Airborn Island Delivery by AweSkyBear 2023-05-20T12:17:36Z ♥ 2
my plane is a submarine now...
i like the idea of having zones to deploy because my first instinct is to cheese it by flying close to the flag and dropping it
Foon → Ludum Dare Explorer → Users → shreemp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | ๐ฅ | Widdle Werewolves | jam | 1018 | 2.84 | 2.66 | 2.64 | 2.80 | 3.05 | 3.30 | 3.29 | 2.87 | |
| 2024 | 55 | Summoning | ๐ฅ | Hell's Hookers: Luring Devils from the Depths | unfinished | ||||||||||
| 2023 | 53 | Delivery | ๐ฅ | I Am The Real Dahlia Verry | extra | ||||||||||
| 2023 | 52 | Harvest | Root Boy with Legs | jam | 751 | 2.82 | 2.34 | 1.96 | 2.93 | 3.46 | 3.66 | 3.50 | 3.69 | ||
| 2022 | 51 | Every 10 seconds | ๐ฅ | Barely Something Barely Somewhere Every Ten Seconds | extra | ||||||||||
| 2022 | 50 | Delay the inevitable | Deep Life Adaptation Experiment | unfinished | |||||||||||
| 2021 | 49 | Unstable | Don't Kick The Oxygen (more of a physics sandbox really) | jam | 1517 | 2.30 | 1.98 | 2.43 | 2.70 | 2.95 | 2.95 | 2.80 | 3.10 |
shreemp leaves an average of 15.5 feedback comments each event.
my plane is a submarine now...
i like the idea of having zones to deploy because my first instinct is to cheese it by flying close to the flag and dropping it
style is great :)
same bugs as others have said, i think it's related to pushing boxes. Walls are solid but once i've touched a single crate suddenly i can just slide thru the walls. Kinda feels like a mario cheese strat.
aw i had a lot of fun with this and i especially loved the music. At one point the box went to the next screen but my camera stayed in the previous room tho so i had to +1 to restart counter but other than that it's tight
gerb grew fat eating me multiple times... the only thing i didn't like was the new birds not having their destination listed because then you become the math lady meme. Other than that the pigeons are very cute and the music and foley was pleasant, stressful relaxing game <3
@benk no stop i got mini-stuck on level 3 too lmao for some reason i kept thinking you can only deliver food _in front_ of the buildings, but you can deliver it from the side too.
The art was so cute tbh and after getting over my own brain fog i managed to get to the end it was a very fun puzzle romp <3
mmm i don't know engineering so i keep making long beds with wheels and they're mostly okay but the final level... it was getting pretty old having to make the cart from scratch again and again. I finished stage 3 by yeeting the cart into the goal, not driving it lmao. Fun factor was definitely felt but was kinda weighed down some tedium. I think the two features I'd wishlist is remembering the last cart design, and also an auto-restart if the number of meat is less than goal. releasemeat1.png yes it worked.
Took a while before the bankrupts started turning into not-bankrupts, it was fun to learn the cost of terraforming the different types of land. It was a cute puzzley little game with cozy and warm visuals, well done <3
i didn't realize the summary at the start strictly meant exactly how many kidanppees so i kidnapped 2 happy people in a row when it wanted 1(one) happy oops cute character designs tho <3
the bobber was goofy if i looked up or down... so i grabbed all the clams instead 10/10
aww i liked this, a good little penny dreadful vibe
it's adorable <3
dont tell anyone but you made more game than me ๐ โ๏ธ ๐
hmmmm making the subs turn aggro on you sends mixed signals if i'm playing it right or not plus in their angry fight mode it's hard to tell if i'm doing anything to it with shooting bubbles unlike their baby forms where they get happier. graphics-wise, it's very cute and the environment is soothing but i'm predisposed to like ocean stuff lmao
I only got a 7 but i really appreciate the iframes tho because hoooo boy those fishies ๐ฐ overall its a cute and calming game, thank you for introducing this music to me :>
i like the character designs but the carrot's 3d model blocks the view of the attack button ALSO i wish there was a way to remove your own cards from the board or replace them because... in second stage i ended up with damage 0 cards... and the bot also only had damage 0 cards so we ended up stuck :(
love the little veggie friends, even tho they're hurting me lmao. the music stopped at wave 5 for me tho and never came back...
