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Scharma

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202047Stuck in a loopđŸ‘„Ape Spacejam4883.723.513.733.813.693.623.72
202046Keep it aliveđŸ‘„Press Flail to failjam8833.633.753.703.763.72

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Scharma

Scharma leaves an average of 27.5 feedback comments each event.

LD47 — Stuck in a loop (31)

JANTOR by tammukka 2020-10-27T19:22:29Z ♥ 2

Superb! I do wish it was more forgiving though lol

Ribbon by 100th_Coin 2020-10-07T19:34:35Z ♥ 2

Incredible mechanics, I'm speachless, congratulations.

Something's Changed (Minsk 2118) by Jakob Reborn 2020-10-07T19:30:45Z ♥ 2

Quite an experimental experience, like it a lot. Congrats!

LOOP by Akai_Pixels 2020-10-07T19:27:31Z ♥ 2

Very cool concept, I loved playing it! The WASD movement wasn't working properly, so I used arrow keys, but thats the only "criticism" I have, other then the length. I'm very interested on what you come around with this base, it was very fun, congrats!

Yes! by Dandala88 2020-10-07T19:18:20Z ♥ 1

Congrats on your submission! Although simple, its a nice base for a 3d platforming project. I had performance issues while moving the mouse, so its was kinda hard to play.

Rock 'N Load by KeyurRana 2020-10-07T19:04:42Z ♥ 2

This has so much potential!! I loved the gunplay, the beat is fun, there is good variety to the enemies, the dash is well implemented (although I think it needs some kind of stamina bar, as I would just dash nonstop). The only problem is the ammo is SO LIMITED. When I started going wild and having fun, I would miss a single shot and have to restart the whole thing, such a bummer! But please notify me if you end up changing it. Superb gunplay, well done.

Mission ∞ by ryzy27 2020-10-07T18:57:14Z ♥ 3

This game art is outstanding! Its such a shame its so dark, I kept losing my cursor and not seeing enemies. Congrats, though, very stilish and moody game!

Astroline by Mr.developer 2020-10-07T18:41:30Z ♥ 2

Cool Hotline Miami like! I do wish the controls were more tight, and that the respawn timer was faster, I kept dying a lot and had to wait a ton

Recurso by Nailuj29 Gaming 2020-10-07T18:36:02Z ♥ 1

This is a really cool idea! Keep working on it, I'm super excited to where you can go with it.

360 by stuffed wombat 2020-10-07T18:23:43Z ♥ 2

This is perfect. The juice. The "plot". Its the best jam game I ever played.

Parry knight by kekovillablanca 2020-10-07T18:18:35Z ♥ 2

Congrats on your project! There seems to be a floating pixel on some frames of the animation. Also, the game would benefit greatly from a fight where you could practice the parry freely, to get the hang of it before putting to practice on dangerous situations! On a last note, enemies could be better placed on my opnion, as I could walk for a ton of time avoiding most of them. Congratulaciones!

Resurrection by etrealjunior 2020-10-07T18:09:42Z ♥ 0

Great experience all aroud! Loved the music and art, and the cinematics were well put together. I do wish the platforming section was more permissive. Parabéns!

Human Generator by WTFree 2020-10-07T18:02:20Z ♥ 1

This was surprisingly great. Although simple, you made it real juicy, it felt great to play! The speed got out of control just at the end. It was real fun, I loved playing it. Really humorous also! Congrats!

Contract Killer by jeff0029 2020-10-07T17:55:25Z ♥ 0

Liked the way you implemented the theme, could be expanded in various fun ways, solid project there! I did have perfomance issues however, probably because my pc is a potato that can't handle unreal's post processing haha

Imperial Eggnog Incorporated by Blue Pin Studio 2020-10-07T16:52:17Z ♥ 1

Nice game, super chill. The Papers Please formula was applied nicely, with a more chill theme, which made it kinda relaxing. Congrats!

Party Pooper by Bibicio 2020-10-06T14:13:15Z ♥ 1

Nice job! The art is incredible, the plot was super funny, and the diarrhea strangely fits super well with the theme haha. Gameplay wise, the concept was solid, complete bathroom laps while killing monsters. However, I didn't quite understand the upgrade effects, and most were a guess work for me. Also, the bigger monsters don't seem to drop more loot?

