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Reef

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353DeliveryE.T. Eatsjam7133.463.543.054.164.052.763.27
202149UnstableLandslidejam5293.683.713.184.143.823.433.48
202047Stuck in a loopFlying Saucer Scramblejam4363.763.653.983.983.833.432.503.32
202046Keep it aliveDaisy Dangercompo7473.203.172.413.853.432.892.972.87

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Reef

Reef leaves an average of 15.5 feedback comments each event.

LD53 — Delivery (17)

Boxbrawl Delivery by Cruise Elroy 2023-05-15T05:14:24Z ♥ 1

Just excellent. It's a great twist on Mario Bros and captures that classic arcade games, black box NES games vibes (something you are good at, Annalynn is fantastic). The art and sound are perfect and the gameplay fun, though too challenging for me! I really struggled when the number of rats increased.

WitchDelivr by alpacalypse 2023-05-15T04:57:17Z ♥ 1

Aw, this is so good! It's very similar to my game! I think the controls are good, they are loose without feeling too sloppy, that's something I felt was important to a game like this. I appreciate the challenge of avoiding the pedestrians but also being able to walk past them to avoid bouncing off them when trying to get to a shop adds a little strategy. I like how complete it feels and how much personality it has!

30-second Deliveries by Sebastian-M 2023-05-14T20:41:21Z ♥ 1

What a fun idea! A perfect jam game, I can imagine all the extra polish and personality that you could put into this with more time. I wasn't very good, but had a lot of fun being bad at it. I would have appreciated just a little freedom to adjust the pitch of the camera when aligning my cannon, though not too much because I think that's part of the challenge. I also found the mouse controls too sensitive for my liking. FYI, the game didn't seem to load in Firefox, but I used Edge instead.

Just Wait! by SlySeville 2023-05-06T05:14:41Z ♥ 0

The game looks nice! I wasn't sure how to get the orders to appear to deliver though! I ended up with a lot of very angry customers. I did manage to serve 3 of them though and I felt like it was a fun challenge to try and keep track of where each order needed to go.

Go Go Truck by zubspace 2023-05-06T05:08:23Z ♥ 1

Isn't it great when a game jam really sparks your creativity and you get tons of ideas while working?? I also felt the same, there's never enough time though!

I was going to suggest calming down the camera and making the map easier to ready, which I see you fixed in the post-jam version. I found this really fun and the driving was just the right amount of chaotic for a game like this, the only suggestion would be to subtly straighten the car on long straightaways to help me make slight steering adjustments so I can really build up speed and make those hard deliveries! The snake delivery cracked me up!

maritime delivery job by CodeForJoyCaro 2023-05-06T04:51:23Z ♥ 1

Nice water effect! I think the boat could feel more like a boat though. Was I meant to be able to cruise through the land as well? The overall vibe was very relaxing, the audio fit you theme well, and it was very relaxing.

Witch Brunnette by joao-marcello 2023-05-05T05:25:41Z ♥ 1

Nice game! I liked the character art a lot and the parallax effect was cool. You've already gotten good feedback on the controls. Something else that might have been fun is having to pick up things from different heights, like apples from a tree. The mushrooms on the ground are low, and the falling bat wings are a dynamic target, something always up high would have been fun too. I also didn't expect or realize at first the cauldron kept hurting me!

I saw you used LOVE to make it, that was what I used to start learning how to make games years ago. I didn't realize love.js worked so well now!

Air Delivery by pianoman373 2023-05-03T05:35:52Z ♥ 2

Yay, someone else who used Pico-8! Really lovely games, loved the graphics and the music! Really reminded me of Cave Story and captured the vibe of some areas from that game. I just wish my jump went a -little- further horizontally, but felt great to get the glider. More games need gliders! I'm very impressed, good Compo game for sure!

Inaka Flowers by SquidGod 2023-05-03T05:18:11Z ♥ 1

Nice cozy experience, biking simulators are poised to take walking simulators to the next level. All this needs is some wind and birds chirping, very relaxing. I thought maybe I missed it so went back to check and got no sound the second time. I remember the bike chain fitting perfectly though.

Fridge Floppers by Split82 2023-05-03T05:11:13Z ♥ 0

Really enjoyed the visual design, the game has a lot of style and nice little touches, like the characters watching my fridge crash to the ground over and over and over again. I am very bad at the game, unfortunately.

Groove 'n' Goods by ekaktusz 2023-05-03T05:03:20Z ♥ 3

Nice game! Your art suited the game really well, combined with the music it's a real mood. I cracked up at the twerking horse.