ayy i also found the glitchy hawkins found but besides a visual silly this game is pretty well-polished! I love the screenshakes and especially the bullet time with the scythe hits mmmmm mmmmmmmmmm ๐
ngl clicked for the thumbnail ๐ but wish the collision to hit the ๐ (๐) was more... big ๐ฐ ๐ฆ ... because i've seen many shots go through the bottom half of it. Jokes aside, love the music tho!
sometimes, i forget the mushrooms are evil and try to bounce on it for a big bounce : (
solid gameplay it feels really nice to swing the hearts around and out and even though the hearts technically clip through the walls sometimes, it's kinda fun because it lets you build up more hearts and REALLY get avalanched by them. congrats on your game!
I love it! Always wanted to make like a little base-buildey/npc-follows game and you guys did such a good job. i wish you could see your health better in the raids tho because usually it's just hope you haven't taken too much damage lmao. regardless, love the rooms in your own ship and i like the different phases of games there is. It feels cohesive overall and it was fun to play!
I really like the idea, the farming sim tile planting works well with choosing tower locations! The plant projectile specifics aren't really clear until planted and i still have no idea what plant 5 does... but once you get into the groove of it it's fun to watch corn be a mounted turret :)
the veggies are so cute :> very addicting game, i kept powering through and holding off on the last farm to get more upgrades for fun while a giant salad mob was marching towards me, then was pleasantly surprised at the implementation of endless mode after winning all the farms. The pacing of it was just nice imo, gets a liiiittle bit tense as the vegetable ocean kept building up but as long as you keep farming it was always managable. good job with this fun game :>
i like it, it's got like an incremental/clicker vibe while also having a little bit of strats of how to get the next letter. The other commands were clear but the shears one took a bit to figure out: i came back to it later when i literally had no more moves left to get the letter O and trial and errored it alphabetically. Other than that, it was honestly a good solid game.
cute card game with fun plays like sabotaging your enemies' water == 4 tile with grass >:)
also i think the difference between your cards and enemy cards could be a little bit clearer esepcially when fully grown as they're both dark hue vibes but otherwise really good game with crunchy sfx and pleasant music.
i lost the first time getting used to the controls but subsequently molly was done for even if she was like within 50 points away most of the time. Nice work on the ai and music :>
BUG REPORT.png 1 like ๐ 1 prayer ๐ for the grammy ๐ต stuck in belt and softlocking ๐ the game ๐ฎ
took me a while to realize what pushing 2 boxes meant but then it made the game easier. i'd say its a solid little entry ๐
Sharks. RUNNING. movement kinda slidey ngl but loved the restโค๏ธ
๐ ๐ ๐
Big mood, save for later
ok it's fun and the challenges ramping up is what makes it addicting but i do wish there was more of an indicator of which stages make the button draggable because as is, its the same on all stages and the dropped button stage got me because the earlier pong stage made my button hit the ceiling and nothing happened so i thought it was safe lmao
edit: also it defaults to mute
music slaps but my camera kept drifting to the right fsr... also bruteforced the boss at the end because i didn't really understand which buttons made which lasers pop, they seem random. anyways love me some crispy time freeze mechanics and also the music slaps
bruh i kept waiting to find a screwdriver to unscrew the lever and then i accidentally finished the game ๐ญ ๐ฐ ๐ฏ to be fair, it did make the plot reveals and twists much juicier tho. anyways GREAT experience loved the entire ride, good job team~
love the idea of the different music versions and the grand version at the end, sorry i ate my fans to get to my stage lmao. i kept thinking i had to jump to the higher platform instead of the further one across at that one point but other than that its actually really fun โค๏ธ
girl better make that ghost pay rent if it wants to live here so badly lmao, it's nice and cute game
Most of the walls didn't have colliders so i either fell off the map or sequence broke lmao cute robot designs tho they're like frog roombas
it's really fun~ but stage 11 was cruel it killed me in instant replay and i can't go to next stage lmao
edit: i tried it again and it didn't glitch out anymore so i'm at 12 now~
edit edit: oh i get it, it has to do a last run check to see if the route is valid so its not a bug its a feature lmao i retract my statement right up my ass
scribblerush1.png its fun
tight
, - -- destroyer of |o o | D E P R E S S I O N - -- o || o and || , A N X I E T Y \\__/ also, i too, thought the arrow pointing to the grave was a "go here" indicator... eventually i figured out mouse cursor was part of controls and it makes sense when you realize the description mentiona a point n' click mechanic but... well... egg on my face. i think it's the arrow image specifically; primes my brain for WASD-ing instead of mousing over.