Anyway, I had a lot of fun, and I'm still surprised by the cool comic intro and plot that fit like a glove. Parabéns, arrasaram!

The return of Bill by Rooster And FrĂ©tillant 2020-10-06T14:06:42Z ♥ 3

gerbil.png

I still don't quite understand the win condition, but had fun along the way haha. The metroidvania upgrades were nice, and the platform did the job, but the jump felt strange. My favourite was the wall climbing.

The intro was superb! I usually dont like those, but you guys made an incredible job with this one. Well done, lads :)

Dig Down by Dampfwaltze 2020-10-06T13:46:19Z ♥ 1

Congrats on your submission! It was a cool idea, although I do wish there were some more ways to extend the time, maybe some kind of consumable that you could stock up for a big run. Also, I think it would really benefit from an auto mining with holding down the mouse button, for acessibility reasons. I did encounter a bug where I dug to fast and ended up stuck on the ground.

digdown bug.png

Escaping the Void. by Oulsen 2020-10-06T13:37:22Z ♥ 2

TimeLoop.png

I actually got it first try so I had to replay it after reading the comments about the time loop lol. It was a cool experience! Short but well made, nice sprites, my only criticism is that the sound effects started to feel repetitive towards the end. Nice work, well done! :)

Looping for lööps by Steffo 2020-10-06T13:28:55Z ♥ 2

Cute kitten! I liked the idea, although the way it was implemented was a bit too trial and error for me. I often had to replay the whole thing because I didn't quite grasp what the buttons do in time haha. The music is cool, but I wish it didn't repeat all the way from the start everytime I replay the game. Platforming is solid and tight, and optional collectibles are always an nice addition. Cool game!

Locomotion Commotion by Sharks 2020-10-06T13:21:30Z ♥ 3

Congrats on the submission! I think the sound effects could be better mixed so they would be on the same level (e.g. the train horn was suuper loud compared to the rest), and the upgrades better tuned. Increasing the train length and putting some objectives to protect could be a cool way to change things around. I'm glad there was some enemy variety, and upgrading your character was as fun as ever (although damage is clearly the best upgrade haha). had fun for awhile, so nice job!

train.png

Bermuda Triangle by Humpert764 2020-10-06T13:06:22Z ♥ 2

Congrats on the submission :)

I love the tower defense formula. I don't know if you guys made the music, but I think it wasn't the most pleasant, so I'm glad there was a button to turn it off. The sound effects were downright terrifying, but quite fun! At first I was overwhelmed because I couldn't read the buildings descriptions and game instructions while the waves came, but I found out you can pause with space bar later.

I had quite some good fun on the first wave! I seemed all powerfull with my destruction sea station, but after the first wave I just lost, and I still don't understand why :(

It was overall fun to play, and I think it can become a really cool game given the needed polish. Well done!

Vampire Problems by Nuckelavee13 2020-10-06T12:54:40Z ♥ 2

Congrats on your submission! I had some major problems with the player attack, as the range was very short and I had to trade blows with the enemy, a thing you don't really like on those roguelikes haha. It was specially a problem because it removed most tatical thinking, as I couldn't do much more then stand still and hope to kill the enemy before he kills me (tried strafing, for not much result). Also, I found hiden on the menu audio sliders, but they didn't seem to work, the game was mute the whole way through. I loved the sprites though, very stylish!

Loophole by tverdo 2020-10-06T12:47:49Z ♥ 1

Well done! I like the aesthetics, cool music, and very fond of the cinematic transitions you put in there. I had some problems with the player collision, as I didn't quite know my size, and some times I thought for sure I would fit through, but I didn't (and also other times where I thought I wouldn't fit, but I did). Overall cool game, so congrats :)

Loop Skate by Cfdj43 2020-10-06T12:43:09Z ♥ 0

Great game! Had fun for quite a while. I do think the standard difficulty is too high, reducing the starting speed to 20 made wonders haha. I think this game would benefit from a mechanic that made the camera farther depending on the speed you are currently, as in the top speeds is barely possible to plan ahead. Liked the music, although maybe the loop was a little too short, and found the aesthetics cool all around (maybe some smaller menu buttons? haha). Congrats, lads.

