04Z

Graphics are pretty neat and I enjoyed the background music, though the loop seems a bit off. Definitely wanted a few runs at this but the restart button lead to a white screen. Just had to refresh the page

Last Days of Atlantis by ccollider 2022-10-04T19:39:32Z

Very cool game. building a city that slowly gets swallowed by water has a lot of potential

Gnomageddon by Nikolaj 2022-10-04T00:19:47Z

Gnome Speed Ahead! What starts as a difficult defense, soon turns the tide as more and more gnomes join the fight. I enjoyed playing this and it has a lot of potentially

Type Train by aevek 2022-10-04T01:26:42Z

Awesome! another 2D in 3D Game like ours! Managing a train like that was a lot of fun and using cards at the stations what a nice touch. Overall Art looked amazing and I just wish I could keep up with the timer so I could get farther! but I'm improving!

10 seconds or less by DrunkardWolf 2022-10-19T02:14:12Z

pretty cool idea. great use of the theme. Wall running was a bit tricky at times (jump seemed perpendicular to surface instead of keeping the forward momentum) and the aim sensitivity was a bit high (thank goodness for adjustable gaming mice!) but I eventually got through all the levels. Really like the "alternate paths" not the way you're originally facing when you start. Had to play through a few times to really get them down. Including developer times was a nice little push to finish faster or find a better path. really liked the wrist watch UI and I was Definitely grateful for the aim assist at those speeds . great work for 48 hours

Shipanic! by WilloXs 2022-10-04T13:48:56Z

Fun little management game. I like the little course correction UI on the boats. I lost abruptly a few times . I wonder if a boat came in from the top left and hit the island off screen. Though Possibly I just didn't see a boat in time. I could see this have a bunch of potential with different levels and boats. Maybe even a chaotic couch coop

Call It A Day by Stenyin 2022-10-03T23:46:28Z

This was a fun game! we pitched around night and day cycle when we were planning . I liked the tutorial too. just wished you could throw a bone you were holding when day hit. GreatMap!

Box Pushing Training Sessions: 10 Seconds Intervals by exofrenon 2022-10-21T22:28:36Z

Really Enjoyed this game. took me a round to figure out the goal but once I got it I had a blast. I could see this working well on a bigger map , maybe with some powerups. Lots of fun

Record=120

Box Pushing Training Sessions: 10 Seconds Intervals by exofrenon 2022-10-21T22:57:16Z

@exofrenon No worries man, we also didn't get our gameplay tutorial in before the submission time . On the notes for next time!

I had a blast regardless. My suggestions were more for if you wanted to keep working on it after this. Game has a lot of potential.

Thought I maxed out my score potential, but I've since doubled(now tripled. . . now quadrupled) my top score haha. a lot more strategy then meets the eye.

Great work

Top= 120

Blink by JUSTCAMH 2022-10-04T15:55:52Z

What a cool concept! love the use of sound effects to help you known where you are when your eyes are closed. Great length for a jam game too! good job

10 Snekonds by YogurtTheHorse 2022-10-04T17:45:53Z

Very cool use of the snake mechanic. ramp up in difficulty is nice . final level is so tough! really enjoyed this game

The Flock and the Flood by vgel 2022-10-03T23:21:29Z

Had a lot of fun with this . rising sea levels was a cool mechanic . Sad to see the heard go. good music!

Egg Salad by wheelsx 2022-10-05T21:39:49Z

pretty neat idea. Interruptions ever 10 seconds was a good mechanic and finishing them early to get back was a nice touch. If you plan on working on this more, maybe add a few more minigames, since the frequent timer makes them get repetitive quickly . Who know cooking could be so much work!

Land of 10,000 Corns by supercannon 2022-10-04T00:54:29Z

Loved your Game Description. game was pretty fun, Enjoyed the 10 seconds of light mechanic. I definitely wish I had more matches or could see a little better in the dark at least. overall cool idea. lots of potential

10s Bar Brawl by Cedric86 2022-10-04T22:51:18Z

Cool use of 2d and 3d like we used! switching up the fighting style every ten seconds was a good use of the theme! give it a little polish and you'll really have something

Burger Rush by defilerzero 2022-10-04T16:12:53Z

Fun Quick Paced game! I always ended up getting finger tied and getting fired. Just like a real job! great concept

Resource: Remixed by Phillip Scott 2022-10-04T14:03:38Z

Fun little game. Surprisingly a lot going on for the short dev time. It was hard to see a theme even though I know a lot of things were changing. Perhaps a notification every time that rolls over or something to draw your attention to the 10s more would be helpful. Fun little game though. Great work

Rusher Crusher by Oleksandra 2022-10-04T15:12:25Z

Incredibly satisfying game. Super fun to play , and I imagine even more so on mobile. With a little polish I could see this really taking off.

Great art, Awesome Music, satisfying gameplay . Upgrading between rounds was a great way to push "ok one more round". I was really surprised how many levels there were. Though the first round of them was always a wash, waiting to spend your money from the previous level. Maybe have upgrades on the next round button too.

Breaking the pixels into cubes was a nice mechanic . I wish your truck had the same behavior when you lost .

The game felt really polished and aside from an occasional gunfire animation when I couldn't fire the art style worked really well together

I could see this becoming a great mobile release . Amazing work

Barely Something Barely Somewhere Every Ten Seconds by shreemp 2022-10-04T03:19:37Z

Cool Work in Progress! we also had to deal with pathfinding for a bunch of our game. I like the animations and the music was pretty cool too. Keep up the good work!

THE_MACHINE_KNOWS_HATE by HexyVexy 2022-10-07T22:18:43Z

I really enjoyed this game. a single flash of light in an otherwise dark platformer was a great use of the theme. really tests your memory and precision. Blue lasers getting added when the light kicks on was a great addition. Broke my ankle more than I would like to admit but I had a blast doing it. Really cool game. Would love more levels.

T&T - Trips & Ticks by Pentaworks 2022-10-05T21:23:54Z

Very cool Idea. Similar to a game idea we pitched when coming up with ideas. Having two scenes you go back and forth between was a nice touch.

Find the Rocket by quabmara 2022-10-04T16:22:13Z

Fun little top down, I liked the different game modes that got cycled through enemy AI had some spawning issues every now and then it seemed like

The Spacetime Contraption by Craig King 2022-10-03T23:59:47Z

Cool use of the Theme! I liked how the setting is 10s but how you play stretches it out . I wasn't always sure what to do next but I had fun trying to figure it out!

Sandcastles by paloobi 2022-10-04T00:08:22Z

A perfect chill relaxation after a long 72 hours Jamming. I love building sandcastle and I like how they slowly melt away with the waves. Best place to build sandcastles are down at the water

Deep Down There by juna8001 2022-10-04T01:14:51Z

This game was really good. great art style and lots of things to juggle. would translate very well to a couch coop

Out To Pasture! by RaspbarryGames 2022-10-04T22:45:58Z

I enjoyed the surface of a round planet mechanic, though it made visibility low. it was fun to herd the sheep none the less!