FoonLudum Dare ExplorerUsers → Jeff0029

Jeff0029

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202047Stuck in a loopContract Killerjam2.312.001.752.502.062.00
201635ShapeshiftModified Ballisticscompo2043.533.9326
201429Beneath the SurfaceSound Jumpercompo7752.952.653.252.952.862.893.1335

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Jeff0029

LD29 — Beneath the Surface

Meddle by Pitʶik4 2014-05-13T03:23:00

Really a great game! I really enjoyed the switch in sound when you alternate the state of things. Really adds flavor to the mechanic you've made :)

Lurks by Mapboy 2014-04-28T02:39:00

There is a glitch where I was able to punch a bunch of enemies from afar. Although I had fun exploiting it lol.

Dwarf by GhostID 2014-05-01T23:00:00

My computer does not let me open the .exe :/

Dwarf by GhostID 2014-05-01T23:41:00

Pretty solid game! Like the variety of enemies and weapons. Good level design too.

Super Robot Miner by neekobus 2014-05-13T04:36:00

If you where to improve on the game, I would strongly suggest to give feedback via sound and / or animation upon clicking on a rock. Something like a drill sound on rock and rock debris flying.

Good job making a mine sweeper game with a twist :)

Monstrenga by Marcos Rodrigues 2014-05-12T23:39:00

Great music! You don't feel the loop so that's good.

When faced with the third children, he seemed to kill you when he see's you despite running in the other direction. Hope that help shred light on a bug, good job!

Monstrenga by Marcos Rodrigues 2014-05-12T23:40:00

Nvm I think I understand why you die when they do now. hah.

Monstrenga by Marcos Rodrigues 2014-05-12T23:41:00

I think I understand why you die when they do now. My bad ;)

Enderscope's Game by Arakade 2014-05-13T03:56:00

For a tech demo it does some pretty remarkable things. The tools you are using for the dynamic terrain is well implemented.

All is one by Erkberg 2014-05-12T23:24:00

A great entry. You have done a great atmosphere with the music, SFX and the particle effects. Good job.

Excogitatoris by Conchlab Games 2014-05-12T23:14:00

I was curious to know what was the meaning behind the name of the game. Interesting use of the theme.

Must Thrive by ErikU 2014-04-28T02:34:00

Very nice concept! I was able to roam around but was not able to find that giant monster on your last image.

Aviation Disaster Recovery Simulator by Flux 2014-05-13T00:01:00

I enjoyed the use of the random island generator to give it variation.

Atoms - Literally beneath the surface by Anny 2014-05-13T02:11:00

I tried on Chrome and Firefox but no audio on two different device for me.

The concept was good but had greater potential. Like for example implementing energy required to create certain compounds. Thumbs up for a good attempt at a mixing of learning and fun :)

Watch more here on how to make the two fuse together and other great deal of wonderful knowledge on games :)

https://www.youtube.com/watch?v=pzmdx7ZL8OM

SkinDeep by Kitatus_Studios 2014-05-12T23:34:00

Looks like Dropbox dropped your game files.

Underneath Our Faces by undefinist 2014-05-12T23:48:00

Very easy to pick up and play, well done! I'm not too sure on the connection to the theme but I suppose it's about hiding emotions and how you are feeling beneath the surface. Good stuff :)

Gray Surface by Geckoo1337 2014-05-01T22:22:00

Pretty good shader effect! I also enjoyed the losing sfx.

Maybe increased the difficulty to add variation.

Sound Jumper by Jeff0029 2014-05-05T04:29:00

I think that's due to the fact that the game's sensitivity is bound to the frame-rate.

LD35 — Shapeshift

Stranded by Catmoo 2016-05-09T23:07:00

Considering this is a compo and you had to create all of these assets / audio in a short time. Hats to you!

Entering key inputs at the starts makes the game do all sorts of bugs. Creature creation was neat.

Curse Of Circe by Toccio 2016-04-25T05:12:00

Great job on the graphic :) Game was pretty hard at first. But with better resource management it definitely gets easier. C++ eh? Hope you pooled/destroyed your objects wisely ;).

ShapeShiftBFG by tppr2046 2016-04-25T04:58:00

I liked the "Menu" selection to progress by shooting. Pretty good :)

You Are What You Eat by MagnesiumNinja 2016-04-19T04:06:00

It has a Hotline Miami feels to it. Fast paste and very brutal. Super polish, great job!

AAA Wars by alexlemming 2016-04-19T03:30:00

For a compo entry, that is a lot of 3D models! Good job on that end. The delay really hurts the controls, but aside from that the rest is fine. Simple sounds would of added a lot of flavor to the game. Especially hearing all the battles going on.

h3ss by wboqm 2016-04-19T03:36:00

Really interesting what you did there. I'll admit the first time I played I explored instead of doing the puzzle and was able to break the shader pretty horrifically lol.

Painbot by Jac817 2016-04-21T23:37:00

The music was good :) Default volume might be a little high but nothing that can't be fix on my end. Would of been nice to have a little enemy diversity that would give a bigger incentive to transform as them. Maybe by incorporating a rock paper scissor mechanic.

LD47 — Stuck in a loop

load_save(); by rubr 2020-10-06T02:04:26Z

good amount of content for a jam! Concept was interesting to see my past failed attempts at completing the level help me out in my second and third attempts lol

Loopy Orbits by Ziamor 2020-10-08T20:37:38Z

Soothing and good game mechanics :) I found that in the last 3 levels it made sense to space out 4 planets out of the screen and control with one planet. But nothing a quick bounds limitation could fix ;P Concept is creative and well executed!

Mobodo by Revetoon 2020-10-06T01:50:47Z

Style and music meshed well, asset reusability was put to good use too. I think the mood was the strong suit here, well done!