FoonLudum Dare ExplorerUsers → alanxoc3

alanxoc3

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353Delivery👥Rail Blazerjam974.133.964.054.404.253.792.643.76
202250Delay the inevitable👥REWOBjam6173.573.403.153.174.024.072.673.50
202149Unstable👥A Healthy Dose of Dungeonjam7553.523.322.653.233.843.432.423.41
202148Deeper and deeper👥Fare Welljam5653.723.723.634.084.053.683.033.72
202046Keep it alive👥Save The Bird!jam12803.483.413.043.863.483.523.15

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by alanxoc3

LD46 — Keep it alive

Keep It Alive by jahndis 2020-04-21T16:52:38Z

Nice tweetcart! I'm impressed you were able to get the keep-it-alive URL too. I guess no one else thought about making their game the same name as the theme.

Ninja and Mouse by TrampolineTales 2020-04-21T16:48:42Z

I loved this game I definitely played past having enough money to save the mouse. It's super addicting! I will add that it was a bit buggy, especially if you upgrade your jumping.

Solais by dragonxvi 2020-04-21T17:01:26Z

This was super impressive, it has the celeste vibe, but a different gameplay concept. I can't wait to see more for you guys!

Indiana Farm by Pathus22 2020-04-21T16:02:54Z

It was a bit too hard. I was also confused when the goose died off the screen and the level restarted. But it was fun trying to beat the levels.

BLOOM ETERNAL by samboyer276 2020-04-21T16:31:44Z

Using the mouse wasn't very intuitive for me without reading the description. The vibe was really cool though. Good job on the graphics too!

Mother Hen by beepyeah 2020-04-21T16:12:04Z

Great game! I loved the graphics, especially the crazy roosting animation. The fire was cool too. I could see this being a really great game if you had more time to work on it.

Daisy Danger by Reef 2020-04-21T16:49:36Z

It got hard really fast. I thought the daisy's reaction to zombies when they entered the screen was cute. All in all, good job!

Kipthulhulhive! by Bruce 2020-04-21T16:29:40Z

I found this one on the pico8 website. I hope you finish your game, it looks like it will be fun! The dialogue you put in there as a placeholder was hillarious btw.

Pogo by Motley 2020-04-21T16:34:30Z

I never tried a pogostick game before, the giraffes were cool too.

Kings Orders by BookerBlueJay 2020-04-21T16:58:53Z

I loved this one. The music and art style were nice, and the tutorial was very intuitive.

Space Station Alpha by kjscott 2020-04-21T16:55:40Z

Pretty hard, a lot of polish. The instructions menu was an added bonus. Good job!

Whiny Slime by HeyNetters 2020-04-21T16:23:17Z

I agree with a lot of the other comments. The controls/gameplay was difficult to navigate, but the graphics and personality was great! The dialog system really made the characters come to life.

campfire by jonah 2020-04-21T16:19:28Z

I loved the idea! I would just work on the difficulty. In addition to an endless mode, it would be cool to see levels where you could kill the bad guys instead of just respawning them.

Zombie Horde by Tatuvasara 2020-04-21T16:38:35Z

The vibe/story was cool. It was a bit too easy though...

LD48 — Deeper and deeper

Fare Well by alanxoc3 2021-04-28T01:52:26Z

@ismael-rodriguez Thanks for the speed feedback. If I had more time, I would have definitely made an easy/hard mode. I also wanted to make an unlimited mode, but didn't get to that either unfortunately.

Fare Well by alanxoc3 2021-05-03T14:07:00Z

@zondarg, you may want to try the "lexaloffle" link. That one has an easy mode. And thanks for playing.

LD49 — Unstable

Cowabunga by Sestren 2021-10-10T00:04:39Z

I <3 pico-8, so thanks for making another pico-8 game. I liked how shooting, jumps and health were all shared. I got to the ending too!

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Super Clumsy Box Galaxy by ZachsButt 2021-10-10T17:56:22Z

Moving as a cube and using a jetpack was fun. I really liked the dialogue system too.

Strong and Stable by natpat 2021-10-10T01:06:16Z

It was pretty funny. I liked Theresa May's facial expressions. I agree with some of the previous comments that the collision and gameplay felt a bit difficult to use.

Landslide by Reef 2021-10-10T00:57:14Z

I liked the graphics and the controls felt really solid. A played through a few times and felt like the random block movement made it impossible to get past a few parts. The game also felt a little lonely without powerups. A powerup as simple as an extra jump would go a long way.

I do love PICO-8 submissions though, so thanks for submitting another one!

Stack Up by Barney25052 2021-10-10T04:48:48Z

Art was nice and it was pretty fun to play with the collision. I was a little confused at the beginning because I didn't see any acid go up until like 20 seconds into the game. A visual indicator of acid coming up even at the beginning might be nice.