You Got Mail! by Kabura 2023-05-03T04:56:08Z ♥ 2

Love a good one button game. Nicely polished, great art and music. I'll echo others that I accidentally skipped the score screen and it would be interested to add one tweak to the gameplay to offer an opportunity to push my luck, like a coin.

Rail Blazer by alanxoc3 2023-05-03T04:49:02Z ♥ 3

Fun game, great graphics, nice music. Made me think of a cross between a clicker-game, Settlers of Catan, and... some kind of train game.

Even after I "got it," I played until I won because I found it relaxing and satisfying driving my little train around! I also found it unclear at first why my train slowed down at first, but laying track through the mountains quickly made it obvious to me, and I realized it was more expensive! All would change is extra polish to communicate those trade-offs to the player, and a little more celebration after reaching 200!

FedUp by RogueBrain 2023-05-02T05:11:39Z ♥ 3

Cool idea! I liked the art and audio. I think the packages often ended up pretty similar so it was hard to get the right one without a lot of hints, my coworker was very frustrated with me! "What is this, geometry class??" I think I would have liked to be prompted with a vague hint from the beginning, because it felt like trial and error a lot of the time. Cool game!

Very Good Happy Joy Play 3000 by poboy 2023-05-02T05:02:33Z ♥ 3

Not 1 game, but 4. Art. Love the road running baby, incredible animations. Your rap helped by get over the uterus rocket maze, those controls were tough at first. I respect the vision. I often have difficulty rating the Mood for LD entries, but not here. The mood is excellent.

IceCream Van by notnasiul 2023-05-02T04:37:34Z ♥ 1

What an excellent game! It took me a round of complete failure to get a handle on the controls, but my next attempt was much better. The art in super charming and all the little touches are really impressive: the water, the tire tracks, the jaunty little bounce of the car, the controls, minimal but perfectly suited music and sound effects, really great stuff.

I appreciated how you can kind of control the difficulty by deciding how many kids to lure towards your truck.. at least at first! Things can spiral out of control fairly quickly after accidentally messing up an ice cream or bumping into a kid on accident.

This is the kind of Pico-8 game that pushes me to make my own better!

Give Birth by kabloosh 2023-05-02T04:19:59Z ♥ 1

I like your art! I find the game incredibly difficult though! I initially expected to have to tap really quickly based on the instruction, but after realizing it was more of a "pulse" control I still couldn't manage to keep the meter on the target. It felt incredibly sensitive. Poor babies :(

LD49 — Unstable (11)

SCANLINE by pdotjpg 2021-10-08T04:56:50Z ♥ 1

Cool interpretation of sokoban and the theme! I really liked the music, it fit the thinking required for you puzzles perfectly. Really polished and clever use of limitations.

Unlevel by NicMagnier 2021-10-08T04:38:51Z ♥ 2

This is one of my favorites I've played so far! It's an inventive idea with enough levels to explore the concept. Nice and clean art with pleasing level transitions. I don't have much feedback other than some music and extra audio feedback would really help. Great game.

Toby Kangaroo by Ulisses 2021-10-08T04:17:39Z ♥ 2

This was a great idea, I find it hilarious and you pulled it off well. A good parody of the Tony Hawk games. I immediately tried doing flips, so I agree, you have to add that at some point! I liked the music and the whole presentation, really well put together. Now I'm laughing at the idea of fully 3D version of this, bouncing around a skatepark on a pogo stick.

Stability Failing by professir 2021-10-06T04:18:45Z ♥ 1

I always look for other Pico-8 games! This was a cool take on the theme. I only made it to level 8 but I liked where things were going! The jumping felt good and being able to manipulate the speed of the platforms was helpful and added some strategy. I enjoyed your use of the glyphs for simple graphics.

Server Preserver by kypello 2021-10-06T04:04:49Z ♥ 1

This was delightfully silly! I don't have a lot of feedback because the execution was excellent. I enjoyed the interpretation of the theme and found it really visually appealing. The object hunting was fun and it became challenging quickly!

Hazmat Magic by Ismael Rodriguez 2021-10-05T04:23:31Z ♥ 1

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This was great! I really loved the character animation and the puzzles were the perfect level of difficulty for me. The level @soul-grinder got stuck on stumped me for a minute but I got it after wondering why some of the clues were there... The character control felt great and the level humor reminded me of Portal. I'd really like to see the game expanded on and I'm glad I played it. Thanks for sharing your game!

