FoonLudum Dare ExplorerLD46 → Find my friends

Find my friends

By xwilq, Catlord and Haastaggi

View on ldjam.com

CategoryRankScoreCount
Overall23962.7720
Fun23742.5520
Innovation16713.0520
Theme22522.9721
Graphics15643.3621
Audio13312.8921
Humor19532.0019
Mood5613.7520

Comments

kyle-bowman 2020-04-21 03:10

The mood of the game really fits well. The game seemed to glitch up sometimes when i selected a spot to move. I think my followers got stuck on the campfire or something and couldn't make it to where I clicked so it wouldn't let me pick a new spot or something. Great job though!

bamallama 2020-04-21 03:36

The mood of the game is really great. Gameplay felt a bit simplistic, but I could definitely see this being expanded into something really cool!

kotka 2020-04-21 03:36

I really like the art style and feeling of this game! The lighting was very cool and well done

ezra-szanton 2020-04-21 03:36

Great job with the mood - and the point lights! Had a tough time with the gameplay a bit

afkgroup0 2020-04-21 03:37

l really like the concept!

scharma 2020-04-21 03:38

Nice ambience and mood. Couldn't find any of the friends though, and a glitched on the ground. Nice game though :)

ldd 2020-04-21 03:40

Cons: It took a long time to load. Pros: great ambience and mood. I think with a couple of tweaks, the gameplay could be enhaced a lot!

reef 2020-04-21 03:42

I made it to the first campfire and then the game wouldn't let me move any more! I like the mood and concept though, I'd like to try playing more.

shaubbyplayz 2020-04-21 03:43

i like the simplicity of the game

firewill 2020-04-21 03:44

Really liked the graphics + sound, as others have said it sets the mood quite nicely. I didn't see any friends for quite a while so I'm not sure if they didn't ever spawn or if I was supposed to wait a while longer or do something else.

zachary-rodrigue 2020-04-21 03:44

the ambience is great but i didn't understand the light stick, the game is a bit simplistic but otherwise fun

yyz 2020-04-21 03:53

I liked the ambience and having the enemies' eyes glow is a nice touch.

The gameplay however is pretty simplistic and could use improvement. The "enemies" don't really hinder me much personally and I would have liked some kind of bonus or drawback when you get more friends so the gameplay gets spiced up as you progress. For example, more friends = increased radius for your light, but you attract more enemies toward you. This makes the gameplay not so repetitive at least and introduces variance to break up repetition. Nonetheless, since this is a short game, I understand it might not be one of the priorities.

Since there's not much to do in the game, I would appreciate a counter for how many friends I need to find. I wasn't sure if I had found all of them, or if the game simply didn't have an end for finding them. I couldn't see any more on the map. Having a counter would also give me a clear goal to what I have to work towards in the game.

About the map, I think it should not allow infinite scrolling with the arrow keys. Given the game screen is mostly darkness, it is easy to accidentally pan too far and lose your sense of space and direction especially since the game encourages you to "explore" the map.

Overall, good job on the art and mood.

Edit: I have to add that the movement broke the first time I tried it, which confused me for a few mins on how to play until I read the comments that it breaks at random, so for those who have trouble, refresh the page. Not sure if dev is able to fix it.

3lstmsinatrenchcoat 2020-04-21 04:04

Movement doesn't seem to be working properly for me (Firefox), but the atmosphere is nice.