the empty houses added a nice eerie factor but the boss fight felt kinda samey. i think a new attack pattern for under half health or something would spice up the inevitableness. other than that it's a short and sweet little game, t'was a journey, Wormy.
me figuring out this game: Anxiety, Worry, Fear, Doubt, Anger
I did beat the inevitable after a few tries,,, and some good rng with lifedrain +3 and speeds, and there's a certain meta charm to the line "some of our toughest battles are internal" because hoo boy, i sure did lmao i kept going "damage no match the numbers????"
graphics and visual feedback \*chef's kiss\*
Bruh i liked sports but Bee didn't tell me **she** didn't like sports so then i looked like a CLOWN ๐ญ kinda wish the game told me *when* i would be committing the crime of fraud :P
was more of a trial and error process but i did eventually secure that 2nd date, very *very* cute art tho i like the style a lot
couldn't put it down till i reached the end, it's a funny little game. one thing i'd like is maaaaybe a progress bar or score to see where i am overallish.
seems like a fun idea but unfortunately nothing spawned and can't see other players atm, maybe if i can catch it when its up i'll give it a rating
YOOOOO its spooky loved it the atmosphere and sound cues were great! the lighting was dim enough to make the wet floor sign look like legs as you're approaching it every damn time and the first time you see it? \*chef's kiss\* with the sequence length.
###### But how will I get to where I need to go now? I got a letter from my wife, you see...
I'm On Paranomaly Duty
uhhh, is the gamejolt page not having the download?
loved the dialogue and art but, i went on for quite a while before i realize you can upgrade your deities... man i was stuck on the seagulls level for too long xD but now i'm stuck on the wolves ๐ซ
cute little game, i tried so hard to keep my dinos alive but never realized there's a Delay button for the meteor until like the 5th retry lmao... without delaying though, i think there's a bug because if you managed to build the shelter first, when the timer runs out for shelter it triggers the flood game over even though there's still like 30+ seconds on the clock for flood (jam version)
this was really fun! and so moody too... i liked the difference of floating and sinking props usage and the puzzle pacing felt just right for difficulty. the further i got the more i was like, "um..." but it wasn't unbeatable, just needed time to think. which is to say, good thing the flood doesn't rise when i'm not moving lmao ๐
also [bathtub](https://en.wikipedia.org/wiki/Bathtub)
wish it were longer because the concept was neat! i also realized mid-way through that you don't *have* to be right next to the pipe/boss to throw in the sheeps
but i tabbed out for a hot minute and came back to this
every time i think i'm doing okay, a new wave of bullies show up and wreck my babies but then when i'm down to like 2 population left, they manage to turn it around and rejoice in the meatpile of their once oppressors.
tldr, i think this game is neat. multi-biome content would be so cool tbqh
lovedddd this, this game is so tight and the music got me pumped up. the grim reaper got me though because i didn't realize he would suddenly become a pro golfer with his scythe ๐ญ
ok im stupid, it took me so long to realize i was shooting them backwards lmao i thought the thinner part of the polygon would be where they'd go like an arrow...
anyways after clearing that up, i think this is a really cute. chobo and boro are adorable and the slow motion bullet time was so cool and the motions were really smooth overall!