Watch my nucleus by Aquilart 2021-10-05T03:47:18Z ♥ 2

This was a great idea, and I enjoyed the story wrapped around it. Things fell apart really fast for me! I found it difficult to grab the smallest particles, but I held out for a while! Well executed and really fit the theme.

Frogmented World by spudboy 2021-10-05T03:39:10Z ♥ 1

Don't worry about the theme not fitting enough, this was really clever and fun! I think the levels were really well designed to show off the mechanic, and the way you introduced it was perfect. I finished the game and I was looking forward to more but satisfied with what I played, which is perfect for a jam!

Baserackcanball by HacksawUnit 2021-10-05T03:12:32Z ♥ 1

The sound, graphics, and effects are really excellent and make smacking that can so satisfying. Like others, I struggled a bit with the controls- my fingers were cramped and it took me a while to wrap my head around which button was for the racket and which one was for the bat. Learning the way the game works was fun, although I feel like there are still some mysteries for me to figure out if I wasn't so poor at playing!

Finding Balance by WooshDUde 2021-10-05T02:57:07Z ♥ 2

I think the concept is clever, but I couldn't get past the second level. Maybe I'm just dense but I felt like I couldn't figure out the controls. Am I supposed to be able to interact with the box? The particle effect is a little thing but really contributed to the mood and I like it.

Happy Glasses by VarunDevs 2021-10-05T02:42:09Z ♥ 2

I think this is a solid basis for a puzzle game, like Where's my Water. I thought few things that I would consider adding. I think it would benefit from some acceleration and momentum to the cup; this might make it more challenging, but would make interacting with it feel much better. Also, I wasn't sure if I was completing the puzzles successfully at first! I didn't notice the UI until the third level. I also like to know how many levels I have left when I'm playing puzzle games for Ludum Dare, it often helps me play longer to know I'm only stuck on the last level! As for the music, I felt like some of the bass tones cut out just as they were beginning, but music is a challenge for me.

LD47 — Stuck in a loop (17)

Ringchaser by jordantanner 2020-10-21T03:32:31Z ♥ 0

This is a really cool idea! Having 9 squares to keep track of made it challenging to plan but also allowed me to catch some squares and combinations that I might have otherwise missed. I played on a laptop without a numpad though, and I'm sure it would have been much easier if I had one. The presentation is great over all, really slick looking. with the music and minimal feedback I found the game almost meditative or relaxing, but I could also see how, with some tweaks to the speed and player feedback this could feel entirely the opposite and be quite frantic! Varying between those two feelings would be pretty interesting. I'm impressed you even have a leaderboard, it was fun to see where I ranked on it.

Chicxulub by Literal Games 2020-10-21T03:20:33Z ♥ 1

I used pico-8 as well! I really liked you game, it feels very complete and well put together. The music in particular was excellent and really set the tension for the game. I think you nailed the difficulty progression, although I wasn't sure whether I was ever close to losing. The homing shots were challenging but fun, I tried to see whether I could cause them to loop back and hurt the enemies, but I couldn't tell whether that was possible or not. I would have liked some way to get back at those dinosaurs! The overall presentation was really great, nice job!

Stuck in the Sewers by BoneVolt 2020-10-11T18:57:29Z ♥ 1

The music is really exceptional. I was able to collect all of the coins and had a great time playing. Normally these types of magic door games become frustrating but I didn't have too much trouble with this one. It's very polished and has a lot of personality, nice work!

Gene Cycle by joh 2020-10-11T00:33:40Z ♥ 1

Nice game, I always like when puzzle games take inspiration from molecular biology, it seems like such a nice fit. I only got 4 on my first try, but I made a big mess of the chain of nucleotides and it wasn't clear what the order was until it disentagled itself, which I'm surprised worked as well as it did. Overall it looks nice, was fun to play, and the music was pretty relaxing.

Terror of the Lazy River by Birdwards 2020-10-10T23:49:19Z ♥ 0

Put together well and a funny concept. At first I had some trouble where the attack would just stop working, but I think that may have been an issue with my laptop trackpad. It was harder than I expected! I had to play on Easy. You could add things like obstacles in the water or something similar vary the gameplay a little, but I guess I had enough trouble just dodging those darts!

Beat Bash by Overlook Studios 2020-10-10T23:33:30Z ♥ 1

This felt like one of the most complete and polished games I I've played yet! You've gotten some great feedback already, but I'll reiterate that I couldn't figure out how to properly buy things from the shop at first. This is a game I could easily see myself playing more of.