Divine Intervention by YogurtTheHorse 2021-10-09T23:57:15Z

The graphics were amazing and the game play for the 2 tasks (I think there are only 2) are pretty fun. I liked the protocol book too. The only feedback I have is that it's pretty obvious the game is unfinished.

The Show Must Go Down by tykenn 2021-10-09T23:52:09Z

@tykenn Thanks for adding a linux build. It worked perfectly fine for me. This game was really creative and very funny, so great job. I liked all the small details like how there was a teleprompter in the background. This game would be really cool if it was extended (more plays and scenarios). I could see it being really popular on mobile devices and consoles also.

Overall, great submission!

A Healthy Dose of Dungeon by alanxoc3 2021-10-05T14:33:11Z

We didn't have enough time to make it more clear. Originally we wanted some sort of dialogue in the game too, and cutscenes ideally.

It was a hallucination, so the monsters you fought were actually people. And you are a patient in the hospital. You had to fight your monster self to come back to your senses.

The glowing colors are powerups. Every time you hit something, you get more insane & stronger.

Thanks for playing @tykenn.

EDIT: After some small repent polish updates, people will now talk in that last part. That might help with understanding what happened.

A Healthy Dose of Dungeon by alanxoc3 2021-10-10T03:02:21Z

@hawkin Yes, the roll was a dodge. I updated the game description to try to explain that too. I updated the latest release to have bullets be blocked by walls as well. Thanks for the suggestion.

A Healthy Dose of Dungeon by alanxoc3 2021-10-10T03:04:37Z

@kekkodude Thanks for playing. Bullets going through walls was definitely something because of the time constraint. The bullet and charging enemies weren't implemented until like an hour before the game jam ended. I just made bullets stop at walls with the latest release, so let me know how it feels now.

A Healthy Dose of Dungeon by alanxoc3 2021-10-10T03:06:11Z

@yogurtthehorse Thanks for playing! It's been a busy week, but we just got around to playing some other submissions. Your game was great too.

A Healthy Dose of Dungeon by alanxoc3 2021-10-10T03:10:39Z

@13x666 Thanks so much for playing. I tried to update the description again to explain some more of the things @greatcadet explained on that stream. We probably won't continue this game anymore, besides minor bugfixes and game polish, but those suggestions are really good.

A Healthy Dose of Dungeon by alanxoc3 2021-10-12T01:57:00Z

@bluishgreenpro. Thanks for the feedback. I agree that having a way to see how long you are in a specific state would have been a good idea.

A Healthy Dose of Dungeon by alanxoc3 2021-10-18T06:59:22Z

@loiclegrosfrere Yes, the boss is pretty random. We could have made the boss fight a bit more predictable.

@strega @ratrat44 @mfauzan @eoshadows Thanks for the playing!

Compo game "Flappy Crow"!! by HIKO_game 2021-10-10T00:33:42Z

I finally won. After playing the game for a while it grew on me and was pretty fun. Especially once I realized how to use the bash/invincibility move. But I thought the beginning was way too hard. It took me half the time just to get past the first two checkpoints, because vertical movement is hard to get used to in this game. Overall, impressive for a 48-hour submission. Thanks for another PICO-8 game.

ld49flappycrow_3_1.png

Stability Failing by professir 2021-10-10T00:26:44Z

Thanks for another PICO-8 game. The game is oddly addicting just jumping from one platform to another while going up. It also reminds me of doodle jump a little bit. The game would feel more polished with better artwork and music. You did have some music in the title screen though. I thought the title screen and ending screen looked pretty cool with the glitch sort of effects.

Alien Disco by Ludokultur 2021-10-10T00:45:53Z

The music was really silly, I liked it. I liked the gameplay too. One thing I think would go a long way is to add inertia/acceleration to the movement.

LD50 — Delay the inevitable

Adelie - Chasing Pavements by Meep 2022-04-08T04:00:56Z

Another great PICO-8 game entry. I remember the one you made last year as well. The physics are really great and overall a fun play.

Flooded Caves by nusan 2022-04-08T03:48:06Z

Music is really catchy. You did a good job in how it relates to the theme too. I also like seeing more PICO-8 entries here.

Les Aventures de De Lay L'Inévitable! by natpat 2022-04-08T03:26:07Z

Super silly game. I love how it relates to the theme.

If you had more time, one idea you could have implemented was making the other pico-8 button do something. Like maybe change from baguettes to other food related items.

REWOB by alanxoc3 2022-04-06T07:20:13Z

@ideaspersecond Thanks for playing so quickly after the post. We definitely ran into the ludum dare time constraints. We had only finished the game engine a few hours before the deadline and rushed to try to get a few levels created.

We just spent the past 12 hours polishing the entire game though, so I hope you'll be able to try playing it again if you can.

