[HTML5/WebGL] Be the Inevitable by leorid 2022-04-03T17:44:56Z
5/5 Stars
Foon → Ludum Dare Explorer → Users → Kreshi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | The Beer Street | compo | 239 | 3.40 | 3.30 | 3.42 | 3.84 | 3.44 | 2.78 | 3.17 | 3.05 |
5/5 Stars
Music Demon ROCKS - literally :D. Congratulation to the developers for creating such a wonderful game. Well done!
Great concept, great gameplay and great audio! Well done :).
very cool concept and very nice polish work, game is amazing!
The game has a strong mood, great graphics and fits the theme very well. Well done :).
I liked the style and graphics of your game :). well done!
The controls were a bit weird to get used to but all in all the game was nice.
Man, the game was pretty good. Very nice graphics as well and the character controller felt very good too. The concept and how it was processed was also great! However, mapping restart to "R" while "E" is interacting was very very frustrating because i missclicked like thausend times xD. Other than that, good job :).
Absolutely stunning game, great gameplay, great mood, great audio, great storytelling, fun, it has about everything! I don't know how you did this but your creative mind must be of powerlevel OVER 9000!!! Best game that I played so far, congrats! :)
that's an awesome game you did there! great lighting, good controls, super nice audio and a great package altogether :) :).
The game is really good, well done! For me it was a bit too difficult though :).
I liked the concept and graphics and implementation was solid too :). great entry!
the game has some bugs but other than that the concept is good :).
Awesome game! Graphics and mood are superb as well! Great job guys :D!
very cool game, i liked it! My fine motor skills were too bad though xD. Just imagine if a manual landing on the moon would be that hard. In this case they would need to have faked the moon landings in the late 60s / early 70s because Armstrong would otherwise need to have died like 100 times before managing the first successful landing :D :D. Anyway, great game, great topic :).
Nice and creative explanation at start. The gameplay reminded me a bit of angry birds :D (in a positive way). The scale of the game was good chosen ;).
the game was pretty fun and creative! great mood + you got the theme spot on :D.
i found the concept with the hints on the top super innovative! audio was a bit too soft-spoken. controls and interactions were solid as well. great interpretation :) :)!
I delivered 19 babies :D. Nice game!
@dmitrygalias looks like there really is no game in the bag :D. i thought at first, the mission is to find the game at the web-page here with some kind of surprise. so i tried to download everything from any link, but no way i could find a game xD. i can think of 2 reasons why the game was created the way it is: 1) a genius game dev made a genius joke :D. 2) he couldn't finish the game, was not happy with the result and thought: he is going to deliver at least something - an empty bag :D :D. whatever it was, it was a genius decision making! well done!
how dare you put a highscore into your game :P! I scored 21522.12 :D.
Good effort but could have used some more polish :).
@greenphox At first I lost the wooden stick, then the elevator basically killed me xD. However with the power of F5 everything was fine again :D. I liked the concept and storytelling and the background music did well in creating a fitting mood :). Well done!
You got some awesome looking lighting there! The game looks stunning! Storytelling and quests were super well done as well. Congrats to this awesome game!
I enjoyed the game, very well done! everything felt very polished. At the and I lost and got killed when driving back with the speedster due to too many enemies spawning and reducing FPS to 0 xD. Other than that the game was super fun!
game concept is super great! I had fun playing it. performance started becoming an issue when playing for too long :).
@loopinteractive thanks for the positive feedback :). I tried to realize the indication with direct visual and audio feedback instead of an UI element ;).
@captaindreamcast thanks for the great review and feedback! I know that it's very challenging to make it through the later levels so super awesome of you to have managed to make it through all of them :). Well done! And thanks again for the kind words :).
@tnnv and @senso thanks a lot guys, I appreciate the positive feedback a lot! :)
@d3kryption thanks a lot! :D
@firespike33 thanks a lot for your constructive feedback + i agree with you 100%. Gameplay would have been more balanced if throwing would have some kind of aim-assistance + jumping would cause less shake + the throwing mechanics could be used against some kind of enemies that can't be bypass otherwise (strong enemies + eventually also boss fight types + the easiest would have been a glass wall that needs to be destroyed for example). I only invested 14-15 hours for the whole game, so you can assume something like 1/3 coding, 1/3 level creation and design and 1/3 everything else like lighting, art-design, gameplay balancing, polishing, publishing and so on :).
The game is well done and easy to play :).
Due to the inverted Y-Axis the camera controls were a bit difficult but other than that, good game :D.
@asilvers those were configurable? :D sorry if i missed that one^^
The game was awesome! Super fun to play and the balancing was great too - a nice challenge! Great job!
nice concept. controls + game balance are super difficult - people like me don't survive too long haha :D
Good first effort :).
It's a good game, i liked it :). The difficulty level is harder than it looks :D.
there is more depth to the game than I thought at first! the lighting is also super nice - well done!