Before It Loops by SeezoGames 2020-10-10T04:44:25Z ♥ 0

Really cool look to this game. I was having a problem where I kept resetting and didn't see how I could possibly bring the triangle back in time without using the checkpoints and without getting hit. I'm afraid I was missing something.

Loop Something Something by mbrezu 2020-10-10T04:03:52Z ♥ 4

Really really cool concept. I had a little trouble playing at first and there are a few things that would help make it more enjoyable.

The red X combined with the next tile being transparent made it difficult to see what the current tile is and place it precisely. I think that should be extremely visible and obvious because it is critical to forming a shape and must be timed appropriately as well. I would also have found it helpful if the special tiles stood out more in the list of upcoming tiles, having them sparkle or pulse or something. It would be helpful to have a "speed up" button too or something.

I think it's really fun as is! With a little tweaking I think your puzzle game could really shine and it would be worth developing further. I'm really happy I got to play this one!

Bust-a-Loop by PeachTreeOath 2020-10-10T03:42:10Z ♥ 1

Really inventive idea! I struggle with fighting games and have trouble pulling off combos, but this game really captures the creativity and challenge stringing combos together involves. I had trouble pulling off the buster dunk, the timing and predicting where I would land and hit was a little challenging. I didn't get past all of the tutorials but I think you have a cool idea here.

Loop Tower by SubMan 2020-10-10T03:27:24Z ♥ 1

You certainly made me feel lost! I think you really caught the mood of not being sure whether I took a wrong turn or not. I liked the art and the sound was great. I think the interaction of walking around could have felt more exciting to play. I wasn't able to escape though I could tell when I was looping, I just got so turned around! I think a little more guidance or hints to get the player started would be helpful.

Orbitrary by Aimainiac 2020-10-09T03:03:24Z ♥ 1

I really like this game! I used pico-8 as well! The sound effects were impactful and the graphics effective. Like others have said, the controls tripped me up a few times. I think the arrows would have helped me remember which is which. The balance between managing speed, dodging hazards, and collecting shield dots made was really fun. The challenge curve was great, a great challenge without being frustrating or boring. My high score was 42!

In The Loop by Luc-creationallabs 2020-10-06T02:00:38Z ♥ 1

I really loved the mechanic in this game. 1 played it all the way to the end and didn't get too frustrated, it was so satisfying! I think the minimalism was perfect and you didn't over complicated it. You made good use of the simple concepts the game introduced. I think you could explore this further with many, many more levels. It would be a perfect mobile game.

Grave Juice by Firebelley 2020-10-06T01:41:18Z ♥ 2

I really enjoyed the art and the audio! Fun mechanic and I think your tutorial was particularly good, though it did become pretty difficult for me after a few levels. This felt well polished for a jam game, good controls and felt nice to play.

Groovy B and the Great Cownundrum by 6smith 2020-10-06T01:22:42Z ♥ 3

Really great! I enjoyed the funny writing and the puzzle. You art was nice, felt just like a gameboy game. The jumping was a little unpredictable at first but I got used to it. You could also make it a little more clear what objects the player is able to interact with. I'm tempted to play again because I think I missed out on some things! Nice little world you put together.

The Convolution by Greebs 2020-10-06T00:59:12Z ♥ 1

It took me a little while to catch on, but once I witnessed the trick I realize I should have figured it out sooner! The wall collisions are a little glitchy, but I liked the simple music and the art is great. I could only find 4 hidden paths, are there actually 6?

Hyperspace Slingshot by AllBetsAreOff 2020-10-06T00:47:51Z ♥ 0

I found it difficult to angle the back of my ship correctly. I kept exploding :(

Chaser of Dawn by Yolwoocle 2020-10-06T00:39:21Z ♥ 2

This was a great idea. It took me a long time to repair the ship but the push of the day/night cycle made it compelling. A really nice an cohesive experience with art that all went really well together. Some nice music would make the lulls while waiting for the resource you need more enjoyable.

LD46 — Keep it alive (17)

GhostVac by christina-antoinette-neofotistou 2020-05-03T06:11:07Z ♥ 1

Really cool idea. Thanks for the technical explanation in the comments! I would really like this to be a physical game to play, I bet it would be really fun.

Keep the ball alive by BRTEK007 2020-05-03T05:53:05Z ♥ 1

Too difficult for me with a touchpad mouse. I think the game would be helped by an easier introduction with safe spots on the floor, or maybe even no consequences on the first level.

OTTS & GLASH by endesga 2020-05-03T05:45:24Z ♥ 0

Art was unique and ambitious to try during the jam. I think the controls and inventory were very smooth and great to use.

