kreshi 2022-10-03 22:20
Music Demon ROCKS - literally :D. Congratulation to the developers for creating such a wonderful game. Well done!
Foon → Ludum Dare Explorer → LD51 → [WebGL/HTML5] Music Demon
By leorid, melektaus and SeanSmeedComposer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 378 | 3.69 | 68 | |
| Fun | 448 | 3.53 | 68 | |
| Innovation | 243 | 3.72 | 68 | |
| Theme | 744 | 3.49 | 68 | |
| Graphics | 465 | 3.79 | 68 | |
| Audio | 81 | 4.06 | 68 | |
| Humor | 159 | 3.74 | 67 | |
| Mood | 531 | 3.50 | 64 |
Music Demon ROCKS - literally :D. Congratulation to the developers for creating such a wonderful game. Well done!
Very well-thought out concept! It's not just "eat things to to stay alive" but a lot of other interesting twists which make it a much more uniqze game!
Really well implemented puzzle design
Neat that each of the sizes has different capabilities.
Nice game! I couldn't figure out how to progress after the first checkpoint, but the graphics and concepts of the game are really nice.
Pretty solid concept and execution
Music Demon should run a mukbang channel, he is so cool I wanna meet Music Demon so much. if Music Demon came to my house to eat my fridge, I wouldn't be mad, I would be honored to feed Music Demon!
Jokes aside, I had fun playing this game, I really appreciate that there is a reset buttons well as a famine button. Glad to hear Music Demon made it to the concert safe and sound even if it meant having to eat others.
Very fun, but I couldn't make it past the first checkpoint.
(if you get stuck at the first checkpoint, try becoming small and double jumping across the screen) :)
Very good concept,i like it,made more games bro
Such a hilarious use of the theme, very innovative and the game plays great as well, nice job. \m/
Very nice music. Well done :)
Music is really cool and really well fited with the game ! Mechanics are simple but well used (and you did a good level design => you exploit at maximum, without the sensation of repetition) I pretty liked the animation (the last one "cinematic" is pretty clean !)
Great music, interesting gameplay! Well done!
Wow! Just awesome. Very interesting mechanics. Superb music and cool, clean art style. I really enjoyed it!
Interesting game mechanic, animation is funny, control a bit sloppy tho ! Keep going ;) (good choice of music btw !)
Puzzles with the size are interesting and the music is great 🤘
@phoenixofforce @loiclegrosfrere @i-wrote-it-myself @owca @chromaphase @galaxybat Thank you all for your positive comments about the music! it means a lot to me. thank you for playing our game!
Even after eating half the audience, they still love me. Fun mechanics and fun puzzles! The theme and style of the game was top notch, the music was great and got me pumped. It was short, but it was executed nearly flawlessly-- didn't get frustrated or find any weird quirks. Awesome!
The art style was super cool, and it was an interesting take on the theme. Seemed like an odd festival to go to though...
The music is fantastic and fits very well with the theme. The graphics were also great. I had a lot of fun playing it.
@spike-studio Metal, Classic and Techno on the same festival is indeed quite odd, I agree. :P
Wow, this was super fleshed out. And the mechanic is interesting and well explored. Totally worth playing, I liked it a lot!
What an awesome game! Very creative and enjoyable, even if i also didn't get past the first checkpoint for a long time. Great job!
Congratulations, we have a very fun game here, the theme was very cool, and this flat style with a half acid humor, made an excellent combination, I will come up for future upgrades to work on more animations I felt the character a little stuck, but nothing that hindered the game, Congratulations to the whole team, a big hug.
Cool game. I liked the variety of music. Took me a bit to figure out I could double jump and move crates when I had consumed enough people, though I was able to piece it together.
Short version: **Brutal** :laughing:
Long Version: Awesome idea with the game mechanics, the level design and the checkpoints. Took me a while to figure out, but loved the experience, especially the music :heart:
love the idea of the different music versions and the grand version at the end, sorry i ate my fans to get to my stage lmao. i kept thinking i had to jump to the higher platform instead of the further one across at that one point but other than that its actually really fun :heart:
That was really well done! I didn't immediately realize I could double jump, but after figuring it out I had a ton of fun finding how to utilize it! I think the art looked really neat, but the music stole my attention with it's well-composed-ed-ness... Or whatever you would call it... The puzzles were simple, but well designed, and made me use my brain to proceed!