@papabirb same i also thought it was click "left" of the screen to go left and vice versa xD
game was fun and simple and i swear i heard some thecheeseman sounds ๐
bestie the music bops, the art is cute and cleaaan, and the dialogue is a mood ๐ฏ
but um, bestie the message at the end tho ๐ญ go hug your loved ones
Hey great game! The slippery ice made it pretty challenging and fun to get all the penguins across. Really like the final level too but I just cannot for the life of me find the last star??? I got all the penguins safe but I'm still missing one. Anyone who hasn't played it, can *you* try playing through the game and find it? ; )
@const-arch checked under the duck?
boy the puzzles are a steep learning curve for sure. Most of them I solved on accident and only figured out level 2 and 3's way of actually solving it on replays, I think... but level 4 seems random. Other than that though, love the graphics and sprites, v cute ducks always love them.
Ughhh the dialogue is relentlessss lmao brutalizing the characters like bashing their head on a rock... but... it's for their own good. In the end, we fix their personal and financial problems like an annoying uninvited guest. Great writing to make it work and the mood switch is very appropriately jarring.
@papabirb HOLD THE KEYS!!!! This egg nog thought tapping the keys and watching the bird go in the correct direction for a split second and then arcing the opposite way was a "Wind-up animation"
All in all, a fun and challenging game with wiggly but tight controls.
The ball animations were so satisfying, love the squash and stretch, and the style is groovily on point; fonts, music and everything. It was very unstable (haha) but very smooth to play.
; _ ; Clammy... short and sweet... v cute... heartwrenching top 10 tragic anime endings...
The knives showing up really threw me off since they weren't always in sync lmao but i managed to get past the hell party and back into the safe comfort of my bed in the end. Feels like a fun little kaizo game that you kinda have to memorize when and where the traps show up to really get past it. Love all the characters, had very nice monster mash vibe and writing's nicely done where I just want to get away from them (but in a nice way)
Smooooth, delicious, like melted butter. Kept replaying trying to get the right side up award. Love the music and cohesive style.
Ok it took a while before I got more than a 2 lmao but I managed to hit a 10 before getting ping ponged 3 times into the void. All in all kinda addictive and fun to play. Love the death sound too.
When I read the controls I thought, "Oh like angry birds hold, aim, fire." but instead I got 'hold to watch the walls contract, squirm and wriggle around where I clicked and then I realized...
"Oh, like how guts actually work in their squelchy, gut-wrenching way."
I'm echoing the same things about the mouse being gone which makes it impossible to play past the access code, which also makes me unable to advance the story further... but from the little I could get i definitely felt the hectic trying to balance my tasks and making sure I keep up with chat vibes.
Love the little squeaks and sound effects, very cute! What the heck is up with gun nose lmao it kinda does get monotonous after a while when you find the groove of defying your trigger schnozer.
LD56 — Tiny Creatures (17)
Zombies Ate My Fruits by smiley405 2024-10-24T23:44:18Z ♥ 2
What really got me was the spikes, the first one was ok but the 2nd one is discreetly longer and I lost all my tomatoes : ( I really like that one stage with the descending stair-like platforms and the one corn powerup with the long tunnel to the left. It was great : )
Are you listening? by Sockenpuppe 2024-10-24T23:02:28Z ♥ 1
it's the "and for me" for me ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ really effective short experience, ate and left no crumbs
Thoughts of tiny creatures by FuTaiBu 2024-10-24T22:46:00Z ♥ 0
I like the idea of using the round body to have momentum against the platform edges like a spinning tire trying to climb up, makes the spikes more challenging hehe. Didn't understand what the other papers with words was for though as I got to the part that says The End that seems to not use the other hints. Here is a tiny photo of them.
selfie.png
Rescue Meow-sion by Ninai 2024-10-24T22:14:11Z ♥ 1
I didn't know how to get the other currency at first but I learned its from killing the enemies. It's a cute survivors-tower defense game that definitely skews towards towers because the player guns will not be able to handle the spikes in waves later on. ALSO idk if its something I did but it eventually dropped so many frames lmao like way later when I started buying the end-tier towers. Overall well-thought out and solid gameplay : )
score.png
Slimeow Game by Quan Ran 2024-10-13T11:51:15Z ♥ 1
@papabirb
> *1 0 0 a u d i o*
I'm pretty sure I'm at the end since everything's maxed out. The pixel art is very clean and cute and I had a fun time with the game's loop. I played the itch.io balanced version I think because when I downloaded the windows version, the beginning felt a little waitey for me so the balanced version felt just right.