REWOB by alanxoc3 2022-04-08T04:52:01Z

@glove Thanks for the input. I actually just uploaded an update where the game zooms in at the beginning, then stays zoomed out. I think that makes it easier to see enemies.

REWOB by alanxoc3 2022-04-11T18:35:52Z

We updated the game with level progression, a few more (easier) levels, as well as some more songs. So the game should be easier to get into for those who were having trouble getting started.

Balloon Drift by matt1will 2022-04-08T03:42:01Z

Sprite work is pretty good. It would have been nice to have some sort of objective instead of a max high score.

Like what if a ship goes across the water when your score is around 39, so you can get saved by landing on the ship instead of landing in the water.

Also, an easy way to make screen wrapping look nicer in pico-8 is to draw 2 sprites, one on the left and one on the right when you touch the edge of the screen.

The VortExperience by Hawkin 2022-04-08T04:22:57Z

Fun & liked the humor and voice. Great job!

Pixel-Panic by IdeasPerSecond 2022-04-08T03:16:56Z

I really enjoyed the "slowdown" effect when you hold click. Agree with most of the other comments that the game was well done and very minimal. Great job.

LD53 — Delivery

Air Delivery by pianoman373 2023-05-02T14:15:14Z

This is of my favorite submissions so far. I love PICO-8 games! The gliding felt so cool and I loved seeing you get more items as you deliver letters to people.

Bat Burglar by bradur 2023-05-13T16:15:14Z

The lock mechanic was very unique. Most of them were pretty easy (I could just hold up+right), except for the last one, where I actually needed to use the "ctrl" button.

Music was good too, but the graphics could use some work (it's a game jam though, so completely understandable).

Good job!

Station Run by smilewood 2023-05-04T00:16:01Z

I actually liked the way you did physics in this game. It was fun sliding, and I think that's a pretty unique mechanic for these types of games.

The Homunculus Vats by uvwar 2023-05-16T02:57:39Z

I don't really understand the gameplay. But those are some cute little weird homunculi.

Messenger Boy by alec 2023-05-07T19:43:50Z

Another TIC80 game (thanks for the mention).

I loved the art style & music. Gameplay was a bit repetitive though. Also, jumping was the most fun upgrade.

Hexpress by RunicPixels 2023-05-13T16:27:32Z

The graphics, music, and large map were really cool! I didn't realize I could shoot until after playing the game for a few minutes. It was really fun trying out the different weapons.

I wish I could play a more polished version of this game, maybe with some kind of story or goal!

Deliver Us From Evil by F1Krazy 2023-05-05T04:29:42Z

I liked the SFX & graphics. Impressed you were able to create so many levels. I fell out of the world on level 13 though due to the same bug previously mentioned in the comments :(

You're the only person I know who has been making TIC-80 games for Ludum Dare, which is awesome.

The Pigeon Post Principle by cassowary 2023-05-11T18:59:39Z

Very fun puzzle-type game! I really appreciated the ability to undo and the in-game tutorial was very good.

Probably took me 20 mins to beat all 15 levels!

deLIVERY by hwaet 2023-05-02T23:39:20Z

I feel like I went back in time. I didn't understand all the language, but cool idea nonetheless.

Chain Mail by AdamCYounis 2023-05-05T05:19:06Z

I can't believe you could get all that done within a game jam! Graphics, music, and gameplay are all great (especially the graphics).

Seven Trains by Matthew Bond 2023-05-04T00:31:36Z

I also couldn't understand the gameplay very well. I got to the point where I was creating blockades around places with a bunch of trains, then bribing officials so my infamy goes down, and removing blockades so my infamy doesn't increase.

I don't understand how to create blockades in a way where my infamy doesn't increase too much.

Anyways, the UI was really good and the game felt pretty polished.

Package Punk by Pomo 2023-05-04T01:05:33Z

Too bad this game wasn't made in PICO-8 :slight_frown:

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Rail Blazer by alanxoc3 2023-05-04T00:48:33Z

@noam-blei, I can play the game through the browser. I'm running Arch Linux & firefox 112.0.2. Anyways, platform/browser compatibility seems to be the main issue I have with Godot 4 rn.

@asmadigames, looks like EuroRails is basically the same thing as Iron Dragon. I think they were made by the same people. We loved playing that game growing up and it was definitely an inspiration for this game! It's a very obscure board game as far as I'm aware.

Rail Blazer by alanxoc3 2023-05-06T14:40:36Z

@aviv-levy @batony-robson. I agree, tracks should be placed faster with better animations. We will work on this when/if we extend the game. I think the forest placement speed is fine, but the mountain placement is way too slow for me too.

@badpiggy @locke8 @tofucat @avi @cdunham @hulien22. Thanks for the feedback. If we extend the game, we might make the screen slightly bigger, but probably won't have zooming. I also really want to add some indication of where resources are. This could be a UI indicator, a map, or even a random sign in the world.

