FoonLudum Dare ExplorerUsers → witchpixels

witchpixels

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 secondsCounterspelljam4273.663.593.444.363.923.322.753.66

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by witchpixels

LD51 — Every 10 seconds

Shimash by thedashdude 2022-10-06T03:57:16Z

Really well paced, and I really liked how the difficulty picked up rather quickly. I felt I had just enough time to get comfortable with the minigames.

TBD - Time-based disaster by Zirrrus 2022-10-08T09:06:57Z

Very nice artwork, and I like that you made the weapons quite different, event though the enemies are all the same. It probably could have done with one sturdier enemy type, but all-in-all very good work!

The Forgotten Crawler by wolderado 2022-10-06T02:55:32Z

Navigation can be a bit challenging, but loved what you did with the theme!

Stella Brown and the Curse of the Grocery Witch by Iamsodarncool 2022-10-06T04:14:52Z

Awwweee that was really cute! Excellent work, this is really impressive!

[WebGL/HTML5] Music Demon by leorid 2022-10-08T18:08:45Z

Love the music! I liked the concept, it was an interesting take on the theme.

Elephant Egg by Sprotex 2022-10-08T18:16:25Z

The song... I am dead.. you've killed me...

I was sort of half-listening to the lyrics and then suddenly realized what it was X'D

Anyhow, really liked this one, the puzzle sliding got really intense toward the end. I did have some trouble with recognizing when the same tile was going to slide twice in the same cycle, but otherwise really well done! Great work!

Ticktock Tactics by Cral 2022-10-08T18:30:18Z

This one has a lot of potential for expansion. I like the less literal take on the theme that a lot of us had, it works really well for the game you've crafted here.

Shock by Shadowcast 2022-10-08T09:30:08Z

Wow that got dark... I love it! ^^

Love the concept, and you made really good used of the theme. I don't think I've seen any other clicker style games so far, either. Really liked how this one unfolded and revealed it's little micro mechanics... and... the other things it revealed. Good work!

Purple Legion by Astoeth 2022-10-06T02:38:26Z

I liked it! It ramped up nicely and adhered to the theme in an interesting way. Nice work!

Flash Scrumble by vidim888 2022-10-06T02:42:20Z

As soon as I saw the first screenshot I thought I was going to love this. And I was right!

Reaper by Kristoffer 2022-10-06T03:04:40Z

Definitely a fan of the upgrade system. Good work!

Sweet Seconds by Jag 2022-10-06T03:39:30Z

This is by far the coziest game I've played this jam. I love it so much!

Time Invaders by MelekTaus 2022-10-08T18:03:07Z

Very polished take on a schmup, you made very good use of the theme!

Making your own programming language for a jam tho, very bold. Good work overall!

This Metal Heart Still Beats by QueenOfSquiggles 2022-10-06T03:34:01Z

Holy heck squiggles! This is amazing! There's sooo much potential in this concept!

I do wish it was easier to make effective use of longer chains of commands, but I'm mostly just astounded you managed to do all of this in a weekend. <3

Counterspell by witchpixels 2022-10-03T21:36:26Z

Thank you all for your comments! And thanks for playing!

I noticed that the aiming with mouse for the ice shard spell was broken and am about to push a fix that'll change it. I also altered the final room to be a little more manageable rather than being swarmed right off the bat when you enter.

Again thank you all for playing!

Counterspell by witchpixels 2022-10-03T21:52:11Z

@cantthinkofaname what platform are you on?

So far I've only really tested web and linux, I've been sorta hoping that godot would handle the other platforms in lieu of having any mas or windows machines on hand.

Counterspell by witchpixels 2022-10-04T06:38:17Z

@cantthinkofaname Hurrah! I'm glad you liked it!

I didn't get a chance to implement it, but I wanted to add a door at the end that would require you to beat a mage that also used spell circles. When the event is over, I'll probably do that.

The last minute dash using iframes to get to the exit in the current version is intentional, though.

Counterspell by witchpixels 2022-10-06T06:05:21Z

@iamsodarncool Yayyy witch games! Yours has a better ending that for sure <3

I ran out of time for it, but when the Rating period is over I think I want to add an intro where you enter the tomb, and also an enemy/boss type that uses the same spell mechanic to give a final stage of progression and I'd add an ending there.

Yeah the camera could use a bit of work, I'll look into that tomorrow evening.

Thanks for playing <3

Counterspell by witchpixels 2022-10-06T07:01:29Z

@thedashdude

yeah I kind of figured sleep would be one that some players wouldn't get a lot of use of. The thought with it is that it resets the awareness of anything it affects so if you hide, they won't look for you. But yeah I should probably reconnect it to the timer, so you get a whole cycle of slumber.

Thanks for your feedback, nd thanks for playing! :D

Paddle Swap Arcanoid by LordSaber 2022-10-06T02:58:52Z

very neat concept! congrats on your fist ludum dare! hope you had funnn!

Dimension Rush by LunariiSXZ 2022-10-08T08:56:31Z

I really like this one. I'd like to see it a bit more developed with more effects but the concept is really good, and well executed.

Also that music... it slaps so hard!