Red Baddies in Blue Sky Town by citsua 2020-10-06T12:36:16Z ♥ 2

Congrats on your project! I liked the general idea, the music is cool, and sound effects are nice. I had some problems with the shout mechanic, were I didn't quite know its range (and sometimes it flat out didn't work). Rewind was fun at first, but got frustrating as more and more baddies popped out in the city, and the lack of a mini map or something on those lines made the game a guessing game of where to go next, where I had to rewind every few seconds. Nevertheless, I had quite some fun, so well done!

Ouroboros by JoeDev 2020-10-06T12:28:55Z ♥ 1

Nice game! The movement feels right, the dash is well done, the particles are incredible, main mechanics fun, loved the aesthetics you went to with this project. There were some things missing, like screen shake, more enemy variety (although the boss fight was superb) and game lenght in general, but you did very well given the time limitation. Incredible job, congratulations!

oroboro.png

A Really Bad Day by Shyrro 2020-10-05T22:54:27Z ♥ 1

Congrats for the submission! I liked playing your game, the drawings were cute, the sounds were nice. I had some problems though:

1 - You know when you are on a "bad timeline" because decisions stop branching, so you just click the whole way through till you get to the beginning again;

2 - I would love if it had a "click to show the whole text", as waiting for it to tipe itself out got quite time consuming after some time.

With that said, I think you got a really solid idea here, and it could be expanded into a myriad of different games (I kept imagining it as an dating sim, for example). Good work!

Spacelink by plo 2020-10-05T22:48:19Z ♥ 0

Nice game, specially loved the homemade art and music! I wish I had some kind of preview of the trajectory of the satellites, as it was mostly a guessing game for me (eventually I put some out there, and the aliens stole it). Congrats on your submission!

Mouse Wheel by YokoOnFire 2020-10-05T22:42:15Z ♥ 1

This was a awesome surprise. I started playing thinking I would get motion sickness, and the puzzles were gonna be simple. Instead I was met by an incledible well made movement scheme, well thought out puzzles (always keeping things fresh and challenging) and an on theme art. I don't have much criticism (which is always good haha) except that I really missed some kinda of music or sounds. Well done lad, superb submission.

Space Loop by HungryCatGames 2020-10-05T22:34:19Z ♥ 1

Cool Breakout twist! The 3d perspective nicely mixed things up, and getting the ball stuck between tiles was as satisfying as ever. The sound effects, although not bad, were quite loud, so I'm glad you put an option to mute them there haha.

My first playthrough I mashed the button and quickly couldn't fire again, is there an ammo limit? If so I think it would be cool to have it shown on a HUD. The second time around, I fired carefully, and it went smoothly, I do wish there were some more variety. Solid entry, and good job all around!

LD46 — Keep it alive (24)

Lamps by qkjosh 2020-04-21T20:55:26Z ♥ 5

The dog is so cute! But my heart hurt everytime he whines :(

Haha, seriously, incredibly moody game, well done, was not expecting this kinda of suspense, great graphics and mistery. Well done!

I could use some more hand holding though, as a stayed confused wandering around for quite some time. Congrats on your work.

Feed The Panda by Takase 2020-04-21T17:23:46Z ♥ 1

Kinda clunky gameplay, but super fun anwyways. Superb graphics and sooo cuute. Well done!

Mycelium by BlobRoss 2020-04-21T17:20:51Z ♥ 2

Incredible game. Superb art style, music, gameplay is tight. Really wish it was less random, and I had more control over the outcome (which shrooms were spawned, for example). Incredible job, congrats

Apopecalypse by weil 2020-04-21T17:14:40Z ♥ 2

Really dig the graphics and music, although I didn't love the controls, felt kinda floaty too. It really reminds me of some game I played, like, 10 years ago, so nostalgic in a way haha. Congrats, nice project

Something Magical by wasd 2020-04-21T16:18:19Z ♥ 1

Was I astounished when I saw this was a convo game. Really well done, nice graphics and effects, moody ambience and music, fun a calming gameplay. I really wish it was more laggy, and that the whole skill tree was avaiable from the start, so I could plan out my build haha. Really well done, congrats.

Ducky's Day Out by Kosmo 2020-04-21T15:57:38Z ♥ 2

Fun graphics, absolutely LOVED the sound effects. I did think, however, it should be more permissive as to where I put the animals, it seemed to require quite specific positioning at times. Well done, great project!

