aweskybear 2023-05-18 10:03
Let's throw some crates : )))
Foon → Ludum Dare Explorer → LD53 → Airborn Island Delivery
By aweskybear
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2 | |||
| Fun | 2 | |||
| Innovation | 2 | |||
| Theme | 2 | |||
| Graphics | 2 | |||
| Humor | 1 | |||
| Mood | 1 |
Let's throw some crates : )))
my plane is a submarine now...
submarine.png
i like the idea of having zones to deploy because my first instinct is to cheese it by flying close to the flag and dropping it
Fun little game!! I enjoyed it a lot! :grin:
Sorry to hear you had troubles getting whitelisted, hopefully that's not a problem next time.
Looking forward to whatever you make next, keep up the great work!! :grin:
Thank you, @shreemp ! Hahaha... it's not a bug.. it's a feature hahah
Thank you, @max-amaden !
I cannot express enough my gratitude and happiness that my first ever-public *game* gets such positive commments and that you are enjoying it! Pleasure is All mine! Thank you!
@shreemp , @max-amaden Btw while developing on the initial idea, I had the same drive haha and I wondered how i would make it such that (I myself) don't want to cheat - thus eject areas (added the previous day before publishing)
This way the player 1) has a clearer goal / idea on where to proceed 2) is motivated to build a strategy around concrete zones 3) takes potentially 2 kinds of risk while trying to eject , e.g. near a solid object and when targetting a flag
TBH: My sketches /ideas expanded so much to include more types of objects, like wind, moving ground, rotatable eject areas, birds and spikes (for example) but time was little (for me) and i am still building my "framework" for rapid delivery.. haha , thanks! In reality 1/3 of my time went jnto fixing issues due to my physics setup not setup properly....
@max-amaden hopefully yes ! next time maybe will try the scored formats too :)) and would really look forward to playing your great LD games as you deserve, on time .. : ))