Real good entry, keep it up! :smile:
Very cool concept. Really enjoyed the puzzles, and the eating animation is hilarious. Jumping and double jumping feels a bit loose to me, maybe it's a momentum thing that can use refinement, but overall an awesome idea!
Love this music! Really nicely done the 3 different sizes of your demon with the different abilities. Loved the epic ending as well! Badass demon. :imp:
Very good game, art style, musics, puzzles. I really like it 5/5
Unique way to do this type of game. I liked a lot the later parts where it felt more puzzle like :D Chomping sound was pleasant to hear and art was nice and clear! :D Puzzling was fun to execute!
The puzzle where you go long way up and then have to push a box was bit irritating, as when I first got to the box, I basically doomed myself by eating a man at the wrong time. I think this game would benefit for not being restricted by time, as you actually had a button to press to shrink back to small.
Overall very solid game! Liked it :D
Very fun game. Music really made the game look and sound cool and fit well with the concept. Congrats!
Love the music! I liked the concept, it was an interesting take on the theme.
Haha wow this is so cool! I got stuck once with the box at the start. When trying to jump over as fat satan the box jumped to the left and was snuck to the wall after that. So I could not bring it to the right side. Luckaly you programmed a reset button :smile:
The controls are very well explaned in-game. I like that. Also the music: love it! Very well done. The artstyle is very cool too. Did not see this style in a Ludum Dare game yet.
I really got into playing this! I enjoyed the level design and puzzles -- took me a little while to figure out some of the double-jump tricks but was satisfying when I got them. I really liked the little in-game tutorial at the start too, a very nice touch.
Having the audio change between modes was really cool too. Nice work :)
Really clever puzzle concept! Only issue i see is that it feels just slightly off theme, but the game itself is pretty cool!
@actuallythemoon Every 10 seconds a human in your belly is digested. ^^
i loved the concept! the puzzles were kinda intuitive, and the music wraps another polished layer on top of nice concept and graphic!
Once I figured out what I was doing this was rather enjoyable! Nice entry
Music was great but I didn't really notice the changes all that much. Conceptually I actually think what you've got going on with the eating & weight/ability changes are the real treat of this game and I think focusing on and expanding that mechanic would make this a really compelling and challenging game.
Great music, like the style. Thanks for the game.
Very nice game. The sound is awesome. The mechanic is simple and you're squeezing as much as possible out of it. In terms of improvements (I will be picking on small things because the game is really good for a gamejam): animation fluidity could be improved. The levels were minimalistic, some decorations would make it feel more alive.
This was ingenious design, and being an audio person I'm totally grabbed by the way it handles the music! Well done! Fun interactions and I feel like you somehow have already had rounds and rounds of testing because the gameplay felt polished and perfectly difficult. One thing I would have liked was maybe more over the top music, like screaming guitar parts and harder hitting drums if that makes sense. Definitely not taking away any points for that though, and the feedback is meant as a more "A+ job on the music, maybe here's one little thing to take it even further". Awesome job by this team and looking forward to more!
@kobylarz Thanks so much! I totally agree. if we keep going with this game I'd love to spend more time making the music even more intense haha like little extreme guitar solo sounds when you eat a rocker or like 808 bass drops and stuff. really appreciate your feedback, and thanks for playing!
Man this was awesome! So much fun – loved the concept here and great play with the music – love the implementation. I got stuck at the green flag/checkpoint? I think I was maybe meant to become small again but I'll have another few shots I think haha. Liked the gradual approach to more gameplay mechanics with the shrink option coming in later etc. Yeah I think other people have covered it but maybe like a couple more interactive things like moving the box and/or longer lasting food maybe for example. Just ideas but I'm sure if I play more you might have something along those lines. The artwork is really great too – nice colours :)
Great music, and a fun concept - for the conundrum how to animate eating and walking, since it's unity, I'd make the head a different object completely, and just parent to head bone, then he can do walk/run animation and eat at same time.
The 'R' to reset made me quit after the 100th time of reseting instead of eating people. I'd be cooler if random people just re-appeared / fell in or something, rather than a hard reset.
Those are really great visuals! The characters and environment are beautiful, and even the UI and overall presentation are clean. Same thing goes for the music, it's cool to have different styles mixed in such a way. I kinda wish it had more influence on game mechanics or visuals, but it's still a cool touch. I must also mention the SFX for the jump, which I find kinda funny for some reason. ^^ The game itself is simple, but satisfying enough. it provides just the right amount of puzzle to feel nice. And the conclusion is really well executed! Kudos for this cool entry.