tex-killer 2022-10-07 03:20
I could not figure out what to do. It seems the buttons control the speed of the platforms, but I could not find a way for the small robot to climb on the higher platform, and there seems to be nothing bellow that.
Foon → Ludum Dare Explorer → LD51 → Every 00001010 Seconds
By rocket-and-blanky and blanky-and-rocket
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.50 | 10 | ||
| Fun | 2.43 | 10 | ||
| Innovation | 2.87 | 10 | ||
| Theme | 2.93 | 10 | ||
| Graphics | 3.12 | 10 | ||
| Humor | 2.31 | 10 | ||
| Mood | 2.37 | 10 |
I could not figure out what to do. It seems the buttons control the speed of the platforms, but I could not find a way for the small robot to climb on the higher platform, and there seems to be nothing bellow that.
@tex-killer Hey thanks for trying it out! We just fixed a bunch of bugs and you should be able to play through the whole game now! Consider giving it another try! :D
Most of the walls didn't have colliders so i either fell off the map or sequence broke lmao cute robot designs tho they're like frog roombas
@shreemp LOL just noticed that, thanks for the feedback. Pushed an update that added colliders.
I got to the end, but the last elevator seems broken (the button always lowers it, it re-spawns in the top). It was possible to finish with only one robot, though. The game feels buggy, but I believe it has potential if the bugs are fixed. It is a little annoying not being able to control the vertical camera angle, though, so maybe it should use a more traditional first person camera mode with the mouse? Anyway, good job!
Hehe I though you tried to do the same benary joke as us, it's funny that 1010 means 10 in binary ^^ Anyway, nice game, the fact that you can get stuck in the doors is very sad :/ But The concept is very nice !
@tex-killer Thanks! I'll have to try to finish it with just one robot, that definitely should not be possible haha. I think you're onto something with the mouse movement. It is a little frustrating to not be able to look down with Handy Bot and it would be cool to be able to look up with the Broomba, especially at the beginning. One thing we were thinking about implementing was CCTVs to give the player a little more insight into what is going on. Thanks for giving it another go!
@tomtomgome Thanks for testing it out! Which door were you getting stuck on? The first one is kindof frustrating if you don't hit it right on with the big robot. On the last door the big robot will get stuck, which wasn't supposed to happen... but we did make it so that the little robot can slide under the big boi to finish the level! Thanks for playing and I'm intrigued to find out what your binary joke is! :D
I had some issues with collisions. But the game remains fun.
Good job :)
I couldn't figure out what I had to do, maybe some help, like feedback with sounds or text, give some orientation, but I like the art, very pretty and aesthetic, the atmosphere is good but with sounds it will be more inmersive, is a nice prototype and it could be interesting, maybe they work in a factory like amazon lol, good job!
@dreamerflow Thanks for playing despite it's awkwardness! What did you think of the infographic in the room with the bigger robot?
Orientation is interesting, maybe give the "Broomba" (our name for the little bot) a HUD like a tank. Some cool XY coordinate thing. And a little R2D2 stun baton in case you run into any amazon employees slacking off.
@rocket-and-blanky U wellcome, the infographic I tryed to figure it out but whit no luck, your ideas are very good, If u need any help let me know, I have a couple of years developing and I love it!