Véia Defense: Aliens Attack by Arthur Silva 2020-05-03T05:31:58Z ♥ 3

Nice game! I really enjoyed the art and music. Your game was similar to mine in structure but with a more polished loop and difficulty ramp. I liked how you had to venture out and gather the fertilizer to grow your plant. One thing I struggled with was judging the bounding boxes and how close I could get to the aliens without them hurting me. There was also no way for me to heal my poor grandma! (or at least I didn't find it...)

STRAND·ED by S J Palmer 2020-04-29T03:40:57Z ♥ 2

I saw your game on twitter and thought it looked like a great concept! I really struggled having enough time to react though. The entire right side of the screen is not really relevant to the action. Also, the matching pairs are tiny and difficult to discern from one another. the colors might need more contrast from one another. I think a way to gradually ramp up the speed or frequency of the base pairs would have helped me wrap my head around what was going on. Really polished presentation though, I plan on going back to it and giving it another try!

Take me out to the ball game by gilesbgraham 2020-04-25T21:21:32Z ♥ 1

This was a great idea for the theme! I would have liked more puzzles. You definitely made feel that feeling of apprehension as the wave got closer, I didn't want to mess it up! I think I missed a few times but the game didn't seem to care. Maybe there's a lesson in that?

LiT - Les in Trouble by rplnt 2020-04-25T21:16:28Z ♥ 2

Interesting concept. I was keeping the fire alive, but certainly not the forest! I struggled a bit to know how effective I was at spreading the fire. Some more feedback in the form of sound effects or even more visual cues would have helped. I found myself getting stranded without enough trees or too many dead ones that I didn't spread the fire from fast enough.

ADRENA-LINE by managore 2020-04-25T20:44:36Z ♥ 1

I always look forward to you games. This was fun and was so satisfying to get into a rhythm. The procedural generation works well for achieving that "puzzle zen" state, but it eliminates all feeling of progression. Really engaging game though and good expression of the concept.

Efi by ludipe 2020-04-25T20:09:57Z ♥ 0

Really nice presentation! Felt very polished and was a smooth experience. I found the controls a little too touchy, turns were very difficult, and then you threw in boosters! I wasn't able to complete it but enjoyed my time with it!

Chicken Luck by tiptoe 2020-04-25T20:00:56Z ♥ 1

Cute game. I liked the sound effects and the graphics were nicely done. I found it really difficult to guide my little chick past the cars, he didn't seem to always want to listen to me.

Mother Hen by beepyeah 2020-04-24T06:37:40Z ♥ 1

The art and sound are fantastic. I was caught a little off guard by the sudden blast furnace though, lol! Really nice concept and packaged together so neatly and polished. This is a great example of a pico8 game!

Livefire by lonewookie 2020-04-24T06:25:42Z ♥ 0

I really love this game! The concept was great and really fit well with the theme. It's too bad there is no sound, that would really add to the feeling. I ended up playing this for quite a while and got to the point where I felt like I was on the very edge of maintaining control of the board, that satisfying feeling all great puzzle games of this type give.

Delay N Defuse by SomeGuyXG3 2020-04-24T04:36:21Z ♥ 0

This was really good! I was prepared to comment that the game was too easy and didn't take the training wheels off, but I'm now struggling to beat level 2 and 4 of the hard difficulty! Really nice job of ramping up slowly with the difficulty, a simple idea that was well done. My game was my first jam game ever too!

Keep the flame alive by Mcreamer6 2020-04-24T04:15:33Z ♥ 1

The music wasn't too bad actually, if you made it loop a bit cleaner and added a flourish or two it would fit really well. I enjoyed the smoke effects a lot. If you made it a bit more challenging, speed up faster and then add multiple drops, you'd have a really great little game!

Pogo by Motley 2020-04-24T04:10:28Z ♥ 1

Nicely made! I appreciated the tutorial area to get the hang of the bouncing. I liked how much movement control there was if you were careful, sometimes that little boost was just enough! A little more speed and height variety to the challenge would be even more interesting, but you made it very approachable and quick to learn.

Find my friends by xWilQ 2020-04-21T03:42:11Z ♥ 1

I made it to the first campfire and then the game wouldn't let me move any more! I like the mood and concept though, I'd like to try playing more.

King's Table by PetTurtle 2020-04-21T03:34:36Z ♥ 1

Great concept and art! I was a little confused how the different pieces worked at first and it wasn't clear where I could place them. I don't think I got to the point where I really got to see all the pieces interact, but I feel like there is a lot of potential in this idea.