@thewrath @elisagonda. I'm really glad you liked the music! This was added at the end, so I had a lot of pressure making something that complements with the game in only a few hours. I also think it turned out well though.

@made3 @nuin @erlioniel @weeping-rupee @vetzi-studios @jordan-p20 @caeonosphere. Thanks!!!!!!

@aune. Thanks! We actually had no experience with Godot/Godot3 before this, so we don't have much to compare Godot4 to. @wadlo was a Unity dev before this and I was a PICO-8 dev. I like the fast compilation, files stored in plain text, and open source aspects of Godot and we didn't really have any issues with 2D graphics. Main downside is the web export not being compatible everywhere. We'll probably stick with Godot4, hoping that it will get better compatibility soon.

Rail Blazer by alanxoc3 2023-05-07T20:01:16Z

@camden-obertop @slickclyde @yumykon @panpukin @mahc @roroto-sic Thanks so much! We really appreciate the feedback!

@wuppos Thanks for the feedback. And if we extend the game, we'll need to figure out how to make it fun once you have a big network. I have lots of ideas, but not sure which ones we will pick right now: - the map could expand - new resources show up - there are train upgrades - natural disaster/bandits destroy tracks

@ahistyap Thanks! And I updated the ldjam description now.

Rail Blazer by alanxoc3 2023-05-07T20:25:03Z

@wuppos Ooooo, I didn't think of land taxes/price increases. Those are some good ones, I just put them in our notes!

Constellation Courier by Diego Teran 2023-05-03T05:10:51Z

Wow, great art+music. I played around in the FIN screen for like 5 minutes just to keep listening to the song and stare at the planets.

Paddy's Portage by Spacespytv 2023-05-04T01:44:04Z

Great game, just beat it! My only feedback is that the levels were a little too easy.

You explained the controls very well at the beginning, and I liked the extra polish you did where the music changes while you are panning the screen with "c".

Blood and flavor by nyanpierre 2023-05-11T18:33:12Z

It was a fun puzzle game. I was able to beat it after like 10 mins!

Deliverance by EpicGameFan 2023-05-16T03:14:46Z

The controls felt odd, especially the wall jump controls and gravity. But you made up for that by challenging level design and fantastic music. Great job!

I especially liked that I needed to fall of the ledge and bounce off the sides for a few spots (I think that was intended).

Ending was great too.

Edit: I also appreciated the in-game tutorial and the dvorak controls!!!!

Devil's Corp by Neobit 2023-05-05T05:25:22Z

Art style and story were really cool!

FedUp by RogueBrain 2023-05-04T01:21:10Z

Lol. I had to play the game 4 times to hear all the insults. First game I played with voice acting. My high score was 10.

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Mt. Deliverest by QwillaK 2023-05-05T04:55:17Z

Very unique game mechanic! And the game is very polished too!

It was a little frustrating when I fell, because I had to redo a lot of progress. A respawn mechanic or safety rope/harness might make falling a lot less frustrating.

But other than that I did really enjoy it!

Dear friend by hmrpf 2023-05-02T22:45:29Z

Yet another flappy bird bird clone. Which isn't a bad thing. Loved the graphics+mood of the game & it's very polished. After what felt like one hundred attempts, I finally won! (I'm terrible at these types of games.)

Shoot The Messenger by NastyVibrato 2023-05-02T04:06:58Z

You're friend did a good job on the music. The vibe was pretty cool, the game could definitely use more polish. And some enemies are too fast, so they keep ramming into me.

Dispatchers by Shiiigear 2023-05-03T01:29:34Z

I got stuck on level 15 as well.

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Some feedback. The first few levels were too easy, and the later levels are really hard (especially level 15 obviously).

Also, I'd love to see a better visual that lets me know which branch of a path the dispatcher will go. It would flip to the other branch when a dispatcher passes through it.

It was a very unique game though. I don't know of any other games like it.

Sermon Delivery Simulator by nczmoo 2023-05-13T16:03:56Z

Not really sure what I was doing. I found that if I just kept clicking "yes" to everything, I'd slowly get more people. After around 50 people in the congregation, the game started lagging, but I kept pushing forward! I finally reached 90 people, but the game immediately reset once I reached that. I didn't have time to screenshot my success. Very unique take on the idea though!

Am I your "Type"? by pralista 2023-05-03T05:34:56Z

The typing+card mechanic was really cool, like others have mentioned. I'm not really into dating sims, but I actually did enjoy this game a lot.

It seemed very polished too, so great job.

Postage Please! by bts 2023-05-03T00:51:24Z

Thanks for another PICO-8 game. I've never played "papers please" and the controls were very confusing to me initially (I couldn't figure out how to recycle the instructions).

But I eventually figured things out and got promoted :). I loved the dialogue and hated the job, which I think was the intention.