Tiny Little Terrors by Senso 2024-10-11T08:31:30Z ♥ 1
Hehe really fun, I like the combination of card battler and board game and the strategy of going round the board investing in stats. The lines on the board sometimes blend together when the furthest lanes cross to each other and I'll realize the middle lane I thought would connect to the path actually doesn't so that's really my only gripe. The art and music is really good too : )
Perdita Creaturae by R1tz 2024-10-10T14:19:18Z ♥ 1
I accidentally pushed one of the rocks to the left instead and ended up soft-locking but the reset button at least made it not tedious to restart the whole game. I like that puzzles include stacking them in different order too because I was just playing with the idea of hare and fox carrying the bear around.
TINY PACK by xk_the_name 2024-10-10T11:37:07Z ♥ 1
"The animals are safe" NOT the ones I left behind :')
PEPE's wall of pride by Wouter52 2024-10-10T10:14:56Z ♥ 2
wouter what is this ๐ ๐ ๐
On a serious note, once I got used to the controls it was kinda addicting. Then halfway through I had the existential realization of doing chores simulator. It's hard to describe it's really painful to play but that's why I'm enjoying it. Maybe the memes could be a little bigger too because I find that I usually have to release a new meme I just got to see what it is as the hand engulfs it, sometimes it usually being the appointed task : P
The Swarm by NeOleg 2024-10-10T09:54:51Z ♥ 1
Yeah the embed on ld cuts off the intro text but its still parsable. Stumbling around in the dark while scribbling a rough layout into your mind feels like old school horror types so I personally didn't mind it but I think a hurt sound for the player helps when you're repelling one swarm of bugs and another swarm creeps up from behind because they use the same insect noises. It's rougher when the creeping swarm is the tinier type too.
Fifty Six LilyPads by dhim 2024-10-10T09:28:14Z ♥ 0
I haven't tried yet with 2 players but the single player was fun when you can mess with the ai even in the planning phase by placing a frog that cuts one of their frogs off into a small little pocket hehe it makes even the beginning phases more deadly mwahahaha
Shrimpy by Kultuk 2024-10-10T08:52:56Z ♥ 3
I approve
Peculiar Pickings by Dis0rder 2024-10-10T08:23:28Z ♥ 1
oddly cozy with the music, fsr the face staring at me just reminds me of salad fingers
semi-related I was germinating tomato seeds at the start of october and they finally sprouted on the last day of jam ImportedPhoto.750240450.020728 (1).jpeg
Fireflies by manabreak 2024-10-10T06:39:59Z ♥ 1
The ambiance is so good with the music and darkness. I loved every bit of it. A little shenanigans from my part is taking a bit to realize maths. I thought it was x for 10 and 2 sideways at first since we were primed with roman numerals prior : P
Critter Gang by lastsecondgames 2024-10-10T05:26:01Z ♥ 4
THE BIRD IS THE WORST (compliment) I think others might've said it but some noise on getting hit or making the character flash white makes it easier to tell a heart has been lost in the chaos of projectiles. Some more stuff like minor sound bugs and are you supposed to use the ult twice before it starts recharging? Because on my end using it once turns it to look empty and I get to use it again before it starts the cooldown.
Most enjoyable boss, Bear. Most ~~annoying~~ difficult boss, Peanix. (its a certified wall, gg)
FrogScape by Jiri_One 2024-10-09T17:16:13Z ♥ 1
The chessy movement was a cool idea. It was tedious at first when you get more friends but I realized it's easier to have them explore separately throughout the map. Very cute frogs : )
Mimic by Lizz 2024-10-08T08:44:03Z ♥ 2
I liked it, some paths are TBCed but I enjoyed running around in the world and Minerva is gigachad. It's a good story when I don't like being mean to Minerva but you gotta check out the other timelines hehe. Completionist-wise I haven't found the hidden ending : ( but on the bright side I got the 2 death endings : 7