Drop Bear by silentcoder99 2020-04-21T15:52:18Z ♥ 1

I like the concept, djing bear is a very fun idea. I do wish you expanded more on that side, having to put down the fires felt like a side mechanic, but it was the core gameplay. I only could progress by constantly going to the fires and djing there. It does need some balacing. On the other hand, had fun while playing, so good job :)

Nightmare Knights by Low Mana 2020-04-21T15:45:45Z ♥ 1

Cool idea, fun game. The voice over get repetitive quite quickly, and the paladin bears are a little overpowered when compared to the rest haha. I'm curious, are some bears spawning with only one eye intended? Thought it was cool :). Congrats on your project, well done

Back Four Seconds by madalaski 2020-04-21T15:36:49Z ♥ 1

I do think the time travel could have more uses. But I did enjoy the voice-over and sound design. Congrats on your project :)

droidathon by acgaudette 2020-04-21T15:28:50Z ♥ 1

Cool idea, very moody, loved the art style and specially the sound design. I was about to say it was too hard, but then I got hang of the controls and mechanics, then I really liked it. Nice job, well done.

Surge by Veralos 2020-04-21T15:19:30Z ♥ 1

Cool idea, surprised to see multiplayer on a jam. On that note, the movement and targeting felt kinda clunky, and the framerate seemed low. Congrats on the idea :)

Garbage Cat by Matthew Bond 2020-04-21T15:15:00Z ♥ 1

Cool game, had fun. Really wish there was a visible target so I could properly measure the power. Congrats!

The Puzzle Of The Fantastic Fungus by Jahwffrey 2020-04-21T15:10:53Z ♥ 3

Really cool concept, had a lot of fun, kept wanting to get better. But boy I couldn't, darn thing is so hard! Congrats, and trying tuning down the difficulty maybe? haha

Creature Coraller by brzyrt 2020-04-21T04:43:30Z ♥ 2

Really stylish animations and art. I was actually pleasantly surprised by the amount of fun I had while playing. I do think it would benefit greatly by more variety (and quantity, for that matter) of enemies, as I was waiting for quite some time for it to get difficult. Oh, and loved the reload one bullet at a time mechanic, felt immersive. Congrats :)

Go Ahead! by Lepletier 2020-04-21T04:35:23Z ♥ 2

Quite hard but nicely done. Loved the aesthetics and most of the sound effects except the darn dying sound, I almost fell of the chair the first time it played out, so loud hahaha. Had fun, well done :)

Prometheus by Nathan Dimmer 2020-04-21T04:31:41Z ♥ 1

Super pleasant to play, had a blast!!! Nice ambience, mechanics, movement, level design, historical background. Loved it a lot, congratulations.

Connection by Trifectuh 2020-04-21T04:25:50Z ♥ 1

Very moody, quite inteligent. Took me a minute to get the hang of it, but had a blast when I did. Nice job!

Package Protectors by AeroSoap 2020-04-21T04:17:48Z ♥ 2

Oh god I'm bad at your game, but boy did I love it. Such a silly fun idea, congrats. Also, although simple, loved the notebook background, nice idea!

Save The Dog! by MateusGauto 2020-04-21T04:03:46Z ♥ 0

Well, I liked the art and the idea. On that note, I actually didn't find any of the items, and the control felt too floaty.

In The Flesh by LandoSystems 2020-04-21T03:49:24Z ♥ 2

Mecha Dr. Jekyll and Mr Hyde is not something I knew I needed, but I definitely did. Super fun game! Nice music choice a good game fell all around. Only wish there was a menu with the controls, as I forgot the button to enter the zombie mecha right at the beggining, and had to keep mashing my keyboard haha

Inverted Dungeon Crawler by PoeticMonkey 2020-04-21T03:42:07Z ♥ 2

I like the idea here, but I couldn't get past the first wave. And it would benefit a lot from some UI and camera movement. Hope you expand on this one!

Find my friends by xWilQ 2020-04-21T03:38:08Z ♥ 1

Nice ambience and mood. Couldn't find any of the friends though, and a glitched on the ground. Nice game though :)

Shieldbearer by yscik 2020-04-21T03:26:48Z ♥ 1

Simple, satisfying, clever. Awesome game, congratas!!

Purple Thing! by 3LSTMsInATrenchcoat 2020-04-21T03:07:35Z ♥ 2

And here I was complaining about unity's level design tools.

Nice job!